{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,8,27]],"date-time":"2025-08-27T16:29:07Z","timestamp":1756312147511,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":34,"publisher":"ACM","license":[{"start":{"date-parts":[[2019,3,17]],"date-time":"2019-03-17T00:00:00Z","timestamp":1552780800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2019,3,17]]},"DOI":"10.1145\/3316287.3316294","type":"proceedings-article","created":{"date-parts":[[2019,4,16]],"date-time":"2019-04-16T12:04:41Z","timestamp":1555416281000},"page":"1-8","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":9,"title":["ZooJamming"],"prefix":"10.1145","author":[{"given":"Fiona","family":"French","sequence":"first","affiliation":[{"name":"School of Computing &amp; Digital Media, London Metropolitan University, London, UK"}]},{"given":"Sofya","family":"Baskin","sequence":"additional","affiliation":[{"name":"Department of Evolutionary &amp; Environmental Biology, University of Haifa, Haifa, Israel"}]},{"given":"Reinhard","family":"Gupfinger","sequence":"additional","affiliation":[{"name":"Tangible Music Lab, Institute of Media Studies, University of Art &amp; Design Linz, Linz, Austria"}]},{"given":"Sarah","family":"Webber","sequence":"additional","affiliation":[{"name":"School of Computing &amp; Information Systems, The University of Melbourne, Victoria, Australia"}]},{"given":"Anna","family":"Zamansky","sequence":"additional","affiliation":[{"name":"Department of Information Systems, University of Haifa, Haifa, Israel"}]}],"member":"320","published-online":{"date-parts":[[2019,3,17]]},"reference":[{"key":"e_1_3_2_1_1_1","volume-title":"http:\/\/www.brainseden.net\/ (retrieved 28th","author":"Gamejam Brains Eden","year":"2019","unstructured":"Brains Eden Gamejam : http:\/\/www.brainseden.net\/ (retrieved 28th February 2019 ) Brains Eden Gamejam: http:\/\/www.brainseden.net\/ (retrieved 28th February 2019)"},{"key":"e_1_3_2_1_2_1","unstructured":"B. Brathwaite and I. Schreiber. 2008. Challenges for Game Designers (1 ed.). Charles River Media Inc. Rockland MA USA.   B. Brathwaite and I. Schreiber. 2008. Challenges for Game Designers (1 ed.). Charles River Media Inc. Rockland MA USA."},{"key":"e_1_3_2_1_3_1","volume-title":"https:\/\/biaza.org.uk\/elephant-welfare-group (retrieved 1st","author":"Elephant Welfare Group","year":"2019","unstructured":"Elephant Welfare Group : https:\/\/biaza.org.uk\/elephant-welfare-group (retrieved 1st March 2019 ) Elephant Welfare Group: https:\/\/biaza.org.uk\/elephant-welfare-group (retrieved 1st March 2019)"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/3130859.3133226"},{"volume-title":"Understanding Animal Welfare: The Science in Its Cultural Context","author":"Fraser D.","key":"e_1_3_2_1_5_1","unstructured":"D. Fraser . 2008. Understanding Animal Welfare: The Science in Its Cultural Context . John Wiley & Sons . D. Fraser. 2008. Understanding Animal Welfare: The Science in Its Cultural Context. John Wiley & Sons."},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/3152130.3152147"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1145\/3152130.3152154"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1145\/2995257.3014066"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/3295598.3314845"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1145\/2207676.2208538"},{"key":"e_1_3_2_1_11_1","volume-title":"https:\/\/globalgamejam.org\/ (retrieved 1st","author":"Gamejam Global","year":"2019","unstructured":"Global Gamejam : https:\/\/globalgamejam.org\/ (retrieved 1st March 2019 ) Global Gamejam: https:\/\/globalgamejam.org\/ (retrieved 1st March 2019)"},{"volume-title":"A theory of fun for game design","author":"Koster R.","key":"e_1_3_2_1_12_1","unstructured":"R. Koster . 