{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,6,19]],"date-time":"2026-06-19T15:49:03Z","timestamp":1781884143917,"version":"3.54.5"},"publisher-location":"New York, NY, USA","reference-count":38,"publisher":"ACM","license":[{"start":{"date-parts":[[2013,8,12]],"date-time":"2013-08-12T00:00:00Z","timestamp":1376265600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2013,8,12]]},"DOI":"10.1145\/2493394.2493410","type":"proceedings-article","created":{"date-parts":[[2013,8,13]],"date-time":"2013-08-13T12:31:21Z","timestamp":1376397081000},"page":"153-160","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":57,"title":["In-game assessments increase novice programmers' engagement and level completion speed"],"prefix":"10.1145","author":[{"given":"Michael J.","family":"Lee","sequence":"first","affiliation":[{"name":"University of Washington, Seattle, WA, USA"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Amy J.","family":"Ko","sequence":"additional","affiliation":[{"name":"University of Washington, Seattle, WA, USA"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Irwin","family":"Kwan","sequence":"additional","affiliation":[{"name":"Oregon State University, Corvallis, OR, USA"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2013,8,12]]},"reference":[{"issue":"2","key":"e_1_3_2_1_1_1","first-page":"147","article-title":"An effective metacognitive strategy: Learning by doing and explaining with a computer-based cognitive tutor","volume":"26","author":"Aleven V.","year":"2002","journal-title":"CogSci"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1109\/DIGITEL.2010.55"},{"key":"e_1_3_2_1_3_1","volume-title":"Gopher, D., & Koriat, A., Attention and performance XVII: Cognitive regulation of performance, 435--459","author":"Bjork R.A.","year":"1999"},{"key":"e_1_3_2_1_4_1","volume-title":"Assessment and classroom learning. Assessment in education, 5(1), 7--74","author":"Black P.","year":"1998"},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1145\/2016911.2016926"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.3758\/MC.36.3.604"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1002\/acp.1513"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.3758\/BF03194004"},{"issue":"3","key":"e_1_3_2_1_9_1","first-page":"439","article-title":"Eliciting self-explanations improves understanding","volume":"18","author":"Chi M.T.","year":"1994","journal-title":"Cognitive Science"},{"key":"e_1_3_2_1_10_1","volume-title":"Informal learning: rediscovering the natural pathways that inspire innovation and performance","author":"Cross J.","year":"2006"},{"key":"e_1_3_2_1_11_1","volume-title":"Flow: The psychology of optical experience","author":"Csikszentmihalyi M.","year":"1990"},{"key":"e_1_3_2_1_12_1","volume-title":"Making sense of MOOCs: Musings in a maze of myth, paradox and possibility. JIME, 3","author":"Daniel J.","year":"2012"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/1539024.1508980"},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.1177\/1046878102238607"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1145\/950566.950595"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1037\/a0015183"},{"key":"e_1_3_2_1_18_1","volume-title":"The gamification of learning and instruction: game-based methods and strategies for training and education","author":"Kapp K.M.","year":"2012"},{"key":"e_1_3_2_1_19_1","doi-asserted-by":"publisher","DOI":"10.1037\/0278-7393.33.4.704"},{"key":"e_1_3_2_1_20_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.jml.2006.09.004"},{"key":"e_1_3_2_1_21_1","volume-title":"Research & Evaluation, 4(9), retrieved","author":"Kehoe J.","year":"1995"},{"key":"e_1_3_2_1_22_1","volume-title":"Personifying programming tool feedback improves novice programmers' learning. ACM ICER, 109--116","author":"Lee M.J.","year":"2011"},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.1109\/VLHCC.2012.6344507"},{"key":"e_1_3_2_1_24_1","volume-title":"What Makes Things Fun to Learn? A Study of Intrinsically Motivating Computer Games","author":"Malone T.W.","year":"1981"},{"key":"e_1_3_2_1_25_1","volume-title":"Testing the testing effect in the classroom. European Journal of Cognitive Psychology, 19(4--5), 494--513","author":"McDaniel M.A.","year":"2007"},{"key":"e_1_3_2_1_26_1","volume-title":"Intelligent tutoring and games. Artificial Intelligence in Education, 1--10","author":"McNamara D.","year":"2009"},{"key":"e_1_3_2_1_27_1","volume-title":"Three things game designers need to know about assessment. Assessment in game-based learning, 59--8","author":"Mislevy R.J.","year":"2012"},{"key":"e_1_3_2_1_28_1","volume-title":"W. Buskist, V. W. Hevern, B.K. Saville, & T","author":"Pear J.J.","year":"2004"},{"key":"e_1_3_2_1_29_1","doi-asserted-by":"publisher","DOI":"10.1111\/j.1540-4781.2007.00583.x"},{"key":"e_1_3_2_1_30_1","doi-asserted-by":"publisher","DOI":"10.1177\/1046878192233001"},{"key":"e_1_3_2_1_31_1","volume-title":"B. K. Saville, T. E. Zinn, S. A. Meyers, & J","author":"Riggio R. E.","year":"2007"},{"key":"e_1_3_2_1_32_1","doi-asserted-by":"publisher","DOI":"10.1145\/1753846.1753873"},{"key":"e_1_3_2_1_33_1","doi-asserted-by":"publisher","DOI":"10.1007\/BF00117714"},{"key":"e_1_3_2_1_34_1","volume-title":"Stealth assessment in computer-based games to support learning. Computer games and instruction, 55(2), 503--524","author":"Shute V.J.","year":"2011"},{"key":"e_1_3_2_1_35_1","volume-title":"Melding the power of serious games and embedded assessment to monitor and foster learning. Serious games: Mechanisms and Effects, 295--321","author":"Shute V.J.","year":"2009"},{"key":"e_1_3_2_1_36_1","first-page":"71","article-title":"Exams as learning experiences: One nutty idea after another","volume":"115","author":"Smith T.","year":"2007","journal-title":"Beyond Tests and Quizzes: Creative Assessments in the College Classroom"},{"key":"e_1_3_2_1_37_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.learninstruc.2006.02.005"},{"key":"e_1_3_2_1_38_1","doi-asserted-by":"publisher","DOI":"10.1080\/00220979709601395"},{"key":"e_1_3_2_1_39_1","volume-title":"Badges\" earned online pose challenge to traditional college diplomas. Chronicle of Higher Education","author":"Young J.","year":"2008"}],"event":{"name":"ICER '13: International Computing Education Research Conference","location":"San Diego San California USA","acronym":"ICER '13","sponsor":["SIGCSE ACM Special Interest Group on Computer Science Education"]},"container-title":["Proceedings of the ninth annual international ACM conference on International computing education research"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2493394.2493410","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2493394.2493410","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T07:28:33Z","timestamp":1750231713000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2493394.2493410"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2013,8,12]]},"references-count":38,"alternative-id":["10.1145\/2493394.2493410","10.1145\/2493394"],"URL":"https:\/\/doi.org\/10.1145\/2493394.2493410","relation":{},"subject":[],"published":{"date-parts":[[2013,8,12]]},"assertion":[{"value":"2013-08-12","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}