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The concept has recently transitioned from an initial prototype debuted at very specific events to an iPhone application that will allow the game to be played anywhere in the world. In this paper we present ongoing research that considers the design issues when location-based games have to accommodate the necessary increase of scale, how emergent behavior manifests within the game, and whether the notion of participation inequality is equally evident in such a system. The results show how new game behavior is emerging from the original prototype and that participation inequality is evident in terms of player profiles. Using these results, suggestions are proposed regarding how designers might overcome such effects.\n            <jats:sup>1<\/jats:sup>\n          <\/jats:p>","DOI":"10.1145\/2582186.2633433","type":"journal-article","created":{"date-parts":[[2015,1,5]],"date-time":"2015-01-05T13:27:09Z","timestamp":1420464429000},"page":"1-13","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":1,"title":["Revealing the Participation Inequality in Mobile Location Based Games"],"prefix":"10.1145","volume":"11","author":[{"given":"Kate","family":"Lund","sequence":"first","affiliation":[{"name":"Infolab21, Lancaster University, UK"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Paul","family":"Coulton","sequence":"additional","affiliation":[{"name":"ImaginationLancaster, Lancaster Institute for Contemporary Arts, Lancaster University, Lancaster, UK"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Andrew","family":"Wilson","sequence":"additional","affiliation":[{"name":"Blink Media, Huddersfield, UK"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2015,1,28]]},"reference":[{"volume-title":"Proceedings in IEEE\/ASME International Conference on Advanced Intelligent Mechatronics","author":"Alahakone A. 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