{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:16:12Z","timestamp":1750306572352,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":9,"publisher":"ACM","license":[{"start":{"date-parts":[[2014,11,24]],"date-time":"2014-11-24T00:00:00Z","timestamp":1416787200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2014,11,24]]},"DOI":"10.1145\/2659467.2659471","type":"proceedings-article","created":{"date-parts":[[2014,11,26]],"date-time":"2014-11-26T15:45:24Z","timestamp":1417016724000},"page":"1-148","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["GPU compute for graphics"],"prefix":"10.1145","author":[{"given":"Karl","family":"Hillesland","sequence":"first","affiliation":[]}],"member":"320","published-online":{"date-parts":[[2014,11,24]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1145\/1409060.1409082"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1111\/j.1467-8659.2011.01998.x"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/2669024.2669025"},{"key":"e_1_3_2_1_4_1","volume-title":"GDC'12","author":"Wu O.","year":"2012","unstructured":"Wu , O. 2012 . Enhancing graphics in unreal engine 3 titles using new code submissions . In GDC'12 . Wu, O. 2012. Enhancing graphics in unreal engine 3 titles using new code submissions. In GDC'12."},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"crossref","unstructured":"Crassin C. and Green S. 2012. Octree-based sparse voxelization using the gpu hardware rasterizer. In OpenGL Insights. CRC Press ch. 22 303--319.  Crassin C. and Green S. 2012. Octree-based sparse voxelization using the gpu hardware rasterizer. In OpenGL Insights . CRC Press ch. 22 303--319.","DOI":"10.1201\/b12288-26"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/2018323.2018333"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1145\/1268517.1268545"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1111\/cgf.12239"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2010.75"}],"event":{"name":"SA'14: SIGGRAPH Asia 2014","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"location":"Shenzhen China","acronym":"SA'14"},"container-title":["SIGGRAPH Asia 2014 Courses"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2659467.2659471","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2659467.2659471","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T06:13:27Z","timestamp":1750227207000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2659467.2659471"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2014,11,24]]},"references-count":9,"alternative-id":["10.1145\/2659467.2659471","10.1145\/2659467"],"URL":"https:\/\/doi.org\/10.1145\/2659467.2659471","relation":{},"subject":[],"published":{"date-parts":[[2014,11,24]]},"assertion":[{"value":"2014-11-24","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}