{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,10,8]],"date-time":"2026-10-08T17:15:44Z","timestamp":1791479744363,"version":"4.3.4"},"publisher-location":"New York, NY, USA","reference-count":54,"publisher":"ACM","license":[{"start":{"date-parts":[[2021,5,6]],"date-time":"2021-05-06T00:00:00Z","timestamp":1620259200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2021,5,6]]},"DOI":"10.1145\/3411764.3445758","type":"proceedings-article","created":{"date-parts":[[2021,5,7]],"date-time":"2021-05-07T22:23:48Z","timestamp":1620426228000},"page":"1-14","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":20,"title":["\u201cI Am Iron Man\u201d"],"prefix":"10.1145","author":[{"given":"Abdullah","family":"Ali","sequence":"first","affiliation":[{"name":"Information School University of Washington, United States"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Meredith","family":"Ringel Morris","sequence":"additional","affiliation":[{"name":"Microsoft Research, United States"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Jacob","family":"O. Wobbrock","sequence":"additional","affiliation":[{"name":"The Information School University of Washington, United States"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2021,5,7]]},"reference":[{"key":"e_1_3_2_2_1_1","volume-title":"User-Centered Design. Encyclopedia of Human-Computer Interaction: 14","author":"Abras Chadia","unstructured":"Chadia Abras, Diane Maloney-Krichmar, and Jenny Preece. 2004. User-Centered Design. Encyclopedia of Human-Computer Interaction: 14."},{"key":"e_1_3_2_2_2_1","doi-asserted-by":"publisher","DOI":"10.1002\/9780470594001"},{"key":"e_1_3_2_2_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/3242587.3242621"},{"key":"e_1_3_2_2_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/3290605.3300485"},{"key":"e_1_3_2_2_5_1","doi-asserted-by":"publisher","DOI":"10.1214\/aos\/1043351247"},{"key":"e_1_3_2_2_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/3197391.3205449"},{"key":"e_1_3_2_2_7_1","doi-asserted-by":"publisher","DOI":"10.1145\/1743546.1743576"},{"key":"e_1_3_2_2_8_1","doi-asserted-by":"publisher","DOI":"10.1145\/2750858.2805823"},{"key":"e_1_3_2_2_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/2485760.2485823"},{"key":"e_1_3_2_2_10_1","doi-asserted-by":"publisher","unstructured":"Hessam Jahani Fariman Hasan J. Alyamani Manolya Kavakli and Len Hamey. 2016. Designing a User-defined Gesture Vocabulary for an In-vehicle Climate Control System. In (OzCHI \u201916) 391\u2013395. https:\/\/doi.org\/10.1145\/3010915.3010955","DOI":"10.1145\/3010915.3010955"},{"key":"e_1_3_2_2_11_1","doi-asserted-by":"publisher","DOI":"10.1145\/2702613.2732888"},{"key":"e_1_3_2_2_12_1","doi-asserted-by":"publisher","DOI":"10.1145\/2207676.2208660"},{"key":"e_1_3_2_2_13_1","volume-title":"A User-Friendly Guide for Increasing the Generalizability of ANOVA Results. Retrieved","author":"Frederick Brigitte N.","year":"2020","unstructured":"Brigitte N. Frederick. 1999. Fixed-, Random-, and Mixed-Effects ANOVA Models: A User-Friendly Guide for Increasing the Generalizability of ANOVA Results. Retrieved July 1, 2020 from https:\/\/eric.ed.gov\/?id=ED426098"},{"key":"e_1_3_2_2_14_1","doi-asserted-by":"publisher","DOI":"10.1093\/biomet\/72.3.593"},{"key":"e_1_3_2_2_15_1","doi-asserted-by":"publisher","DOI":"10.2307\/2533433"},{"key":"e_1_3_2_2_16_1","first-page":"201","article-title":"An aligned rank transform test for interaction","volume":"1","author":"Higgins James J.","year":"1994","unstructured":"James J. Higgins and Suleiman Tashtoush. 