{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,7,4]],"date-time":"2025-07-04T01:40:02Z","timestamp":1751593202449,"version":"3.41.0"},"publisher-location":"New York, New York, USA","reference-count":80,"publisher":"ACM Press","license":[{"start":{"date-parts":[[2018,1,1]],"date-time":"2018-01-01T00:00:00Z","timestamp":1514764800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"name":"German Federal Ministry of Education and Research (BMBF)","award":["01FP1603, 01FP1604, 01FP1605"],"award-info":[{"award-number":["01FP1603, 01FP1604, 01FP1605"]}]}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2018]]},"DOI":"10.1145\/3196839.3196856","type":"proceedings-article","created":{"date-parts":[[2018,5,1]],"date-time":"2018-05-01T12:00:49Z","timestamp":1525176049000},"page":"101-111","source":"Crossref","is-referenced-by-count":2,"title":["Social actions in MMORPG raiding groups from the perspective of culture-inclusive action theory"],"prefix":"10.1145","author":[{"given":"Kerstin","family":"Raudonat","sequence":"first","affiliation":[{"name":"Heilbronn University, Heilbronn, Germany"}]},{"given":"Nicola","family":"Marsden","sequence":"additional","affiliation":[{"name":"Heilbronn University, Heilbronn, Germany"}]}],"member":"320","reference":[{"key":"key-10.1145\/3196839.3196856-1","doi-asserted-by":"crossref","unstructured":"Jeffrey Bardzell, Jeffrey Nichols, Tyler Pace, and Shaowen Bardzell. 2012. Come meet me at Ulduar: Progression raiding in world of warcraft.Proceedings of the ACM Conference on Computer-Supported Collaborative Work (CSCW'12): 603--612.","DOI":"10.1145\/2145204.2145296"},{"key":"key-10.1145\/3196839.3196856-2","doi-asserted-by":"crossref","unstructured":"Shaowen Bardzell, Jeffrey Bardzell, Tyler Pace, and Kayce Reed.2008. Blissfully productive: grouping and cooperation in world of warcraft instance runs. InProceedings of the ACM conference on Computer supported cooperative work (CSCW'08)(San Diego, California, USA, 2008 2008), ACM, 357--360.","DOI":"10.1145\/1460563.1460621"},{"key":"key-10.1145\/3196839.3196856-3","doi-asserted-by":"crossref","unstructured":"Kelly Bergstrom, Victoria McArthur, Jennifer Jenson, and Tamara Peyton. 2011. All in a day's work: a study of World of Warcraft NPCs comparing gender to professions: 31--35.","DOI":"10.1145\/2018556.2018563"},{"key":"key-10.1145\/3196839.3196856-4","doi-asserted-by":"crossref","unstructured":"Susanne B&#248;dker, Ellen Christiansen, Tom Nyvang, and P&#228;r-Ola Zander. 2012. Personas, people and participation: challenges from the trenches of local government.Proceedings of the 12th Participatory Design Conference: Research Papers-Volume 1: 91--100.","DOI":"10.1145\/2347635.2347649"},{"key":"key-10.1145\/3196839.3196856-5","doi-asserted-by":"crossref","unstructured":"Ernest E. Boesch. 1991.Symbolic action theory and cultural psychology.Springer, Berlin.","DOI":"10.1007\/978-3-642-84497-3"},{"key":"key-10.1145\/3196839.3196856-6","doi-asserted-by":"crossref","unstructured":"Andrea Braithwaite. 2013. 'Seriously, get out': Feminists on the forums and the War(craft) on women.New media &#38; society16, 5 (June 12, 2013): 703--718.","DOI":"10.1177\/1461444813489503"},{"key":"key-10.1145\/3196839.3196856-7","unstructured":"Judith P. Butler. 1990.Gender trouble: Feminism and the subversion of identity.Routledge, London."},{"key":"key-10.1145\/3196839.3196856-8","doi-asserted-by":"crossref","unstructured":"Marcus Carter, John Downs, Bjorn Nansen, Mitchell Harrop, and Martin Gibbs. 