{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,20]],"date-time":"2026-05-20T16:48:36Z","timestamp":1779295716306,"version":"3.51.4"},"publisher-location":"New York, NY, USA","reference-count":99,"publisher":"ACM","license":[{"start":{"date-parts":[[2020,4,21]],"date-time":"2020-04-21T00:00:00Z","timestamp":1587427200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"DOI":"10.13039\/501100007601","name":"Horizon 2020","doi-asserted-by":"publisher","award":["688244"],"award-info":[{"award-number":["688244"]}],"id":[{"id":"10.13039\/501100007601","id-type":"DOI","asserted-by":"publisher"}]},{"name":"DFG","award":["SFB 1320, 402779631"],"award-info":[{"award-number":["SFB 1320, 402779631"]}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2020,4,21]]},"DOI":"10.1145\/3313831.3376144","type":"proceedings-article","created":{"date-parts":[[2020,5,27]],"date-time":"2020-05-27T12:35:07Z","timestamp":1590582907000},"page":"1-15","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":108,"title":["Breaking The Experience: Effects of Questionnaires in VR User Studies"],"prefix":"10.1145","author":[{"given":"Susanne","family":"Putze","sequence":"first","affiliation":[{"name":"University of Bremen, Bremen, Germany"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Dmitry","family":"Alexandrovsky","sequence":"additional","affiliation":[{"name":"University of Bremen, Bremen, Germany"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Felix","family":"Putze","sequence":"additional","affiliation":[{"name":"University of Bremen, Bremen, Germany"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Sebastian","family":"H\u00f6ffner","sequence":"additional","affiliation":[{"name":"University of Bremen, Bremen, Germany"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Jan David","family":"Smeddinck","sequence":"additional","affiliation":[{"name":"Newcastle University, Newcastle upon Tyne, United Kingdom"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Rainer","family":"Malaka","sequence":"additional","affiliation":[{"name":"University of Bremen, Bremen, Germany"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2020,4,23]]},"reference":[{"key":"e_1_3_2_2_1_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2010.06.006"},{"key":"e_1_3_2_2_2_1","first-page":"1","article-title":"The Effect of Field-of-View Restriction on Sex Bias in VR Sickness and Spatial Navigation Performance. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY","volume":"354","author":"Zayer Majed Al","year":"2019","unstructured":"Majed Al Zayer, Isayas B. Adhanom, Paul MacNeilage, and Eelke Folmer. 2019. The Effect of Field-of-View Restriction on Sex Bias in VR Sickness and Spatial Navigation Performance. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, 354:1--354:12. DOI: http:\/\/dx.doi.org\/10\/gf3krr","journal-title":"NY, USA"},{"key":"e_1_3_2_2_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/3313831.3376260"},{"key":"e_1_3_2_2_4_1","doi-asserted-by":"publisher","DOI":"10.1089\/cpb.2004.7.734"},{"key":"e_1_3_2_2_5_1","volume-title":"Feeling Present in Arousing Virtual Reality Worlds: Prefrontal Brain Regions Differentially Orchestrate Presence Experience in Adults and Children. Frontiers in Human Neuroscience 2","author":"Baumgartner Thomas","year":"2008","unstructured":"Thomas Baumgartner, Dominique Speck, Denise Wettstein, Ornella Masnari, Gian Beeli, and Lutz J\u00e4ncke. 2008. Feeling Present in Arousing Virtual Reality Worlds: Prefrontal Brain Regions Differentially Orchestrate Presence Experience in Adults and Children. Frontiers in Human Neuroscience 2 (2008). DOI: