{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,8]],"date-time":"2026-02-08T09:38:15Z","timestamp":1770543495700,"version":"3.49.0"},"publisher-location":"New York, NY, USA","reference-count":28,"publisher":"ACM","license":[{"start":{"date-parts":[[2018,8,7]],"date-time":"2018-08-07T00:00:00Z","timestamp":1533600000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2018,8,7]]},"DOI":"10.1145\/3235765.3235773","type":"proceedings-article","created":{"date-parts":[[2018,9,13]],"date-time":"2018-09-13T12:54:52Z","timestamp":1536843292000},"page":"1-6","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":14,"title":["Going forward by going back"],"prefix":"10.1145","author":[{"given":"Erica","family":"Kleinman","sequence":"first","affiliation":[{"name":"Northeastern University"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Elin","family":"Carstensdottir","sequence":"additional","affiliation":[{"name":"Northeastern University"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Magy Seif","family":"El-Nasr","sequence":"additional","affiliation":[{"name":"Northeastern University"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2018,8,7]]},"reference":[{"key":"e_1_3_2_1_1_1","volume-title":"Proceedings of the digital arts and culture conference.","author":"Aarseth Espen","year":"2003","unstructured":"Espen Aarseth . 2003 . Playing Research: Methodological approaches to game analysis . In Proceedings of the digital arts and culture conference. Espen Aarseth. 2003. Playing Research: Methodological approaches to game analysis. In Proceedings of the digital arts and culture conference."},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/276627.276630"},{"key":"e_1_3_2_1_3_1","volume-title":"Debugging Game History: A Critical Lexicon","author":"Boluk Stephanie","year":"2016","unstructured":"Stephanie Boluk and Patrick LeMieux . 2016. 37 METAGAME. Debugging Game History: A Critical Lexicon ( 2016 ), 313. Stephanie Boluk and Patrick LeMieux. 2016. 37 METAGAME. Debugging Game History: A Critical Lexicon (2016), 313."},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-71027-3_24"},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1145\/2282338.2282346"},{"key":"e_1_3_2_1_6_1","volume-title":"Zero Escape: Virtue's Last Reward. {Playstation Vita}.","year":"2012","unstructured":"Chunsoft. 2012 . Zero Escape: Virtue's Last Reward. {Playstation Vita}. (2012). Chunsoft. 2012. Zero Escape: Virtue's Last Reward. {Playstation Vita}. (2012)."},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.5555\/1202447"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1145\/3102071.3102097"},{"key":"e_1_3_2_1_9_1","unstructured":"Toby Fox. 2015. Undertale. {Digital Game}. (2015).  Toby Fox. 2015. Undertale. {Digital Game}. (2015)."},{"key":"e_1_3_2_1_10_1","unstructured":"PlatinumGames. 2017. NieR: Automata. {Digital Game}. (2017).  PlatinumGames. 2017. NieR: Automata. {Digital Game}. (2017)."},{"key":"e_1_3_2_1_11_1","unstructured":"Richard Garfield. 2000. Metagames. Jolly Roger Games Charleston.  Richard Garfield. 2000. Metagames. Jolly Roger Games Charleston."},{"key":"e_1_3_2_1_12_1","volume-title":"Life is Strange: Embracing Metagaming. (February","author":"Gile Christopher","year":"2015","unstructured":"Christopher Gile . 2015. Life is Strange: Embracing Metagaming. (February 2015 ). https:\/\/www.gamasutra.com\/blogs\/ChristopherGile\/20150212\/236279\/Life_is_Strange_Embracing_Metagaming.php Christopher Gile. 2015. Life is Strange: Embracing Metagaming. (February 2015). https:\/\/www.gamasutra.com\/blogs\/ChristopherGile\/20150212\/236279\/Life_is_Strange_Embracing_Metagaming.php"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-48279-8_32"},{"key":"e_1_3_2_1_14_1","first-page":"85","article-title":"Gamification and serious games for personalized health","volume":"177","author":"McCallum Simon","year":"2012","unstructured":"Simon McCallum . 