{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:51:27Z","timestamp":1750308687296,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":10,"publisher":"ACM","license":[{"start":{"date-parts":[[2014,11,3]],"date-time":"2014-11-03T00:00:00Z","timestamp":1414972800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2014,11,3]]},"DOI":"10.1145\/2647868.2647880","type":"proceedings-article","created":{"date-parts":[[2014,11,3]],"date-time":"2014-11-03T14:41:51Z","timestamp":1415025711000},"page":"1265-1266","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":3,"title":["Serious Games 2014"],"prefix":"10.1145","author":[{"given":"Wolfgang","family":"Effelsberg","sequence":"first","affiliation":[{"name":"University of Mannheim, Mannheim, Germany"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Stefan","family":"G\u00f6bel","sequence":"additional","affiliation":[{"name":"TU Darmstadt, Darmstadt, Germany"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2014,11,3]]},"reference":[{"unstructured":"Bohn J. Eibl M. Berger A. M\u00fcller S. 2014. Games for Cultural Awareness  Bohn J. Eibl M. Berger A. M\u00fcller S. 2014. Games for Cultural Awareness","key":"e_1_3_2_1_1_1"},{"doi-asserted-by":"crossref","unstructured":"Christel M. Stevens S. Maher B. Champer M. Collier S. Merchan Benavides R. 2014. Lessons Learned from Testing a Children's Educational Game through Web Deployment  Christel M. Stevens S. Maher B. Champer M. Collier S. Merchan Benavides R. 2014. Lessons Learned from Testing a Children's Educational Game through Web Deployment","key":"e_1_3_2_1_2_1","DOI":"10.1145\/2656719.2656726"},{"doi-asserted-by":"crossref","unstructured":"D\u00f6rner R. Spierling U. 2014. Serious Game Development as a Vehicle for Teaching Entertainment Technology and Inter-disciplinary Teamwork: Perspectives and Pitfalls  D\u00f6rner R. Spierling U. 2014. Serious Game Development as a Vehicle for Teaching Entertainment Technology and Inter-disciplinary Teamwork: Perspectives and Pitfalls","key":"e_1_3_2_1_3_1","DOI":"10.1145\/2656719.2656724"},{"doi-asserted-by":"crossref","unstructured":"Ferracani A. Pezzatini D. Del Bimbo A. 2014. A Natural and Immersive Virtual Interface for the Surgical Safety Check-list Training  Ferracani A. Pezzatini D. Del Bimbo A. 2014. A Natural and Immersive Virtual Interface for the Surgical Safety Check-list Training","key":"e_1_3_2_1_4_1","DOI":"10.1145\/2656719.2656725"},{"volume-title":"Matching: Game Mechanics and Human Com-putation Tasks in Games with a Purpose","year":"2014","author":"Galli L.","key":"e_1_3_2_1_5_1"},{"doi-asserted-by":"crossref","unstructured":"Hardy S. Kern A. Dutz T. Weber Ch. G\u00f6bel S. Steinmetz R. 2014. What Makes a Game Challenging? An Approach to Quantify the Challenge of an Exergame for Balance Training  Hardy S. Kern A. Dutz T. Weber Ch. G\u00f6bel S. Steinmetz R. 2014. What Makes a Game Challenging? An Approach to Quantify the Challenge of an Exergame for Balance Training","key":"e_1_3_2_1_6_1","DOI":"10.1145\/2656719.2656728"},{"doi-asserted-by":"crossref","unstructured":"Preston J. 2014. Serious Game Development: Case Study of the 2013 CDC Games For Health Game Jam  Preston J. 2014. Serious Game Development: Case Study of the 2013 CDC Games For Health Game Jam","key":"e_1_3_2_1_7_1","DOI":"10.1145\/2656719.2656721"},{"doi-asserted-by":"crossref","unstructured":"Shoukry L. G\u00f6bel S. Steinmetz R. 2014. Learning Ana-lytics and Serious Games: Trends and Considerations  Shoukry L. G\u00f6bel S. Steinmetz R. 2014. Learning Ana-lytics and Serious Games: Trends and Considerations","key":"e_1_3_2_1_8_1","DOI":"10.1145\/2656719.2656729"},{"doi-asserted-by":"crossref","unstructured":"Wendel V. Alef J. G\u00f6bel S. Steinmetz R. 2014. A Method for Simulating Players in a Collaborative Multi-player Serious Game  Wendel V. Alef J. G\u00f6bel S. Steinmetz R. 2014. A Method for Simulating Players in a Collaborative Multi-player Serious Game","key":"e_1_3_2_1_9_1","DOI":"10.1145\/2656719.2656723"},{"doi-asserted-by":"crossref","unstructured":"Wiemeyer J. 2014. Serious Games in Neurorehabilitation -- A Review of Recent Evidence  Wiemeyer J. 2014. Serious Games in Neurorehabilitation -- A Review of Recent Evidence","key":"e_1_3_2_1_10_1","DOI":"10.1145\/2656719.2656730"}],"event":{"sponsor":["SIGMM ACM Special Interest Group on Multimedia"],"acronym":"MM '14","name":"MM '14: 2014 ACM Multimedia Conference","location":"Orlando Florida USA"},"container-title":["Proceedings of the 22nd ACM international conference on Multimedia"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2647868.2647880","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2647868.2647880","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T20:01:12Z","timestamp":1750276872000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2647868.2647880"}},"subtitle":["International Workshop on Serious Games"],"short-title":[],"issued":{"date-parts":[[2014,11,3]]},"references-count":10,"alternative-id":["10.1145\/2647868.2647880","10.1145\/2647868"],"URL":"https:\/\/doi.org\/10.1145\/2647868.2647880","relation":{},"subject":[],"published":{"date-parts":[[2014,11,3]]},"assertion":[{"value":"2014-11-03","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}