{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,1]],"date-time":"2026-05-01T17:48:56Z","timestamp":1777657736496,"version":"3.51.4"},"publisher-location":"New York, NY, USA","reference-count":23,"publisher":"ACM","license":[{"start":{"date-parts":[[2010,2,19]],"date-time":"2010-02-19T00:00:00Z","timestamp":1266537600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"name":"Max-Planck-Center for Visual Computing and Communication","award":["BMBF-FKZ01IMC01"],"award-info":[{"award-number":["BMBF-FKZ01IMC01"]}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2010,2,19]]},"DOI":"10.1145\/1730804.1730809","type":"proceedings-article","created":{"date-parts":[[2010,2,23]],"date-time":"2010-02-23T15:35:30Z","timestamp":1266939330000},"page":"23-30","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":49,"title":["Learning skeletons for shape and pose"],"prefix":"10.1145","author":[{"given":"Nils","family":"Hasler","sequence":"first","affiliation":[{"name":"MPI Informatik"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Thorsten","family":"Thorm\u00e4hlen","sequence":"additional","affiliation":[{"name":"MPI Informatik"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Bodo","family":"Rosenhahn","sequence":"additional","affiliation":[{"name":"University of Hannover"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Hans-Peter","family":"Seidel","sequence":"additional","affiliation":[{"name":"MPI Informatik"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2010,2,19]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1145\/1073204.1073207"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/1399504.1360643"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1109\/TPAMI.2007.59"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/1276377.1276467"},{"key":"e_1_3_2_1_5_1","volume-title":"-P","author":"de Aguiar E.","year":"2008","unstructured":"de Aguiar , E. , Theobalt , C. , Thrun , S. , and Seidel , H . -P . 2008 . Automatic Conversion of Mesh Animations into Skeleton-based Animations . vol. 27 , 389--397. de Aguiar, E., Theobalt, C., Thrun, S., and Seidel, H.-P. 2008. Automatic Conversion of Mesh Animations into Skeleton-based Animations. vol. 27, 389--397."},{"key":"e_1_3_2_1_6_1","volume-title":"Graph Theory","author":"Harary F.","unstructured":"Harary , F. 1994. Graph Theory . Addison-Wesley . Harary, F. 1994. Graph Theory. Addison-Wesley."},{"key":"e_1_3_2_1_7_1","volume-title":"-P","author":"Hasler N.","year":"2009","unstructured":"Hasler , N. , Stoll , C. , Sunkel , M. , Rosenhahn , B. , and Seidel , H . -P . 2009 . A statistical model of human pose and body shape. In Eurographics , no. 28. Hasler, N., Stoll, C., Sunkel, M., Rosenhahn, B., and Seidel, H.-P. 2009. A statistical model of human pose and body shape. In Eurographics, no. 28."},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.gmod.2008.12.008"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.1137\/0907079"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1145\/1073204.1073206"},{"key":"e_1_3_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.1145\/882262.882369"},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1090\/S0002-9939-1956-0078686-7"},{"key":"e_1_3_2_1_13_1","volume-title":"4th International Conference on 3D Digital Imaging and Modeling (3DIM","author":"Magnenat-Thalmann N.","year":"2003","unstructured":"Magnenat-Thalmann , N. , Seo , H. , and Cordier , F . 2003. Automatic modeling of animatable virtual humans -- a survey . In 4th International Conference on 3D Digital Imaging and Modeling (3DIM 2003 ), 2--11. Magnenat-Thalmann, N., Seo, H., and Cordier, F. 2003. Automatic modeling of animatable virtual humans -- a survey. In 4th International Conference on 3D Digital Imaging and Modeling (3DIM 2003), 2--11."},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.1137\/0111030"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1145\/882262.882308"},{"key":"e_1_3_2_1_16_1","volume-title":"SGP '07: Proc. Eurographics Symposium on Geometry Processing, Eurographics Association, Aire-la-Ville","author":"Schaefer S.","unstructured":"Schaefer , S. , and Yuksel , C . 