{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,13]],"date-time":"2026-02-13T20:34:56Z","timestamp":1771014896345,"version":"3.50.1"},"publisher-location":"New York, NY, USA","reference-count":24,"publisher":"ACM","license":[{"start":{"date-parts":[[2017,11,26]],"date-time":"2017-11-26T00:00:00Z","timestamp":1511654400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"name":"LARSyS","award":["Projeto Estrategico LA 9 - UID\/EEA\/50009\/2013"],"award-info":[{"award-number":["Projeto Estrategico LA 9 - UID\/EEA\/50009\/2013"]}]},{"name":"MITIExcell","award":["M1420-01-0145- FEDER-000002"],"award-info":[{"award-number":["M1420-01-0145- FEDER-000002"]}]},{"DOI":"10.13039\/501100001871","name":"Funda\u00e7\u00e3o para a Ci\u00eancia e a Tecnologia","doi-asserted-by":"publisher","award":["PD\/BD\/128330\/2017, PD\/BD\/114142\/"],"award-info":[{"award-number":["PD\/BD\/128330\/2017, PD\/BD\/114142\/"]}],"id":[{"id":"10.13039\/501100001871","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2017,11,26]]},"DOI":"10.1145\/3152832.3156617","type":"proceedings-article","created":{"date-parts":[[2017,12,13]],"date-time":"2017-12-13T14:50:46Z","timestamp":1513176646000},"page":"371-378","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":2,"title":["Evaluating the influence of location and medium applied to mobile VR storytelling"],"prefix":"10.1145","author":[{"given":"Paulo","family":"Bala","sequence":"first","affiliation":[{"name":"Madeira Interactive Technologies Institute (M-ITI), Caminho da Penteada"}]},{"given":"Mara","family":"Dion\u00edsio","sequence":"additional","affiliation":[{"name":"Madeira Interactive Technologies Institute (M-ITI), Caminho da Penteada"}]},{"given":"Rui","family":"Trindade","sequence":"additional","affiliation":[{"name":"Madeira Interactive Technologies Institute (M-ITI), Caminho da Penteada"}]},{"given":"Sandra","family":"Olim","sequence":"additional","affiliation":[{"name":"Madeira Interactive Technologies Institute (M-ITI), Caminho da Penteada"}]},{"given":"Valentina","family":"Nisi","sequence":"additional","affiliation":[{"name":"Madeira Interactive Technologies Institute (M-ITI), Caminho da Penteada"}]},{"given":"Nuno","family":"Nunes","sequence":"additional","affiliation":[{"name":"Madeira Interactive Technologies Institute (M-ITI), Caminho da Penteada"}]}],"member":"320","published-online":{"date-parts":[[2017,11,26]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1145\/642611.642711"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/1291233.1291387"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1037\/0022-3514.44.1.113"},{"key":"e_1_3_2_1_4_1","unstructured":"Mara Dionisio Mary Barreto Valentina Nisi Nuno Nunes Julian Hanna Bianca Herlo and Jennifer Schubert. 2015. Evaluation of Yasmine's Adventures: Exploring the Socio-Cultural Potential of Location Aware Multimedia Stories. In Interactive Storytelling Henrik Schoenau-Fog Luis Emilio Bruni Sandy Louchart and Sarune Baceviciute (eds.). Springer International Publishing 251--258. Retrieved December 28 2015 from http:\/\/link.springer.com\/chapter\/10.1007\/978-3-319-27036-4_24  Mara Dionisio Mary Barreto Valentina Nisi Nuno Nunes Julian Hanna Bianca Herlo and Jennifer Schubert. 2015. Evaluation of Yasmine's Adventures: Exploring the Socio-Cultural Potential of Location Aware Multimedia Stories. In Interactive Storytelling Henrik Schoenau-Fog Luis Emilio Bruni Sandy Louchart and Sarune Baceviciute (eds.). Springer International Publishing 251--258. Retrieved December 28 2015 from http:\/\/link.springer.com\/chapter\/10.1007\/978-3-319-27036-4_24"},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1037\/0022-3514.79.5.701"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/1613858.1613981"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.intcom.2012.03.005"},{"key":"e_1_3_2_1_8_1","volume-title":"2010 16th International Conference on Virtual Systems and Multimedia (VSMM), 234--241","author":"Kwiatek K."},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.5555\/2227180.2227210"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1111\/j.1468-2885.2004.tb00302.x"},{"key":"e_1_3_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.1145\/2556288.2557266"},{"key":"e_1_3_2_1_12_1","unstructured":"Alison McMahan. 2003. Immersion engagement and presence. The video game theory reader 67: 86.  