{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:28:28Z","timestamp":1750307308971,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":15,"publisher":"ACM","license":[{"start":{"date-parts":[[2011,8,5]],"date-time":"2011-08-05T00:00:00Z","timestamp":1312502400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2011,8,5]]},"DOI":"10.1145\/2018323.2018334","type":"proceedings-article","created":{"date-parts":[[2011,8,10]],"date-time":"2011-08-10T16:16:32Z","timestamp":1312992992000},"page":"65-70","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":7,"title":["MSBVH"],"prefix":"10.1145","author":[{"given":"Leonhard","family":"Gr\u00fcnschlo\u00df","sequence":"first","affiliation":[{"name":"NVIDIA\/Weta Digital"}]},{"given":"Martin","family":"Stich","sequence":"additional","affiliation":[{"name":"NVIDIA"}]},{"given":"Sehera","family":"Nawaz","sequence":"additional","affiliation":[{"name":"NVIDIA\/Weta Digital"}]},{"given":"Alexander","family":"Keller","sequence":"additional","affiliation":[{"name":"NVIDIA"}]}],"member":"320","published-online":{"date-parts":[[2011,8,5]]},"reference":[{"key":"e_1_3_2_1_1_1","first-page":"3","article-title":"A fast voxel traversal algorithm for ray tracing","volume":"87","author":"Amanatides J.","year":"1987","unstructured":"Amanatides , J. , and Woo , A. 1987 . A fast voxel traversal algorithm for ray tracing . In In Eurographics 87 , 3 -- 10 . Amanatides, J., and Woo, A. 1987. A fast voxel traversal algorithm for ray tracing. In In Eurographics 87, 3--10.","journal-title":"In Eurographics"},{"volume-title":"SIGGRAPH '95: ACM SIGGRAPH 1995 Courses, ACM Press.","author":"Apodaca T.","key":"e_1_3_2_1_2_1","unstructured":"Apodaca , T. , Gritz , L. , Porter , T. , Jacob , O. , Turner , M. , Letteri , J. , Poon , E. , and Zargarpour , H . 1995. Using RenderMan in animation production . In SIGGRAPH '95: ACM SIGGRAPH 1995 Courses, ACM Press. Apodaca, T., Gritz, L., Porter, T., Jacob, O., Turner, M., Letteri, J., Poon, E., and Zargarpour, H. 1995. Using RenderMan in animation production. In SIGGRAPH '95: ACM SIGGRAPH 1995 Courses, ACM Press."},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1109\/RT.2006.280208"},{"volume-title":"Proceedings of Graphics Interface 2010, Canadian Information Processing Society, Toronto, Ont., Canada, Canada, GI '10, 145--152","author":"Hanika J.","key":"e_1_3_2_1_4_1","unstructured":"Hanika , J. , Keller , A. , and Lensch , H . 2010. Two-level ray tracing with reordering for highly complex scenes . In Proceedings of Graphics Interface 2010, Canadian Information Processing Society, Toronto, Ont., Canada, Canada, GI '10, 145--152 . Hanika, J., Keller, A., and Lensch, H. 2010. Two-level ray tracing with reordering for highly complex scenes. In Proceedings of Graphics Interface 2010, Canadian Information Processing Society, Toronto, Ont., Canada, Canada, GI '10, 145--152."},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1145\/1833349.1778801"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1109\/RT.2008.4634625"},{"volume-title":"Symposium on Interactive Ray Tracing, 39--46","author":"Lauterbach C.","key":"e_1_3_2_1_7_1","unstructured":"Lauterbach , C. , Yoon , S. , Tuft , D. , and Manocha , D . 2006. RT-DEFORM: Interactive ray tracing of dynamic scenes using BVHs . Symposium on Interactive Ray Tracing, 39--46 . Lauterbach, C., Yoon, S., Tuft, D., and Manocha, D. 2006. RT-DEFORM: Interactive ray tracing of dynamic scenes using BVHs. Symposium on Interactive Ray Tracing, 39--46."},{"volume-title":"Proceedings of the Conference on High Performance Graphics, Eurographics Association, Aire-la-Ville","author":"Munkberg J.","key":"e_1_3_2_1_8_1","unstructured":"Munkberg , J. , Hasselgren , J. , Toth , R. , and Akenine-M\u00f6ller , T . 2010. Efficient bounding of displaced B\u00e9zier patches . In Proceedings of the Conference on High Performance Graphics, Eurographics Association, Aire-la-Ville , Switzerland, Switzerland, HPG '10, 153--162. Munkberg, J., Hasselgren, J., Toth, R., and Akenine-M\u00f6ller, T. 2010. Efficient bounding of displaced B\u00e9zier patches. In Proceedings of the Conference on High Performance Graphics, Eurographics Association, Aire-la-Ville, Switzerland, Switzerland, HPG '10, 153--162."},{"volume-title":"Ray-Tracing Time-Continuous Animations using 4D KD-Trees. Master's thesis","author":"Olsson J.","key":"e_1_3_2_1_9_1","unstructured":"Olsson , J. 2007. Ray-Tracing Time-Continuous Animations using 4D KD-Trees. Master's thesis , Lund University . Olsson, J. 2007. Ray-Tracing Time-Continuous Animations using 4D KD-Trees. Master's thesis, Lund University."},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1145\/1778765.1778803"},{"key":"e_1_3_2_1_11_1","unstructured":"Pharr M. and Humphreys G. 2010. Physically Based Rendering: From Theory to Implementation 2nd edition. Morgan Kaufmann Publishers Inc. San Francisco CA USA.   Pharr M. and Humphreys G. 2010. Physically Based Rendering: From Theory to Implementation 2nd edition . Morgan Kaufmann Publishers Inc. San Francisco CA USA."},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1145\/1572769.1572771"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/360767.360802"},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.1109\/RT.2006.280216"},{"key":"e_1_3_2_1_15_1","unstructured":"Wald I. Mark W. G\u00fcnther J. Boulos S. Ize T. Hunt W. Parker S. and Shirley P. 2007. State of the art in ray tracing animated scenes. In Eurographics 2007 State of the Art Reports.  Wald I. Mark W. G\u00fcnther J. Boulos S. Ize T. Hunt W. Parker S. and Shirley P. 2007. State of the art in ray tracing animated scenes. In Eurographics 2007 State of the Art Reports ."}],"event":{"name":"HPG '11: High Performance Graphics","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","EUROGRAPHICS The European Association for Computer Graphics"],"location":"Vancouver British Columbia Canada","acronym":"HPG '11"},"container-title":["Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2018323.2018334","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2018323.2018334","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T11:00:04Z","timestamp":1750244404000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2018323.2018334"}},"subtitle":["an efficient acceleration data structure for ray traced motion blur"],"short-title":[],"issued":{"date-parts":[[2011,8,5]]},"references-count":15,"alternative-id":["10.1145\/2018323.2018334","10.1145\/2018323"],"URL":"https:\/\/doi.org\/10.1145\/2018323.2018334","relation":{},"subject":[],"published":{"date-parts":[[2011,8,5]]},"assertion":[{"value":"2011-08-05","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}