{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,8,21]],"date-time":"2025-08-21T16:32:22Z","timestamp":1755793942964,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":16,"publisher":"ACM","license":[{"start":{"date-parts":[[2019,10,28]],"date-time":"2019-10-28T00:00:00Z","timestamp":1572220800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2019,10,28]]},"DOI":"10.1145\/3359566.3360078","type":"proceedings-article","created":{"date-parts":[[2019,10,25]],"date-time":"2019-10-25T12:36:23Z","timestamp":1572006983000},"page":"1-5","source":"Crossref","is-referenced-by-count":5,"title":["Global Momentum Preservation for Position-based Dynamics"],"prefix":"10.1145","author":[{"given":"Alex","family":"Dahl","sequence":"first","affiliation":[{"name":"University of Maryland Baltimore County"}]},{"given":"Adam","family":"Bargteil","sequence":"additional","affiliation":[{"name":"University of Maryland Baltimore County"}]}],"member":"320","published-online":{"date-parts":[[2019,10,28]]},"reference":[{"volume-title":"Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques(SIGGRAPH \u201998)","year":"1998","author":"Witkin","key":"e_1_3_2_1_1_1"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.cag.2014.07.004"},{"volume-title":"Position-Based Simulation Methods in Computer Graphics. In EUROGRAPHICS 2017 Tutorials. Eurographics Association. https:\/\/doi.org\/10","year":"2017","author":"\u00a0al Bender","key":"e_1_3_2_1_3_1"},{"key":"e_1_3_2_1_4_1","first-page":"6","article-title":"]\u00a0 Bender, M\u00fcller, Otaduy, Teschner, and Macklin. 2014b. A Survey on Position-Based Simulation Methods in Computer Graphics","volume":"33","author":"\u00a0al","year":"2014","journal-title":"Comput. Graph. Forum"},{"key":"e_1_3_2_1_5_1","unstructured":"[Coumans\u00a02014]\u00a0 Coumans. 2014. Bullet Physics Library. http:\/\/bulletphysics.org\/.  [Coumans\u00a02014]\u00a0 Coumans. 2014. Bullet Physics Library. http:\/\/bulletphysics.org\/."},{"key":"e_1_3_2_1_6_1","article-title":"]\u00a0 English and Bridson. 2008. Animating Developable Surfaces Using Nonconforming Elements","volume":"27","author":"Bridson\u00a0","year":"2008","journal-title":"ACM Trans. Graph."},{"volume-title":"Advanced Character Physics. In Game Developers Conference","year":"2001","author":"Jakobsen","key":"e_1_3_2_1_7_1"},{"volume-title":"Workshop in Virtual Reality Interactions and Physical Simulation \u201dVRIPHYS\u201d","year":"2010","author":"\u00a0al Kelager","key":"e_1_3_2_1_8_1"},{"key":"e_1_3_2_1_9_1","article-title":"]\u00a0 Macklin and M\u00fcller. 2013","volume":"32","author":"M\u00fcller\u00a0","year":"2013","journal-title":"Position Based Fluids. ACM Trans. Graph."},{"volume-title":"Proceedings of the 9th International Conference on Motion in Games(MIG \u201916)","year":"2016","author":"\u00a0al Macklin","key":"e_1_3_2_1_10_1"},{"key":"e_1_3_2_1_11_1","article-title":"]\u00a0 Macklin, M\u00fcller, Chentanez, and Kim. 2014. Unified Particle Physics for Real-time Applications","volume":"33","author":"\u00a0al","year":"2014","journal-title":"ACM Trans. Graph."},{"volume-title":"Proceedings of the ACM SIGGRAPH\/Eurographics Symposium on Computer Animation(SCA \u201914)","year":"2014","author":"\u00a0al M\u00fcller","key":"e_1_3_2_1_12_1"},{"key":"e_1_3_2_1_13_1","first-page":"2","article-title":"]\u00a0 M\u00fcller, Heidelberger, Hennix, and Ratcliff. 2007","volume":"18","author":"\u00a0al","year":"2007","journal-title":"Position Based Dynamics. J. Vis. Comun. Image Represent."},{"key":"e_1_3_2_1_14_1","unstructured":"[Provot\u00a01995]\u00a0 Provot. 1995. Deformation constraints in a mass-spring model to describe rigid cloth behavior. In IN GRAPHICS INTERFACE. 147\u2013154.  [Provot\u00a01995]\u00a0 Provot. 1995. Deformation constraints in a mass-spring model to describe rigid cloth behavior. In IN GRAPHICS INTERFACE. 147\u2013154."},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1109\/CADCG.2009.5246818"},{"key":"e_1_3_2_1_16_1","first-page":"6","article-title":"]\u00a0 Terzopoulos and Witkin. 1988. Physically Based Models with Rigid and Deformable Components","volume":"8","author":"Witkin\u00a0","year":"1988","journal-title":"IEEE Comput. Graph. Appl."}],"event":{"name":"MIG '19: Motion, Interaction and Games","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques"],"location":"Newcastle upon Tyne United Kingdom","acronym":"MIG '19"},"container-title":["Motion, Interaction and Games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3359566.3360078","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3359566.3360078","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T23:23:05Z","timestamp":1750202585000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3359566.3360078"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2019,10,28]]},"references-count":16,"alternative-id":["10.1145\/3359566.3360078","10.1145\/3359566"],"URL":"https:\/\/doi.org\/10.1145\/3359566.3360078","relation":{},"subject":[],"published":{"date-parts":[[2019,10,28]]}}}