{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,13]],"date-time":"2026-04-13T18:11:19Z","timestamp":1776103879852,"version":"3.50.1"},"publisher-location":"New York, NY, USA","reference-count":32,"publisher":"ACM","license":[{"start":{"date-parts":[[2016,11,2]],"date-time":"2016-11-02T00:00:00Z","timestamp":1478044800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2016,11,2]]},"DOI":"10.1145\/2993369.2993389","type":"proceedings-article","created":{"date-parts":[[2016,11,4]],"date-time":"2016-11-04T12:49:08Z","timestamp":1478263748000},"page":"219-228","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":21,"title":["Interactive motion effects design for a moving object in 4D films"],"prefix":"10.1145","author":[{"given":"Jaebong","family":"Lee","sequence":"first","affiliation":[{"name":"Pohang University of Science and Technology (POSTECH)"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Bohyung","family":"Han","sequence":"additional","affiliation":[{"name":"Pohang University of Science and Technology (POSTECH)"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Seungmoon","family":"Choi","sequence":"additional","affiliation":[{"name":"Pohang University of Science and Technology (POSTECH)"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2016,11,2]]},"reference":[{"key":"e_1_3_2_2_1_1","unstructured":"Biocca F. and Delaney B. 1995. Immersive virtual reality technology. In Communication in the Age of Virtual Reality. Routledge ch. 4 57--126. Biocca F. and Delaney B. 1995. Immersive virtual reality technology. In Communication in the Age of Virtual Reality . Routledge ch. 4 57--126."},{"key":"e_1_3_2_2_2_1","doi-asserted-by":"publisher","DOI":"10.1109\/JPROC.2012.2221071"},{"key":"e_1_3_2_2_3_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR.2014.143"},{"key":"e_1_3_2_2_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/2407336.2407350"},{"key":"e_1_3_2_2_5_1","doi-asserted-by":"crossref","first-page":"11","DOI":"10.1109\/MMUL.2013.64","article-title":"Toward haptic cinematography: Enhancing movie experience with haptic effects based on cinematographic camera motions","volume":"21","author":"Danieau F.","year":"2013","unstructured":"Danieau , F. , Fleureau , J. , Guillotel , P. , Mollet , N. , Christie , M. , and Lecuyer , A. 2013 . Toward haptic cinematography: Enhancing movie experience with haptic effects based on cinematographic camera motions . IEEE MultiMedia 21 , 2, 11 -- 21 . Danieau, F., Fleureau, J., Guillotel, P., Mollet, N., Christie, M., and Lecuyer, A. 2013. Toward haptic cinematography: Enhancing movie experience with haptic effects based on cinematographic camera motions. IEEE MultiMedia 21, 2, 11--21.","journal-title":"IEEE MultiMedia"},{"key":"e_1_3_2_2_6_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICCV.2011.6126251"},{"key":"e_1_3_2_2_7_1","doi-asserted-by":"crossref","unstructured":"Hartley R. and Zisserman A. 2004. Two-view geometry. In Multiple View Geometry in Computer Vision second edition ed. Cambridge University Press 237--361. Hartley R. and Zisserman A. 2004. Two-view geometry. In Multiple View Geometry in Computer Vision second edition ed. Cambridge University Press 237--361.","DOI":"10.1017\/CBO9780511811685"},{"key":"e_1_3_2_2_8_1","volume-title":"Proceedings of the Virtual and Mixed Reality (Held as Part of HCI International), 151--157","author":"Hirota K.","unstructured":"Hirota , K. , Ebisawa , S. , Amemiya , T. , and Ikei , Y . 2011. A system for creating the content for a multi-sensory theater . In Proceedings of the Virtual and Mixed Reality (Held as Part of HCI International), 151--157 . Hirota, K., Ebisawa, S., Amemiya, T., and Ikei, Y. 2011. A system for creating the content for a multi-sensory theater. In Proceedings of the Virtual and Mixed Reality (Held as Part of HCI International), 151--157."},{"key":"e_1_3_2_2_9_1","first-page":"232","article-title":"Improved haptic music player with auditory saliency estimation. In Lecture Notes on Computer Science (Eurohaptics), vol","volume":"8618","author":"Hwang I.","year":"2014","unstructured":"Hwang , I. , and Choi , S. 2014 . Improved haptic music player with auditory saliency estimation. In Lecture Notes on Computer Science (Eurohaptics), vol . LNCS 8618 , 232 -- 240 . Hwang, I., and Choi, S. 2014. Improved haptic music player with auditory saliency estimation. In Lecture Notes on Computer Science (Eurohaptics), vol. LNCS 8618, 232--240.","journal-title":"LNCS"},{"key":"e_1_3_2_2_10_1","doi-asserted-by":"publisher","DOI":"10.1109\/TOH.2013.7"},{"key":"e_1_3_2_2_11_1","doi-asserted-by":"publisher","DOI":"10.1145\/1978942.1979235"},{"key":"e_1_3_2_2_12_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.image.2012.10.010"},{"key":"e_1_3_2_2_13_1","doi-asserted-by":"publisher","DOI":"10.1109\/TOH.2013.58"},{"key":"e_1_3_2_2_14_1","volume-title":"Proceedings of European Conference on Computer Vision (ECCV), 384--399","author":"Krull A.","unstructured":"Krull , A. , Michel , F. , Brachmann , E. , Gumhold , S. , Ihrke , S. , and Rother , C . 2015. 6-dof model based tracking via object coordinate regression . In Proceedings of European Conference on Computer Vision (ECCV), 384--399 . Krull, A., Michel, F., Brachmann, E., Gumhold, S., Ihrke, S., and Rother, C. 2015. 