2007. Example-based skeleton extraction . In SGP '07: Proc. Eurographics Symposium on Geometry Processing, Eurographics Association, Aire-la-Ville , Switzerland, Switzerland, 153--162. Schaefer, S., and Yuksel, C. 2007. Example-based skeleton extraction. In SGP '07: Proc. Eurographics Symposium on Geometry Processing, Eurographics Association, Aire-la-Ville, Switzerland, Switzerland, 153--162."},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/641480.641487"},{"key":"e_1_3_2_1_18_1","volume-title":"SMI '03: Proceedings of the Shape Modeling International","author":"Sundar H.","year":"2003","unstructured":"Sundar , H. , Silver , D. , Gagvani , N. , and Dickinson , S . 2003. Skeleton based shape matching and retrieval . In SMI '03: Proceedings of the Shape Modeling International 2003 , IEEE Computer Society, Washington, DC, USA, 130. Sundar, H., Silver, D., Gagvani, N., and Dickinson, S. 2003. Skeleton based shape matching and retrieval. In SMI '03: Proceedings of the Shape Modeling International 2003, IEEE Computer Society, Washington, DC, USA, 130."},{"key":"e_1_3_2_1_19_1","doi-asserted-by":"crossref","unstructured":"Tschirren J. Pal\u00e1gyi K. Reinhardt J. M. Hoffman E. A. and \n      Sonka M\n  . \n  2002\n  . Segmentation skeletonization and branchpoint matching -- a fully automated quantitative evaluation of human intrathoracic airway trees. In Medical Image Computing and Computer-Assisted Intervention (MICCAI 2002) Springer-Verlag vol. \n  2489\n   of \n  Lecture Notes in Computer Science 12--19.   Tschirren J. Pal\u00e1gyi K. Reinhardt J. M. Hoffman E. A. and Sonka M. 2002. Segmentation skeletonization and branchpoint matching -- a fully automated quantitative evaluation of human intrathoracic airway trees. In Medical Image Computing and Computer-Assisted Intervention (MICCAI 2002) Springer-Verlag vol. 2489 of Lecture Notes in Computer Science 12--19.","DOI":"10.1007\/3-540-45787-9_2"},{"key":"e_1_3_2_1_20_1","volume-title":"Proceedings of Game Developers Conference.","author":"Weber J.","year":"2000","unstructured":"Weber , J. 2000 . Run-time skin deformation . In Proceedings of Game Developers Conference. Weber, J. 2000. Run-time skin deformation. In Proceedings of Game Developers Conference."},{"key":"e_1_3_2_1_21_1","unstructured":"Xian X. Soon S. H. Feng T. Lewis J. P. and Fong N. 2006. A powell optimization approach for example-based skinning in a production animation environment. In Computer Animation and Social Agents 141--150.  Xian X. Soon S. H. Feng T. Lewis J. P. and Fong N. 2006. A powell optimization approach for example-based skinning in a production animation environment. In Computer Animation and Social Agents 141--150."},{"key":"e_1_3_2_1_22_1","doi-asserted-by":"publisher","DOI":"10.1145\/1576246.1531341"},{"key":"e_1_3_2_1_23_1","first-page":"L","article-title":"Self-tuning spectral clustering","volume":"17","author":"Zelnik-Manor L.","year":"2005","unstructured":"Zelnik-Manor , L. , and Perona , P. 2005 . Self-tuning spectral clustering . In Advances in Neural Information Processing Systems 17 , L . K. Saul, Y. Weiss, and L. Bottou, Eds. MIT Press, Cambridge, MA, 1601--1608. Zelnik-Manor, L., and Perona, P. 2005. Self-tuning spectral clustering. In Advances in Neural Information Processing Systems 17, L. K. Saul, Y. Weiss, and L. Bottou, Eds. MIT Press, Cambridge, MA, 1601--1608.","journal-title":"Advances in Neural Information Processing Systems"}],"event":{"name":"I3D '10: Symposium on Interactive 3D Graphics and Games","location":"Washington D.C.","acronym":"I3D '10","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques"]},"container-title":["Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1730804.1730809","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/1730804.1730809","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T12:41:10Z","timestamp":1750250470000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1730804.1730809"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2010,2,19]]},"references-count":23,"alternative-id":["10.1145\/1730804.1730809","10.1145\/1730804"],"URL":"https:\/\/doi.org\/10.1145\/1730804.1730809","relation":{},"subject":[],"published":{"date-parts":[[2010,2,19]]},"assertion":[{"value":"2010-02-19","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}