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Graph."],"published-print":{"date-parts":[[2018,8,31]]},"abstract":"<jats:p>\n            We present a new example-based approach for synthesizing hand-colored cartoon animations. Our method produces results that preserve the specific visual appearance and stylized motion of manually authored animations without requiring artists to draw every frame from scratch. In our framework, the artist first stylizes a limited set of known source skeletal animations from which we extract a\n            <jats:italic>style-aware puppet<\/jats:italic>\n            that encodes the appearance and motion characteristics of the artwork. Given a new target skeletal motion, our method automatically transfers the style from the source examples to create a hand-colored target animation. Compared to previous work, our technique is the first to preserve both the detailed visual appearance and stylized motion of the original hand-drawn content. Our approach has numerous practical applications including traditional animation production and content creation for games.\n          <\/jats:p>","DOI":"10.1145\/3197517.3201326","type":"journal-article","created":{"date-parts":[[2018,7,31]],"date-time":"2018-07-31T15:56:23Z","timestamp":1533052583000},"page":"1-11","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":17,"title":["Toonsynth"],"prefix":"10.1145","volume":"37","author":[{"given":"Marek","family":"Dvoro\u017en\u00e1k","sequence":"first","affiliation":[{"name":"Czech Technical University in Prague"}]},{"given":"Wilmot","family":"Li","sequence":"additional","affiliation":[{"name":"Adobe Research"}]},{"given":"Vladimir G.","family":"Kim","sequence":"additional","affiliation":[{"name":"Adobe Research"}]},{"given":"Daniel","family":"S\u00fdkora","sequence":"additional","affiliation":[{"name":"Czech Technical University in Prague"}]}],"member":"320","published-online":{"date-parts":[[2018,7,30]]},"reference":[{"key":"e_1_2_2_1_1","doi-asserted-by":"publisher","DOI":"10.1111\/cgf.13081"},{"key":"e_1_2_2_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/2897824.2925884"},{"key":"e_1_2_2_3_1","doi-asserted-by":"publisher","DOI":"10.1111\/j.1467-8659.2006.00967.x"},{"key":"e_1_2_2_4_1","first-page":"2","article-title":"N-way morphing for 2D animation","volume":"20","author":"Baxter William","year":"2009","unstructured":"William Baxter , Pascal Barla , and Ken Anjyo . 2009 . 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In Proceedings of the ACM SIGGRAPH\/Eurographics Symposium on Computer Animation. 320--328 . James Davis, Maneesh Agrawala, Erika Chuang, Zoran Popovic, and David Salesin. 2003. A sketching interface for articulated figure animation. 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