{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T04:31:48Z","timestamp":1750221108229,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":21,"publisher":"ACM","license":[{"start":{"date-parts":[[2018,11,28]],"date-time":"2018-11-28T00:00:00Z","timestamp":1543363200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2018,11,28]]},"DOI":"10.1145\/3281505.3281517","type":"proceedings-article","created":{"date-parts":[[2018,11,28]],"date-time":"2018-11-28T19:16:10Z","timestamp":1543432570000},"page":"1-5","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":2,"title":["VR safari park"],"prefix":"10.1145","author":[{"given":"Shotaro","family":"Ichikawa","sequence":"first","affiliation":[{"name":"Tohoku University, Japan"}]},{"given":"Kazuki","family":"Takashima","sequence":"additional","affiliation":[{"name":"Tohoku University, Japan"}]},{"given":"Anthony","family":"Tang","sequence":"additional","affiliation":[{"name":"University of Calgary, Canada"}]},{"given":"Yoshifumi","family":"Kitamura","sequence":"additional","affiliation":[{"name":"Tohoku University, Japan"}]}],"member":"320","published-online":{"date-parts":[[2018,11,28]]},"reference":[{"key":"e_1_3_2_2_1_1","doi-asserted-by":"publisher","DOI":"10.1145\/634067.634277"},{"key":"e_1_3_2_2_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/2466816.2466844"},{"key":"e_1_3_2_2_3_1","first-page":"89","article-title":"VR Juggler: a virtual platform for virtual reality application development","volume":"2001","author":"Bierbaum A.","year":"2001","unstructured":"A. Bierbaum , C. Just , P. Hartling , K. Meinert , A. Baker and C. Cruz-Neira . VR Juggler: a virtual platform for virtual reality application development . Proceedings of IEEE Virtual Reality 2001 , 89 -- 96 , 2001 . A. Bierbaum, C. Just, P. Hartling, K. Meinert, A. Baker and C. Cruz-Neira. VR Juggler: a virtual platform for virtual reality application development. Proceedings of IEEE Virtual Reality 2001, 89--96, 2001.","journal-title":"Proceedings of IEEE Virtual Reality"},{"key":"e_1_3_2_2_4_1","doi-asserted-by":"publisher","DOI":"10.1109\/38.376600"},{"key":"e_1_3_2_2_5_1","doi-asserted-by":"publisher","DOI":"10.1145\/147156.147182"},{"key":"e_1_3_2_2_6_1","unstructured":"STEAM. 2017. World Builder. https:\/\/store.steampowered.com\/app\/590530\/World_Builder\/ Accessed: 2018-08-07.  STEAM. 2017. World Builder. https:\/\/store.steampowered.com\/app\/590530\/World_Builder\/ Accessed: 2018-08-07."},{"key":"e_1_3_2_2_7_1","unstructured":"Unreal Engine https:\/\/www.unrealengine.com\/en-US\/blog Accessed: 2018-08-07.  Unreal Engine https:\/\/www.unrealengine.com\/en-US\/blog Accessed: 2018-08-07."},{"key":"e_1_3_2_2_8_1","doi-asserted-by":"publisher","DOI":"10.1145\/3098333.3098918"},{"key":"e_1_3_2_2_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/1141911.1141931"},{"key":"e_1_3_2_2_10_1","doi-asserted-by":"publisher","DOI":"10.1145\/383259.383292"},{"key":"e_1_3_2_2_11_1","doi-asserted-by":"publisher","DOI":"10.1145\/280814.280898"},{"key":"e_1_3_2_2_12_1","doi-asserted-by":"publisher","DOI":"10.1145\/1814256.1814258"},{"key":"e_1_3_2_2_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/2996376.2996391"},{"key":"e_1_3_2_2_14_1","doi-asserted-by":"publisher","DOI":"10.1145\/1385569.1385584"},{"key":"e_1_3_2_2_15_1","doi-asserted-by":"publisher","DOI":"10.1145\/3202185.3210757"},{"issue":"194","key":"e_1_3_2_2_16_1","first-page":"4","article-title":"A quick and dirty usability scale","volume":"189","author":"Brooke J.","year":"1996","unstructured":"J. Brooke . SUS - A quick and dirty usability scale . Usability Evaluation in Industry , 189 ( 194 ), 4 -- 7 , 1996 . J. Brooke. SUS - A quick and dirty usability scale. Usability Evaluation in Industry, 189(194), 4--7, 1996.","journal-title":"Usability Evaluation in Industry"},{"key":"e_1_3_2_2_17_1","first-page":"3","article-title":"Determining what individual SUS scores mean: adding an adjective rating scale","volume":"4","author":"Bangor A.","year":"2009","unstructured":"A. Bangor , P. Kortum , and J. Miller . Determining what individual SUS scores mean: adding an adjective rating scale . Journal of Usability Studies 4 , 3 , 114--123, 2009 . A. Bangor, P. Kortum, and J. Miller. Determining what individual SUS scores mean: adding an adjective rating scale. Journal of Usability Studies 4, 3, 114--123, 2009.","journal-title":"Journal of Usability Studies"},{"key":"e_1_3_2_2_18_1","unstructured":"Unity https:\/\/unity3d.com\/jp Accessed: 2018-08-07.  Unity https:\/\/unity3d.com\/jp Accessed: 2018-08-07."},{"key":"e_1_3_2_2_19_1","unstructured":"HandyGames Townsmen VR https:\/\/handy-games.com\/de\/games\/townsmen-vr\/ Accessed: 2018-08-15  HandyGames Townsmen VR https:\/\/handy-games.com\/de\/games\/townsmen-vr\/ Accessed: 2018-08-15"},{"key":"e_1_3_2_2_20_1","unstructured":"Electronic Arts Inc. SimCity https:\/\/www.ea.com\/ja-jp\/games\/simcity Accessed: 2018-08-15.  Electronic Arts Inc. SimCity https:\/\/www.ea.com\/ja-jp\/games\/simcity Accessed: 2018-08-15."},{"key":"e_1_3_2_2_21_1","unstructured":"Mojang MINECRAFT https:\/\/minecraft.net\/ja-jp\/ Accessed: 2018-08-15.  Mojang MINECRAFT https:\/\/minecraft.net\/ja-jp\/ Accessed: 2018-08-15."}],"event":{"name":"VRST '18: 24th ACM Symposium on Virtual Reality Software and Technology","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"location":"Tokyo Japan","acronym":"VRST '18"},"container-title":["Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3281505.3281517","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3281505.3281517","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T01:01:54Z","timestamp":1750208514000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3281505.3281517"}},"subtitle":["a concept-based world building interface using blocks and world tree"],"short-title":[],"issued":{"date-parts":[[2018,11,28]]},"references-count":21,"alternative-id":["10.1145\/3281505.3281517","10.1145\/3281505"],"URL":"https:\/\/doi.org\/10.1145\/3281505.3281517","relation":{},"subject":[],"published":{"date-parts":[[2018,11,28]]},"assertion":[{"value":"2018-11-28","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}