{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:34:56Z","timestamp":1750307696274,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":29,"publisher":"ACM","license":[{"start":{"date-parts":[[2009,6,16]],"date-time":"2009-06-16T00:00:00Z","timestamp":1245110400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2009,6,16]]},"DOI":"10.1145\/1559764.1559779","type":"proceedings-article","created":{"date-parts":[[2009,7,8]],"date-time":"2009-07-08T17:34:19Z","timestamp":1247074459000},"page":"91-99","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":6,"title":["Interactive stories on the net"],"prefix":"10.1145","author":[{"given":"Efrem","family":"Carnielli","sequence":"first","affiliation":[{"name":"Universit\u00e0 Ca' Foscari"}]},{"given":"Fabio","family":"Pittarello","sequence":"additional","affiliation":[{"name":"Universit\u00e0 Ca' Foscari"}]}],"member":"320","published-online":{"date-parts":[[2009,6,16]]},"reference":[{"key":"e_1_3_2_1_1_1","unstructured":"Bertacchini P. A. Bilotta E. and Servidio R. 2002. Le funzioni della fiaba come elemento di base per la costruzione di storie in ambienti artificiali. Bollettino del Centro Interdipartimentale della Comunicazione Vol. 11 pp. 13--39.  Bertacchini P. A. Bilotta E. and Servidio R. 2002. Le funzioni della fiaba come elemento di base per la costruzione di storie in ambienti artificiali. Bollettino del Centro Interdipartimentale della Comunicazione Vol. 11 pp. 13--39."},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1086\/448619"},{"volume-title":"Proceedings of the AAAI First Annual Artificial Intelligence and Conference, AIIDE '05","author":"Cavazza M.","key":"e_1_3_2_1_3_1"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1007\/11944577_7"},{"volume-title":"Proceedings of the 6th International Conference on Virtual Systems and Multimedia, VSMM, 4--6.","author":"Cavazza M.","key":"e_1_3_2_1_5_1"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"crossref","unstructured":"Cavazza M. Charles F. and \n      \n      \n      Mead S. J\n      \n  \n  . \n  2001\n  . Characters in search of an author: AI-based virtual storytelling. In Virtual Storytelling Using Virtual Reality Technologies for Storytelling Springer Springer vol. \n  2197\n   of \n  Lecture Notes in Computer Science 145--154.   Cavazza M. Charles F. and Mead S. J. 2001. Characters in search of an author: AI-based virtual storytelling. In Virtual Storytelling Using Virtual Reality Technologies for Storytelling Springer Springer vol. 2197 of Lecture Notes in Computer Science 145--154.","DOI":"10.1007\/3-540-45420-9_16"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1109\/MIS.2002.1024747"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1145\/1291233.1291387"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"crossref","unstructured":"Donikian S. and \n      \n      \n      Portugal J\n      \n  \n  . \n  2004\n  . Writing interactive fiction scenarii with dramachina. In Proceedings of the Second International Conference on Technologies for Interactive Digital Storytelling and Entertainment TIDSE '04 Springer vol. \n  3105\n   of \n  Lecture Notes in Computer Science 101--112.  Donikian S. and Portugal J. 2004. Writing interactive fiction scenarii with dramachina. In Proceedings of the Second International Conference on Technologies for Interactive Digital Storytelling and Entertainment TIDSE '04 Springer vol. 3105 of Lecture Notes in Computer Science 101--112.","DOI":"10.1007\/978-3-540-27797-2_14"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1145\/1178823.1178852"},{"key":"e_1_3_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.1007\/11590361_18"},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1145\/1050491.1050502"},{"volume-title":"Proceedings of the 2004 AAAI Workshop on Challenges in Game AI, AAAI Presss.","author":"Lamstein A.","key":"e_1_3_2_1_13_1"},{"key":"e_1_3_2_1_14_1","unstructured":"Magerko B. 2006. Player Modeling in the Interactive Drama Architecture. PhD thesis University of Michigan Ann Arbor.   Magerko B. 2006. Player Modeling in the Interactive Drama Architecture. PhD thesis University of Michigan Ann Arbor."