2014. Paradigms of games research in HCI: a review of 10 years of research at CHI. Infirst ACM SIGCHI annual symposium on Computer-human interaction in play (CHI PLAY'14)ACM, Toronto, Ontario, Canada, 27--36.","DOI":"10.1145\/2658537.2658708"},{"key":"key-10.1145\/3196839.3196856-9","doi-asserted-by":"crossref","unstructured":"Torkil Clemmensen, Victor Kaptelinin, and Bonnie Nardi. 2016. Making HCI theory work: an analysis of the use of activity theory in HCI research.Behaviour &#38; Information Technology: 1--20.","DOI":"10.1080\/0144929X.2016.1175507"},{"key":"key-10.1145\/3196839.3196856-10","unstructured":"Tahirih Cockshut. 201 2. The Way We Play: Exploring the specifics of formation, action and competition in digital gameplay among World of Warcraft raiders Durham University."},{"key":"key-10.1145\/3196839.3196856-11","doi-asserted-by":"crossref","unstructured":"Dov Cohen. 2015.Cultural psychology.American Psychological Association.","DOI":"10.1037\/14341-014"},{"key":"key-10.1145\/3196839.3196856-12","unstructured":"Michael Cole. 1998.Cultural psychology: A once and future discipline.Harvard University Press, Cambridge, Massachusetts"},{"key":"key-10.1145\/3196839.3196856-13","doi-asserted-by":"crossref","unstructured":"Michael Cole and Yrj&#246; Engestr&#246;m. 2007. Cultural-historical approaches to designing for development. InThe Cambridge Handbook of Sociocultural Psychology, Jaan Valsiner and Alberto Rosa Eds. Cambridge University Press, Cambridge 484--507.","DOI":"10.1017\/CBO9780511611162.026"},{"key":"key-10.1145\/3196839.3196856-14","unstructured":"Hilde G. Corneliussen. 2008. World of Warcraft as a Playground for Feminism. InDigital culture, play, and identity: A World of Warcraft reader, Hilde G. Corneliussen and Jill Walker Rettbert Eds. MIT Press, Cambridge Massachusetts, 63--86."},{"key":"key-10.1145\/3196839.3196856-15","unstructured":"Stephanie N. Crites, Kevin E. Dickson, and Alicia Lorenz. 2015. Nurturing gender stereotypes in the face of experience: A study of leader gender, leadership style, and satisfaction.Journal of Organizational Culture, Communications and Conflict19, 1: 1."},{"key":"key-10.1145\/3196839.3196856-16","unstructured":"Alice H. Eagly and Blair T. Johnson. 1990. Gender and leadership style: A meta-analysis.Psychological bulletin108, 2: 233."},{"key":"key-10.1145\/3196839.3196856-17","unstructured":"Lutz H. Eckensberger. 1979. A metamethodological evaluation of psychological theories from a cross-cultural perspective. InCross-cultural contributions to psychology, L.H. Eckensberger, W.J. Lonner and Y.H. Poortinga Eds. Swets &#38; Zeitlinger, Lisse, 255--275."},{"key":"key-10.1145\/3196839.3196856-18","unstructured":"Lutz H. Eckensberger. 1990. On the necessity of the culture concept in psychology: A view from cross-cultural psychology. InThe investigation of culture: Current issues in cultural psychology, F. J. R. van de Vijver and G. J. M. Hutschemaekers Eds. Tilburg University Press, Tilburg, 153--183."},{"key":"key-10.1145\/3196839.3196856-19","doi-asserted-by":"crossref","unstructured":"Lutz H. Eckensberger. 1995. Activity or action: Two different roads towards an integration of culture into psychology?Culture &#38; Psychology1, 1: 67--80.","DOI":"10.1177\/1354067X9511005"},{"key":"key-10.1145\/3196839.3196856-20","unstructured":"Lutz H. Eckensberger. 1996. Agency, action and culture: Three basic concepts for cross-cultural psychology. InAsian contributions to cross-cultural psychology, J. Pandey, D. Sinha and D. P. S. Bhawuk Eds. Sage, New Delhi, 72--102."