{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,12,23]],"date-time":"2025-12-23T00:47:09Z","timestamp":1766450829027,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":30,"publisher":"ACM","license":[{"start":{"date-parts":[[2013,11,5]],"date-time":"2013-11-05T00:00:00Z","timestamp":1383609600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"DOI":"10.13039\/100000145","name":"Division of Information and Intelligent Systems","doi-asserted-by":"publisher","award":["IIS-0916219"],"award-info":[{"award-number":["IIS-0916219"]}],"id":[{"id":"10.13039\/100000145","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2013,11,5]]},"DOI":"10.1145\/2533810.2533811","type":"proceedings-article","created":{"date-parts":[[2014,3,25]],"date-time":"2014-03-25T13:34:23Z","timestamp":1395754463000},"page":"8-15","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":15,"title":["The effects of immersion and body-based rotation on learning multi-level indoor virtual environments"],"prefix":"10.1145","author":[{"given":"Hengshan","family":"Li","sequence":"first","affiliation":[{"name":"University of Maine, Orono, Maine"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Nicholas A.","family":"Giudice","sequence":"additional","affiliation":[{"name":"University of Maine, Orono, Maine"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2013,11,5]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1145\/769953.769960"},{"volume-title":"CGAMES conference. 3","year":"2008","author":"Chen Y.-F.","key":"e_1_3_2_1_2_1"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/1180495.1180542"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.16.3.318"},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-540-87601-4_11"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-32732-2_10"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.jenvp.2008.05.010"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.jenvp.2006.09.002"},{"key":"e_1_3_2_1_9_1","unstructured":"H\u00f6lscher C. et al. 2013. Wayfinding Cognition & Mobile Maps for Indoor Settings. www-users.cs.umn.edu. (2013).  H\u00f6lscher C. et al. 2013. Wayfinding Cognition & Mobile Maps for Indoor Settings. www-users.cs.umn.edu. (2013)."},{"volume-title":"6th International Space Syntax Symposium","year":"2007","author":"H\u00f6lscher C.","key":"e_1_3_2_1_10_1"},{"key":"e_1_3_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2012.6180922"},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1109\/MCG.2003.1159615"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/2534931.2534941"},{"volume-title":"SKALID 2012: Workshop on Spatial Knowledge Acquisition with Limited Information Displays","year":"2012","author":"Li H.","key":"e_1_3_2_1_14_1"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"crossref","unstructured":"Loomis J. M. et al. 1999. Immersive virtual environment technology as a basic research tool in psychology. Behavior research methods instruments & computers. 31 4 (Nov. 1999) 557--64.  Loomis J. M. et al. 1999. Immersive virtual environment technology as a basic research tool in psychology. Behavior research methods instruments & computers . 31 4 (Nov. 1999) 557--64.","DOI":"10.3758\/BF03200735"},{"volume-title":"Boeing and University College","year":"2002","author":"Mizell D. W.","key":"e_1_3_2_1_16_1"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1177\/0013916593253002"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1016\/S0272-4944(05)80080-5"},{"volume-title":"Virtual Reality, 1993. Proceedings., IEEE 1993 Symposium on Research Frontiers in (1993)","author":"Pausch R.","key":"e_1_3_2_1_19_1"},{"key":"e_1_3_2_1_20_1","doi-asserted-by":"publisher","DOI":"10.3758\/BF03211566"},{"key":"e_1_3_2_1_21_1","doi-asserted-by":"crossref","unstructured":"Riecke B. E. et al. 2010. Do we need to walk for effective virtual reality navigation? physical rotations alone may suffice. Spatial Cognition VII. C. H\u00f6lscher et al. eds. Springer Berlin Heidelberg. 234--247.   Riecke B. E. et al. 2010. Do we need to walk for effective virtual reality navigation? physical rotations alone may suffice. Spatial Cognition VII . C. H\u00f6lscher et al. eds. Springer Berlin Heidelberg. 234--247.","DOI":"10.1007\/978-3-642-14749-4_21"},{"key":"e_1_3_2_1_22_1","doi-asserted-by":"publisher","DOI":"10.1037\/1076-898X.3.2.143"},{"volume-title":"Psychological Science. 17","year":"2006","author":"Ruddle R.","key":"e_1_3_2_1_23_1"},{"key":"e_1_3_2_1_24_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474699566143"},{"volume-title":"Presence: Teleoperators and virtual environments. 6, 6","year":"1997","author":"Slater M.","key":"e_1_3_2_1_25_1"},{"volume-title":"Proceedings of MERA 97: Intern. Conference on Environment-Behavior Studies","year":"1997","author":"Soeda M.","key":"e_1_3_2_1_26_1"},{"volume-title":"Proceedings of the 1st European conference on disability, virtual reality and associated technologies","year":"1996","author":"Stanton D.","key":"e_1_3_2_1_27_1"},{"key":"e_1_3_2_1_28_1","doi-asserted-by":"publisher","DOI":"10.1177\/001391659602800504"},{"key":"e_1_3_2_1_29_1","doi-asserted-by":"crossref","unstructured":"Ulicny B. and Thalmann D. 2001. Crowd simulation for interactive virtual environments and VR training systems. Computer Animation and Simulation 2001. (2001) 163--170.   Ulicny B. and Thalmann D. 2001. Crowd simulation for interactive virtual environments and VR training systems. Computer Animation and Simulation 2001 . (2001) 163--170.","DOI":"10.1007\/978-3-7091-6240-8_15"},{"key":"e_1_3_2_1_30_1","unstructured":"Wright T. and Madey G. 2008. A survey of collaborative virtual environment technologies. University of Notre Dame-USA Tech. Rep. (2008) 1--16.  Wright T. and Madey G. 2008. A survey of collaborative virtual environment technologies. University of Notre Dame-USA Tech. Rep . (2008) 1--16."}],"event":{"name":"SIGSPATIAL'13: 21st SIGSPATIAL International Conference on Advances in Geographic Information Systems","sponsor":["SIGSPATIAL ACM Special Interest Group on Spatial Information","SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques"],"location":"Orlando florida","acronym":"SIGSPATIAL'13"},"container-title":["Proceedings of the Fifth ACM SIGSPATIAL International Workshop on Indoor Spatial Awareness"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2533810.2533811","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2533810.2533811","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T07:34:05Z","timestamp":1750232045000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2533810.2533811"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2013,11,5]]},"references-count":30,"alternative-id":["10.1145\/2533810.2533811","10.1145\/2533810"],"URL":"https:\/\/doi.org\/10.1145\/2533810.2533811","relation":{},"subject":[],"published":{"date-parts":[[2013,11,5]]},"assertion":[{"value":"2013-11-05","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}