},{"volume-title":"Working Notes of the AAAI Spring Symposium on Artificial Intelligence and Interactive Entertainment.","year":"2000","author":"Mateas M.","key":"e_1_3_2_1_15_1"},{"key":"e_1_3_2_1_16_1","doi-asserted-by":"publisher","DOI":"10.1145\/1329125.1329140"},{"volume-title":"Proceedings of the Computer Graphics International Conference, IEEE Computer Society, 96","author":"Ponder M.","key":"e_1_3_2_1_17_1"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1007\/11944577_21"},{"key":"e_1_3_2_1_19_1","doi-asserted-by":"crossref","unstructured":"Sanchez S. Balet O. Luga H. and \n      \n      \n      Duthen Y\n      \n  \n  . \n  2004\n  . Autonomous virtual actors. In Proceedings of the Second International Conference on Technologies for Interactive Digital Storytelling and Entertainment TIDSE '04 Springer vol. \n  3105\n   of \n  Lecture Notes in Computer Science 68--78.  Sanchez S. Balet O. Luga H. and Duthen Y. 2004. Autonomous virtual actors. In Proceedings of the Second International Conference on Technologies for Interactive Digital Storytelling and Entertainment TIDSE '04 Springer vol. 3105 of Lecture Notes in Computer Science 68--78.","DOI":"10.1007\/978-3-540-27797-2_10"},{"key":"e_1_3_2_1_20_1","unstructured":"Segre C. 1988. Introduction to the Analysis of the Literary Text. Indiana University Press.  Segre C. 1988. Introduction to the Analysis of the Literary Text. Indiana University Press."},{"key":"e_1_3_2_1_21_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2005.06.006"},{"key":"e_1_3_2_1_22_1","unstructured":"Stern M. R. 1953. Il sergente nella neve. Einaudi.  Stern M. R. 1953. Il sergente nella neve. Einaudi."},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-540-27797-2_3"},{"volume-title":"Workshop on Computational Aesthetics: Artificial Intelligence Approaches to Beauty and Happiness, National Conference on Artificial Intelligence (AAAI).","author":"Tomaszewski Z.","key":"e_1_3_2_1_24_1"},{"key":"e_1_3_2_1_25_1","unstructured":"X3D - H-Anim 2006. Humanoid animation ISO\/IEC 19774:2006. http:\/\/www.web3d.org\/x3d\/specifications\/ISO-IEC-19774-HumanoidAnimation\/.  X3D - H-Anim 2006. Humanoid animation ISO\/IEC 19774:2006. http:\/\/www.web3d.org\/x3d\/specifications\/ISO-IEC-19774-HumanoidAnimation\/."},{"key":"e_1_3_2_1_26_1","unstructured":"X3D - SAI 2008. Extensible 3D (X3D) x3d scene access interface - edition 2 ISO\/IEC FCD 19775-2.2:200x. http:\/\/www.web3d.org\/x3d\/specifications\/ISO-IEC-FCD-19775-2.2-X3D-SceneAccessInterface\/.  X3D - SAI 2008. Extensible 3D (X3D) x3d scene access interface - edition 2 ISO\/IEC FCD 19775-2.2:200x. http:\/\/www.web3d.org\/x3d\/specifications\/ISO-IEC-FCD-19775-2.2-X3D-SceneAccessInterface\/."},{"key":"e_1_3_2_1_27_1","unstructured":"X3D 2008. Extensible 3D (X3D) architecture and base components - edition 2 ISO\/IEC IS 19775-1.2:2008. http:\/\/www.web3d.org\/x3d\/specifications\/ISO-IEC-19775-1.2-X3D-AbstractSpecification\/.  X3D 2008. Extensible 3D (X3D) architecture and base components - edition 2 ISO\/IEC IS 19775-1.2:2008. http:\/\/www.web3d.org\/x3d\/specifications\/ISO-IEC-19775-1.2-X3D-AbstractSpecification\/."},{"key":"e_1_3_2_1_28_1","doi-asserted-by":"publisher","DOI":"10.1145\/1122591.1122597"},{"key":"e_1_3_2_1_29_1","doi-asserted-by":"publisher","DOI":"10.1145\/1026633.1026641"}],"event":{"name":"Web3D '09: 14th International Conference on 3D Web Technology","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques"],"location":"Darmstadt Germany","acronym":"Web3D '09"},"container-title":["Proceedings of the 14th International Conference on 3D Web Technology"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1559764.1559779","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/1559764.1559779","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T13:29:57Z","timestamp":1750253397000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1559764.1559779"}},"subtitle":["a model and an architecture for X3D worlds"],"short-title":[],"issued":{"date-parts":[[2009,6,16]]},"references-count":29,"alternative-id":["10.1145\/1559764.1559779","10.1145\/1559764"],"URL":"https:\/\/doi.org\/10.1145\/1559764.1559779","relation":{},"subject":[],"published":{"date-parts":[[2009,6,16]]},"assertion":[{"value":"2009-06-16","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}