{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,3,12]],"date-time":"2026-03-12T03:03:43Z","timestamp":1773284623934,"version":"3.50.1"},"publisher-location":"New York, NY, USA","reference-count":37,"publisher":"ACM","license":[{"start":{"date-parts":[[2012,5,29]],"date-time":"2012-05-29T00:00:00Z","timestamp":1338249600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2012,5,29]]},"DOI":"10.1145\/2282338.2282352","type":"proceedings-article","created":{"date-parts":[[2012,6,15]],"date-time":"2012-06-15T15:32:03Z","timestamp":1339774323000},"page":"49-56","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":34,"title":["Designing pervasive health games for sustainability, adaptability and sociability"],"prefix":"10.1145","author":[{"given":"Yan","family":"Xu","sequence":"first","affiliation":[{"name":"Georgia Institute of Technology, Atlanta, GA"}]},{"given":"Erika Shehan","family":"Poole","sequence":"additional","affiliation":[{"name":"The Pennsylvania State University, University Park, PA"}]},{"given":"Andrew D.","family":"Miller","sequence":"additional","affiliation":[{"name":"Georgia Institute of Technology, Atlanta, GA"}]},{"given":"Elsa","family":"Eiriksdottir","sequence":"additional","affiliation":[{"name":"Georgia Institute of Technology, Atlanta, GA"}]},{"given":"Richard","family":"Catrambone","sequence":"additional","affiliation":[{"name":"Georgia Institute of Technology, Atlanta, GA"}]},{"given":"Elizabeth D.","family":"Mynatt","sequence":"additional","affiliation":[{"name":"Georgia Institute of Technology, Atlanta, GA"}]}],"member":"320","published-online":{"date-parts":[[2012,5,29]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1145\/1753326.1753362"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"crossref","unstructured":"Biddiss E. and Irwin J. Active video games to promote physical activity in children and youth: a systematic review. Archives of Pediatrics and Adolescent Medicine 164 (7). 664--672.  Biddiss E. and Irwin J. Active video games to promote physical activity in children and youth: a systematic review. Archives of Pediatrics and Adolescent Medicine 164 (7). 664--672.","DOI":"10.1001\/archpediatrics.2010.104"},{"key":"e_1_3_2_1_3_1","volume-title":"The Missing Rituals of Exergames","author":"Bogost I.","year":"2007","unstructured":"Bogost , I. The Missing Rituals of Exergames , 2007 . Bogost, I. The Missing Rituals of Exergames, 2007."},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"crossref","DOI":"10.7551\/mitpress\/5334.001.0001","volume-title":"Persuasive games: The expressive power of videogames","author":"Bogost I.","year":"2007","unstructured":"Bogost , I. Persuasive games: The expressive power of videogames . MIT Press , 2007 . Bogost, I. Persuasive games: The expressive power of videogames. MIT Press, 2007."},{"key":"e_1_3_2_1_5_1","volume-title":"Ecological systems theory","author":"Bronfenbrenner U.","year":"1992","unstructured":"Bronfenbrenner , U. Ecological systems theory . Jessica Kingsley Publishers , 1992 . Bronfenbrenner, U. Ecological systems theory. Jessica Kingsley Publishers, 1992."},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"crossref","unstructured":"Chin A. P. M. J. Jacobs W. Vaessen E. Titze S. and van Mechelen W. The motivation of children to play an active video game. Journal of science and medicine in sport\/Sports Medicine Australia (2008) 11 (2). 163--166.  Chin A. P. M. J. Jacobs W. Vaessen E. Titze S. and van Mechelen W. The motivation of children to play an active video game. Journal of science and medicine in sport\/Sports Medicine Australia (2008) 11 (2). 163--166.","DOI":"10.1016\/j.jsams.2007.06.001"},{"key":"e_1_3_2_1_7_1","first-page":"357","author":"Christakis N.","year":"2009","unstructured":"Christakis , N. and Fowler , J. The spread of obesity in a large social network over 32 years. New England Journal of Medicine, ( 2009 ), 357 . 370--379. Christakis, N. and Fowler, J. The spread of obesity in a large social network over 32 years. New England Journal of Medicine, (2009), 357. 370--379.","journal-title":"New England Journal of Medicine, ("},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1145\/1124772.1124840"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"crossref","unstructured":"Davison K. K. and Birch L. L. Childhood overweight: a contextual model and recommendations for future research. Obesity reviews (2001) 2. 159--171.  