2012 . Gamification and serious games for personalized health . Stud Health Technol Inform 177 (2012), 85 -- 96 . Simon McCallum. 2012. Gamification and serious games for personalized health. Stud Health Technol Inform 177 (2012), 85--96.","journal-title":"Stud Health Technol Inform"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1145\/2481492.2481504"},{"key":"e_1_3_2_1_16_1","doi-asserted-by":"publisher","DOI":"10.1145\/1978942.1979223"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-25289-1_5"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1145\/2309996.2310014"},{"key":"e_1_3_2_1_19_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-34851-8_20"},{"key":"e_1_3_2_1_20_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-25289-1_2"},{"key":"e_1_3_2_1_21_1","volume-title":"DiGRA Conference.","author":"Nitsche Michael","year":"2007","unstructured":"Michael Nitsche . 2007 . Mapping Time in Video Games .. In DiGRA Conference. Michael Nitsche. 2007. Mapping Time in Video Games.. In DiGRA Conference."},{"key":"e_1_3_2_1_22_1","unstructured":"Dontnod Entertainment. 2015. Life is Strange. {Digital Game}. (2015).  Dontnod Entertainment. 2015. Life is Strange. {Digital Game}. (2015)."},{"key":"e_1_3_2_1_23_1","unstructured":"Paper Dino Software. 2015. Save the Date. {Digital Game}. (2015).  Paper Dino Software. 2015. Save the Date. {Digital Game}. (2015)."},{"key":"e_1_3_2_1_24_1","doi-asserted-by":"publisher","DOI":"10.1145\/2513002.2513569"},{"key":"e_1_3_2_1_25_1","unstructured":"Dan Salvato. 2017. Doki Doki Literature Club. {Digital Game}. (2017).  Dan Salvato. 2017. Doki Doki Literature Club. {Digital Game}. (2017)."},{"key":"e_1_3_2_1_26_1","volume-title":"Analysis: The Accretive Player Character. In Gamasutra: The Art & Business of Making Games.","author":"Short Emily","year":"2009","unstructured":"Emily Short . 2009 . Analysis: The Accretive Player Character. In Gamasutra: The Art & Business of Making Games. Emily Short. 2009. Analysis: The Accretive Player Character. In Gamasutra: The Art & Business of Making Games."},{"key":"e_1_3_2_1_27_1","volume-title":"Time, Space, and Motion in Braid A Cognitive Semantic Approach to a Video Game. Games and Culture","author":"Stamenkovi\u0107 Du\u0161an","year":"2014","unstructured":"Du\u0161an Stamenkovi\u0107 and Milan Ja\u0107evi\u0107 . 2014. Time, Space, and Motion in Braid A Cognitive Semantic Approach to a Video Game. Games and Culture ( 2014 ). Du\u0161an Stamenkovi\u0107 and Milan Ja\u0107evi\u0107. 2014. Time, Space, and Motion in Braid A Cognitive Semantic Approach to a Video Game. Games and Culture (2014)."},{"key":"e_1_3_2_1_28_1","unstructured":"Davey Wreden. 2013. The Stanley Parable. {Digital Game}. (2013).  Davey Wreden. 2013. The Stanley Parable. {Digital Game}. (2013)."}],"event":{"name":"FDG '18: Foundations of Digital Games 2018","location":"Malm\u00f6 Sweden","acronym":"FDG '18"},"container-title":["Proceedings of the 13th International Conference on the Foundations of Digital Games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3235765.3235773","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3235765.3235773","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T21:41:22Z","timestamp":1750282882000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3235765.3235773"}},"subtitle":["re-defining rewind mechanics in narrative games"],"short-title":[],"issued":{"date-parts":[[2018,8,7]]},"references-count":28,"alternative-id":["10.1145\/3235765.3235773","10.1145\/3235765"],"URL":"https:\/\/doi.org\/10.1145\/3235765.3235773","relation":{},"subject":[],"published":{"date-parts":[[2018,8,7]]},"assertion":[{"value":"2018-08-07","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}