http:\/\/dx.doi.org\/10\/bq8w3p"},{"key":"e_1_3_2_2_6_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.jneumeth.2010.04.028"},{"key":"e_1_3_2_2_7_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.intcom.2012.04.011"},{"key":"e_1_3_2_2_8_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.17.4.376"},{"key":"e_1_3_2_2_9_1","doi-asserted-by":"publisher","DOI":"10.1109\/MC.2007.257"},{"key":"e_1_3_2_2_10_1","doi-asserted-by":"publisher","DOI":"10.1145\/1180495.1180572"},{"key":"e_1_3_2_2_11_1","first-page":"1","article-title":"Responses of Participants during an Immersive Virtual Environment Experience","volume":"6","author":"Brogni Andrea","year":"2007","unstructured":"Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Steed, and Mel Slater. 2007. Responses of Participants during an Immersive Virtual Environment Experience. IJVR 6, 2 (2007), 1--10.","journal-title":"IJVR"},{"key":"e_1_3_2_2_12_1","doi-asserted-by":"publisher","DOI":"10.1145\/985921.986048"},{"key":"e_1_3_2_2_13_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474699566107"},{"key":"e_1_3_2_2_14_1","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2018.8446210"},{"key":"e_1_3_2_2_15_1","doi-asserted-by":"publisher","DOI":"10.1016\/S0005-7967(96)00085-X"},{"key":"e_1_3_2_2_16_1","doi-asserted-by":"publisher","DOI":"10.1145\/3025453.3025857"},{"key":"e_1_3_2_2_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/3139131.3139143"},{"key":"e_1_3_2_2_18_1","volume-title":"Flow: The Psychology of Optimal Experience","author":"Csikszentmihalyi Mihaly","year":"1990","unstructured":"Mihaly Csikszentmihalyi. 1990. Flow: The Psychology of Optimal Experience. Harper & Row, New York."},{"key":"e_1_3_2_2_19_1","doi-asserted-by":"publisher","DOI":"10.1080\/15213269.2015.1015740"},{"key":"e_1_3_2_2_20_1","volume-title":"Proceedings of the Fifth Annual International Workshop on Presence","author":"Dillon Cath","year":"2002","unstructured":"Cath Dillon, Edmund Keogh, and Jonathan Freeman. 2002. It's Been Emotional: Affect, Physiology, and Presence. In Proceedings of the Fifth Annual International Workshop on Presence, Porto, Portugal."},{"key":"e_1_3_2_2_21_1","volume-title":"Proceedings of 3rd International Workshop on Presence","author":"Dillon Cath","year":"2000","unstructured":"Cath Dillon, Edmund Keogh, Jonathan Freeman, and Jules Davidoff. 2000. Aroused and Immersed: The Psychophysiology of Presence. In Proceedings of 3rd International Workshop on Presence, Delft University of Technology, Delft, the Netherlands. 27--28."},{"key":"e_1_3_2_2_22_1","doi-asserted-by":"publisher","DOI":"10.1145\/3170427.3188695"},{"key":"e_1_3_2_2_23_1","volume-title":"Proceedings IEEE Virtual Reality (Cat. No. 99CB36316)","author":"Dinh H. Q.","unstructured":"H. Q. Dinh, N. Walker, L. F. Hodges, Chang Song, and A. Kobayashi. 1999. Evaluating the Importance of Multi-Sensory Input on Memory and the Sense of Presence in Virtual Environments. In Proceedings IEEE Virtual Reality (Cat. No. 99CB36316). 222--228. DOI: http:\/\/dx.doi.org\/10\/cstb55"},{"key":"e_1_3_2_2_24_1","volume-title":"Encyclopedia of Database Systems","author":"Dix Alan","unstructured":"Alan Dix. 2009. Human-Computer Interaction. In Encyclopedia of Database Systems. Springer, 1327--1331."},{"key":"e_1_3_2_2_25_1","doi-asserted-by":"publisher","DOI":"10.1518\/001872098779591386"},{"key":"e_1_3_2_2_26_1","doi-asserted-by":"publisher","DOI":"10.1016\/B978-0-08-051574--8.50096-0"},{"key":"e_1_3_2_2_27_1","doi-asserted-by":"publisher","DOI":"10.1007\/BF02289364"},{"key":"e_1_3_2_2_28_1","doi-asserted-by":"publisher","DOI":"10.1177\/0013164405282488"},{"key":"e_1_3_2_2_29_1","volume-title":"2016 IEEE Symposium on 3D User Interfaces (3DUI). 