Davison K. K. and Birch L. L. Childhood overweight: a contextual model and recommendations for future research. Obesity reviews (2001) 2 . 159--171.","DOI":"10.1046\/j.1467-789x.2001.00036.x"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1145\/1979742.1979575"},{"key":"e_1_3_2_1_11_1","volume-title":"Pediatrics","author":"Graf D. L.","year":"2009","unstructured":"Graf , D. L. , Pratt , L. V. , Hester , C. N. and Short , K. R . Playing active video games increases energy expenditure in children . Pediatrics , ( 2009 ), 124 (2). 534. Graf, D. L., Pratt, L. V., Hester, C. N. and Short, K. R. Playing active video games increases energy expenditure in children. Pediatrics, (2009), 124 (2). 534."},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"crossref","unstructured":"Graves L. E. F. Ridgers N. D. and Stratton G. The contribution of upper limb and total body movement to adolescents \u00c4\u00f4 energy expenditure whilst playing Nintendo Wii. European journal of applied physiology (2008) 104 (4). 617--623.  Graves L. E. F. Ridgers N. D. and Stratton G. The contribution of upper limb and total body movement to adolescents \u00c4\u00f4 energy expenditure whilst playing Nintendo Wii. European journal of applied physiology (2008) 104 (4). 617--623.","DOI":"10.1007\/s00421-008-0813-8"},{"key":"e_1_3_2_1_13_1","first-page":"34","author":"Johnson G. M.","year":"2008","unstructured":"Johnson , G. M. and Puplampu , P. A conceptual framework for understanding the effect of the Internet on child development: The ecological techno-subsystem. Canadian Journal of Learning and Technology, ( 2008 ), 34 . 19--28. Johnson, G. M. and Puplampu, P. A conceptual framework for understanding the effect of the Internet on child development: The ecological techno-subsystem. Canadian Journal of Learning and Technology, (2008), 34. 19--28.","journal-title":"Canadian Journal of Learning and Technology, ("},{"key":"e_1_3_2_1_14_1","first-page":"31","author":"Leatherdale S. T.","year":"2010","unstructured":"Leatherdale , S. T. , Woodruff , S. J. and Manske , S. R. Energy expenditure while playing active and inactive video games. American Journal of Health Behavior, ( 2010 ), 34 (1). 31 -- 35 . Leatherdale, S. T., Woodruff, S. J. and Manske, S. R. Energy expenditure while playing active and inactive video games. American Journal of Health Behavior, (2010), 34 (1). 31--35.","journal-title":"American Journal of Health Behavior, ("},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"crossref","unstructured":"Maddison R. Mhurchu C. N. Jull A. Jiang Y. Prapavessis H. and Rodgers A. Energy expended playing video console games: an opportunity to increase children's physical activity? Pediatric exercise science (2007) 19 (3). 334.  Maddison R. Mhurchu C. N. Jull A. Jiang Y. Prapavessis H. and Rodgers A. Energy expended playing video console games: an opportunity to increase children's physical activity? Pediatric exercise science (2007) 19 (3). 334.","DOI":"10.1123\/pes.19.3.334"},{"key":"e_1_3_2_1_16_1","doi-asserted-by":"publisher","DOI":"10.1001\/archpedi.161.1.105-c"},{"key":"e_1_3_2_1_17_1","volume-title":"Obesity, (2008","author":"Maloney A. E.","year":"2074","unstructured":"Maloney , A. E. , Bethea , T. C. , Kelsey , K. S. , Marks , J. T. , Paez , S. , Rosenberg , A. M. , Catellier , D. J. , Hamer , R. M. and Sikich , L . A pilot of a video game (DDR) to promote physical activity and decrease sedentary screen time . Obesity, (2008 ), 16 (9). 2074 --2080. Maloney, A. E., Bethea, T. C., Kelsey, K. S., Marks, J. T., Paez, S., Rosenberg, A. M., Catellier, D. J., Hamer, R. M. and Sikich, L. A pilot of a video game (DDR) to promote physical activity and decrease sedentary screen time. Obesity, (2008), 16 (9). 2074--2080."},{"key":"e_1_3_2_1_18_1","volume-title":"Reality is broken: Why games make us better and how they can change the world","author":"McGonigal J.","year":"2011","unstructured":"McGonigal , J. Reality is broken: Why games make us better and how they can change the world . Penguin Pr , 2011 . McGonigal, J. Reality is broken: Why games make us better and how they can change the world. Penguin Pr, 2011."},{"key":"e_1_3_2_1_19_1","volume-title":"GDC","author":"McGonigal J.","year":"2011","unstructured":"McGonigal , J. , Robertson , M. , Schell , J. , Marcoullier , E. , Smith , R. , Bogost , I. and Wallace , M . Panel: Gamification Debate-To Gamify or Not to Gamify? GDC 2011 . McGonigal, J., Robertson, M., Schell, J., Marcoullier, E., Smith, R., Bogost, I. and Wallace, M. Panel: Gamification Debate-To Gamify or Not to Gamify? GDC 2011."