{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,3,19]],"date-time":"2026-03-19T14:30:44Z","timestamp":1773930644433,"version":"3.50.1"},"publisher-location":"New York, NY, USA","reference-count":32,"publisher":"ACM","license":[{"start":{"date-parts":[[2017,1,31]],"date-time":"2017-01-31T00:00:00Z","timestamp":1485820800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2017,1,31]]},"DOI":"10.1145\/3014812.3014878","type":"proceedings-article","created":{"date-parts":[[2016,12,20]],"date-time":"2016-12-20T13:25:34Z","timestamp":1482240334000},"page":"1-7","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":11,"title":["Virtual weather systems"],"prefix":"10.1145","author":[{"given":"Scott","family":"Roberts","sequence":"first","affiliation":[{"name":"Griffith University, Gold Cost Campus"}]},{"given":"Dale","family":"Patterson","sequence":"additional","affiliation":[{"name":"Griffith University, Gold Coast Campus"}]}],"member":"320","published-online":{"date-parts":[[2017,1,31]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2011.11.020"},{"key":"e_1_3_2_1_2_1","first-page":"88","volume-title":"Implement of weather simulation system using EEG for immersion of game play. Advanced Science and Technology Letters","author":"Cho O. H.","year":"2013"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2012.03.004"},{"key":"e_1_3_2_1_4_1","volume-title":"Entertainment Computing-ICEC 2014 (pp. 167--172)","author":"Della-Bosca D."},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"crossref","volume-title":"Computer graphics---computer art","author":"Franke H. W.","DOI":"10.1007\/978-3-642-70259-4"},{"key":"e_1_3_2_1_6_1","volume-title":"The Standard Edition of the Complete Psychological Works of Sigmund Freud","author":"Freud S.","year":"1919"},{"key":"e_1_3_2_1_7_1","volume-title":"2013","author":"Example"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"crossref","unstructured":"Hsiao H. S. Chang C. S. Lin C. Y. & Wang Y. Z. 2013. Weather observers: a manipulative augmented reality system for weather simulations at home in the classroom and at a museum. Interactive Learning Environments 1--19.  Hsiao H. S. Chang C. S. Lin C. Y. & Wang Y. Z. 2013. Weather observers: a manipulative augmented reality system for weather simulations at home in the classroom and at a museum. Interactive Learning Environments 1--19.","DOI":"10.1080\/10494820.2013.834829"},{"key":"e_1_3_2_1_9_1","volume-title":"How do people perceive and trust a lifelike robot.\" In Proceedings of the World Congress on Engineering and Computer Science","author":"Haring K","year":"2013"},{"key":"e_1_3_2_1_10_1","volume-title":"Gameworld interfaces","author":"J\u00f8rgensen K."},{"key":"e_1_3_2_1_11_1","unstructured":"Myst IV Revelations Example: 2004 https:\/\/lutris.net\/media\/games\/screenshots\/Revelation60.png Accessed: 2015-9-1  Myst IV Revelations Example: 2004 https:\/\/lutris.net\/media\/games\/screenshots\/Revelation60.png Accessed: 2015-9-1"},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1038\/506150a"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.procs.2014.05.032"},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.1145\/1229390.1229416"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"crossref","volume-title":"3D Space: special project in advanced computer environments","author":"Patterson D.","DOI":"10.1145\/1229390.1229416"},{"key":"e_1_3_2_1_16_1","first-page":"30","volume-title":"The Effectiveness of Transient User Interface Components. In Proceedings of the 16th Australasian User Interface Conference (AUIC","volume":"27","author":"Patterson D.","year":"2015"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-28270-1_1"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1145\/2843043.2843364"},{"key":"e_1_3_2_1_19_1","volume-title":"Joint International Conference on Serious Games (pp. 169--180)","author":"Patterson D."},{"key":"e_1_3_2_1_20_1","volume-title":"Proceedings of the 16th Australasian User Interface Conference (AUIC 2015)","author":"Patterson D.","year":"2015"},{"key":"e_1_3_2_1_21_1","doi-asserted-by":"publisher","DOI":"10.1145\/2843043.2843477"},{"key":"e_1_3_2_1_22_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICCSE.2012.6295308"},{"key":"e_1_3_2_1_23_1","volume-title":"Handbook of computer game studies","author":"Raessens J."},{"key":"e_1_3_2_1_24_1","doi-asserted-by":"crossref","volume-title":"Narrative as Virtual Reality : Immersion and Interactivity in Literature and Electronic Media","author":"Ryan M.","DOI":"10.1353\/book.72246"},{"key":"e_1_3_2_1_25_1","volume-title":"Proc. ECGBL, 520--528","author":"Selmbacherova T.","year":"2014"},{"key":"e_1_3_2_1_26_1","doi-asserted-by":"publisher","DOI":"10.1093\/screen\/hjs026"},{"key":"e_1_3_2_1_27_1","volume-title":"rstb.royalpublishing.org\/content\/364\/1535\/3549.short","author":"Slater M.","year":"2009"},{"key":"e_1_3_2_1_28_1","doi-asserted-by":"publisher","DOI":"10.1109\/MCG.2010.19"},{"key":"e_1_3_2_1_29_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2013.01.008"},{"key":"e_1_3_2_1_30_1","unstructured":"Unreal Engine 4 Lighting Example: 2015 http:\/\/i2.wp.com\/blog.digitaltutors.com\/wp-content\/uploads\/2014\/02\/UE4.jpg Accessed: 2015-9-10  Unreal Engine 4 Lighting Example: 2015 http:\/\/i2.wp.com\/blog.digitaltutors.com\/wp-content\/uploads\/2014\/02\/UE4.jpg Accessed: 2015-9-10"},{"key":"e_1_3_2_1_31_1","volume-title":"Realistic Cloud-Rendering in Microsoft Flight Simulator 2004: A Century of Flight.\" Gamasutra.com.","author":"Wang N.","year":"2004"},{"key":"e_1_3_2_1_32_1","unstructured":"Witcher 3 Interview: 2015 http:\/\/www.dualshockers.com\/2015\/05\/08\/the-witcher-3-wild-hunt-artist-talks-about-weather-lighting-consoles-graphics-and-much-more\/Accessed: 2015-9-12.  Witcher 3 Interview: 2015 http:\/\/www.dualshockers.com\/2015\/05\/08\/the-witcher-3-wild-hunt-artist-talks-about-weather-lighting-consoles-graphics-and-much-more\/Accessed: 2015-9-12."}],"event":{"name":"ACSW 2017: Australasian Computer Science Week 2017","location":"Geelong Australia","acronym":"ACSW 2017"},"container-title":["Proceedings of the Australasian Computer Science Week Multiconference"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3014812.3014878","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3014812.3014878","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T04:24:18Z","timestamp":1750220658000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3014812.3014878"}},"subtitle":["measuring impact within videogame environments"],"short-title":[],"issued":{"date-parts":[[2017,1,31]]},"references-count":32,"alternative-id":["10.1145\/3014812.3014878","10.1145\/3014812"],"URL":"https:\/\/doi.org\/10.1145\/3014812.3014878","relation":{},"subject":[],"published":{"date-parts":[[2017,1,31]]},"assertion":[{"value":"2017-01-31","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}