{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T04:23:57Z","timestamp":1750220637612,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":14,"publisher":"ACM","license":[{"start":{"date-parts":[[2020,11,7]],"date-time":"2020-11-07T00:00:00Z","timestamp":1604707200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2020,11,8]]},"DOI":"10.1145\/3368089.3417932","type":"proceedings-article","created":{"date-parts":[[2020,11,8]],"date-time":"2020-11-08T06:03:47Z","timestamp":1604815427000},"page":"1561-1565","source":"Crossref","is-referenced-by-count":3,"title":["CRSG: a serious game for teaching code review"],"prefix":"10.1145","author":[{"given":"Kaan","family":"\u00dcnl\u00fc","sequence":"first","affiliation":[{"name":"Bilkent University, Turkey"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Bar\u0131\u015f","family":"Ard\u0131\u00e7","sequence":"additional","affiliation":[{"name":"Bilkent University, Turkey"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Eray","family":"T\u00fcz\u00fcn","sequence":"additional","affiliation":[{"name":"Bilkent University, Turkey"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2020,11,7]]},"reference":[{"volume-title":"Why Do We UI Like We UI ? Retrieved","year":"2020","author":"Alonso P.","key":"e_1_3_2_2_1_1"},{"volume-title":"32nd IEEE International Conference on Software Engineering Education & Training.","year":"2020","author":"Ard\u0131\u00e7 Baris","key":"e_1_3_2_2_2_1"},{"volume-title":"Anukarna: A Software Engineering Simulation Game for Teaching Practical Decision Making in Peer Code Review.","year":"2015","author":"Atal Ritika","key":"e_1_3_2_2_3_1"},{"key":"e_1_3_2_2_4_1","unstructured":"Jenova Chen. 2016. Designing Journey. Youtube. Retrieved June 1 2020 from https:\/\/youtu.be\/UGCkVHSvjzM  Jenova Chen. 2016. Designing Journey. Youtube. Retrieved June 1 2020 from https:\/\/youtu.be\/UGCkVHSvjzM"},{"volume-title":"Fire Emblem\u2122: Three Houses for the Nintendo Switch\u2122 system-Oficial Site. Retrieved","year":"2019","author":"Nintendo Corporation","key":"e_1_3_2_2_5_1"},{"volume-title":"Parents' Guide to Pok\u00e9mon. Retrieved","year":"2020","author":"Nintendo Corporation","key":"e_1_3_2_2_6_1"},{"volume-title":"Flow: the psychology of optimal experience","author":"Csikszentmihalyi M.","key":"e_1_3_2_2_7_1"},{"key":"e_1_3_2_2_8_1","unstructured":"CBS Entertainment. 2020. Star Trek. Retrieved June 1 2020 from https:\/\/intl. startrek.com\/  CBS Entertainment. 2020. Star Trek. Retrieved June 1 2020 from https:\/\/intl. startrek.com\/"},{"key":"e_1_3_2_2_9_1","doi-asserted-by":"crossref","unstructured":"V. Garousi G. Giray E. Tuzun C. Catal and M. Felderer. 2020. Closing the Gap Between Software Engineering Education and Industrial Needs. IEEE Software 37 2 ( 2020 ) 68-77.  V. Garousi G. Giray E. Tuzun C. Catal and M. Felderer. 2020. Closing the Gap Between Software Engineering Education and Industrial Needs. IEEE Software 37 2 ( 2020 ) 68-77.","DOI":"10.1109\/MS.2018.2880823"},{"volume-title":"Retrieved","year":"2012","key":"e_1_3_2_2_10_1"},{"key":"e_1_3_2_2_11_1","unstructured":"Joaquim Pedro Ribeiro Guimar\u00e3es. 2016. Serious Game for Learning Code Inspection Skills. Master's thesis. Universidade Do Porto.  Joaquim Pedro Ribeiro Guimar\u00e3es. 2016. Serious Game for Learning Code Inspection Skills. Master's thesis. Universidade Do Porto."},{"key":"e_1_3_2_2_12_1","unstructured":"Thoughtbot inc. 2019. Thoughtbot\/guides. Retrieved June 1 2020 from https: \/\/github.com\/thoughtbot\/guides\/tree\/master\/code-review  Thoughtbot inc. 2019. Thoughtbot\/guides. Retrieved June 1 2020 from https: \/\/github.com\/thoughtbot\/guides\/tree\/master\/code-review"},{"key":"e_1_3_2_2_13_1","doi-asserted-by":"publisher","DOI":"10.5555\/1972527"},{"key":"e_1_3_2_2_14_1","doi-asserted-by":"publisher","DOI":"10.1145\/3183519.3183525"}],"event":{"name":"ESEC\/FSE '20: 28th ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering","sponsor":["SIGSOFT ACM Special Interest Group on Software Engineering"],"location":"Virtual Event USA","acronym":"ESEC\/FSE '20"},"container-title":["Proceedings of the 28th ACM Joint Meeting on European Software Engineering Conference and Symposium on the Foundations of Software Engineering"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3368089.3417932","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3368089.3417932","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T22:01:58Z","timestamp":1750197718000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3368089.3417932"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2020,11,7]]},"references-count":14,"alternative-id":["10.1145\/3368089.3417932","10.1145\/3368089"],"URL":"https:\/\/doi.org\/10.1145\/3368089.3417932","relation":{},"subject":[],"published":{"date-parts":[[2020,11,7]]}}}