{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:36:47Z","timestamp":1750307807868,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":27,"publisher":"ACM","license":[{"start":{"date-parts":[[2008,8,9]],"date-time":"2008-08-09T00:00:00Z","timestamp":1218240000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2008,8,9]]},"DOI":"10.1145\/1401843.1401868","type":"proceedings-article","created":{"date-parts":[[2009,9,28]],"date-time":"2009-09-28T17:33:43Z","timestamp":1254159223000},"page":"129-134","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["A novel network architecture for crowded online environments"],"prefix":"10.1145","author":[{"given":"J. R.","family":"Parker","sequence":"first","affiliation":[{"name":"Digital Media Laboratory"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Nathan","family":"Sorenson","sequence":"additional","affiliation":[{"name":"Digital Media Laboratory"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2008,8,9]]},"reference":[{"volume-title":"Proceedings of the International Conference on Information Technology: Coding and Computing","author":"Bangun R. A.","key":"e_1_3_2_1_1_1"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1109\/38.544072"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/258549.258588"},{"volume-title":"Proceedings of the 15th Games Developers Conference","year":"2001","author":"Bernier Y. W.","key":"e_1_3_2_1_4_1"},{"key":"e_1_3_2_1_5_1","unstructured":"Blizzard Entertainment Inc. 2008. World of Warcraft. http:\/\/www.worldofwarcraft.com (February 20 2008.)  Blizzard Entertainment Inc. 2008. World of Warcraft. http:\/\/www.worldofwarcraft.com (February 20 2008.)"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/218380.218405"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1145\/1167838.1167860"},{"volume-title":"Proceedings ADCOG","year":"2003","author":"Cronin E.","key":"e_1_3_2_1_8_1"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/1103599.1103624"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1088\/0967-1846\/5\/3\/002"},{"key":"e_1_3_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.1145\/199404.199418"},{"key":"e_1_3_2_1_12_1","unstructured":"Garage Games. 2008. Game Development Tools and Software. http:\/\/www.garagegames.com\/ (February 20 2008.)  Garage Games. 2008. Game Development Tools and Software. http:\/\/www.garagegames.com\/ (February 20 2008.)"},{"volume-title":"IEEE INFOCOM'99","author":"Gautier L.","key":"e_1_3_2_1_13_1"},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.1016\/S0191-2615(01)00015-7"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1109\/TNET.2004.826276"},{"volume-title":"Second Life: Economic Statistics","year":"2008","author":"Linden Research Inc.","key":"e_1_3_2_1_16_1"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.1994.3.4.265"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.5555\/645556.659957"},{"key":"e_1_3_2_1_19_1","doi-asserted-by":"publisher","DOI":"10.1109\/TMM.2006.876229"},{"key":"e_1_3_2_1_20_1","doi-asserted-by":"publisher","DOI":"10.1145\/507670.507674"},{"key":"e_1_3_2_1_21_1","doi-asserted-by":"publisher","DOI":"10.1145\/237170.237258"},{"key":"e_1_3_2_1_22_1","doi-asserted-by":"publisher","DOI":"10.1145\/323663.323695"},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.1145\/37401.37406"},{"key":"e_1_3_2_1_24_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.1995.4.2.169"},{"key":"e_1_3_2_1_25_1","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2005.73"},{"key":"e_1_3_2_1_26_1","doi-asserted-by":"publisher","DOI":"10.1145\/1141911.1142008"},{"key":"e_1_3_2_1_27_1","doi-asserted-by":"publisher","DOI":"10.1145\/507670.507673"}],"event":{"name":"Sandbox '08: An ACM SIGGRAPH Video Game Symposium","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques"],"location":"Los Angeles California","acronym":"Sandbox '08"},"container-title":["Proceedings of the 2008 ACM SIGGRAPH symposium on Video games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1401843.1401868","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/1401843.1401868","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T13:56:40Z","timestamp":1750255000000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1401843.1401868"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2008,8,9]]},"references-count":27,"alternative-id":["10.1145\/1401843.1401868","10.1145\/1401843"],"URL":"https:\/\/doi.org\/10.1145\/1401843.1401868","relation":{},"subject":[],"published":{"date-parts":[[2008,8,9]]},"assertion":[{"value":"2008-08-09","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}