{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,10,5]],"date-time":"2025-10-05T04:34:20Z","timestamp":1759638860309,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":25,"publisher":"ACM","license":[{"start":{"date-parts":[[2017,5,2]],"date-time":"2017-05-02T00:00:00Z","timestamp":1493683200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2017,5,2]]},"DOI":"10.1145\/3025453.3025721","type":"proceedings-article","created":{"date-parts":[[2017,5,3]],"date-time":"2017-05-03T12:34:28Z","timestamp":1493814868000},"page":"5126-5131","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":8,"title":["\"Not another Z piece!\""],"prefix":"10.1145","author":[{"given":"Katta","family":"Spiel","sequence":"first","affiliation":[{"name":"Vienna University of Technology &amp; Bauhaus-Universit\u00e4t Weimar, Vienna, Austria"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Sven","family":"Bertel","sequence":"additional","affiliation":[{"name":"Bauhaus-Universit\u00e4t Weimar, Weimar, Germany"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Fares","family":"Kayali","sequence":"additional","affiliation":[{"name":"Vienna University of Technology, Vienna, Austria"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2017,5,2]]},"reference":[{"doi-asserted-by":"publisher","key":"e_1_3_2_1_1_1","DOI":"10.1177\/0146167211427147"},{"key":"e_1_3_2_1_2_1","first-page":"19","article-title":"Hearts, clubs, diamonds, spades: Players who suit MUDs","volume":"1","author":"Bartle Richard","year":"1996","unstructured":"Richard Bartle . 1996 . Hearts, clubs, diamonds, spades: Players who suit MUDs . Journal of MUD research 1 , 1 (1996), 19 . Richard Bartle. 1996. Hearts, clubs, diamonds, spades: Players who suit MUDs. Journal of MUD research 1, 1 (1996), 19.","journal-title":"Journal of MUD research"},{"volume-title":"HCI Engineering 2014: Charting the Way towards Methods and Tools for Advanced Interactive Systems. Workshop at the 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS '14)","author":"Bertel Sven","unstructured":"Sven Bertel . 2014. Individual Cognitive Abilities and Styles in HCI: Three Main Challenges and a Tiered Adaption Model . In HCI Engineering 2014: Charting the Way towards Methods and Tools for Advanced Interactive Systems. Workshop at the 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS '14) . ACM , New York, NY, USA . Sven Bertel. 2014. Individual Cognitive Abilities and Styles in HCI: Three Main Challenges and a Tiered Adaption Model. In HCI Engineering 2014: Charting the Way towards Methods and Tools for Advanced Interactive Systems. Workshop at the 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS '14). ACM, New York, NY, USA.","key":"e_1_3_2_1_3_1"},{"key":"e_1_3_2_1_4_1","volume-title":"6th Metaheuristics International Conference (6th Metaheuristics International Conference Wien August 22--26, 2005). MIC'05","author":"B\u00f6hm Niko","year":"2005","unstructured":"Niko B\u00f6hm , Gabriella K\u00f3kai , and Stefan Mandl . 2005 . An Evolutionary Approach to Tetris . In 6th Metaheuristics International Conference (6th Metaheuristics International Conference Wien August 22--26, 2005). MIC'05 , Vienna, Austria, 1--6. Niko B\u00f6hm, Gabriella K\u00f3kai, and Stefan Mandl. 2005. An Evolutionary Approach to Tetris. In 6th Metaheuristics International Conference (6th Metaheuristics International Conference Wien August 22--26, 2005). MIC'05, Vienna, Austria, 1--6."},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_5_1","DOI":"10.2307\/3619195"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_6_1","DOI":"10.1145\/1457199.1457203"},{"key":"e_1_3_2_1_7_1","volume-title":"Flow: The Psychology of Optimal Experience.","author":"Csikszentmihalyi Mihaly","year":"1991","unstructured":"Mihaly Csikszentmihalyi . 1991 . Flow: The Psychology of Optimal Experience. Vol. 41 . HarperPerennial , New York, NY, USA . Mihaly Csikszentmihalyi. 1991. Flow: The Psychology of Optimal Experience. Vol. 41. HarperPerennial, New York, NY, USA."},{"volume-title":"Even to Approximate. In Computing and Combinatorics","author":"Demaine Erik D","unstructured":"Erik D Demaine , Susan Hohenberger , and David Liben-Nowell . 2003. Tetris is Hard , Even to Approximate. In Computing and Combinatorics . Springer , Heidelberg, Germany , 351--363. Erik D Demaine, Susan Hohenberger, and David Liben-Nowell. 2003. Tetris is Hard, Even to Approximate. In Computing and Combinatorics. Springer, Heidelberg, Germany, 351--363.","key":"e_1_3_2_1_8_1"},{"unstructured":"Colin Fahey. 2012. Tetris. (July 2012). http:\/\/colinfahey.com\/tetris\/tetris.html  Colin Fahey. 2012. Tetris. (July 2012). http:\/\/colinfahey.com\/tetris\/tetris.html","key":"e_1_3_2_1_9_1"},{"unstructured":"Landon Flom and Cliff Robinson. 2005. Using a Genetic Algorithm to Weight an Evaluation Function for Tetris. (2005).  Landon Flom and Cliff Robinson. 2005. Using a Genetic Algorithm to Weight an Evaluation Function for Tetris. (2005).","key":"e_1_3_2_1_10_1"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_11_1","DOI":"10.1145\/1178477.1178573"},{"unstructured":"Wijnand IJsselsteijn Karolien Poels and Yvonne De Kort. 2008. The Game Experience Questionnaire: Development of a self-report measure to assess player experiences of digital games. (2008).  