{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,4]],"date-time":"2026-04-04T22:14:04Z","timestamp":1775340844371,"version":"3.50.1"},"publisher-location":"New York, NY, USA","reference-count":21,"publisher":"ACM","license":[{"start":{"date-parts":[[2011,11,3]],"date-time":"2011-11-03T00:00:00Z","timestamp":1320278400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2011,11,3]]},"DOI":"10.1145\/2069618.2069654","type":"proceedings-article","created":{"date-parts":[[2011,11,21]],"date-time":"2011-11-21T19:55:03Z","timestamp":1321905303000},"page":"207-216","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":12,"title":["Distributed creative cognition in digital filmmaking"],"prefix":"10.1145","author":[{"given":"Nicholas","family":"Davis","sequence":"first","affiliation":[{"name":"Georgia Institute of Technology, Atlanta, GA, USA"}]},{"given":"Boyang","family":"Li","sequence":"additional","affiliation":[{"name":"Georgia Institute of Technology, Atlanta, GA, USA"}]},{"given":"Brian","family":"O'Neill","sequence":"additional","affiliation":[{"name":"Georgia Institute of Technology, Atlanta, GA, USA"}]},{"given":"Mark","family":"Riedl","sequence":"additional","affiliation":[{"name":"Georgia Institute of Technology, Atlanta, GA, USA"}]},{"given":"Michael","family":"Nitsche","sequence":"additional","affiliation":[{"name":"Georgia Institute of Technology, Atlanta, GA, USA"}]}],"member":"320","published-online":{"date-parts":[[2011,11,3]]},"reference":[{"key":"e_1_3_2_1_1_1","volume-title":"Proceeding of DiGRA 2005 Conference: Changing Views-Worlds in Play","author":"Cameron D.","year":"2009","unstructured":"Cameron , D. and Carroll , J . Encoding liveness: Performance and real-time rendering in Machinima . Proceeding of DiGRA 2005 Conference: Changing Views-Worlds in Play , ( 2009 ), 1--9. Cameron, D. and Carroll, J. Encoding liveness: Performance and real-time rendering in Machinima. Proceeding of DiGRA 2005 Conference: Changing Views-Worlds in Play, (2009), 1--9."},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"crossref","unstructured":"Finke R. A. Ward T.B. Smith S.M. Creative Cognition. MIT Press Cambridge 1992. Finke R. A. Ward T.B. Smith S.M. Creative Cognition. MIT Press Cambridge 1992.","DOI":"10.7551\/mitpress\/7722.001.0001"},{"key":"e_1_3_2_1_3_1","volume-title":"Aldine Transaction","author":"Glaser B.","year":"1967","unstructured":"Glaser , B. Strauss , A. , The Discovery of Grounded Theory , Aldine Transaction , New Brunswich , 1967 . Glaser, B. Strauss, A., The Discovery of Grounded Theory, Aldine Transaction, New Brunswich, 1967."},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/289444.289514"},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.7551\/mitpress\/1881.001.0001"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1080\/13614560701711859"},{"key":"e_1_3_2_1_7_1","volume-title":"The Machinima Reader, eds","author":"Kirschner","year":"2011","unstructured":"Kirschner , Friedrich \"Toward a Machinima Production Studio\" in : The Machinima Reader, eds . Henry Lowood and Michael Nitsche (MIT Press : Cambridge, MA 2011 ), 53--71. Kirschner, Friedrich \"Toward a Machinima Production Studio\" in: The Machinima Reader, eds. Henry Lowood and Michael Nitsche (MIT Press: Cambridge, MA 2011), 53--71."},{"key":"e_1_3_2_1_8_1","volume-title":"Image and Mind","author":"Kosslyn S. M.","year":"1980","unstructured":"Kosslyn , S. M. , Image and Mind , Harvard University Press , Cambridge , 1980 . Kosslyn, S. M., Image and Mind, Harvard University Press, Cambridge, 1980."},{"key":"e_1_3_2_1_9_1","unstructured":"Lehane Scott. July 2001. \"Unrealcity: ILM Creates Artificial Cities for Artificial Intelligence.\" Film and Video 18(7). Lehane Scott. July 2001. \"Unrealcity: ILM Creates Artificial Cities for Artificial Intelligence.\" Film and Video 18(7)."},{"key":"e_1_3_2_1_10_1","volume-title":"Digital Media","author":"Lowood H.","year":"2008","unstructured":"Lowood , H. Found Technology : Players as Innovators in the Making of Machinima . Digital Media , ( 2008 ). Lowood, H. Found Technology: Players as Innovators in the Making of Machinima. Digital Media, (2008)."},{"key":"e_1_3_2_1_11_1","volume-title":"Videogames and Art","author":"Lowood","unstructured":"Lowood , Henry. 2007. High-Performance Play: The Making of Machinima . In Videogames and Art , edited by G. Mitchell and A. Clarke. Bristol, UK : Intellect Books . Lowood, Henry. 2007. High-Performance Play: The Making of Machinima. In Videogames and Art, edited by G. Mitchell and A. Clarke. Bristol, UK: Intellect Books."