{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,10,29]],"date-time":"2025-10-29T13:30:10Z","timestamp":1761744610933,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":32,"publisher":"ACM","license":[{"start":{"date-parts":[[2017,10,15]],"date-time":"2017-10-15T00:00:00Z","timestamp":1508025600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"name":"UF\/IFAS UF College of the Arts UF Digital Worlds Institute","award":["Gamification of Environmental Education Curriculum Award"],"award-info":[{"award-number":["Gamification of Environmental Education Curriculum Award"]}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2017,10,15]]},"DOI":"10.1145\/3130859.3131326","type":"proceedings-article","created":{"date-parts":[[2017,10,10]],"date-time":"2017-10-10T12:20:22Z","timestamp":1507638022000},"page":"375-382","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":5,"title":["From Board Game to Digital Game"],"prefix":"10.1145","author":[{"given":"Aishat","family":"Aloba","sequence":"first","affiliation":[{"name":"University of Florida, Gainesville, FL, USA"}]},{"given":"Gabriel","family":"Coleman","sequence":"additional","affiliation":[{"name":"University of Florida, Gainesville, FL, USA"}]},{"given":"Triton","family":"Ong","sequence":"additional","affiliation":[{"name":"University of Florida, Gainesville, FL, USA"}]},{"given":"Shan","family":"Yan","sequence":"additional","affiliation":[{"name":"University of Florida, Gainesville, FL, USA"}]},{"given":"Dehlia","family":"Albrecht","sequence":"additional","affiliation":[{"name":"University of Florida, Gainesville, FL, USA"}]},{"given":"Marko","family":"Suvajdzic","sequence":"additional","affiliation":[{"name":"University of Florida, Gainesville, FL, USA"}]},{"given":"Lisa","family":"Anthony","sequence":"additional","affiliation":[{"name":"University of Florida, Gainesville, FL, USA"}]}],"member":"320","published-online":{"date-parts":[[2017,10,15]]},"reference":[{"key":"e_1_3_2_2_1_1","unstructured":"Ernest Adams. 2013. Fundamentals of Game Design. Pearson Education.  Ernest Adams. 2013. Fundamentals of Game Design. Pearson Education."},{"key":"e_1_3_2_2_2_1","volume-title":"Game Mechanics: Advanced Game Design. New Riders.","author":"Adams Ernest","year":"2012","unstructured":"Ernest Adams and Joris Dormans . 2012 . Game Mechanics: Advanced Game Design. New Riders. Ernest Adams and Joris Dormans. 2012. Game Mechanics: Advanced Game Design. New Riders."},{"key":"e_1_3_2_2_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/1017833.1017858"},{"key":"e_1_3_2_2_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/2658537.2658684"},{"key":"e_1_3_2_2_5_1","volume-title":"Grade Reporting Manual. Retrieved","author":"Aune Peggy","year":"2017","unstructured":"Peggy Aune , Leslie Ricciardelli , Christopher Smith , and Stephen McFadden . 2016. Grade Reporting Manual. Retrieved June 2, 2017 from http:\/\/www.collierschools.com\/cms\/lib\/FL01903251\/Centricity\/Domain\/131\/201516%20Secondary%20Grade%20Reporting%20Manual.pdf Peggy Aune, Leslie Ricciardelli, Christopher Smith, and Stephen McFadden. 2016. Grade Reporting Manual. Retrieved June 2, 2017 from http:\/\/www.collierschools.com\/cms\/lib\/FL01903251\/Centricity\/Domain\/131\/201516%20Secondary%20Grade%20Reporting%20Manual.pdf"},{"key":"e_1_3_2_2_6_1","doi-asserted-by":"publisher","DOI":"10.1007\/BF02504859"},{"key":"e_1_3_2_2_7_1","doi-asserted-by":"publisher","DOI":"10.1016\/S0308-597X(03)00041-1"},{"key":"e_1_3_2_2_8_1","unstructured":"Bryan Bergeron. 2006. Developing Serious Games (game development series). Charles River Media.  Bryan Bergeron. 2006. Developing Serious Games (game development series). Charles River Media."