2005. A theory of fun for game design . Scottsdale, AZ : Paraglyph Press R. Koster. 2005. A theory of fun for game design. Scottsdale, AZ: Paraglyph Press"},{"key":"e_1_3_2_1_13_1","volume-title":"Defining Game Jam. https:\/\/pdfs.semanticscholar.org\/84f7\/5190fad7e306f23423ade1e31966323951ac.pdf (","author":"Kultima A.","year":"2019","unstructured":"A. Kultima . 2015. Defining Game Jam. https:\/\/pdfs.semanticscholar.org\/84f7\/5190fad7e306f23423ade1e31966323951ac.pdf ( retrieved from https:\/\/www.researchgate.net\/publication\/281748266_Defining_Game_Jam 4th March 2019 ) A. Kultima. 2015. Defining Game Jam. https:\/\/pdfs.semanticscholar.org\/84f7\/5190fad7e306f23423ade1e31966323951ac.pdf (retrieved from https:\/\/www.researchgate.net\/publication\/281748266_Defining_Game_Jam 4th March 2019)"},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.1145\/2904376"},{"key":"e_1_3_2_1_15_1","first-page":"96","volume-title":"Vol","author":"Luck R.","year":"2018","unstructured":"R. Luck . 2018 . Inclusive design and making in practice - bringing bodily experience into closer contact with making. Design Studies , Vol 54, Jan 2018 p 96 -- 119 . R. Luck. 2018. Inclusive design and making in practice - bringing bodily experience into closer contact with making. Design Studies, Vol 54, Jan 2018 p 96--119."},{"key":"e_1_3_2_1_16_1","volume-title":"Behavioral Enrichment in the Zoo","author":"Markowitz H.","year":"1982","unstructured":"H. Markowitz . Behavioral Enrichment in the Zoo . New York : Van Nostrand Reinhold , 1982 . p83--84 H. Markowitz. Behavioral Enrichment in the Zoo. New York: Van Nostrand Reinhold, 1982. p83--84"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/2493988.2494334"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1145\/2702123.2702562"},{"key":"e_1_3_2_1_19_1","doi-asserted-by":"publisher","DOI":"10.1145\/3152130.3152151"},{"key":"e_1_3_2_1_20_1","volume-title":"http:\/\/ludusanimalis.blogspot.com\/2013\/09\/oranguiam-at-social-innovation-festival.html (retrieved 28th","author":"Orangujam","year":"2019","unstructured":"Orangujam : http:\/\/ludusanimalis.blogspot.com\/2013\/09\/oranguiam-at-social-innovation-festival.html (retrieved 28th February 2019 ) Orangujam: http:\/\/ludusanimalis.blogspot.com\/2013\/09\/oranguiam-at-social-innovation-festival.html (retrieved 28th February 2019)"},{"key":"e_1_3_2_1_21_1","volume-title":"Herd and Flock Welfare, Advances in Pig Welfare","author":"Pedersen L.J.","year":"2018","unstructured":"L.J. Pedersen . 2018. Overview of commercial pig production systems and their main welfare challenges . In Herd and Flock Welfare, Advances in Pig Welfare . Woodhead Publishing , 2018 , Pages 3--25. ISBN 9780081010129. L.J.Pedersen. 2018. Overview of commercial pig production systems and their main welfare challenges. In Herd and Flock Welfare, Advances in Pig Welfare. Woodhead Publishing, 2018, Pages 3--25. ISBN 9780081010129."},{"key":"e_1_3_2_1_22_1","volume-title":"https:\/\/francescocirillo.com\/pages\/pomodoro-technique (retrieved 26th","author":"Technique Pomodoro","year":"2019","unstructured":"Pomodoro Technique : https:\/\/francescocirillo.com\/pages\/pomodoro-technique (retrieved 26th February 2019 ) Pomodoro Technique: https:\/\/francescocirillo.com\/pages\/pomodoro-technique (retrieved 26th February 2019)"},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.1145\/2851581.2892381"},{"key":"e_1_3_2_1_24_1","doi-asserted-by":"publisher","DOI":"10.1002\/zoo.1430030107"},{"key":"e_1_3_2_1_25_1","doi-asserted-by":"crossref","unstructured":"F. Riede N.N Johannsen A. H\u00f6gberg A. Nowell M. Lombard. 2018. The role of play objects and object play in human cognitive evolution and innovation. Evolutionary Anthropology. 2018;27:46--59.  F. Riede N.N Johannsen A. H\u00f6gberg A. Nowell M. Lombard. 