{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,8,27]],"date-time":"2025-08-27T16:04:18Z","timestamp":1756310658572,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":15,"publisher":"ACM","license":[{"start":{"date-parts":[[2015,11,2]],"date-time":"2015-11-02T00:00:00Z","timestamp":1446422400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"name":"UC Doctoral Scholarship"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2015,11,2]]},"DOI":"10.1145\/2820903.2820924","type":"proceedings-article","created":{"date-parts":[[2015,11,2]],"date-time":"2015-11-02T21:04:33Z","timestamp":1446498273000},"page":"1-4","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":5,"title":["Grease pencil"],"prefix":"10.1145","author":[{"given":"Joshua","family":"Leung","sequence":"first","affiliation":[{"name":"Blender Foundation"}]},{"given":"Daniel M.","family":"Lara","sequence":"additional","affiliation":[{"name":"Pepe School Land"}]}],"member":"320","published-online":{"date-parts":[[2015,11,2]]},"reference":[{"key":"e_1_3_2_1_1_1","unstructured":"Amidi A. 2011. Early CG Experiments by John Lasseter and Glen Keane.  Amidi A. 2011. Early CG Experiments by John Lasseter and Glen Keane."},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/1449715.1449740"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1111\/1467-8659.00504"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/1242073.1242146"},{"key":"e_1_3_2_1_5_1","volume-title":"Disney Newsreel","volume":"12","author":"Disney","year":"1983","unstructured":"Disney . 1983 . Experimenting with Computer Generated Graphics . In Disney Newsreel , vol. 12 . June 10. Disney. 1983. Experimenting with Computer Generated Graphics. In Disney Newsreel, vol. 12. June 10."},{"key":"e_1_3_2_1_6_1","unstructured":"Disney 1991. The Making of Beauty and the Beast. Documentary.  Disney 1991. The Making of Beauty and the Beast. Documentary."},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.5555\/1338439.1338568"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.5555\/2383533.2383539"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/1278780.1278844"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1145\/237170.237288"},{"key":"e_1_3_2_1_11_1","unstructured":"Roosendaal T. and Mendiola M. 2015. A new storyboard workflow. URL: https:\/\/gooseberry.blender.org\/blender-2-73-a-new-storyboard-workflow\/ January.  Roosendaal T. and Mendiola M. 2015. A new storyboard workflow. URL: https:\/\/gooseberry.blender.org\/blender-2-73-a-new-storyboard-workflow\/ January."},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1145\/1964921.1964923"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"crossref","unstructured":"Sun M. Wang Z. Zhao L. and \n      Ren G\n  . \n  2012\n  . GPU based 3D chinese painting animation. In Software Engineering and Knowledge Engineering: Theory and Practice W. Zhang Ed. vol. \n  162\n   of \n  Advances in Intelligent and Soft Computing\n  . \n  Springer Berlin Heidelberg 763--771.  Sun M. Wang Z. Zhao L. and Ren G. 2012. GPU based 3D chinese painting animation. In Software Engineering and Knowledge Engineering: Theory and Practice W. Zhang Ed. vol. 162 of Advances in Intelligent and Soft Computing. Springer Berlin Heidelberg 763--771.","DOI":"10.1007\/978-3-642-29455-6_103"},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.1145\/2343045.2343071"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1145\/192161.192184"}],"event":{"name":"SA'15: SIGGRAPH Asia 2015","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"location":"Kobe Japan","acronym":"SA'15"},"container-title":["SIGGRAPH Asia 2015 Technical Briefs"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2820903.2820924","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2820903.2820924","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T05:48:30Z","timestamp":1750225710000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2820903.2820924"}},"subtitle":["integrating animated freehand drawings into 3D production environments"],"short-title":[],"issued":{"date-parts":[[2015,11,2]]},"references-count":15,"alternative-id":["10.1145\/2820903.2820924","10.1145\/2820903"],"URL":"https:\/\/doi.org\/10.1145\/2820903.2820924","relation":{},"subject":[],"published":{"date-parts":[[2015,11,2]]},"assertion":[{"value":"2015-11-02","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}