201--210","author":"Fernandes A. S.","unstructured":"A. S. Fernandes and S. K. Feiner. 2016. Combating VR Sickness through Subtle Dynamic Field-of-View Modification. In 2016 IEEE Symposium on 3D User Interfaces (3DUI). 201--210. DOI: http:\/\/dx.doi.org\/10\/gcmfn6"},{"key":"e_1_3_2_2_30_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474600566691"},{"key":"e_1_3_2_2_31_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474699566017"},{"key":"e_1_3_2_2_32_1","doi-asserted-by":"publisher","DOI":"10.1145\/2793107.2793130"},{"key":"e_1_3_2_2_33_1","volume-title":"Rendering Text in WebVR | Web. https:\/\/developers.google.com\/web\/showcase\/2017\/within. (Sept","year":"2018","unstructured":"Google. 2018. Rendering Text in WebVR | Web. https:\/\/developers.google.com\/web\/showcase\/2017\/within. (Sept. 2018)."},{"key":"e_1_3_2_2_34_1","unstructured":"Google Developers. 2017. Designing Screen Interfaces for VR (Google I\/O '17). (2017)."},{"key":"e_1_3_2_2_35_1","doi-asserted-by":"publisher","DOI":"10.1145\/3242671.3242707"},{"key":"e_1_3_2_2_36_1","first-page":"157","article-title":"Immersive Well-Path Editing","volume":"2004","author":"Gruchalla K.","year":"2004","unstructured":"K. Gruchalla. 2004. Immersive Well-Path Editing: Investigating the Added Value of Immersion. In IEEE Virtual Reality 2004. 157--164. DOI: http:\/\/dx.doi.org\/10\/fjw5zr","journal-title":"Investigating the Added Value of Immersion. In IEEE Virtual Reality"},{"key":"e_1_3_2_2_38_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.1992.1.2.262"},{"key":"e_1_3_2_2_39_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.1996.5.3.290"},{"key":"e_1_3_2_2_41_1","volume-title":"North","author":"Hodges Larry F.","year":"1994","unstructured":"Larry F. Hodges, Barbara O. Rothbaum, Rob Kooper, Dan Opdyke, Thomas Meyer, Johannes J. de Graaff, James S. Williford, and Max M. North. 1994. Presence as The Defining Factor in a VR Application: Virtual Reality Graded Exposure in the Treatment of Acrophobia. (1994)."},{"key":"e_1_3_2_2_42_1","volume-title":"Avons","author":"Jsselsteijn Wijnand A.","year":"2000","unstructured":"Wijnand A. IJsselsteijn, Huib de Ridder, Jonathan Freeman, and Steve E. Avons. 2000. Presence: Concept, Determinants, and Measurement. In Electronic Imaging, Bernice E. Rogowitz and Thrasyvoulos N. Pappas (Eds.). San Jose, CA, 520--529. DOI: http:\/\/dx.doi.org\/10\/fgk32n"},{"key":"e_1_3_2_2_43_1","doi-asserted-by":"publisher","DOI":"10.3389\/neuro.01.006.2009"},{"key":"e_1_3_2_2_44_1","volume-title":"The VR Book: Human-Centered Design for Virtual Reality","author":"Jerald Jason","unstructured":"Jason Jerald. 2016. The VR Book: Human-Centered Design for Virtual Reality (first edition ed.). Number 8 in ACM Books. acm, Association for Computing Machinery, New York. OCLC: 945367096."},{"key":"e_1_3_2_2_45_1","doi-asserted-by":"publisher","DOI":"10.1145\/3173574.3174206"},{"key":"e_1_3_2_2_46_1","doi-asserted-by":"publisher","DOI":"10.1145\/1180495.1180569"},{"key":"e_1_3_2_2_47_1","doi-asserted-by":"publisher","DOI":"10.1145\/3139131.3139166"},{"key":"e_1_3_2_2_48_1","doi-asserted-by":"publisher","DOI":"10.1145\/3173574.3174057"},{"key":"e_1_3_2_2_49_1","doi-asserted-by":"publisher","DOI":"10.5271\/sjweh.15"},{"key":"e_1_3_2_2_50_1","first-page":"139","article-title":"Untersuchungen Mit Einer Deutschen Version Der \"Positive and Negative Affect Schedule","volume":"42","author":"Krohne Heinz W.","year":"1996","unstructured":"Heinz W. Krohne, Boris Egloff, Carl-Walter Kohlmann, and Anja Tausch. 