},{"key":"e_1_3_2_1_20_1","doi-asserted-by":"publisher","DOI":"10.1001\/archpedi.162.9.886"},{"key":"e_1_3_2_1_21_1","doi-asserted-by":"publisher","DOI":"10.1186\/1479-5868-5-8"},{"key":"e_1_3_2_1_22_1","doi-asserted-by":"publisher","DOI":"10.1145\/2145204.2145337"},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.5555\/1717294"},{"key":"e_1_3_2_1_24_1","doi-asserted-by":"publisher","DOI":"10.1145\/1518701.1518938"},{"key":"e_1_3_2_1_25_1","doi-asserted-by":"publisher","DOI":"10.1145\/1581073.1581096"},{"key":"e_1_3_2_1_26_1","doi-asserted-by":"crossref","unstructured":"Pearce C. Productive Play. Games and Culture 1 (1). 17.  Pearce C. Productive Play. Games and Culture 1 (1). 17.","DOI":"10.1177\/1555412005281418"},{"key":"e_1_3_2_1_27_1","doi-asserted-by":"publisher","DOI":"10.1145\/2030112.2030165"},{"key":"e_1_3_2_1_28_1","first-page":"9","author":"Prochaska J.","year":"1999","unstructured":"Prochaska , J. Why don't continents move? Why don't people change? Journal of Psychotherapy Integration, ( 1999 ), 9 . 83--102. Prochaska, J. Why don't continents move? Why don't people change? Journal of Psychotherapy Integration, (1999), 9. 83--102.","journal-title":"Journal of Psychotherapy Integration, ("},{"key":"e_1_3_2_1_29_1","doi-asserted-by":"publisher","DOI":"10.2105\/AJPH.93.9.1552"},{"key":"e_1_3_2_1_30_1","volume-title":"Rules of play: Game design fundamentals","author":"Salen K.","year":"2003","unstructured":"Salen , K. and Zimmerman , E . Rules of play: Game design fundamentals . MIT Press , 2003 . Salen, K. and Zimmerman, E. Rules of play: Game design fundamentals. MIT Press, 2003."},{"key":"e_1_3_2_1_31_1","doi-asserted-by":"publisher","DOI":"10.1097\/00005768-200005000-00014"},{"key":"e_1_3_2_1_32_1","doi-asserted-by":"publisher","DOI":"10.1146\/annurev.publhealth.27.021405.102100"},{"key":"e_1_3_2_1_33_1","volume-title":"Ecological models of health behavior. Health behavior and health education: Theory, research, and practice","author":"Sallis J. F.","year":"2008","unstructured":"Sallis , J. F. , Owen , N. and Fisher , E. B . Ecological models of health behavior. Health behavior and health education: Theory, research, and practice , 2008 , 4. 465--486. Sallis, J. F., Owen, N. and Fisher, E. B. Ecological models of health behavior. Health behavior and health education: Theory, research, and practice, 2008, 4. 465--486."},{"key":"e_1_3_2_1_34_1","unstructured":"Schell J. The Art of Game Design: A book of lenses.   Schell J. The Art of Game Design: A book of lenses."},{"key":"e_1_3_2_1_35_1","doi-asserted-by":"publisher","DOI":"10.1145\/1836135.1836144"},{"key":"e_1_3_2_1_36_1","volume-title":"Virtual Products","author":"Nick Wingfield","year":"2011","unstructured":"Nick Wingfield , Virtual Products , Real Profits : Players Spend on Zynga's Games, but Quality Turns Some Off, The Wall Street Journal , 2011 . Nick Wingfield, Virtual Products, Real Profits: Players Spend on Zynga's Games, but Quality Turns Some Off, The Wall Street Journal, 2011."},{"key":"e_1_3_2_1_37_1","doi-asserted-by":"publisher","DOI":"10.1145\/2145204.2145330"}],"event":{"name":"FDG'12: International Conference on the Foundations of Digital Games","location":"Raleigh North Carolina","acronym":"FDG'12","sponsor":["SASDG Society for the Advancement of the Science of Digital Games","SIGWEB ACM Special Interest Group on Hypertext, Hypermedia, and Web","SIGAI ACM Special Interest Group on Artificial Intelligence","SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","SIGCSE ACM Special Interest Group on Computer Science Education"]},"container-title":["Proceedings of the International Conference on the Foundations of Digital Games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2282338.2282352","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2282338.2282352","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T08:48:57Z","timestamp":1750236537000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2282338.2282352"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2012,5,29]]},"references-count":37,"alternative-id":["10.1145\/2282338.2282352","10.1145\/2282338"],"URL":"https:\/\/doi.org\/10.1145\/2282338.2282352","relation":{},"subject":[],"published":{"date-parts":[[2012,5,29]]},"assertion":[{"value":"2012-05-29","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}