{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,6,2]],"date-time":"2026-06-02T13:27:57Z","timestamp":1780406877794,"version":"3.54.1"},"reference-count":6,"publisher":"Association for Computing Machinery (ACM)","issue":"4","license":[{"start":{"date-parts":[[2015,1,13]],"date-time":"2015-01-13T00:00:00Z","timestamp":1421107200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["GetMobile: Mobile Comp. and Comm."],"published-print":{"date-parts":[[2015,1,14]]},"abstract":"<jats:p>Although gaze is an attractive modality for pervasive interaction, real-world implementation of eye-based interfaces poses significant challenges. In particular, user calibration is tedious and time consuming. Pursuits is an innovative interaction technique that enables truly spontaneous interaction with eye-based interfaces. A user can simply walk up to the screen and readily interact with moving targets. Instead of being based on gaze location, Pursuits correlates eye pursuit movements with objects dynamically moving on the interface.<\/jats:p>","DOI":"10.1145\/2721914.2721917","type":"journal-article","created":{"date-parts":[[2015,1,16]],"date-time":"2015-01-16T14:29:58Z","timestamp":1421418598000},"page":"8-10","source":"Crossref","is-referenced-by-count":34,"title":["Pursuits"],"prefix":"10.1145","volume":"18","author":[{"given":"M\u00e9lodie","family":"Vidal","sequence":"first","affiliation":[{"name":"Lancaster University"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Andreas","family":"Bulling","sequence":"additional","affiliation":[{"name":"Max Planck Institute for Informatics"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Hans","family":"Gellersen","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2015,1,13]]},"reference":[{"key":"e_1_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.5555\/1778331.1778385"},{"key":"e_1_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/1518701.1518748"},{"key":"e_1_2_1_3_1","first-page":"32","volume-title":"Proceedings of Graphics Interface 2004, GI '04","author":"Mould D.","year":"2004"},{"key":"e_1_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/2168556.2168636"},{"key":"e_1_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1145\/2578153.2578155"},{"key":"e_1_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/2493432.2493477"}],"container-title":["GetMobile: Mobile Computing and Communications"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2721914.2721917","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2721914.2721917","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T06:13:27Z","timestamp":1750227207000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2721914.2721917"}},"subtitle":["Spontaneous Eye-Based Interaction for Dynamic Interfaces"],"short-title":[],"issued":{"date-parts":[[2015,1,13]]},"references-count":6,"journal-issue":{"issue":"4","published-print":{"date-parts":[[2015,1,14]]}},"alternative-id":["10.1145\/2721914.2721917"],"URL":"https:\/\/doi.org\/10.1145\/2721914.2721917","relation":{},"ISSN":["2375-0529","2375-0537"],"issn-type":[{"value":"2375-0529","type":"print"},{"value":"2375-0537","type":"electronic"}],"subject":[],"published":{"date-parts":[[2015,1,13]]}}}