},{"key":"e_1_3_2_2_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/2968120.2987741"},{"key":"e_1_3_2_2_10_1","doi-asserted-by":"publisher","DOI":"10.17083\/ijsg.v1i1.8"},{"key":"e_1_3_2_2_11_1","volume-title":"Dray","author":"Ted D. Center","year":"1997","unstructured":"Ted D. Center , Frank Howard , and Allen F . Dray . 1997 . Biological Control. In Strangers in Paradise. Island Press , Washington, D.C., 245--266. Ted D. Center, Frank Howard, and Allen F. Dray. 1997. Biological Control. In Strangers in Paradise. Island Press, Washington, D.C., 245--266."},{"key":"e_1_3_2_2_12_1","volume-title":"Nonnative Invasive Plants -- An Introduction. Retrieved","author":"Center for Invasive and Aquatic Plants. 2017.","year":"2017","unstructured":"Center for Invasive and Aquatic Plants. 2017. Nonnative Invasive Plants -- An Introduction. Retrieved January 1, 2017 from http:\/\/plants.ifas.ufl.edu\/manage\/why-manageplants\/non-native-invasive-plants-an-introduction\/. Center for Invasive and Aquatic Plants. 2017. Nonnative Invasive Plants -- An Introduction. Retrieved January 1, 2017 from http:\/\/plants.ifas.ufl.edu\/manage\/why-manageplants\/non-native-invasive-plants-an-introduction\/."},{"key":"e_1_3_2_2_13_1","doi-asserted-by":"publisher","DOI":"10.14361\/9783839429839"},{"key":"e_1_3_2_2_14_1","doi-asserted-by":"crossref","unstructured":"Alexander Golombek Michael Lankes and J\u00fcrgen Hagler. 2016. Vancouver Maneuver: Designing a Cooperative Augmented Reality Board Game. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 286--289.  Alexander Golombek Michael Lankes and J\u00fcrgen Hagler. 2016. Vancouver Maneuver: Designing a Cooperative Augmented Reality Board Game. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 286--289.","DOI":"10.1007\/978-3-319-46100-7_31"},{"key":"e_1_3_2_2_15_1","doi-asserted-by":"publisher","DOI":"10.1080\/15391523.2007.10782494"},{"key":"e_1_3_2_2_16_1","volume-title":"Serriere","author":"Mitra Dana","year":"2015","unstructured":"Dana Mitra and Stephanie C . Serriere . 2015 . Civic Education in the Elementary Grades : Promoting Student Engagement in an Era of Accountability. Teachers College Press , New York, NY. Dana Mitra and Stephanie C. Serriere. 2015. Civic Education in the Elementary Grades: Promoting Student Engagement in an Era of Accountability. Teachers College Press, New York, NY."},{"key":"e_1_3_2_2_17_1","doi-asserted-by":"publisher","DOI":"10.1073\/pnas.091093398"},{"key":"e_1_3_2_2_18_1","doi-asserted-by":"publisher","DOI":"10.1023\/B:TRUC.0000021811.66966.1d"},{"key":"e_1_3_2_2_19_1","doi-asserted-by":"publisher","DOI":"10.1080\/00933104.2016.1171684"},{"key":"e_1_3_2_2_20_1","volume-title":"Proceedings of the Digital Game Research Association Conference (DiGRA): 9","author":"Pereira Luis Lucas","year":"2009","unstructured":"Luis Lucas Pereira and Licinio Gomes Roque . 2009 . Design Guidelines for Learning Games: The Living Forest Game Design Case . Proceedings of the Digital Game Research Association Conference (DiGRA): 9 pp. Luis Lucas Pereira and Licinio Gomes Roque. 2009. Design Guidelines for Learning Games: The Living Forest Game Design Case. Proceedings of the Digital Game Research Association Conference (DiGRA): 9 pp."},{"key":"e_1_3_2_2_21_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.ecolecon.2004.10.002"},{"volume-title":"Rules of Play: Game Design Fundamentals","author":"Salen Katie","key":"e_1_3_2_2_22_1","unstructured":"Katie Salen and Eric Zimmerman . 2004. Rules of Play: Game Design Fundamentals . MIT Press . Katie Salen and Eric Zimmerman. 2004. Rules of Play: Game Design Fundamentals. MIT Press."