{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,7,7]],"date-time":"2026-07-07T12:43:36Z","timestamp":1783428216276,"version":"3.54.6"},"publisher-location":"New York, NY, USA","reference-count":43,"publisher":"ACM","license":[{"start":{"date-parts":[[2018,10,15]],"date-time":"2018-10-15T00:00:00Z","timestamp":1539561600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"name":"A*STAR JCO","award":["1335h0009"],"award-info":[{"award-number":["1335h0009"]}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2018,10,15]]},"DOI":"10.1145\/3240508.3240598","type":"proceedings-article","created":{"date-parts":[[2018,10,18]],"date-time":"2018-10-18T17:52:08Z","timestamp":1539885128000},"page":"328-336","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":13,"title":["Personalized Serious Games for Cognitive Intervention with Lifelog Visual Analytics"],"prefix":"10.1145","author":[{"given":"Qianli","family":"Xu","sequence":"first","affiliation":[{"name":"Institute for Infocomm Research, A*STAR, Singapore, Singapore"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Vigneshwaran","family":"Subbaraju","sequence":"additional","affiliation":[{"name":"Singapore Bioimaging Consortium, A*STAR, Singapore, Singapore"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Chee How","family":"Cheong","sequence":"additional","affiliation":[{"name":"SP Design School, Singapore, Singapore"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Aijing","family":"Wang","sequence":"additional","affiliation":[{"name":"National University of Singapore, Singapore, Singapore"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Kathleen","family":"Kang","sequence":"additional","affiliation":[{"name":"National University of Singapore, Singapore, Singapore"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Munirah","family":"Bashir","sequence":"additional","affiliation":[{"name":"National University of Singapore, Singapore, Singapore"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Yanhong","family":"Dong","sequence":"additional","affiliation":[{"name":"National University of Singapore, Singapore, Singapore"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Liyuan","family":"Li","sequence":"additional","affiliation":[{"name":"Institute for Infocomm Research, A*STAR, Singapore, Singapore"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Joo-Hwee","family":"Lim","sequence":"additional","affiliation":[{"name":"Institute for Infocomm Research, A*STAR, Singapore, Singapore"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2018,10,15]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"crossref","unstructured":"J. A. Anguera J. Boccanfuso J. L. Rintoul O. Al-Hashimi F. Faraji J. Janowich E. Kong Y. Larraburo C. Rolle E. Johnston and A. Gazzaley. Video game training enhances cognitive control in older adults. Nature 510(97--101) 2013.  J. A. Anguera J. Boccanfuso J. L. Rintoul O. Al-Hashimi F. Faraji J. Janowich E. Kong Y. Larraburo C. Rolle E. Johnston and A. Gazzaley. Video game training enhances cognitive control in older adults. Nature 510(97--101) 2013.","DOI":"10.1038\/nature12486"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.cobeha.2015.06.002"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1080\/01924788.2012.702307"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/2505323.2505333"},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"crossref","unstructured":"E. Berry N. Kapur L. Williams S. Hodges P. Watson G. Smyth J. Srinivasan R. Smith B. Wilson and K. Wood. The use of a wearable camera sensecam as a pictorial diary to improve autobiographical memory in a patient with limbic encephalitis: A preliminary report. Neuropsychol Rehabil 17(4--5):582--601 2007.  E. Berry N. Kapur L. Williams S. Hodges P. Watson G. Smyth J. Srinivasan R. Smith B. Wilson and K. Wood. The use of a wearable camera sensecam as a pictorial diary to improve autobiographical memory in a patient with limbic encephalitis: A preliminary report. Neuropsychol Rehabil 17(4--5):582--601 2007.","DOI":"10.1080\/09602010601029780"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.4017\/gt.2014.12.3.008.00"},{"key":"e_1_3_2_1_7_1","first-page":"77","article-title":"Toward storytelling from visual lifelogging: An overview","volume":"47","author":"Bolanos M.","year":"2017","journal-title":"IEEE Trans. Human--Mach. Syst."},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"crossref","unstructured":"W. R.\n       \n      Boot D.\n       \n      Souders N.\n       \n      Charness K.\n       \n      Blocker N.\n       \n      Roque and \n      \n      \n      T.\n       \n      Vitale\n      \n  \n  . \n  The gamification of cognitive training: Older adults' perceptions of and attitudes toward digital game-based interventions. In J. Zhou and G. Salvendy editors Lecture Notes in Computer Science volume \n  9754\n   of \n  Human Aspects of IT for the Aged Population\n  . Design for Aging ITAP\n   \n  2016\n  . \n  Springer Cham 2016.  