1996. Untersuchungen Mit Einer Deutschen Version Der \"Positive and Negative Affect Schedule\"(PANAS). Diagnostica-Gottingen- 42 (1996), 139--156.","journal-title":"(PANAS). Diagnostica-Gottingen-"},{"key":"e_1_3_2_2_51_1","volume-title":"Kinds of Video Games for VR Headsets U.S","author":"Kunst Alexander","year":"2017","unstructured":"Alexander Kunst. 2019. Kinds of Video Games for VR Headsets U.S. 2017. https:\/\/www.statista.com\/forecasts\/790465\/kinds-ofvideo-games-us-consumers-would-like-to-use-a-vrheadset-for. (2019)."},{"key":"e_1_3_2_2_52_1","volume-title":"Jinjuan Heidi Feng, and Harry Hochheiser","author":"Lazar Jonathan","year":"2017","unstructured":"Jonathan Lazar, Jinjuan Heidi Feng, and Harry Hochheiser. 2017. Research Methods in Human-Computer Interaction (2 ed.). Morgan Kaufmann, Cambridge, MA."},{"key":"e_1_3_2_2_53_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474601300343612"},{"key":"e_1_3_2_2_54_1","doi-asserted-by":"publisher","DOI":"10.1080\/15213269.2016.1206829"},{"key":"e_1_3_2_2_55_1","first-page":"2","article-title":"At the Heart of It All: The Concept of Presence","volume":"3","author":"Lombard Matthew","year":"1997","unstructured":"Matthew Lombard and Theresa Ditton. 1997. At the Heart of It All: The Concept of Presence. Journal of Computer-Mediated Communication 3, 2 (Sept. 1997). DOI: http:\/\/dx.doi.org\/10\/dc7f6s","journal-title":"Journal of Computer-Mediated Communication"},{"key":"e_1_3_2_2_56_1","volume-title":"Third International Workshop on Presence, Delft","author":"Lombard Matthew","year":"2000","unstructured":"Matthew Lombard, Theresa B Ditton, Daliza Crane, Bill Davis, Gisela Gil-Egui, Karl Horvath, and Jessica Rossman. 2000. Measuring Presence: A Literature-Based Approach to the Development of a Standardized Paper-and-Pencil Instrument. In Third International Workshop on Presence, Delft. Delft, Netherlands, 2--4."},{"key":"e_1_3_2_2_59_1","volume-title":"Proceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques. ACM, NY, NY, USA, 645--652","author":"Meehan Michael","unstructured":"Michael Meehan, Brent Insko, Mary Whitton, and Frederick P. Brooks, Jr. 2002. Physiological Measures of Presence in Stressful Virtual Environments. In Proceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques. ACM, NY, NY, USA, 645--652. DOI: http:\/\/dx.doi.org\/10\/cqkjtk"},{"key":"e_1_3_2_2_60_1","unstructured":"Marvin Minsky. 1980. Telepresence. (1980)."},{"key":"e_1_3_2_2_61_1","doi-asserted-by":"publisher","DOI":"10.1109\/IV.2000.859758"},{"key":"e_1_3_2_2_62_1","doi-asserted-by":"publisher","DOI":"10.1145\/1101616.1101632"},{"key":"e_1_3_2_2_63_1","first-page":"1","article-title":"Usability of Gamified Knowledge Learning in VR and Desktop-3D. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY","volume":"175","author":"Oberd\u00f6rfer Sebastian","year":"2019","unstructured":"Sebastian Oberd\u00f6rfer, David Heidrich, and Marc Erich Latoschik. 2019. Usability of Gamified Knowledge Learning in VR and Desktop-3D. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, 175:1--175:13. DOI: http:\/\/dx.doi.org\/10\/gf3k86","journal-title":"NY, USA"},{"key":"e_1_3_2_2_64_1","volume-title":"Introduction to Best Practices. https:\/\/developer.oculus.com\/design\/latest\/concepts\/bookbp\/. (Sept","year":"2019","unstructured":"Oculus. 2019. Introduction to Best Practices. https:\/\/developer.oculus.com\/design\/latest\/concepts\/bookbp\/. (Sept. 2019)."