},{"key":"key-10.1145\/3196839.3196856-21","unstructured":"Lutz H. Eckensberger. 2003. Wanted: A contextualized psychology: Plea for a cultural psychology based on action theory. InCross-cultural perspectives in human development: Theory, research and applications, T. S. Saraswathi Ed. Sage, New Delhi, 70--101."},{"key":"key-10.1145\/3196839.3196856-22","unstructured":"Lutz H. Eckensberger. 2004. Morality from a cultural psychology perspective. InPerspectives and progress in contemporary cross-cultural psychology: selected papers from the Seventeenth International Congress of the International Association for Cross-Cultural Psychology, K. Leung G. Zheng, &#38; J. G. Adair Ed., 25--34."},{"key":"key-10.1145\/3196839.3196856-23","doi-asserted-by":"crossref","unstructured":"Lutz H. Eckensberger. 2012. Culture-inclusive action theory: Action theory in dialectics and dialectics in action theory. InThe Oxford Handbook of Culture and Psychology, Jaan Valsiner Ed. Oxford University Press, New York, 357--402.","DOI":"10.1093\/oxfordhb\/9780195396430.013.0018"},{"key":"key-10.1145\/3196839.3196856-24","doi-asserted-by":"crossref","unstructured":"Lutz H. Eckensberger. 2015. Integrating the Emic (Indigenous) with the Etic (Universal)---A Case of Squaring the Circle or for Adopting a Culture Inclusive Action Theory Perspective.Journal for the Theory of Social Behaviour45, 1: 108--140.","DOI":"10.1111\/jtsb.12057"},{"key":"key-10.1145\/3196839.3196856-25","doi-asserted-by":"crossref","unstructured":"Lina Eklund. 2011. Doing gender in cyberspace: The performance of gender by female World of Warcraft players.Convergence: The International Journal of Research into New Media Technologies17, 3 (August 1, 2011): 323--342.","DOI":"10.1177\/1354856511406472"},{"key":"key-10.1145\/3196839.3196856-26","doi-asserted-by":"crossref","unstructured":"Robin J. Ely, Herminia Ibarra, and Deborah M. Kolb. 2011. Taking Gender Into Account: Theory and Design for Women's Leadership Development Programs.Academy of Management Learning &#38; Education10, 3 (September 1, 2011): 474--493.","DOI":"10.5465\/amle.2010.0046"},{"key":"key-10.1145\/3196839.3196856-27","unstructured":"WOWwiki Blog Entry. 2016. Raiding for newbies. Retrieved 2017-08-19 from http:\/\/www.wowwiki.com\/Raiding_for_newbies"},{"key":"key-10.1145\/3196839.3196856-28","doi-asserted-by":"crossref","unstructured":"Stephanie Fisher and Jennifer Jenson. 2017. Producing alternative gender orders: a critical look at girls and gaming.Learning, Media and Technology42, 1: 87--99.","DOI":"10.1080\/17439884.2016.1132729"},{"key":"key-10.1145\/3196839.3196856-29","doi-asserted-by":"crossref","unstructured":"Guo Freeman, Jeffrey Bardzell, and Shaowen Bardzell. 2016. Revisiting Computer-Mediated Intimacy: In-Game Marriage and Dyadic Gameplay in Audition. InProceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '16)ACM, New York, NY, USA, 4325--4336.","DOI":"10.1145\/2858036.2858484"},{"key":"key-10.1145\/3196839.3196856-30","unstructured":"Clifford Geertz. 1973. Thick Description: Towards an Interpretative Theory of Culture. InThe Interpretation of Cultures, Clifford Geertz Ed. Basic Books, 311--323."},{"key":"key-10.1145\/3196839.3196856-31","doi-asserted-by":"crossref","unstructured":"Kenneth J. Gergen. 2015. Culturally inclusive psychology from a constructionist standpoint.Journal for the Theory of Social Behaviour45, 1: 95--107.","DOI":"10.1111\/jtsb.12059"},{"key":"key-10.1145\/3196839.3196856-32","doi-asserted-by":"crossref","unstructured":"Asha N. Gipson, Danielle L. Pfaff, David B. Mendelsohn, Lauren T. Catenacci, and W. Warner Burke. 