{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T04:32:08Z","timestamp":1750221128265,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":17,"publisher":"ACM","license":[{"start":{"date-parts":[[2019,6,18]],"date-time":"2019-06-18T00:00:00Z","timestamp":1560816000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2019,6,18]]},"DOI":"10.1145\/3304113.3326114","type":"proceedings-article","created":{"date-parts":[[2019,6,18]],"date-time":"2019-06-18T17:41:43Z","timestamp":1560879703000},"page":"19-21","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":5,"title":["Playing with delay"],"prefix":"10.1145","author":[{"given":"Kjetil","family":"Raaen","sequence":"first","affiliation":[{"name":"Kristiania Universiy College, Oslo, Norway"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Ragnhild","family":"Eg","sequence":"additional","affiliation":[{"name":"Kristiania Universiy College, Oslo, Norway"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Ivar","family":"Kjellmo","sequence":"additional","affiliation":[{"name":"Kristiania Universiy College, Oslo, Norway"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2019,6,18]]},"reference":[{"volume-title":"Proceedings IEEE International Conference on Virtual Reality. 247--254","author":"Allison Robert S.","key":"e_1_3_2_1_1_1","unstructured":"Robert S. Allison , Laurence R. Harris , Michael Jenkin , Urszula Jasiobedzka , and James E. Zacher . 2001. Tolerance of temporal delay in virtual environments . In Proceedings IEEE International Conference on Virtual Reality. 247--254 . Robert S. Allison, Laurence R. Harris, Michael Jenkin, Urszula Jasiobedzka, and James E. Zacher. 2001. Tolerance of temporal delay in virtual environments. In Proceedings IEEE International Conference on Virtual Reality. 247--254."},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.17077\/drivingassessment.1498"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474602760204309"},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1109\/3DUI.2016.7460053"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1098\/rspb.2010.0243"},{"key":"e_1_3_2_1_7_1","article-title":"A comparative study of cybersickness during exposure to virtual reality and \"classic\" motion sickness: Are they different","volume":"125","author":"Gavgani Alireza Mazloumi","year":"2018","unstructured":"Alireza Mazloumi Gavgani , Frederick R Walker , and Deborah M Hodgson . 2018 . A comparative study of cybersickness during exposure to virtual reality and \"classic\" motion sickness: Are they different ? Journal of Applied Physiology 125 , 6 (2018). Alireza Mazloumi Gavgani, Frederick R Walker, and Deborah M Hodgson. 2018. A comparative study of cybersickness during exposure to virtual reality and \"classic\" motion sickness: Are they different? Journal of Applied Physiology 125, 6 (2018).","journal-title":"Journal of Applied Physiology"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1109\/QoMEX.2015.7148110"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.1207\/s15327108ijap0303_3"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1177\/0018720811405196"},{"key":"e_1_3_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.1007\/s00221-016-4846-7"},{"key":"e_1_3_2_1_12_1","volume-title":"The accuracy and precision of position and orientation tracking in the HTC vive virtual reality system for scientific research. i-Perception 8, 3","author":"Niehorster Diederick C.","year":"2017","unstructured":"Diederick C. Niehorster , Li Li , and Markus Lappe . 2017. The accuracy and precision of position and orientation tracking in the HTC vive virtual reality system for scientific research. i-Perception 8, 3 ( 2017 ), 1--23. Diederick C. Niehorster, Li Li, and Markus Lappe. 2017. The accuracy and precision of position and orientation tracking in the HTC vive virtual reality system for scientific research. i-Perception 8, 3 (2017), 1--23."},{"key":"e_1_3_2_1_14_1","volume-title":"Valve has some new thoughts on what's humanly possible in SteamVR. Ars Technica","author":"Orland Kyle","year":"2019","unstructured":"Kyle Orland . 2019. Valve has some new thoughts on what's humanly possible in SteamVR. Ars Technica ( 2019 ). Kyle Orland. 2019. Valve has some new thoughts on what's humanly possible in SteamVR. Ars Technica (2019)."},{"key":"e_1_3_2_1_15_1","series-title":"Lecture Notes in Computer Science (lncs-9353 ed.). 457--462.","volume-title":"Measuring latency in virtual reality systems","author":"Raaen Kjetil","unstructured":"Kjetil Raaen and Ivar Kjellmo . 2015. Measuring latency in virtual reality systems . In Lecture Notes in Computer Science (lncs-9353 ed.). 457--462. Kjetil Raaen and Ivar Kjellmo. 2015. Measuring latency in virtual reality systems. In Lecture Notes in Computer Science (lncs-9353 ed.). 457--462."},{"key":"e_1_3_2_1_16_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.displa.2007.09.005"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.5555\/527216.836006"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1007\/s10055-015-0267-3"},{"key":"e_1_3_2_1_19_1","first-page":"1","article-title":"Using virtual reality to augment perception, enhance sensorimotor adaptation, and change our minds","author":"Wright W. Geoffrey","year":"2014","unstructured":"W. Geoffrey Wright . 2014 . Using virtual reality to augment perception, enhance sensorimotor adaptation, and change our minds . Frontiers in Systems Neuroscience 8 , April (2014), 1 -- 6 . W. Geoffrey Wright. 2014. Using virtual reality to augment perception, enhance sensorimotor adaptation, and change our minds. Frontiers in Systems Neuroscience 8, April (2014), 1--6.","journal-title":"Frontiers in Systems Neuroscience 8"}],"event":{"name":"MMSys '19: 10th ACM Multimedia Systems Conference","sponsor":["SIGMM ACM Special Interest Group on Multimedia","SIGCOMM ACM Special Interest Group on Data Communication","SIGMOBILE ACM Special Interest Group on Mobility of Systems, Users, Data and Computing"],"location":"Amherst Massachusetts","acronym":"MMSys '19"},"container-title":["Proceedings of the 11th ACM Workshop on Immersive Mixed and Virtual Environment Systems"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3304113.3326114","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3304113.3326114","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T01:02:20Z","timestamp":1750208540000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3304113.3326114"}},"subtitle":["an interactive VR demonstration"],"short-title":[],"issued":{"date-parts":[[2019,6,18]]},"references-count":17,"alternative-id":["10.1145\/3304113.3326114","10.1145\/3304113"],"URL":"https:\/\/doi.org\/10.1145\/3304113.3326114","relation":{},"subject":[],"published":{"date-parts":[[2019,6,18]]},"assertion":[{"value":"2019-06-18","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}