{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,3,29]],"date-time":"2026-03-29T07:03:46Z","timestamp":1774767826644,"version":"3.50.1"},"publisher-location":"New York, NY, USA","reference-count":10,"publisher":"ACM","license":[{"start":{"date-parts":[[2015,10,5]],"date-time":"2015-10-05T00:00:00Z","timestamp":1444003200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2015,10,5]]},"DOI":"10.1145\/2793107.2810284","type":"proceedings-article","created":{"date-parts":[[2015,10,27]],"date-time":"2015-10-27T12:55:42Z","timestamp":1445950542000},"page":"505-510","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":4,"title":["Dendrogram Visualization as a Game Design Tool"],"prefix":"10.1145","author":[{"given":"Tom","family":"Feltwell","sequence":"first","affiliation":[{"name":"University of Lincoln, Lincoln, Lincolnshire, United Kingdom"}]},{"given":"Grzegorz","family":"Cielniak","sequence":"additional","affiliation":[{"name":"University of Lincoln, Lincoln, Lincolnshire, United Kingdom"}]},{"given":"Patrick","family":"Dickinson","sequence":"additional","affiliation":[{"name":"University of Lincoln, Lincoln, Lincolnshire, United Kingdom"}]},{"given":"Ben J.","family":"Kirman","sequence":"additional","affiliation":[{"name":"University of Lincoln, Lincoln, Lincolnshire, United Kingdom"}]},{"given":"Shaun","family":"Lawson","sequence":"additional","affiliation":[{"name":"University of Lincoln, Lincoln, Lincolnshire, United Kingdom"}]}],"member":"320","published-online":{"date-parts":[[2015,10,5]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"crossref","unstructured":"Braun V. & Clarke V. Using thematic analysis in psychology. Qualitative research in psychology 3(2) (2006) 77--101.  Braun V. & Clarke V. Using thematic analysis in psychology. Qualitative research in psychology 3(2) (2006) 77--101.","DOI":"10.1191\/1478088706qp063oa"},{"key":"e_1_3_2_1_2_1","volume-title":"International Journal of Arts and Technology","author":"Drachen A.","year":"2011","unstructured":"Drachen , A. , Canossa , A. Evaluating Motion : Spatial User Behaviour in Virtual Environments . International Journal of Arts and Technology , 2011 . Drachen, A., Canossa, A. Evaluating Motion: Spatial User Behaviour in Virtual Environments. International Journal of Arts and Technology, 2011."},{"key":"e_1_3_2_1_3_1","volume-title":"Nat. Acad. of Sciences","author":"Eisen M. B.","year":"1998","unstructured":"Eisen , M. B. , Spellman , P. T. , Brown , P. O. , Botstein , D. Cluster analysis and display of genomewide expression patterns . Nat. Acad. of Sciences , 1998 . Eisen, M. B., Spellman, P. T., Brown, P. O., Botstein, D. Cluster analysis and display of genomewide expression patterns. Nat. Acad. of Sciences, 1998."},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/1357054.1357126"},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1145\/1978942.1979288"},{"key":"e_1_3_2_1_6_1","unstructured":"Mellon L. Kazemi D. Wake Up and Smell the Metrics!: Metrics-Driven Development in Online Games http:\/\/maggotranch.com\/AGC_2008.ppt  Mellon L. Kazemi D. Wake Up and Smell the Metrics!: Metrics-Driven Development in Online Games http:\/\/maggotranch.com\/AGC_2008.ppt"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1145\/2470654.2466200"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.5555\/1869923"},{"key":"e_1_3_2_1_9_1","volume-title":"GameAnalytics: Maximizing the Value of Player Data","author":"Seif El-Nasr M.","year":"2014","unstructured":"Seif El-Nasr , M. , Drachen , A. , Canossa , A. GameAnalytics: Maximizing the Value of Player Data . Springer , 2014 . Seif El-Nasr, M., Drachen, A., Canossa, A. GameAnalytics: Maximizing the Value of Player Data. Springer, 2014."},{"key":"e_1_3_2_1_10_1","volume-title":"Red Orchestra: Ostfront 4145","author":"Tripwire Interactive","year":"2006","unstructured":"Tripwire Interactive , Red Orchestra: Ostfront 4145 . 2006 . PC. Tripwire Interactive, Red Orchestra: Ostfront 4145. 2006. PC."}],"event":{"name":"CHI PLAY '15: The annual symposium on Computer-Human Interaction in Play","location":"London United Kingdom","acronym":"CHI PLAY '15","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"]},"container-title":["Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2793107.2810284","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2793107.2810284","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T05:42:56Z","timestamp":1750225376000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2793107.2810284"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2015,10,5]]},"references-count":10,"alternative-id":["10.1145\/2793107.2810284","10.1145\/2793107"],"URL":"https:\/\/doi.org\/10.1145\/2793107.2810284","relation":{},"subject":[],"published":{"date-parts":[[2015,10,5]]},"assertion":[{"value":"2015-10-05","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}