Alison McMahan. 2003. Immersion engagement and presence. The video game theory reader 67: 86."},{"key":"e_1_3_2_1_13_1","first-page":"1321","article-title":"A taxonomy of mixed reality visual displays","volume":"77","author":"Milgram Paul","year":"1994","journal-title":"IEICE TRANSACTIONS on Information and Systems"},{"key":"e_1_3_2_1_14_1","unstructured":"Janet Horowitz Murray. 1997. Hamlet on the Holodeck: The Future of Narrative in Cyberspace. The Free Press New York NY USA.   Janet Horowitz Murray. 1997. Hamlet on the Holodeck: The Future of Narrative in Cyberspace. The Free Press New York NY USA."},{"key":"e_1_3_2_1_15_1","unstructured":"F. Rheinberg. 2004. Motivationsdiagnostik {Motivation diagnosis}. G\u00f6ttingen: Hogrefe.  F. Rheinberg. 2004. Motivationsdiagnostik {Motivation diagnosis}. G\u00f6ttingen: Hogrefe."},{"key":"e_1_3_2_1_16_1","unstructured":"Falko Rheinberg Regina Vollmeyer and Stefan Engeser. 2003. Die erfassung des flow-erlebens. na. Retrieved from https:\/\/www.researchgate.net\/profile\/Falko_Rheinberg\/publication\/247397022_Diagnostik_von_Motivation_und_Selbstkonzept\/links\/0a85e53884b4a2c554000000\/Diagnostik-von-Motivation-und-Selbstkonzept.pdf  Falko Rheinberg Regina Vollmeyer and Stefan Engeser. 2003. Die erfassung des flow-erlebens. na. Retrieved from https:\/\/www.researchgate.net\/profile\/Falko_Rheinberg\/publication\/247397022_Diagnostik_von_Motivation_und_Selbstkonzept\/links\/0a85e53884b4a2c554000000\/Diagnostik-von-Motivation-und-Selbstkonzept.pdf"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/503376.503379"},{"key":"e_1_3_2_1_18_1","volume-title":"PRESENCE 2002-Proceedings of the fifth international workshop on Presence, 53--59","author":"Schubert Thomas","year":"2002"},{"key":"e_1_3_2_1_19_1","volume-title":"Retrieved","author":"Seibert Jonmichael","year":"2014"},{"key":"e_1_3_2_1_20_1","unstructured":"Mirjam Vosmeer Christian Roth and Ben Schouten. 2015. Interaction in Surround Video: The Effect of Auditory Feedback on Enjoyment. In Interactive Storytelling Henrik Schoenau-Fog Luis Emilio Bruni Sandy Louchart and Sarune Baceviciute (eds.). Springer International Publishing 202--210. Retrieved December 28 2015 from http:\/\/link.springer.com\/chapter\/10.1007\/978-3-319-27036-4_19  Mirjam Vosmeer Christian Roth and Ben Schouten. 2015. Interaction in Surround Video: The Effect of Auditory Feedback on Enjoyment. In Interactive Storytelling Henrik Schoenau-Fog Luis Emilio Bruni Sandy Louchart and Sarune Baceviciute (eds.). Springer International Publishing 202--210. Retrieved December 28 2015 from http:\/\/link.springer.com\/chapter\/10.1007\/978-3-319-27036-4_19"},{"key":"e_1_3_2_1_21_1","unstructured":"Catch Pok\u00e9mon in the Real World with Pok\u00e9mon GO! Retrieved October 13 2017 from http:\/\/www.pokemongo.com\/en-us\/  Catch Pok\u00e9mon in the Real World with Pok\u00e9mon GO! Retrieved October 13 2017 from http:\/\/www.pokemongo.com\/en-us\/"},{"key":"e_1_3_2_1_22_1","volume-title":"Retrieved","author":"IDNA","year":"2016"},{"key":"e_1_3_2_1_23_1","unstructured":"Unity - Game Engine. Retrieved June 24 2016 from https:\/\/unity3d.com\/  Unity - Game Engine. Retrieved June 24 2016 from https:\/\/unity3d.com\/"},{"key":"e_1_3_2_1_24_1","unstructured":"Google Cardboard - Google VR. Retrieved June 24 2016 from https:\/\/vr.google.com\/cardboard\/index.html  Google Cardboard - Google VR. Retrieved June 24 2016 from https:\/\/vr.google.com\/cardboard\/index.html"}],"event":{"name":"MUM 2017: The 16th International Conference on Mobile and Ubiquitous Multimedia","location":"Stuttgart Germany","acronym":"MUM 2017"},"container-title":["Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3152832.3156617","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3152832.3156617","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T02:11:20Z","timestamp":1750212680000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3152832.3156617"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2017,11,26]]},"references-count":24,"alternative-id":["10.1145\/3152832.3156617","10.1145\/3152832"],"URL":"https:\/\/doi.org\/10.1145\/3152832.3156617","relation":{},"subject":[],"published":{"date-parts":[[2017,11,26]]},"assertion":[{"value":"2017-11-26","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}