2017. Women and Leadership.The Journal of Applied Behavioral Science53, 1 (2017\/03\/01): 32--65.","DOI":"10.1177\/0021886316687247"},{"key":"key-10.1145\/3196839.3196856-33","unstructured":"Barney Glaser and Anselm Strauss. 1967. Grounded theory: The discovery of grounded theory.Sociology The Journal Of The British Sociological Association12: 27--49."},{"key":"key-10.1145\/3196839.3196856-34","unstructured":"V&#237;ctor M Gonz&#225;lez, Bonnie Nardi, and Gloria Mark. 2009. Ensembles: understanding the instantiation of activities.Information Technology &#38; People22, 2: 109--131."},{"key":"key-10.1145\/3196839.3196856-35","unstructured":"Norbert Groeben. 1986.Handeln, Tun, Verhalten als Einheiten einer verstehenderkl&#228;renden Psychologie: wissenschaftstheoretischer &#220;berblick und Programmentwurf zur Integration von Hermeneutik und Empirismus.Francke, T&#252;bingen."},{"key":"key-10.1145\/3196839.3196856-36","unstructured":"Elisabeth Stephanie Guillot. 2015. The WoW factor: leadership in World of Warcraft as sociotechnical practice."},{"key":"key-10.1145\/3196839.3196856-37","unstructured":"Elisabeth H&#228;usler, Renate Steinmann, and Manuela Schmidt. 2011. Gendersensitive Routenauswahl f&#252;r Fu&#223;g&#228;ngerInnen.Angewandte Geoinformatik 2011. Proceedings of the AGIT, Salzburg, Austria. Wichmann: 357--362."},{"key":"key-10.1145\/3196839.3196856-38","doi-asserted-by":"crossref","unstructured":"Michael James Heron, Pauline Belford, and Ayse Goker. 2014. Sexism in the circuitry: female participation in male-dominated popular computer culture.ACM SIGCAS Computers and Society44, 4: 18--29.","DOI":"10.1145\/2695577.2695582"},{"key":"key-10.1145\/3196839.3196856-39","doi-asserted-by":"crossref","unstructured":"Lisa Kristina Horvath and Sabine Sczesny. 2015. Reducing women's lack of fit with leadership positions? Effects of the wording of job advertisements.European Journal of Work and Organizational Psychology.","DOI":"10.1080\/1359432X.2015.1067611"},{"key":"key-10.1145\/3196839.3196856-40","doi-asserted-by":"crossref","unstructured":"Kwang-Kuo Hwang. 2015. Culture-Inclusive Theories of Self and Social Interaction: The Approach of Multiple Philosophical Paradigms.Journal for the Theory of Social Behaviour45, 1: 40--63.","DOI":"10.1111\/jtsb.12050"},{"key":"key-10.1145\/3196839.3196856-41","doi-asserted-by":"crossref","unstructured":"Jennifer Jenson and Suzanne De Castell. 2010. Gender, simulation, and gaming: Research review and redirections.Simulation &#38; Gaming41, 1: 51--71.","DOI":"10.1177\/1046878109353473"},{"key":"key-10.1145\/3196839.3196856-42","doi-asserted-by":"crossref","unstructured":"Jennifer Jenson, Nicholas Taylor, Suzanne de Castell, and Barry Dilouya. 2015. Playing With Our Selves.Feminist Media Studies15, 5: 860--879.","DOI":"10.1080\/14680777.2015.1006652"},{"key":"key-10.1145\/3196839.3196856-43","doi-asserted-by":"crossref","unstructured":"Vivek Kant. 2015. Extending the Repertoire of Activity Theory in HCI: NA Bernstein and the Role of the Body.Interacting with Computers28, 4: 479--500.","DOI":"10.1093\/iwc\/iwv019"},{"key":"key-10.1145\/3196839.3196856-44","doi-asserted-by":"crossref","unstructured":"V Kaptelinin and BA Nardi. 2006. Activity theory in a nutshell.Acting with technology: Activity Theory and interaction design: 29--72.","DOI":"10.5210\/fm.v12i4.1772"},{"key":"key-10.1145\/3196839.3196856-45","doi-asserted-by":"crossref","unstructured":"Victor Kaptelinin and Bonnie Nardi. 