6-dof model based tracking via object coordinate regression. In Proceedings of European Conference on Computer Vision (ECCV), 384--399."},{"key":"e_1_3_2_2_15_1","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2015.2507591"},{"key":"e_1_3_2_2_16_1","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2011.5759448"},{"key":"e_1_3_2_2_17_1","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2013.40"},{"key":"e_1_3_2_2_18_1","doi-asserted-by":"publisher","DOI":"10.1145\/1077534.1077558"},{"key":"e_1_3_2_2_19_1","doi-asserted-by":"publisher","DOI":"10.2514\/3.20557"},{"key":"e_1_3_2_2_20_1","volume-title":"Proceedings of IEEE Virtual Reality (VR), 179--186","author":"Nakamoto T.","unstructured":"Nakamoto , T. , and Minh , H. P. D. 2007. Improvement of olfactory display using solenoid valves . In Proceedings of IEEE Virtual Reality (VR), 179--186 . Nakamoto, T., and Minh, H. P. D. 2007. Improvement of olfactory display using solenoid valves. In Proceedings of IEEE Virtual Reality (VR), 179--186."},{"key":"e_1_3_2_2_21_1","unstructured":"Nam H. and Han B. 2015. Learning multi-domain convolutional neural networks for visual tracking. CoRR abs\/1510.07945. Nam H. and Han B. 2015. Learning multi-domain convolutional neural networks for visual tracking. CoRR abs\/1510.07945 ."},{"key":"e_1_3_2_2_22_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR.2013.304"},{"key":"e_1_3_2_2_23_1","unstructured":"Reid L. D. and Nahon M. A. 1985. Flight simulation motion-base drive algorithms: Part1 - developing and testing equations. Tech. rep. Institude for Aerospace Studies University of Toronto. Reid L. D. and Nahon M. A. 1985. Flight simulation motion-base drive algorithms: Part1 - developing and testing equations. Tech. rep. Institude for Aerospace Studies University of Toronto."},{"key":"e_1_3_2_2_24_1","doi-asserted-by":"publisher","DOI":"10.1076\/vesd.34.4.249.2059"},{"key":"e_1_3_2_2_25_1","doi-asserted-by":"publisher","DOI":"10.1007\/s00530-013-0322-4"},{"key":"e_1_3_2_2_26_1","volume-title":"Tech. Rep. 089","author":"von der Heyde M.","year":"2001","unstructured":"von der Heyde , M. , and Riecke , B. E . 2001 . How to cheat in motion simulation - comparing the engineering and fun ride approach to motion cueing. Tech. Rep. 089 , Max-Planck-Institut . von der Heyde, M., and Riecke, B. E. 2001. How to cheat in motion simulation - comparing the engineering and fun ride approach to motion cueing. Tech. Rep. 089, Max-Planck-Institut."},{"key":"e_1_3_2_2_27_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.image.2012.10.009"},{"key":"e_1_3_2_2_28_1","first-page":"39","article-title":"The technological art of simulation","volume":"110","author":"Whitehead G.","year":"2001","unstructured":"Whitehead , G. 2001 . The technological art of simulation . SMPTE Motion Imaging 110 , 39 -- 42 . Whitehead, G. 2001. The technological art of simulation. SMPTE Motion Imaging 110, 39--42.","journal-title":"SMPTE Motion Imaging"},{"key":"e_1_3_2_2_29_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR.2013.312"},{"key":"e_1_3_2_2_30_1","doi-asserted-by":"publisher","DOI":"10.1109\/CW.2005.5"},{"key":"e_1_3_2_2_31_1","volume-title":"Proceedings of European Conference on Computer Vision (ECCV), 188--203","author":"Zhang J.","unstructured":"Zhang , J. , Ma , S. , and Sclaroff , S . 2014. Meem: Robust tracking via multiple experts using entropy minimization . In Proceedings of European Conference on Computer Vision (ECCV), 188--203 . Zhang, J., Ma, S., and Sclaroff, S. 2014. Meem: Robust tracking via multiple experts using entropy minimization. In Proceedings of European Conference on Computer Vision (ECCV), 188--203."},{"key":"e_1_3_2_2_32_1","volume-title":"Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)","author":"Zhong W.","unstructured":"Zhong , W. , Lu , H. , and Yang , M . -H. 2012. Robust object tracking via sparsity-based collaborative model . In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR) , 1838--1845. Zhong, W., Lu, H., and Yang, M.-H. 2012. Robust object tracking via sparsity-based collaborative model. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 1838--1845."}],"event":{"name":"VRST '16: 22th ACM Symposium on Virtual Reality Software and Technology","location":"Munich Germany","acronym":"VRST '16","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","SIGCHI ACM Special Interest Group on Computer-Human Interaction"]},"container-title":["Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2993369.2993389","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/2993369.2993389","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T03:50:17Z","timestamp":1750218617000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/2993369.2993389"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2016,11,2]]},"references-count":32,"alternative-id":["10.1145\/2993369.2993389","10.1145\/2993369"],"URL":"https:\/\/doi.org\/10.1145\/2993369.2993389","relation":{},"subject":[],"published":{"date-parts":[[2016,11,2]]},"assertion":[{"value":"2016-11-02","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}