{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:20:48Z","timestamp":1750306848673,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":18,"publisher":"ACM","license":[{"start":{"date-parts":[[2013,11,17]],"date-time":"2013-11-17T00:00:00Z","timestamp":1384646400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"name":"KAIST High Risk High Return Project (HRHRP)"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2013,11,17]]},"DOI":"10.1145\/2534329.2534373","type":"proceedings-article","created":{"date-parts":[[2013,11,26]],"date-time":"2013-11-26T13:23:26Z","timestamp":1385472206000},"page":"299-302","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":4,"title":["Smart Icebreaker"],"prefix":"10.1145","author":[{"given":"Je-ho","family":"Oh","sequence":"first","affiliation":[{"name":"GSCT, KAIST, Daejeon, South Korea"}]},{"given":"Se Beom","family":"Oh","sequence":"additional","affiliation":[{"name":"GSCT, KAIST, Daejeon, South Korea"}]},{"given":"Jiwon","family":"Moon","sequence":"additional","affiliation":[{"name":"GSCT, KAIST, Daejeon, South Korea"}]},{"given":"Jung Eun","family":"Yoo","sequence":"additional","affiliation":[{"name":"KAIST, Daejeon, South Korea"}]},{"given":"Do-hyeong","family":"Kim","sequence":"additional","affiliation":[{"name":"KAIST, Daejeon, South Korea"}]},{"given":"Young Yim","family":"Doh","sequence":"additional","affiliation":[{"name":"GSCT, KAIST, Daejeon, South Korea"}]},{"given":"Chung-kon","family":"Shi","sequence":"additional","affiliation":[{"name":"GSCT, KAIST, Daejeon, South Korea"}]}],"member":"320","published-online":{"date-parts":[[2013,11,17]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1109\/VS-GAMES.2009.12"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"crossref","unstructured":"Annetta L. and Bronack S. 2011. Serious Educational Game Assessment: Practical Methods and Models for Educational Games Simulations and Virtual Worlds. Springer New York.  Annetta L. and Bronack S. 2011. Serious Educational Game Assessment: Practical Methods and Models for Educational Games Simulations and Virtual Worlds. Springer New York.","DOI":"10.1007\/978-94-6091-329-7"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/2071423.2071442"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/2441955.2441986"},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1109\/Culture-Computing.2011.12"},{"key":"e_1_3_2_1_6_1","volume-title":"ACE '05: Proceedings of the 7th Australasian conference on Computing education -","volume":"42","author":"Clear T","unstructured":"Clear , T , and Kassabova , D . 2005. Motivational Patterns in Virtual Team Collaboration , ACE '05: Proceedings of the 7th Australasian conference on Computing education - Volume 42 . Clear, T, and Kassabova, D. 2005. Motivational Patterns in Virtual Team Collaboration, ACE '05: Proceedings of the 7th Australasian conference on Computing education - Volume 42."},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1145\/507758.377662"},{"volume-title":"ACE'2011","author":"Hassan M. M.","key":"e_1_3_2_1_8_1","unstructured":"Hassan , M. M. , Hossain , M. S. , Alamri , A. , Hossain , M. A. , AlQurishi , M. , Aldukhayyil , Y. , and Ahmed , D. T . 2011. A Cloud-Based Serious Games Framework for Obesity, Short presentation , ACE'2011 . Hassan, M. M., Hossain, M. S., Alamri, A., Hossain, M. A., AlQurishi, M., Aldukhayyil, Y., and Ahmed, D. T. 2011. A Cloud-Based Serious Games Framework for Obesity, Short presentation, ACE'2011."},{"volume-title":"HC '10: Proceedings of the 13th International Conference on Humans and Computers.","author":"Hogue A.","key":"e_1_3_2_1_9_1","unstructured":"Hogue , A. , Kapralos , B. , and Pierce , T . 2010. A Serious Game for Collaborative Intercultural Business Communication , HC '10: Proceedings of the 13th International Conference on Humans and Computers. Hogue, A., Kapralos, B., and Pierce, T. 2010. A Serious Game for Collaborative Intercultural Business Communication, HC '10: Proceedings of the 13th International Conference on Humans and Computers."},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.2224\/sbp.1994.22.2.201"},{"key":"e_1_3_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.1145\/1822348.1822366"},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1145\/2282338.2282364"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1109\/CultureComputing.2013.38"},{"volume-title":"CSCW'02","author":"Rogers Y.","key":"e_1_3_2_1_14_1","unstructured":"Rogers , Y. , and Brignull , H . 2002. Subtle ice-breaking: encouraging socializing and interaction around a large public display . CSCW'02 . Rogers, Y., and Brignull, H. 2002. Subtle ice-breaking: encouraging socializing and interaction around a large public display. CSCW'02."},{"key":"e_1_3_2_1_15_1","unstructured":"Sorensen B. H. and Meyer B. 2007. Serious games in language learning and teaching a theoretical perspective in Proceedings of the 2007 Digital Games research Association Conference.  Sorensen B. H. and Meyer B. 2007. Serious games in language learning and teaching a theoretical perspective in Proceedings of the 2007 Digital Games research Association Conference."},{"key":"e_1_3_2_1_16_1","doi-asserted-by":"publisher","DOI":"10.1145\/1496984.1496993"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"crossref","unstructured":"Winn B. 2007. Design play and experience: A framework for the design of serious games for learning. Handbook of Research on Effective Electronic Gaming in Education. 1010--1024.  Winn B. 2007. Design play and experience: A framework for the design of serious games for learning. Handbook of Research on Effective Electronic Gaming in Education. 1010--1024.","DOI":"10.4018\/978-1-59904-808-6.ch058"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1145\/1031607.1031669"}],"event":{"name":"VRCAI 2013: 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques"],"location":"Hong Kong Hong Kong","acronym":"VRCAI 2013"},"container-title":["Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2534329.2534373","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2534329.2534373","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T08:10:16Z","timestamp":1750234216000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2534329.2534373"}},"subtitle":["basic design for a serious game that promotes intimacy among group members"],"short-title":[],"issued":{"date-parts":[[2013,11,17]]},"references-count":18,"alternative-id":["10.1145\/2534329.2534373","10.1145\/2534329"],"URL":"https:\/\/doi.org\/10.1145\/2534329.2534373","relation":{},"subject":[],"published":{"date-parts":[[2013,11,17]]},"assertion":[{"value":"2013-11-17","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}