{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:14:16Z","timestamp":1750306456798,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":24,"publisher":"ACM","license":[{"start":{"date-parts":[[2015,11,24]],"date-time":"2015-11-24T00:00:00Z","timestamp":1448323200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2015,11,24]]},"DOI":"10.1145\/2824840.2824848","type":"proceedings-article","created":{"date-parts":[[2015,12,4]],"date-time":"2015-12-04T13:43:12Z","timestamp":1449236592000},"page":"1-10","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":2,"title":["Unfolding the 8-bit era"],"prefix":"10.1145","author":[{"given":"Fabio","family":"Z\u00fcnd","sequence":"first","affiliation":[{"name":"ETH Zurich, Z\u00fcrich, Switzerland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Pascal","family":"B\u00e9rard","sequence":"additional","affiliation":[{"name":"Disney Research Zurich, Z\u00fcrich, Switzerland and ETH Zurich, Z\u00fcrich, Switzerland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Alexandre","family":"Chapiro","sequence":"additional","affiliation":[{"name":"Disney Research Zurich, Z\u00fcrich, Switzerland and ETH Zurich, Z\u00fcrich, Switzerland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Stefan","family":"Schmid","sequence":"additional","affiliation":[{"name":"Disney Research Zurich, Z\u00fcrich, Switzerland and ETH Zurich, Z\u00fcrich, Switzerland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Mattia","family":"Ryffel","sequence":"additional","affiliation":[{"name":"Disney Research Zurich, Z\u00fcrich, Switzerland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Markus","family":"Gross","sequence":"additional","affiliation":[{"name":"Disney Research Zurich, Z\u00fcrich, Switzerland and ETH Zurich, Z\u00fcrich, Switzerland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Amit H.","family":"Bermano","sequence":"additional","affiliation":[{"name":"Disney Research Zurich, Z\u00fcrich, Switzerland and ETH Zurich, Z\u00fcrich, Switzerland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Robert W.","family":"Sumner","sequence":"additional","affiliation":[{"name":"Disney Research Zurich, Z\u00fcrich, Switzerland and ETH Zurich, Z\u00fcrich, Switzerland"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2015,11,24]]},"reference":[{"key":"e_1_3_2_2_1_1","unstructured":"Arduino Uno Board Overview. Website February 2014. http:\/\/arduino.cc\/en\/Main\/ArduinoBoardUno.  Arduino Uno Board Overview. Website February 2014. http:\/\/arduino.cc\/en\/Main\/ArduinoBoardUno."},{"volume-title":"Website","year":"2015","key":"e_1_3_2_2_2_1","unstructured":"Blackmagic design intensity shuttle . Website , July 2015 . https:\/\/www.blackmagicdesign.com\/products\/intensity. Blackmagic design intensity shuttle. Website, July 2015. https:\/\/www.blackmagicdesign.com\/products\/intensity."},{"key":"e_1_3_2_2_3_1","unstructured":"Nintendo. Website July 2015. https:\/\/www.nintendo.com.  Nintendo. Website July 2015. https:\/\/www.nintendo.com."},{"key":"e_1_3_2_2_4_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR.2009.5206697"},{"key":"e_1_3_2_2_5_1","unstructured":"Coolux. Pandoras box server. Website. http:\/\/www.coolux.de\/products\/pandorasboxserver\/.  Coolux. Pandoras box server. Website. http:\/\/www.coolux.de\/products\/pandorasboxserver\/."},{"key":"e_1_3_2_2_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/166117.166134"},{"key":"e_1_3_2_2_7_1","doi-asserted-by":"publisher","DOI":"10.1109\/TPAMI.2009.161"},{"issue":"4","key":"e_1_3_2_2_8_1","first-page":"667","article-title":"Can the Mario Bros. help? Nintendo games as an adjunct in psychotherapy with children. Psychotherapy: Theory, Research, Practice","volume":"28","author":"Gardner J. E.","year":"1991","unstructured":"J. E. Gardner . Can the Mario Bros. help? Nintendo games as an adjunct in psychotherapy with children. Psychotherapy: Theory, Research, Practice , Training , 28 ( 4 ): 667 , 1991 . J. E. Gardner. Can the Mario Bros. help? Nintendo games as an adjunct in psychotherapy with children. Psychotherapy: Theory, Research, Practice, Training, 28(4):667, 1991.","journal-title":"Training"},{"key":"e_1_3_2_2_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/505248.505261"},{"key":"e_1_3_2_2_10_1","volume-title":"IMAX: a motion picture film format and a set of cinema projection standards","author":"IMAX Corporation","year":"2010","unstructured":"IMAX Corporation . IMAX: a motion picture film format and a set of cinema projection standards , 2010 . IMAX Corporation. IMAX: a motion picture film format and a set of cinema projection standards, 2010."