},{"key":"e_1_3_2_2_65_1","doi-asserted-by":"publisher","DOI":"10.1207\/s15327590ijhc1003_2"},{"key":"e_1_3_2_2_66_1","doi-asserted-by":"publisher","DOI":"10.1007\/s11031-006-9051-8"},{"key":"e_1_3_2_2_67_1","doi-asserted-by":"publisher","DOI":"10.1038\/nrn1651"},{"key":"e_1_3_2_2_68_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474603322761315"},{"key":"e_1_3_2_2_69_1","doi-asserted-by":"publisher","DOI":"10.1037\/1528-3542.7.1.158"},{"key":"e_1_3_2_2_70_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474601300343603"},{"key":"e_1_3_2_2_71_1","first-page":"1","article-title":"The Role of Physical Props in VR Climbing Environments. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY","volume":"183","author":"Schulz Peter","year":"2019","unstructured":"Peter Schulz, Dmitry Alexandrovsky, Felix Putze, Rainer Malaka, and Johannes Sch\u00f6ning. 2019. The Role of Physical Props in VR Climbing Environments. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, 183:1--183:13. DOI: http:\/\/dx.doi.org\/10\/gf3kx3","journal-title":"NY, USA"},{"key":"e_1_3_2_2_72_1","doi-asserted-by":"publisher","DOI":"10.3414\/ME9108"},{"key":"e_1_3_2_2_73_1","doi-asserted-by":"publisher","DOI":"10.1145\/3116595.3116596"},{"key":"e_1_3_2_2_74_1","first-page":"1","article-title":"Using Presence Questionnaires in Virtual Reality. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY","volume":"360","author":"Schwind Valentin","year":"2019","unstructured":"Valentin Schwind, Pascal Knierim, Nico Haas, and Niels Henze. 2019. Using Presence Questionnaires in Virtual Reality. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, NY, NY, USA, 360:1--360:12. DOI: http:\/\/dx.doi.org\/10\/gfz8sr","journal-title":"NY, USA"},{"key":"e_1_3_2_2_75_1","doi-asserted-by":"publisher","DOI":"10.1145\/3025453.3025602"},{"key":"e_1_3_2_2_76_1","doi-asserted-by":"publisher","DOI":"10.1145\/3242671.3242675"},{"key":"e_1_3_2_2_77_1","doi-asserted-by":"publisher","DOI":"10.5298\/1081-5937-44.2.01"},{"key":"e_1_3_2_2_78_1","doi-asserted-by":"publisher","DOI":"10.5555\/2870721.2870732"},{"key":"e_1_3_2_2_79_1","volume-title":"Designing the User Interface: Strategies for Effective Human-Computer Interaction (6 edition ed.)","author":"Shneiderman Ben","unstructured":"Ben Shneiderman, Catherine Plaisant, Maxine Cohen, Steven Jacobs, Niklas Elmqvist, and Nicholas Diakopoulos. 2016. Designing the User Interface: Strategies for Effective Human-Computer Interaction (6 edition ed.). Pearson, Boston."},{"key":"e_1_3_2_2_81_1","first-page":"6","article-title":"A Survey of Presence and Related Concepts","volume":"50","author":"Skarbez Richard","year":"2017","unstructured":"Richard Skarbez, Frederick P. Brooks, Jr., and Mary C. Whitton. 2017. A Survey of Presence and Related Concepts. ACM Comput. Surv. 50, 6 (Nov. 2017), 96:1--96:39. DOI: http:\/\/dx.doi.org\/10\/gfz8jf","journal-title":"ACM Comput. Surv."},{"key":"e_1_3_2_2_82_1","volume-title":"A Note on Presence Terminology. Presence connect 3, 3","author":"Slater Mel","year":"2003","unstructured":"Mel Slater. 2003. A Note on Presence Terminology. Presence connect 3, 3 (2003), 1--5."},{"key":"e_1_3_2_2_83_1","doi-asserted-by":"publisher","DOI":"10.1162\/1054746041944849"},{"key":"e_1_3_2_2_84_1","volume-title":"The Concept of Presence and Its Measurement. (July","author":"Slater Mel","year":"2007","unstructured":"Mel Slater. 2007. The Concept of Presence and Its Measurement. (July 2007)."},{"key":"e_1_3_2_2_85_1","volume-title":"Annual International Workshop On Presence","volume":"6","author":"Slater Mel","year":"2003","unstructured":"Mel Slater, Andrea Brogni, and Anthony Steed. 2003. Physiological Responses to Breaks in Presence: A Pilot Study. In Annual International Workshop On Presence, Vol. 6. 4."