2012. Activity theory in HCI: Fundamentals and Reflections.Synthesis Lectures Human-Centered Informatics5, 1: 1--105.","DOI":"10.2200\/S00413ED1V01Y201203HCI013"},{"key":"key-10.1145\/3196839.3196856-46","doi-asserted-by":"crossref","unstructured":"Kari Kuutti. 1996. Activity theory as a potential framework for human-computer interaction research.Context and consciousness: Activity theory and human-computer interaction: 17--44.","DOI":"10.7551\/mitpress\/2137.003.0006"},{"key":"key-10.1145\/3196839.3196856-47","doi-asserted-by":"crossref","unstructured":"Kari Kuutti and Liam J. Bannon. 2014. The Turn to Practice in HCI: Towards a Research Agenda. InProceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '14), 3543--3552.","DOI":"10.1145\/2556288.2557111"},{"key":"key-10.1145\/3196839.3196856-48","doi-asserted-by":"crossref","unstructured":"Diane Linimon, William L. Barron, and Toni Falbo. 1984. Gender differences in perceptions of leadership.Sex Roles11, 11: 1075--1089.","DOI":"10.1007\/BF00288135"},{"key":"key-10.1145\/3196839.3196856-49","doi-asserted-by":"crossref","unstructured":"Timothy C. Lisk, Ugur T. Kaplancali, and Ronald E. Riggio. 2012. Leadership in Multiplayer Online Gaming Environments.Simulation &#38; Gaming43, 1: 133--149.","DOI":"10.1177\/1046878110391975"},{"key":"key-10.1145\/3196839.3196856-50","doi-asserted-by":"crossref","unstructured":"Helena Liu, Leanne Cutcher, and David Grant. 2015. Doing Authenticity: The Gendered Construction of Authentic Leadership.Gender, Work &#38; Organization22, 3: 237--255.","DOI":"10.1111\/gwao.12073"},{"key":"key-10.1145\/3196839.3196856-51","unstructured":"Daisy Mwanza. 2000.Mind the gap: Activity theory and design.Knowledge Media Institute."},{"key":"key-10.1145\/3196839.3196856-52","doi-asserted-by":"crossref","unstructured":"Bonnie A. Nardi. 2010. My life as a night elf priest.Ann Arbor: University of Michigan Press.","DOI":"10.3998\/toi.8008655.0001.001"},{"key":"key-10.1145\/3196839.3196856-53","unstructured":"Benjamin Paa&#223;en, Thekla Morgenroth, and Michelle Stratemeyer. 2017. What is a True Gamer? The Male Gamer Stereotype and the Marginalization of Women in Video Game Culture.Sex Roles76, 7--8: 421--435."},{"key":"key-10.1145\/3196839.3196856-54","doi-asserted-by":"crossref","unstructured":"Tyler Pace, Shaowen Bardzell, and Jeffrey Bardzell.2010. The rogue in the lovely black dress: intimacy in world of warcraft. InProceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'10)(2010 2010), ACM, 233--242.","DOI":"10.1145\/1753326.1753361"},{"key":"key-10.1145\/3196839.3196856-55","unstructured":"Jean Piaget and B&#228;rbel Inhelder. 1969.The psychology of the child.Basic Books."},{"key":"key-10.1145\/3196839.3196856-56","doi-asserted-by":"crossref","unstructured":"Ype H. Poortinga. 2008. A relativist in pursuit of the truth: Eckensberger's contribution to the study of psychology and culture. InKultur---Handlung---Demokratie: Dreiklang des Humanen, Ingrid Plath, Ines Graudenz and Heiko Breit Eds. VS Verlag f&#252;r Sozialwissenschaften, Wiesbaden, 25--42.","DOI":"10.1007\/978-3-531-91065-9_2"},{"key":"key-10.1145\/3196839.3196856-57","doi-asserted-by":"crossref","unstructured":"Corinne Post. 2015. When is female leadership an advantage? Coordination requirements, team cohesion, and team interaction norms.Journal of Organizational Behavior36, 8: 1153--1175.","DOI":"10.1002\/job.2031"},{"key":"key-10.1145\/3196839.3196856-58","doi-asserted-by":"crossref","unstructured":"Patrick Prax. 2010. Leadership style in World of Warcraft raid guilds.Proceedings of the 2010 International DiGRA Nordic Conference: Experiencing Games: Games, Play, and Players.","DOI":"10.26503\/dl.v2010i1.506"},{"key":"key-10.1145\/3196839.3196856-59","doi-asserted-by":"crossref","unstructured":"Thorsten Quandt and Jeffrey Wimmer. 