{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:29:01Z","timestamp":1750307341838,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":13,"publisher":"ACM","license":[{"start":{"date-parts":[[2011,6,20]],"date-time":"2011-06-20T00:00:00Z","timestamp":1308528000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2011,6,20]]},"DOI":"10.1145\/2010425.2010432","type":"proceedings-article","created":{"date-parts":[[2011,8,3]],"date-time":"2011-08-03T23:36:52Z","timestamp":1312414612000},"page":"39-43","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":1,"title":["CommonVolumeShader"],"prefix":"10.1145","author":[{"given":"Karsten","family":"Schwenk","sequence":"first","affiliation":[{"name":"Fraunhofer IGD"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Johannes","family":"Behr","sequence":"additional","affiliation":[{"name":"Fraunhofer IGD"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Dieter W.","family":"Fellner","sequence":"additional","affiliation":[{"name":"Fraunhofer IGD &amp; TU Darmstadt, TU Graz"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2011,6,20]]},"reference":[{"doi-asserted-by":"publisher","key":"e_1_3_2_1_1_1","DOI":"10.1145\/1342250.1342277"},{"doi-asserted-by":"crossref","unstructured":"Crassin C. Neyret F. Sainz M. and Eisemann E. 2010. Efficient Rendering of Highly Detailed Volumetric Scenes with GigaVoxels. In book: GPU Pro. A K Peters ch. X.3 643--676.  Crassin C. Neyret F. Sainz M. and Eisemann E. 2010. Efficient Rendering of Highly Detailed Volumetric Scenes with GigaVoxels. In book: GPU Pro . A K Peters ch. X.3 643--676.","key":"e_1_3_2_1_2_1","DOI":"10.1201\/b10648-50"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_3_1","DOI":"10.1145\/1103900.1103929"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_4_1","DOI":"10.1145\/1665817.1665832"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_5_1","DOI":"10.1086\/144246"},{"volume-title":"Proceedings of the Conference on High Performance Graphics, EG Association, 97--105","author":"Karrenberg R.","unstructured":"Karrenberg , R. , Rubinstein , D. , Slusallek , P. , and Hack , S . 2010. AnySL: efficient and portable shading for ray tracing . In Proceedings of the Conference on High Performance Graphics, EG Association, 97--105 . Karrenberg, R., Rubinstein, D., Slusallek, P., and Hack, S. 2010. AnySL: efficient and portable shading for ray tracing. In Proceedings of the Conference on High Performance Graphics, EG Association, 97--105.","key":"e_1_3_2_1_6_1"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_7_1","DOI":"10.1145\/1730804.1730814"},{"unstructured":"MedX3D Working Group 2011. X3D volume rendering component draft. http:\/\/www.xj3d.org\/extensions\/volume.html.  MedX3D Working Group 2011. X3D volume rendering component draft. http:\/\/www.xj3d.org\/extensions\/volume.html.","key":"e_1_3_2_1_8_1"},{"unstructured":"Mental Images 2011. Design specification for metasl. http:\/\/www.mentalimages.com\/products\/metasl.html March.  Mental Images 2011. Design specification for metasl. http:\/\/www.mentalimages.com\/products\/metasl.html March.","key":"e_1_3_2_1_9_1"},{"unstructured":"Pharr M. and Humphreys G. 2004. Physically Based Rendering: From Theory to Implementation. Morgan Kaufmann.   Pharr M. and Humphreys G. 2004. Physically Based Rendering: From Theory to Implementation . Morgan Kaufmann.","key":"e_1_3_2_1_10_1"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_11_1","DOI":"10.1145\/1836049.1836051"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_12_1","DOI":"10.1111\/j.1467-8659.2009.01619.x"},{"unstructured":"Web3D Consortium 2011. X3D specification. http:\/\/www.web3d.org\/x3d\/specifications\/.  Web3D Consortium 2011. X3D specification. http:\/\/www.web3d.org\/x3d\/specifications\/.","key":"e_1_3_2_1_13_1"}],"event":{"sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","Web 3D Consortium","EUROGRAPHICS The European Association for Computer Graphics"],"acronym":"Web3D '11","name":"Web3D '11: The 16th International Symposium on Web3D Technology","location":"Paris France"},"container-title":["Proceedings of the 16th International Conference on 3D Web Technology"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2010425.2010432","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2010425.2010432","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T11:06:23Z","timestamp":1750244783000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2010425.2010432"}},"subtitle":["simple and portable specification of volumetric light transport in X3D"],"short-title":[],"issued":{"date-parts":[[2011,6,20]]},"references-count":13,"alternative-id":["10.1145\/2010425.2010432","10.1145\/2010425"],"URL":"https:\/\/doi.org\/10.1145\/2010425.2010432","relation":{},"subject":[],"published":{"date-parts":[[2011,6,20]]},"assertion":[{"value":"2011-06-20","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}