Wijnand IJsselsteijn Karolien Poels and Yvonne De Kort. 2008. The Game Experience Questionnaire: Development of a self-report measure to assess player experiences of digital games. (2008).","key":"e_1_3_2_1_12_1"},{"key":"e_1_3_2_1_13_1","volume-title":"Gambrian Explosion\": Games, Randomness, and The Problem with Being Human. (April","author":"Khandaker Mitu","year":"2011","unstructured":"Mitu Khandaker . 2011. Column : \" Gambrian Explosion\": Games, Randomness, and The Problem with Being Human. (April 2011 ). http:\/\/www.gamesetwatch.com\/2011\/04\/column_gambrian_explosion_game.php Mitu Khandaker. 2011. Column: \"Gambrian Explosion\": Games, Randomness, and The Problem with Being Human. (April 2011). http:\/\/www.gamesetwatch.com\/2011\/04\/column_gambrian_explosion_game.php"},{"key":"e_1_3_2_1_14_1","volume-title":"Reaction and Reflection in Tetris. In Artificial Intelligence Planning Systems: Proceedings of the First Annual International Conference (AIPS92","author":"Kirsh David","year":"1992","unstructured":"David Kirsh and Paul Maglio . 1992 . Reaction and Reflection in Tetris. In Artificial Intelligence Planning Systems: Proceedings of the First Annual International Conference (AIPS92 . Morgan Kaufman. David Kirsh and Paul Maglio. 1992. Reaction and Reflection in Tetris. In Artificial Intelligence Planning Systems: Proceedings of the First Annual International Conference (AIPS92. Morgan Kaufman."},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_15_1","DOI":"10.1007\/BF01014526"},{"key":"e_1_3_2_1_16_1","volume-title":"Proceedings of the 35th Annual Meeting of the Cognitive Science Society (Cooperative Minds: Social Interaction and Group Dynamics). Cognitive Science Society","author":"Lindstedt John","year":"2013","unstructured":"John Lindstedt and Wayne Gray . 2013 . Extreme Expertise: Exploring Expert Behavior in Tetris . In Proceedings of the 35th Annual Meeting of the Cognitive Science Society (Cooperative Minds: Social Interaction and Group Dynamics). Cognitive Science Society , Berlin, Germany, 912--917. John Lindstedt and Wayne Gray. 2013. Extreme Expertise: Exploring Expert Behavior in Tetris. In Proceedings of the 35th Annual Meeting of the Cognitive Science Society (Cooperative Minds: Social Interaction and Group Dynamics). Cognitive Science Society, Berlin, Germany, 912--917."},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_17_1","DOI":"10.1145\/2470654.2470668"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_18_1","DOI":"10.1109\/TCIAIG.2011.2152841"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_19_1","DOI":"10.1145\/1496984.1497021"},{"key":"e_1_3_2_1_20_1","volume-title":"Notes on the Bastet Algorithm. (January","author":"Poloni Frederico","year":"2012","unstructured":"Frederico Poloni . 2012. Notes on the Bastet Algorithm. (January 2012 ). http:\/\/fph.altervista.org\/prog\/bastetalgo.html Frederico Poloni. 2012. Notes on the Bastet Algorithm. (January 2012). http:\/\/fph.altervista.org\/prog\/bastetalgo.html"},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_21_1","DOI":"10.1016\/j.intcom.2009.12.004"},{"key":"e_1_3_2_1_22_1","volume-title":"The player experience of need satisfaction (PENS) model","author":"Rigby Scott","year":"2007","unstructured":"Scott Rigby and Richard Ryan . 2007. The player experience of need satisfaction (PENS) model . Immersyve Inc . ( 2007 ). Scott Rigby and Richard Ryan. 2007. The player experience of need satisfaction (PENS) model. Immersyve Inc. (2007)."},{"unstructured":"Elad Shahar and Ross West. 2010. Evolutionary AI for Tetris. (2010). http:\/\/www.cs.uml.edu\/ecg\/pub\/uploads\/AIfall10\/eshahar_rwest_GATetris.pdf  Elad Shahar and Ross West. 2010. Evolutionary AI for Tetris. (2010). http:\/\/www.cs.uml.edu\/ecg\/pub\/uploads\/AIfall10\/eshahar_rwest_GATetris.pdf","key":"e_1_3_2_1_23_1"},{"key":"e_1_3_2_1_24_1","volume-title":"Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children","author":"Sheff David","year":"1993","unstructured":"David Sheff . 1993 . Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children . Random House Inc ., New York, NY, USA. David Sheff. 1993. Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children. Random House Inc., New York, NY, USA."},{"doi-asserted-by":"publisher","key":"e_1_3_2_1_25_1","DOI":"10.1145\/2607023.2607029"}],"event":{"sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"acronym":"CHI '17","name":"CHI '17: CHI Conference on Human Factors in Computing Systems","location":"Denver Colorado USA"},"container-title":["Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3025453.3025721","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3025453.3025721","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T03:03:23Z","timestamp":1750215803000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3025453.3025721"}},"subtitle":["Adaptive Difficulty in TETRIS"],"short-title":[],"issued":{"date-parts":[[2017,5,2]]},"references-count":25,"alternative-id":["10.1145\/3025453.3025721","10.1145\/3025453"],"URL":"https:\/\/doi.org\/10.1145\/3025453.3025721","relation":{},"subject":[],"published":{"date-parts":[[2017,5,2]]},"assertion":[{"value":"2017-05-02","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}