1994. An aligned rank transform test for interaction. Nonlinear World 1, 2: 201\u2013211.","journal-title":"Nonlinear World"},{"key":"e_1_3_2_2_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/2839462.2839472"},{"key":"e_1_3_2_2_18_1","doi-asserted-by":"crossref","unstructured":"Wen-jun Hou Kai-xiang Chen Hao Li and Hu Zhou. 2018. User Defined Eye Movement-Based Interaction for Virtual Reality. In Cross-Cultural Design. Methods Tools and Users (Lecture Notes in Computer Science) 18\u201330.","DOI":"10.1007\/978-3-319-92141-9_2"},{"key":"e_1_3_2_2_19_1","unstructured":"Jon Favreau. 2010. Iron Man II. Paramount Pictures."},{"key":"e_1_3_2_2_20_1","doi-asserted-by":"publisher","DOI":"10.1145\/1978942.1979001"},{"key":"e_1_3_2_2_21_1","doi-asserted-by":"publisher","unstructured":"Anne K\u00f6psel and Nikola Bubalo. 2015. Benefiting from legacy bias. interactions 22 5: 44\u201347. https:\/\/doi.org\/10.1145\/2803169","DOI":"10.1145\/2803169"},{"key":"e_1_3_2_2_22_1","doi-asserted-by":"publisher","DOI":"10.2307\/2280779"},{"key":"e_1_3_2_2_23_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.futures.2007.08.015"},{"key":"e_1_3_2_2_24_1","volume-title":"The Problem of Serial Order in Behavior","author":"Lashley K. S.","unstructured":"K. S. Lashley. 1951. The Problem of Serial Order in Behavior. New York: Wiley.: PP. 112-131."},{"key":"e_1_3_2_2_25_1","doi-asserted-by":"publisher","DOI":"10.1641\/0006-3568(2001)051"},{"key":"e_1_3_2_2_26_1","doi-asserted-by":"publisher","DOI":"10.2527\/1998.7641216x"},{"key":"e_1_3_2_2_27_1","doi-asserted-by":"publisher","DOI":"10.1145\/3331148"},{"key":"e_1_3_2_2_28_1","doi-asserted-by":"publisher","DOI":"10.1214\/aoms\/1177730491"},{"key":"e_1_3_2_2_29_1","doi-asserted-by":"publisher","unstructured":"Aaron Marcus. 2013. The History of the Future: Sci-fi Movies and HCI. interactions 20 4: 64\u201367. https:\/\/doi.org\/10.1145\/2486227.2486240","DOI":"10.1145\/2486227.2486240"},{"key":"e_1_3_2_2_30_1","doi-asserted-by":"publisher","DOI":"10.1145\/2396636.2396651"},{"key":"e_1_3_2_2_31_1","doi-asserted-by":"publisher","DOI":"10.1145\/2591689"},{"key":"e_1_3_2_2_32_1","volume-title":"Proceedings of graphics interface 2010 (GI \u201910)","author":"Morris Meredith Ringel","year":"2018","unstructured":"Meredith Ringel Morris, Jacob O. Wobbrock, and Andrew D. Wilson. 2010. Understanding Users\u2019 Preferences for Surface Gestures. In Proceedings of graphics interface 2010 (GI \u201910), 261\u2013268. Retrieved February 25, 2018 from http:\/\/dl.acm.org\/citation.cfm?id=1839214.1839260"},{"key":"e_1_3_2_2_33_1","doi-asserted-by":"publisher","DOI":"10.1145\/3001773.3001786"},{"key":"e_1_3_2_2_34_1","doi-asserted-by":"publisher","DOI":"10.1145\/153571.255960"},{"key":"e_1_3_2_2_35_1","doi-asserted-by":"publisher","DOI":"10.1145\/2470654.2466142"},{"key":"e_1_3_2_2_36_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-34103-8_37"},{"key":"e_1_3_2_2_37_1","doi-asserted-by":"publisher","DOI":"10.1145\/2994310.2994348"},{"key":"e_1_3_2_2_38_1","doi-asserted-by":"publisher","unstructured":"Thammathip Piumsomboon Adrian Clark Mark Billinghurst and Andy Cockburn. 2013. User-Defined Gestures for Augmented Reality. In Human-Computer Interaction \u2013 INTERACT 2013 (Lecture Notes in Computer Science) 282\u2013299. https:\/\/doi.org\/10.1007\/978-3-642-40480-1_18","DOI":"10.1007\/978-3-642-40480-1_18"},{"key":"e_1_3_2_2_39_1","doi-asserted-by":"publisher","DOI":"10.1007\/s12652-019-01290-6"},{"key":"e_1_3_2_2_40_1","doi-asserted-by":"publisher","unstructured":"Jaime Ruiz and Daniel Vogel. 