W. R. Boot D. Souders N. Charness K. Blocker N. Roque and T. Vitale. The gamification of cognitive training: Older adults' perceptions of and attitudes toward digital game-based interventions. In J. Zhou and G. Salvendy editors Lecture Notes in Computer Science volume 9754 of Human Aspects of IT for the Aged Population. Design for Aging ITAP 2016. Springer Cham 2016.","DOI":"10.1007\/978-3-319-39943-0_28"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/1785455.1785479"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"crossref","unstructured":"M. Cotelli R. Manenti O. Zanetti and C. Miniussi. Non-pharmacological intervention for memory decline. Frontiers in Human Neuroscience 6:No. 46 2012.  M. Cotelli R. Manenti O. Zanetti and C. Miniussi. Non-pharmacological intervention for memory decline. Frontiers in Human Neuroscience 6:No. 46 2012.","DOI":"10.3389\/fnhum.2012.00046"},{"key":"e_1_3_2_1_11_1","volume-title":"New York: Harper & Row.","author":"Csikszentmihalyi M.","year":"1990"},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1080\/09658211.2010.532807"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/2964284.2971474"},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.3233\/JAD-141302"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1145\/985921.985943"},{"key":"e_1_3_2_1_16_1","first-page":"770","volume-title":"CVPR' 16","author":"He K."},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR.2014.538"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1371\/journal.pone.0040588"},{"key":"e_1_3_2_1_19_1","doi-asserted-by":"publisher","DOI":"10.1371\/journal.pmed.1001756"},{"key":"e_1_3_2_1_20_1","doi-asserted-by":"publisher","DOI":"10.1145\/1296843.1296867"},{"key":"e_1_3_2_1_21_1","volume-title":"ECCV'14","author":"Lin T.-Y."},{"key":"e_1_3_2_1_22_1","doi-asserted-by":"crossref","unstructured":"Z. Lu and K. Grauman. Story-driven summarization for egocentric video. 2013.  Z. Lu and K. Grauman. Story-driven summarization for egocentric video. 2013.","DOI":"10.1109\/CVPR.2013.350"},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.1073\/pnas.0605194103"},{"key":"e_1_3_2_1_24_1","doi-asserted-by":"publisher","DOI":"10.3389\/fpsyg.2017.01243"},{"key":"e_1_3_2_1_25_1","doi-asserted-by":"crossref","unstructured":"A. McLaughlin M. Gandy J. Allaire and L. Whitlock. Putting fun into aging? overcoming usability and motivational issues in video games for older adults. Ergonomics in Design 20(13--20) 2012.  A. McLaughlin M. Gandy J. Allaire and L. Whitlock. Putting fun into aging? overcoming usability and motivational issues in video games for older adults. Ergonomics in Design 20(13--20) 2012.","DOI":"10.1177\/1064804611435654"},{"key":"e_1_3_2_1_26_1","doi-asserted-by":"publisher","DOI":"10.1145\/2998626.2998663"},{"key":"e_1_3_2_1_27_1","doi-asserted-by":"publisher","DOI":"10.1371\/journal.pone.0058546"},{"key":"e_1_3_2_1_28_1","doi-asserted-by":"crossref","unstructured":"G. Oliveira-Barra M. Bola nos E. Talavera A. Due nas O. Gelonch and M. Garolera. Serious games application for memory training using egocentric images. Sept. 11--15 2017.  G. Oliveira-Barra M. Bola nos E. Talavera A. Due nas O. Gelonch and M. Garolera. Serious games application for memory training using egocentric images. Sept. 11--15 2017.","DOI":"10.1007\/978-3-319-70742-6_11"},{"key":"e_1_3_2_1_29_1","doi-asserted-by":"publisher","DOI":"10.1159\/000323950"},{"key":"e_1_3_2_1_30_1","doi-asserted-by":"publisher","DOI":"10.3389\/fnsys.2014.00153"},{"key":"e_1_3_2_1_31_1","doi-asserted-by":"publisher","DOI":"10.1109\/TPAMI.2016.2577031"},{"key":"e_1_3_2_1_32_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.entcom.2017.04.006"},{"key":"e_1_3_2_1_33_1","doi-asserted-by":"publisher","DOI":"10.1145\/2141622.2141679"},{"key":"e_1_3_2_1_34_1","doi-asserted-by":"publisher","DOI":"10.1145\/1735223.1735243"},{"key":"e_1_3_2_1_35_1","doi-asserted-by":"publisher","DOI":"10.3389\/fnagi.2013.00008"},{"key":"e_1_3_2_1_36_1","doi-asserted-by":"publisher","DOI":"10.3233\/NRE-2010-0546"},{"key":"e_1_3_2_1_37_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.amepre.2012.11.005"},{"key":"e_1_3_2_1_38_1","doi-asserted-by":"publisher","DOI":"10.1145\/2556288.2557035"},{"key":"e_1_3_2_1_39_1","first-page":"127","volume-title":"ICSIP'17","author":"Subbaraju V."},{"key":"e_1_3_2_1_40_1","first-page":"4278","volume-title":"AAAI'17","author":"Szegedy C."},{"key":"e_1_3_2_1_41_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.ins.2012.12.028"},{"key":"e_1_3_2_1_42_1","doi-asserted-by":"publisher","DOI":"10.1001\/jama.296.23.2805"},{"key":"e_1_3_2_1_43_1","first-page":"33","volume-title":"NTCIR17","author":"Xu Q.","year":"2017"}],"event":{"name":"MM '18: ACM Multimedia Conference","location":"Seoul Republic of Korea","acronym":"MM '18","sponsor":["SIGMM ACM Special Interest Group on Multimedia"]},"container-title":["Proceedings of the 26th ACM international conference on Multimedia"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3240508.3240598","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3240508.3240598","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T00:57:34Z","timestamp":1750208254000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3240508.3240598"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2018,10,15]]},"references-count":43,"alternative-id":["10.1145\/3240508.3240598","10.1145\/3240508"],"URL":"https:\/\/doi.org\/10.1145\/3240508.3240598","relation":{},"subject":[],"published":{"date-parts":[[2018,10,15]]},"assertion":[{"value":"2018-10-15","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}