2009. The Social Impact of Online Games: The Case of Germany. InVirtual Social Networks: Mediated, Massive and Multiplayer Sites, N. Pantineli Ed. Palgrave Macmillan UK, Basingstoke, 75--97.","DOI":"10.1057\/9780230250888_5"},{"key":"key-10.1145\/3196839.3196856-60","unstructured":"Amon Rapp. 2015. Designing interactive systems through a game lens: An ethnographic approach.Computers in Human Behavior."},{"key":"key-10.1145\/3196839.3196856-61","unstructured":"Kerstin Raudonat. 2017.Sozial-kommunikative Kompetenzen im Kontext von Online-Rollenspielen am Beispiel von Kommunikation und Interaktion im Rahmen von Spielhandlungen in dem MMORPG World of Warcraft.Dissertation Universit&#228;t Hamburg, Fakult&#228;t f&#252;r Erziehungswissenschaften."},{"key":"key-10.1145\/3196839.3196856-62","doi-asserted-by":"crossref","unstructured":"Andreas Reckwitz. 2002. Toward a theory of social practices a development in culturalist theorizing.European journal of social theory5, 2: 243--263.","DOI":"10.1177\/13684310222225432"},{"key":"key-10.1145\/3196839.3196856-63","doi-asserted-by":"crossref","unstructured":"Annalisa Sannino and Berthel Sutter. 2011. Cultural-historical activity theory and interventionist methodology: Classical legacy and contemporary developments.Theory &#38; Psychology21, 5: 557--570.","DOI":"10.1177\/0959354311414969"},{"key":"key-10.1145\/3196839.3196856-64","unstructured":"Diane J Schiano, Bonnie Nardi, Thomas Debeauvais, Nicolas Ducheneaut, and Nicholas Yee. 2014. The \"Lonely Gamer\" Revisited.Entertainment Computing5, 1: 65--70."},{"key":"key-10.1145\/3196839.3196856-65","doi-asserted-by":"crossref","unstructured":"Adrienne Shaw. 201 0. What is video game culture? Cultural studies and game studies.Games and Culture5, 4: 403--424.","DOI":"10.1177\/1555412009360414"},{"key":"key-10.1145\/3196839.3196856-66","unstructured":"Richard Shweder. 1991.Thinking through cultures: Expeditions in cultural psychology.Harvard University Press, Cambridge, MA."},{"key":"key-10.1145\/3196839.3196856-67","doi-asserted-by":"crossref","unstructured":"Richard A. Shweder. 1990. Cultural psychology - what is it? InCultural psychology - Essays on Comparative Human Development, James W. Stigler, Richard A. Schweder and Gilbert Herdt Eds. Cambridge University Press, Cambridge, 1--44.","DOI":"10.1017\/CBO9781139173728.002"},{"key":"key-10.1145\/3196839.3196856-68","unstructured":"Richard A. Shweder, Jacqueline J. Goodnow, Giyoo Hatano, Robert A. LeVine, Hazel R. Markus, and Peggy J. Miller. 1998. The cultural psychology of development: One mind, many mentalities.Handbook of child psychology."},{"key":"key-10.1145\/3196839.3196856-69","unstructured":"L&#237;via Mathias Sim&#227;o. 2016. Culture as a Moving Symbolic Border.Integrative Psychological and Behavioral Science50, 1 (2016\/\/): 14--28."},{"key":"key-10.1145\/3196839.3196856-70","doi-asserted-by":"crossref","unstructured":"Jeffrey G. Snodgrass, Greg Batchelder, Scarlett Eisenhauer, Lahoma Howard, H. J. Francois Dengah, Rory Sascha Thompson, Josh Bassarear, Robert J. Cookson, Peter Daniel Defouw, Melanie Matteliano, and Colton Powell. 