2018. The role of play objects and object play in human cognitive evolution and innovation. Evolutionary Anthropology. 2018;27:46--59.","DOI":"10.1002\/evan.21555"},{"key":"e_1_3_2_1_26_1","doi-asserted-by":"publisher","DOI":"10.1145\/2556288.2557396"},{"key":"e_1_3_2_1_27_1","volume-title":"https:\/\/www.rspca.org.uk\/adviceandwelfare\/farm (retrieved 1st","author":"RSPCA","year":"2019","unstructured":"RSPCA : https:\/\/www.rspca.org.uk\/adviceandwelfare\/farm (retrieved 1st March 2019 ) RSPCA: https:\/\/www.rspca.org.uk\/adviceandwelfare\/farm (retrieved 1st March 2019)"},{"key":"e_1_3_2_1_28_1","unstructured":"SHAPE of ENRICHMENT: https:\/\/theshapeofenrichmentinc.wildapricot.org\/  SHAPE of ENRICHMENT: https:\/\/theshapeofenrichmentinc.wildapricot.org\/"},{"volume-title":"The art of game design: a book of lenses. Amsterdam","author":"Schell J.","key":"e_1_3_2_1_29_1","unstructured":"J. Schell . 2008. The art of game design: a book of lenses. Amsterdam ; Boston : Elsevier\/Morgan Kaufmann J. Schell. 2008. The art of game design: a book of lenses. Amsterdam; Boston: Elsevier\/Morgan Kaufmann"},{"key":"e_1_3_2_1_30_1","first-page":"1","volume-title":"Proceedings of The Philosophy of Computer Games","author":"Westerlaken M.","year":"2016","unstructured":"M. Westerlaken and S. Gualeni . 2016. Situated Knowledges through Game Design: A transformative Exercise with Ants . In Proceedings of The Philosophy of Computer Games ( 2016 , Malta p. 1 -- 25 ). The Game Philosophy Network. http:\/\/hdl.handle.net\/2043\/22422 M. Westerlaken and S. Gualeni. 2016. Situated Knowledges through Game Design: A transformative Exercise with Ants. In Proceedings of The Philosophy of Computer Games (2016, Malta p. 1--25). The Game Philosophy Network. http:\/\/hdl.handle.net\/2043\/22422"},{"key":"e_1_3_2_1_31_1","unstructured":"H. Wirman. \"Games for \/ with Strangers - Captive Orangutan (Pongo Pygmaeus) Touch Screen Play.\" Antennae no. 30 (2014): 104--12. P.111  H. Wirman. \"Games for \/ with Strangers - Captive Orangutan (Pongo Pygmaeus) Touch Screen Play.\" Antennae no. 30 (2014): 104--12. P.111"},{"volume-title":"Environmental Enrichment for Captive Animals","author":"Young R.J.","key":"e_1_3_2_1_32_1","unstructured":"R.J. Young . 2003. Environmental Enrichment for Captive Animals . John Wiley & Sons . R.J. Young. 2003. Environmental Enrichment for Captive Animals. John Wiley & Sons."},{"key":"e_1_3_2_1_33_1","unstructured":"https:\/\/www.bbc.co.uk\/news\/uk-northern-ireland-47186124 (retrieved 3rd March 2019)  https:\/\/www.bbc.co.uk\/news\/uk-northern-ireland-47186124 (retrieved 3rd March 2019)"},{"key":"e_1_3_2_1_34_1","unstructured":"https:\/\/sites.google.com\/view\/aci2018\/home (retrieved 4th March 2019)  https:\/\/sites.google.com\/view\/aci2018\/home (retrieved 4th March 2019)"}],"event":{"name":"ICGJ 2019: International Conference on Game Jams Hackathons and Game Creation Events 2019","sponsor":["GGJ Global Game Jam","GitHub GitHub"],"location":"San Francisco CA USA","acronym":"ICGJ 2019"},"container-title":["Proceedings of the International Conference on Game Jams, Hackathons and Game Creation Events 2019"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3316287.3316294","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3316287.3316294","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T23:53:15Z","timestamp":1750204395000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3316287.3316294"}},"subtitle":["Designing Beyond Human Experience"],"short-title":[],"issued":{"date-parts":[[2019,3,17]]},"references-count":34,"alternative-id":["10.1145\/3316287.3316294","10.1145\/3316287"],"URL":"https:\/\/doi.org\/10.1145\/3316287.3316294","relation":{},"subject":[],"published":{"date-parts":[[2019,3,17]]},"assertion":[{"value":"2019-03-17","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}