},{"key":"e_1_3_2_1_12_1","volume-title":"3D Game-Based Filmmaking: The Art of Machinima","author":"Marino","year":"2004","unstructured":"Marino , Paul. 3D Game-Based Filmmaking: The Art of Machinima . Scottsdale : ParaglyphAnderson , 2004 . Marino, Paul. 3D Game-Based Filmmaking: The Art of Machinima. Scottsdale: ParaglyphAnderson, 2004."},{"key":"e_1_3_2_1_13_1","first-page":"210","article-title":"And Excursion into Machinima' in: Developing Interactive Narrative Content: sagas_sagasnet_reader, ed. by Brunhild Bushoff (Munich","author":"Nitsche","year":"2005","unstructured":"Nitsche , Michael, ' Film live : And Excursion into Machinima' in: Developing Interactive Narrative Content: sagas_sagasnet_reader, ed. by Brunhild Bushoff (Munich : High Text , 2005 ), 210 -- 243 Conger., S., and Loch, K.D. (eds.). Ethics and computer use. Commun. ACM 38, 12 (entire issue). Nitsche, Michael, 'Film live: And Excursion into Machinima' in: Developing Interactive Narrative Content: sagas_sagasnet_reader, ed. by Brunhild Bushoff (Munich: High Text, 2005), 210--243Conger., S., and Loch, K.D. (eds.). Ethics and computer use. Commun. ACM 38, 12 (entire issue).","journal-title":"High Text"},{"key":"e_1_3_2_1_14_1","volume-title":"Michael Liebe, and Dieter Mersch","author":"Nitsche","year":"2010","unstructured":"Nitsche , Michael. ' Games as Structures for Mediated Performances,' in Logic and Structure of the Computer Game, ed. by Stephan Guenzel , Michael Liebe, and Dieter Mersch ( Potsdam : University Press , 2010 ). Nitsche, Michael. 'Games as Structures for Mediated Performances,' in Logic and Structure of the Computer Game, ed. by Stephan Guenzel, Michael Liebe, and Dieter Mersch (Potsdam: University Press, 2010)."},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1145\/1496984.1497011"},{"key":"e_1_3_2_1_16_1","volume-title":"Game On. The History and Culture of Videogames, edited by L. King.","author":"Salen","unstructured":"Salen , Katie. 2002. Telefragging Monster Movies . In Game On. The History and Culture of Videogames, edited by L. King. London : Laurence King Publ . Salen, Katie. 2002. Telefragging Monster Movies. In Game On. The History and Culture of Videogames, edited by L. King. London: Laurence King Publ."},{"key":"e_1_3_2_1_17_1","volume-title":"Human Machine Reconfigurations: Plans and Situated Actions","author":"Suchman L.","year":"2007","unstructured":"Suchman , L. Human Machine Reconfigurations: Plans and Situated Actions . Cambridge University Press , Cambridge , 2007 . Suchman, L. Human Machine Reconfigurations: Plans and Situated Actions. Cambridge University Press, Cambridge, 2007."},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1016\/S0142-694X(97)00008-2"},{"key":"e_1_3_2_1_19_1","unstructured":"Tasaj\u00e4rvi Lassi. 2004. Demoscene. The Art of Real-Time. Helsinki: evenlake studios. Tasaj\u00e4rvi Lassi. 2004. Demoscene. The Art of Real-Time. Helsinki: evenlake studios."},{"key":"e_1_3_2_1_20_1","volume-title":"The Embodied Mind","author":"Varela F.J.","year":"1993","unstructured":"Varela , F.J. , Thompson , E. , Rosch , E. , The Embodied Mind . MIT Press , Cambridge , 1993 . Varela, F.J., Thompson, E., Rosch, E., The Embodied Mind. MIT Press, Cambridge, 1993."},{"key":"e_1_3_2_1_21_1","volume-title":"The art of thought","author":"Wallas G.","year":"1926","unstructured":"Wallas , G. The art of thought . New York , Harcout, Brace, and World , 1926 . Wallas, G. The art of thought. New York, Harcout, Brace, and World, 1926."}],"event":{"name":"C&C '11: Creativity and Cognition 2011","location":"Atlanta Georgia USA","acronym":"C&C '11","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction","SIGAI ACM Special Interest Group on Artificial Intelligence","SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","SIGMM ACM Special Interest Group on Multimedia","SIGSOFT ACM Special Interest Group on Software Engineering","SIGCAS ACM Special Interest Group on Computers and Society"]},"container-title":["Proceedings of the 8th ACM conference on Creativity and cognition"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2069618.2069654","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2069618.2069654","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T09:54:28Z","timestamp":1750240468000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2069618.2069654"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2011,11,3]]},"references-count":21,"alternative-id":["10.1145\/2069618.2069654","10.1145\/2069618"],"URL":"https:\/\/doi.org\/10.1145\/2069618.2069654","relation":{},"subject":[],"published":{"date-parts":[[2011,11,3]]},"assertion":[{"value":"2011-11-03","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}