2016. A guild culture of 'casual raiding' enhances its members' online gaming experiences: A cognitive anthropological and ethnographic approach to World of Warcraft.New media &#38; society.","DOI":"10.1177\/1461444816644804"},{"key":"key-10.1145\/3196839.3196856-71","unstructured":"Jeffrey G. Snodgrass, Michael G. Lacy, H. J. Dengah, Greg Batchelder, Scarlett Eisenhauer, and Rory Sascha Thompson. 2016. Culture and the Jitters: Guild Affiliation and Online Gaming Eustress\/Distress.Ethos - Journal of the Society for Psychological Anthropology44, 1: 50--78."},{"key":"key-10.1145\/3196839.3196856-72","unstructured":"Anselm Strauss and Juliet M. Corbin. 1997.Grounded theory in practice.Sage."},{"key":"key-10.1145\/3196839.3196856-73","unstructured":"Lucy Suchman. 1987.Plans and situated actions: The problem of human-machine communication.Cambridge University Press, Cambridge."},{"key":"key-10.1145\/3196839.3196856-74","unstructured":"Lucy Suchman. 2007. Agencies in technology design: Feminist reconfigurations. Retrieved from https:\/\/www.researchgate.net\/profile\/Lucy_Suchman\/publication\/27336947_Agencies_in_Technology_Design_Feminist_Reconfigurations\/links\/00b7d520038ad34bcc000000.pdf"},{"key":"key-10.1145\/3196839.3196856-75","unstructured":"Jaan Valsiner. 1987.Culture and the development of children's action: A cultural-historical theory of developmental psychology.John Wiley &#38; Sons, New York."},{"key":"key-10.1145\/3196839.3196856-76","doi-asserted-by":"crossref","unstructured":"Jaan Valsiner. 2014. Needed for cultural psychology: Methodology in a new key.Culture &#38; Psychology20, 1: 3--30.","DOI":"10.1177\/1354067X13515941"},{"key":"key-10.1145\/3196839.3196856-77","unstructured":"M. Vesa. 2013. There be dragons! An ethnographic inquiry into the strategic practices and process of World of Warcraft gaming groups. Retrieved from https:\/\/helda.helsinki.fi\/handle\/10138\/42056"},{"key":"key-10.1145\/3196839.3196856-78","doi-asserted-by":"crossref","unstructured":"Harald Warmelink. 2014.Online Gaming and Playful Organization.Routledge, New York.","DOI":"10.4324\/9780203781920"},{"key":"key-10.1145\/3196839.3196856-79","doi-asserted-by":"crossref","unstructured":"Candace West and Don H. Zimmerman. 1987. Doing Gender.Gender &#38; Society1, 2: 25--51.","DOI":"10.1177\/0891243287001002002"},{"key":"key-10.1145\/3196839.3196856-80","doi-asserted-by":"crossref","unstructured":"Dmitri Williams, Nicolas Ducheneaut, Li Xiong, Yuanyuan Zhang, Nick Yee, and Eric Nickell. 2006. From tree house to barracks: The social life of guilds in World of Warcraft.Games and Culture1, 4: 338--361.","DOI":"10.1177\/1555412006292616"}],"event":{"name":"the 4th Conference","start":{"date-parts":[[2018,5,14]]},"number":"4","location":"Heilbronn, Germany","end":{"date-parts":[[2018,5,15]]},"acronym":"GenderIT '18"},"container-title":["Proceedings of the 4th Conference on Gender &amp; IT - GenderIT '18"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3196839.3196856","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"http:\/\/dl.acm.org\/ft_gateway.cfm?id=3196856&ftid=1961883&dwn=1","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,7,4]],"date-time":"2025-07-04T01:21:36Z","timestamp":1751592096000},"score":1,"resource":{"primary":{"URL":"http:\/\/dl.acm.org\/citation.cfm?doid=3196839.3196856"}},"subtitle":[],"proceedings-subject":"Gender & IT","short-title":[],"issued":{"date-parts":[[2018]]},"references-count":80,"URL":"https:\/\/doi.org\/10.1145\/3196839.3196856","relation":{},"subject":[],"published":{"date-parts":[[2018]]}}}