2015. Soft-Constraints to Reduce Legacy and Performance Bias to Elicit Whole-body Gestures with Low Arm Fatigue. In (CHI \u201915) 3347\u20133350. https:\/\/doi.org\/10.1145\/2702123.2702583","DOI":"10.1145\/2702123.2702583"},{"key":"e_1_3_2_2_41_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.jesp.2004.10.002"},{"key":"e_1_3_2_2_42_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.jesp.2016.06.010"},{"key":"e_1_3_2_2_43_1","volume-title":"Proceedings of the 2Nd International Conference on INtelligent TEchnologies for Interactive enterTAINment (INTETAIN \u201908)","author":"Schmitz Michael","year":"2007","unstructured":"Michael Schmitz, Christoph Endres, and Andreas Butz. 2007. A Survey of Human-computer Interaction Design in Science Fiction Movies. In Proceedings of the 2Nd International Conference on INtelligent TEchnologies for Interactive enterTAINment (INTETAIN \u201908), 7:1\u20137:10. Retrieved February 20, 2019 from http:\/\/dl.acm.org\/citation.cfm?id=1363200.1363210"},{"key":"e_1_3_2_2_44_1","doi-asserted-by":"publisher","DOI":"10.1145\/2254556.2254561"},{"key":"e_1_3_2_2_45_1","doi-asserted-by":"publisher","DOI":"10.2307\/3001913"},{"key":"e_1_3_2_2_46_1","volume-title":"The Problem of Multiple Comparisons","author":"Tukey John W.","unstructured":"John W. Tukey. 1953. The Problem of Multiple Comparisons. Princeton, NJ: Princeton University."},{"key":"e_1_3_2_2_47_1","doi-asserted-by":"publisher","DOI":"10.1145\/2702123.2702223"},{"key":"e_1_3_2_2_48_1","doi-asserted-by":"publisher","DOI":"10.1145\/2858036.2858228"},{"key":"e_1_3_2_2_49_1","unstructured":"Santiago Villarreal-Narvaez Jean Vanderdonckt Radu-Daniel Vatavu and Jacob O Wobbrock. A Systematic Review of Gesture Elicitation Studies: What Can We Learn from 216 Studies? 26."},{"key":"e_1_3_2_2_50_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijhcs.2019.03.011"},{"key":"e_1_3_2_2_51_1","doi-asserted-by":"publisher","DOI":"10.1145\/1056808.1057043"},{"key":"e_1_3_2_2_52_1","doi-asserted-by":"publisher","DOI":"10.1145\/1978942.1978963"},{"key":"e_1_3_2_2_53_1","doi-asserted-by":"publisher","DOI":"10.1145\/1518701.1518866"},{"key":"e_1_3_2_2_54_1","doi-asserted-by":"publisher","unstructured":"Yiqi Xiao and Renke He. 2018. The Handlebar as an Input Field: Evaluating Finger Gestures Designed for Bicycle Riders. In Advances in Human Aspects of Transportation (Advances in Intelligent Systems and Computing) 648\u2013659. https:\/\/doi.org\/10.1007\/978-3-319-93885-1_59","DOI":"10.1007\/978-3-319-93885-1_59"}],"event":{"name":"CHI '21: CHI Conference on Human Factors in Computing Systems","location":"Yokohama Japan","acronym":"CHI '21","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"]},"container-title":["Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3411764.3445758","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3411764.3445758","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,9,21]],"date-time":"2026-09-21T14:22:47Z","timestamp":1790000567000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3411764.3445758"}},"subtitle":["Priming Improves the Learnability and Memorability of User-Elicited Gestures"],"short-title":[],"issued":{"date-parts":[[2021,5,6]]},"references-count":54,"alternative-id":["10.1145\/3411764.3445758","10.1145\/3411764"],"URL":"https:\/\/doi.org\/10.1145\/3411764.3445758","relation":{},"subject":[],"published":{"date-parts":[[2021,5,6]]},"assertion":[{"value":"2021-05-07","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}