},{"key":"e_1_3_2_2_23_1","volume-title":"Game [PC]. Played","author":"Banished Shining Rock","year":"2017","unstructured":"Shining Rock Software LLC. 2014. Banished . Game [PC]. Played February 2017 . Retrieved from store.steampowered.com\/app\/242920\/Banished\/. Shining Rock Software LLC. 2014. Banished. Game [PC]. Played February 2017. Retrieved from store.steampowered.com\/app\/242920\/Banished\/."},{"key":"e_1_3_2_2_24_1","volume-title":"Game [Mobile]. Played","author":"Day Hay","year":"2017","unstructured":"Supercell. 2016. Hay Day . Game [Mobile]. Played January 2017 . Retrieved from http:\/\/supercell.com\/en\/games\/hayday\/. Supercell. 2016. Hay Day. Game [Mobile]. Played January 2017. Retrieved from http:\/\/supercell.com\/en\/games\/hayday\/."},{"key":"e_1_3_2_2_25_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-4614-3185-5_38"},{"key":"e_1_3_2_2_26_1","volume-title":"Lakeville - A Natural Resource Management Activity. Retrieved","author":"IFAS.","year":"2017","unstructured":"UF| IFAS. Lakeville - A Natural Resource Management Activity. Retrieved March 20, 2017 from http:\/\/plants.ifas.ufl.edu\/education\/lakeville.shtml. UF|IFAS. Lakeville - A Natural Resource Management Activity. Retrieved March 20, 2017 from http:\/\/plants.ifas.ufl.edu\/education\/lakeville.shtml."},{"key":"e_1_3_2_2_27_1","unstructured":"Unity. 2017. Unity - Game Engine. unity3d.com. Retrieved from https:\/\/unity3d.com\/.  Unity. 2017. Unity - Game Engine. unity3d.com. Retrieved from https:\/\/unity3d.com\/."},{"key":"e_1_3_2_2_28_1","doi-asserted-by":"publisher","DOI":"10.1111\/mbe.12015"},{"key":"e_1_3_2_2_29_1","doi-asserted-by":"publisher","DOI":"10.1177\/0963721416645512"},{"key":"e_1_3_2_2_30_1","volume-title":"Feed the Dingo. Game [Web]. Played","author":"Educational Foundation WGBH","year":"2017","unstructured":"WGBH Educational Foundation . 2015. Feed the Dingo. Game [Web]. Played February 2017 . Retrieved from http:\/\/pbskids.org\/plumlanding\/games\/ecosystem\/feed_the_dingo.html. WGBH Educational Foundation. 2015. Feed the Dingo. Game [Web]. Played February 2017. Retrieved from http:\/\/pbskids.org\/plumlanding\/games\/ecosystem\/feed_the_dingo.html."},{"key":"e_1_3_2_2_31_1","volume-title":"Proceedings of the Digital Game Research Association Conference (DiGRA): 16","author":"Xu Yan","year":"2011","unstructured":"Yan Xu , Evan Barba , Iulian Radu , Maribeth Gandy , and Blair Macintyre . 2011 . Chores Are Fun: Understanding Social Play in Board Games for Digital Tabletop Game Design . Proceedings of the Digital Game Research Association Conference (DiGRA): 16 pp. Yan Xu, Evan Barba, Iulian Radu, Maribeth Gandy, and Blair Macintyre. 2011. Chores Are Fun: Understanding Social Play in Board Games for Digital Tabletop Game Design. Proceedings of the Digital Game Research Association Conference (DiGRA): 16 pp."},{"key":"e_1_3_2_2_32_1","doi-asserted-by":"publisher","DOI":"10.1016\/S0169-5347(01)02194-2"}],"event":{"name":"CHI PLAY '17: The annual symposium on Computer-Human Interaction in Play","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"location":"Amsterdam The Netherlands","acronym":"CHI PLAY '17"},"container-title":["Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3130859.3131326","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3130859.3131326","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T02:11:19Z","timestamp":1750212679000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3130859.3131326"}},"subtitle":["Designing a Mobile Game for Children to Learn About Invasive Species"],"short-title":[],"issued":{"date-parts":[[2017,10,15]]},"references-count":32,"alternative-id":["10.1145\/3130859.3131326","10.1145\/3130859"],"URL":"https:\/\/doi.org\/10.1145\/3130859.3131326","relation":{},"subject":[],"published":{"date-parts":[[2017,10,15]]},"assertion":[{"value":"2017-10-15","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}