{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,9,21]],"date-time":"2026-09-21T15:03:16Z","timestamp":1790002996139,"version":"4.0.1"},"publisher-location":"New York, NY, USA","reference-count":25,"publisher":"ACM","license":[{"start":{"date-parts":[[2018,4,21]],"date-time":"2018-04-21T00:00:00Z","timestamp":1524268800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2018,4,21]]},"DOI":"10.1145\/3173574.3174028","type":"proceedings-article","created":{"date-parts":[[2018,4,20]],"date-time":"2018-04-20T11:38:35Z","timestamp":1524224315000},"page":"1-6","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":4,"title":["LoopMaker"],"prefix":"10.1145","author":[{"given":"Zhengshan","family":"Shi","sequence":"first","affiliation":[{"name":"Stanford University, Palo Alto, CA, USA"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Gautham J.","family":"Mysore","sequence":"additional","affiliation":[{"name":"Adobe Research, San Francisco, CA, USA"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2018,4,21]]},"reference":[{"key":"e_1_3_2_2_1_1","volume-title":"Making loop music in a computer. Keyboard 27, 2 (02","author":"Aikin Jim","year":"2001","unstructured":"Jim Aikin. 2001. Making loop music in a computer. Keyboard 27, 2 (02 2001), 134--135."},{"key":"e_1_3_2_2_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/2642918.2647415"},{"key":"e_1_3_2_2_3_1","doi-asserted-by":"publisher","DOI":"10.2307\/40285269"},{"key":"e_1_3_2_2_4_1","doi-asserted-by":"publisher","DOI":"10.1162\/014892604323112257"},{"key":"e_1_3_2_2_5_1","doi-asserted-by":"publisher","DOI":"10.1145\/2556288.2557253"},{"key":"e_1_3_2_2_6_1","volume-title":"Game sound: an introduction to the history, theory, and practice of video game music and sound design. Choice 46, 7 (03","author":"Brzezinski J.","year":"2009","unstructured":"J. Brzezinski. 2009. Game sound: an introduction to the history, theory, and practice of video game music and sound design. Choice 46, 7 (03 2009), 1323."},{"key":"e_1_3_2_2_7_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICASSP.2016.7471749"},{"key":"e_1_3_2_2_8_1","doi-asserted-by":"publisher","DOI":"10.1109\/TASLP.2014.2347135"},{"key":"e_1_3_2_2_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/2466627.2466655"},{"key":"e_1_3_2_2_10_1","doi-asserted-by":"publisher","DOI":"10.1080\/09298210701653344"},{"key":"e_1_3_2_2_11_1","doi-asserted-by":"publisher","DOI":"10.5555\/1076509"},{"key":"e_1_3_2_2_12_1","first-page":"287","article-title":"RWC Music Database: Popular, Classical and Jazz Music Databases","volume":"2","author":"Goto Masataka","year":"2002","unstructured":"Masataka Goto, Hiroki Hashiguchi, Takuichi Nishimura, and Ryuichi Oka. 2002. RWC Music Database: Popular, Classical and Jazz Music Databases.. In ISMIR, Vol. 2. 287--288.","journal-title":"ISMIR"},{"key":"e_1_3_2_2_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/2832932.2832942"},{"key":"e_1_3_2_2_14_1","volume-title":"2003 IEEE Workshop on. IEEE, 185--188","author":"Hu Ning","year":"2003","unstructured":"Ning Hu, Roger B Dannenberg, and George Tzanetakis. 2003. Polyphonic audio matching and alignment for music retrieval. In Applications of Signal Processing to Audio and Acoustics, 2003 IEEE Workshop on. IEEE, 185--188."},{"key":"e_1_3_2_2_15_1","volume-title":"Proceedings of the 12th International Conference in Sound and Music Computing, SMC 2015","author":"Kitahara Tetsuro","year":"2015","unstructured":"Tetsuro Kitahara, Kosuke Iijima, Misaki Okada, Yuji Yamashita, and Ayaka Tsuruoka. 2015. A loop sequencer that selects music loops based on the degree of excitement. Proceedings of the 12th International Conference in Sound and Music Computing, SMC 2015 (2015), 435--438."},{"key":"e_1_3_2_2_16_1","doi-asserted-by":"crossref","unstructured":"Meinard M\u00fcller. 2007. Dynamic time warping. In Information Retrieval for Music and Motion. 69--84.","DOI":"10.1007\/978-3-540-74048-3_4"},{"key":"e_1_3_2_2_17_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICME.2008.4607526"},{"key":"e_1_3_2_2_18_1","volume-title":"Audio production worktext: concepts, techniques, and equipment","author":"Reese David E.","unstructured":"David E. Reese, Lynne S. Gross, and Brian Gross. 2009. Audio production worktext: concepts, techniques, and equipment. Taylor & Francis."},{"key":"e_1_3_2_2_19_1","doi-asserted-by":"publisher","DOI":"10.1145\/2501988.2501993"},{"key":"e_1_3_2_2_20_1","doi-asserted-by":"publisher","DOI":"10.1109\/TASL.2008.924595"},{"key":"e_1_3_2_2_21_1","volume-title":"International Computer Music Conference Proceedings.","author":"Streich Sebastian","year":"2008","unstructured":"Sebastian Streich and Bee Suan Ong. 2008. A Music Loop Explorer System. In International Computer Music Conference Proceedings."},{"key":"e_1_3_2_2_22_1","unstructured":"Adobe Creative Team. 2012. Extending and Shortening Musical Selections in Adobe Audition CS6. (2012). http:\/\/www.adobepress.com\/articles\/article.asp?p= 1867758&seqNum=7."},{"key":"e_1_3_2_2_23_1","volume-title":"Making music","author":"Tribune Newspapers","year":"2004","unstructured":"Newspapers Tribune. 2004. Making music; Software makes it easy for amaterus to compose tunes. (04 2004)."},{"key":"e_1_3_2_2_24_1","unstructured":"Brian Whitman. The Infinite Jukebox. http:\/\/labs.echonest.com\/Uploader\/index.html."},{"key":"e_1_3_2_2_25_1","doi-asserted-by":"publisher","DOI":"10.1145\/2642918.2647399"}],"event":{"name":"CHI '18: CHI Conference on Human Factors in Computing Systems","location":"Montreal QC Canada","acronym":"CHI '18","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"]},"container-title":["Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3173574.3174028","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3173574.3174028","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,9,21]],"date-time":"2026-09-21T14:17:56Z","timestamp":1790000276000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3173574.3174028"}},"subtitle":["Automatic Creation of Music Loops from Pre-recorded Music"],"short-title":[],"issued":{"date-parts":[[2018,4,21]]},"references-count":25,"alternative-id":["10.1145\/3173574.3174028","10.1145\/3173574"],"URL":"https:\/\/doi.org\/10.1145\/3173574.3174028","relation":{},"subject":[],"published":{"date-parts":[[2018,4,21]]},"assertion":[{"value":"2018-04-21","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}