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But while surface appearance can often be effectively captured with a photograph, it is difficult to use example imagery to synthesize fully three-dimensional (3D) solid textures that are perceptually similar to their inputs. Specifically, this research focuses on human perception of 3D solid textures composed of aggregate particles in a binding matrix. Holding constant an established algorithm for approximating particle<jats:italic>distributions<\/jats:italic>, we examine the problem of estimating particle<jats:italic>shape<\/jats:italic>. We consider four methods for approximating plausible particle shapes\u2014including two methods of our own contribution. We compare the performance of these methods under a variety of input conditions using automated, perceptually motivated metrics, as well as a psychophysical experiment. In the course of assessing the relative performance of the four algorithms, we also evaluate the reliability of the automated metrics in predicting the results of the experiment.<\/jats:p>","DOI":"10.1145\/1278760.1278765","type":"journal-article","created":{"date-parts":[[2008,2,28]],"date-time":"2008-02-28T14:02:33Z","timestamp":1204207353000},"page":"1-27","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":10,"title":["Evaluation of methods for approximating shapes used to synthesize 3D solid textures"],"prefix":"10.1145","volume":"4","author":[{"given":"Robert","family":"Jagnow","sequence":"first","affiliation":[{"name":"MIT, Cambridge, Massachusetts"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Julie","family":"Dorsey","sequence":"additional","affiliation":[{"name":"Yale University, New Haven, Connecticut"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Holly","family":"Rushmeier","sequence":"additional","affiliation":[{"name":"Yale University, New Haven, Connecticut"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2008,2,11]]},"reference":[{"key":"e_1_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1145\/376957.376986"},{"key":"e_1_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.jphysparis.2003.09.004"},{"key":"e_1_2_1_3_1","volume-title":"Proceedings, IEEE Conference on Systems Science and Cybernetics.","author":"Binford T.","year":"1971","unstructured":"Binford , T. 1971 . Visual perception by computer . In Proceedings, IEEE Conference on Systems Science and Cybernetics. Binford, T. 1971. Visual perception by computer. In Proceedings, IEEE Conference on Systems Science and Cybernetics."},{"key":"e_1_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/258734.258882"},{"key":"e_1_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1109\/38.736470"},{"key":"e_1_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1038\/329438a0"},{"key":"e_1_2_1_7_1","unstructured":"Ebert D. S. Musgrave F. K. Peachey D. Perlin K. and Worley S. 1994. Texturing and Modeling: A Procedural Approach. Academic Press Professional New York. Ebert D. S. Musgrave F. K. Peachey D. Perlin K. and Worley S. 1994. Texturing and Modeling: A Procedural Approach. Academic Press Professional New York."},{"key":"e_1_2_1_8_1","doi-asserted-by":"crossref","unstructured":"Edvardson H. and Smedby O. 2002. Compact and efficient 3D shape description through radial function approximation. 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