},{"key":"e_1_3_2_2_11_1","doi-asserted-by":"publisher","DOI":"10.1145\/2470654.2466112"},{"key":"e_1_3_2_2_12_1","volume-title":"Website","author":"Keren I.","year":"2015","unstructured":"I. Keren . The theory and practice of cameras in side-scrollers . Website , March 2015 . http:\/\/www.gdcvault.com\/play\/1022243\/Scroll-Back-The-Theory-and. I. Keren. The theory and practice of cameras in side-scrollers. Website, March 2015. http:\/\/www.gdcvault.com\/play\/1022243\/Scroll-Back-The-Theory-and."},{"key":"e_1_3_2_2_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/2010324.1964994"},{"key":"e_1_3_2_2_14_1","doi-asserted-by":"publisher","DOI":"10.1145\/2699276.2721395"},{"key":"e_1_3_2_2_15_1","volume-title":"Game programming for the propeller powered hydra. Parallax","author":"LaMothe A.","year":"2006","unstructured":"A. LaMothe . Game programming for the propeller powered hydra. Parallax , Inc , S .l, 2006 . A. LaMothe. Game programming for the propeller powered hydra. Parallax, Inc, S.l, 2006."},{"key":"e_1_3_2_2_16_1","doi-asserted-by":"publisher","DOI":"10.1109\/TPAMI.2010.147"},{"key":"e_1_3_2_2_17_1","unstructured":"Micomsoft. DP3913515 XRGB-mini framemeister compact up scaler unit. Website. http:\/\/www.micomsoft.co.jp\/xrgb-mini.htm.  Micomsoft. DP3913515 XRGB-mini framemeister compact up scaler unit. Website. http:\/\/www.micomsoft.co.jp\/xrgb-mini.htm."},{"key":"e_1_3_2_2_18_1","volume-title":"Website","author":"VR.","year":"2014","unstructured":"Oculus VR. Oculus Rift development kit 2 . Website , 2014 . https:\/\/www.oculus.com\/dk2\/. Oculus VR. Oculus Rift development kit 2. Website, 2014. https:\/\/www.oculus.com\/dk2\/."},{"key":"e_1_3_2_2_19_1","first-page":"11","article-title":"The past as the future? nostalgia and retrogaming in digital culture","author":"Suominen J.","year":"2008","unstructured":"J. Suominen . The past as the future? nostalgia and retrogaming in digital culture . Fibreculture , 11 , 2008 . J. Suominen. The past as the future? nostalgia and retrogaming in digital culture. Fibreculture, 11, 2008.","journal-title":"Fibreculture"},{"key":"e_1_3_2_2_20_1","volume-title":"Game Feel: A Game Designer's Guide to Virtual Sensation","author":"Swink S.","year":"2009","unstructured":"S. Swink . Game Feel: A Game Designer's Guide to Virtual Sensation . Morgan Kaufmann Game Design Books. Taylor & Francis , 2009 . S. Swink. Game Feel: A Game Designer's Guide to Virtual Sensation. Morgan Kaufmann Game Design Books. Taylor & Francis, 2009."},{"key":"e_1_3_2_2_21_1","doi-asserted-by":"publisher","DOI":"10.1145\/2669062.2669069"},{"key":"e_1_3_2_2_22_1","first-page":"753","volume-title":"International Conference on Consumer Electronics","author":"Weffers-Albu A.","year":"2011","unstructured":"A. Weffers-Albu , S. de Waele , W. Hoogenstraaten , and C. Kwisthout . Immersive TV viewing with advanced Ambilight . In International Conference on Consumer Electronics , pages 753 -- 754 . IEEE, 2011 . A. Weffers-Albu, S. de Waele, W. Hoogenstraaten, and C. Kwisthout. Immersive TV viewing with advanced Ambilight. In International Conference on Consumer Electronics, pages 753--754. IEEE, 2011."},{"key":"e_1_3_2_2_23_1","volume-title":"The Video Game Explosion: A History from PONG to PlayStation and Beyond","author":"Wolf M. J. P.","year":"2008","unstructured":"M. J. P. Wolf , editor. The Video Game Explosion: A History from PONG to PlayStation and Beyond . Greenwood Press , 2008 . M. J. P. Wolf, editor. The Video Game Explosion: A History from PONG to PlayStation and Beyond. Greenwood Press, 2008."},{"key":"e_1_3_2_2_24_1","doi-asserted-by":"publisher","DOI":"10.1109\/3DPVT.2006.67"}],"event":{"name":"CVMP 2015: 12th International Conference on Visual Media Production","sponsor":["BMVA British Machine Vision Association and Society for Pattern Recognition","Google Inc.","NVIDIA","CDE Centre for Digital Entertainment","YouTube YouTube","The Foundry The Foundry Visionmongers Ltd.","Autodesk Autodesk"],"location":"London United Kingdom","acronym":"CVMP 2015"},"container-title":["Proceedings of the 12th European Conference on Visual Media Production"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2824840.2824848","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2824840.2824848","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T05:43:22Z","timestamp":1750225402000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2824840.2824848"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2015,11,24]]},"references-count":24,"alternative-id":["10.1145\/2824840.2824848","10.1145\/2824840"],"URL":"https:\/\/doi.org\/10.1145\/2824840.2824848","relation":{},"subject":[],"published":{"date-parts":[[2015,11,24]]},"assertion":[{"value":"2015-11-24","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}