},{"key":"e_1_3_2_2_86_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.15.5.553"},{"key":"e_1_3_2_2_87_1","doi-asserted-by":"publisher","DOI":"10.1109\/MCG.2009.55"},{"key":"e_1_3_2_2_88_1","doi-asserted-by":"publisher","DOI":"10.1145\/3304181.3304216"},{"key":"e_1_3_2_2_89_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474600566925"},{"key":"e_1_3_2_2_90_1","volume-title":"Virtual Environments '95 (Eurographics), Martin G\u00f6bel (Ed.)","author":"Slater Mel","unstructured":"Mel Slater, Martin Usoh, and Yiorgos Chrysanthou. 1995. The Influence of Dynamic Shadows on Presence in Immersive Virtual Environments. In Virtual Environments '95 (Eurographics), Martin G\u00f6bel (Ed.). Springer Vienna, 8--21."},{"key":"e_1_3_2_2_91_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.1994.3.2.130"},{"key":"e_1_3_2_2_92_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.1997.6.6.603"},{"key":"e_1_3_2_2_93_1","doi-asserted-by":"publisher","DOI":"10.1518\/001872098779591395"},{"key":"e_1_3_2_2_94_1","doi-asserted-by":"publisher","DOI":"10.1145\/3025453.3025566"},{"key":"e_1_3_2_2_95_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.1997.6.5.590"},{"key":"e_1_3_2_2_96_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474600566989"},{"key":"e_1_3_2_2_97_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.physbeh.2012.01.020"},{"key":"e_1_3_2_2_98_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474699566387"},{"key":"e_1_3_2_2_99_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.1996.5.3.263"},{"key":"e_1_3_2_2_100_1","volume-title":"Y Kim, and Sun I Kim.","author":"Wiederhold Brenda K","year":"2003","unstructured":"Brenda K Wiederhold, Dong P Jang, Mayumi Kaneda, Yair Lurie, Todd May, In Y Kim, and Sun I Kim. 2003. An Investigation into Physiological Responses in Virtual Environments: An Objective Measurement of Presence. In Towards Cyberpsychology: Mind, Cognitions and Society in the Internet Age. IOS Press, Amsterdam, 10."},{"key":"e_1_3_2_2_101_1","doi-asserted-by":"crossref","unstructured":"C. Wienrich K. Schindler N. D\u00f6llinqer S. Kock and O. Traupe. 2018. Social Presence and Cooperation in Large-Scale Multi-User Virtual Reality - The Relevance of Social Interdependence for Location-Based Environments. In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). 207--214. DOI: http:\/\/dx.doi.org\/10\/gf39qb","DOI":"10.1109\/VR.2018.8446575"},{"key":"e_1_3_2_2_102_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474698565686"},{"key":"e_1_3_2_2_103_1","doi-asserted-by":"publisher","DOI":"10.1162\/105474698565541"},{"key":"e_1_3_2_2_104_1","volume-title":"Proceedings IEEE Virtual Reality. 293--294","author":"Zimmons P.","unstructured":"P. Zimmons and A. Panter. 2003. The Influence of Rendering Quality on Presence and Task Performance in a Virtual Environment. In Proceedings IEEE Virtual Reality. 293--294. DOI: http:\/\/dx.doi.org\/10\/bkjdq5"}],"event":{"name":"CHI '20: CHI Conference on Human Factors in Computing Systems","location":"Honolulu HI USA","acronym":"CHI '20","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"]},"container-title":["Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3313831.3376144","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3313831.3376144","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T23:45:02Z","timestamp":1750203902000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3313831.3376144"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2020,4,21]]},"references-count":99,"alternative-id":["10.1145\/3313831.3376144","10.1145\/3313831"],"URL":"https:\/\/doi.org\/10.1145\/3313831.3376144","relation":{},"subject":[],"published":{"date-parts":[[2020,4,21]]},"assertion":[{"value":"2020-04-23","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}