{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T04:19:31Z","timestamp":1750220371848,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":26,"publisher":"ACM","license":[{"start":{"date-parts":[[2021,6,21]],"date-time":"2021-06-21T00:00:00Z","timestamp":1624233600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2021,6,21]]},"DOI":"10.1145\/3450614.3463417","type":"proceedings-article","created":{"date-parts":[[2021,6,22]],"date-time":"2021-06-22T18:25:06Z","timestamp":1624386306000},"page":"130-132","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["Affect-Aware Learning for Social Robots"],"prefix":"10.1145","author":[{"given":"Pablo Alves De","family":"Barros","sequence":"first","affiliation":[{"name":"Istituto Italiano di tecnologia, Italy"}]},{"given":"Ana","family":"Tanevska","sequence":"additional","affiliation":[{"name":"Istituto Italiano di tecnologia, Italy"}]},{"given":"Alessandra","family":"Sciutti","sequence":"additional","affiliation":[{"name":"Istituto Italiano di tecnologia, Italy"}]}],"member":"320","published-online":{"date-parts":[[2021,6,22]]},"reference":[{"volume-title":"Hat Card Game for Affective-Aware HRI. In Comp. 2021 ACM\/IEEE International Conference on Human-Robot Interaction. 524\u2013528","year":"2021","author":"Barros Pablo","key":"e_1_3_2_1_1_1"},{"volume-title":"Moody Learners-Explaining Competitive Behaviour of Reinforcement Learning Agents. In 2020 Joint IEEE 10th International Conference on Development and Learning and Epigenetic Robotics (ICDL-EpiRob)","author":"Barros Pablo","key":"e_1_3_2_1_2_1"},{"key":"e_1_3_2_1_3_1","unstructured":"Pablo Barros Ana Tanevska Ozge Yalcin and Alessandra Sciutti. 2020. Incorporating Rivalry in reinforcement learning for a competitive game.  Pablo Barros Ana Tanevska Ozge Yalcin and Alessandra Sciutti. 2020. Incorporating Rivalry in reinforcement learning for a competitive game."},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1109\/IJCNN.2017.7965911"},{"volume-title":"predictive perception of actions: A biologically inspired robotics architecture for imitation and learning. Connection Science","year":"2003","author":"Demiris Yiannis","key":"e_1_3_2_1_5_1"},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1109\/RO-MAN46459.2019.8956444"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.neuron.2015.09.022"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1177\/1948550614539770"},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"crossref","unstructured":"Iuliia Kotseruba and John\u00a0K. Tsotsos. 2020. 40 years of cognitive architectures: core cognitive abilities and practical applications. Artificial Intelligence Review(2020). https:\/\/doi.org\/10.1007\/s10462-018-9646-y  Iuliia Kotseruba and John\u00a0K. Tsotsos. 2020. 40 years of cognitive architectures: core cognitive abilities and practical applications. Artificial Intelligence Review(2020). https:\/\/doi.org\/10.1007\/s10462-018-9646-y","DOI":"10.1007\/s10462-018-9646-y"},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"crossref","unstructured":"Jennifer\u00a0S. Lerner Ye Li Piercarlo Valdesolo and Karim\u00a0S. Kassam. 2015. Emotion and decision making. Annual Review of Psychology(2015). https:\/\/doi.org\/10.1146\/annurev-psych-010213-115043  Jennifer\u00a0S. Lerner Ye Li Piercarlo Valdesolo and Karim\u00a0S. Kassam. 2015. Emotion and decision making. Annual Review of Psychology(2015). https:\/\/doi.org\/10.1146\/annurev-psych-010213-115043","DOI":"10.1146\/annurev-psych-010213-115043"},{"volume-title":"Cognitive Design for Artificial Minds","author":"Lieto Antonio","key":"e_1_3_2_1_11_1"},{"volume-title":"Higher-level knowledge, rational and social levels constraints of the common model of the mind. Procedia computer science 145","year":"2018","author":"Lieto Antonio","key":"e_1_3_2_1_12_1"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICCV.2019.00622"},{"volume-title":"Clelia Malighetti, Andrea Gaggioli, Domenico Rossignoli, Giulio Sandini","year":"2021","author":"Manzi Federico","key":"e_1_3_2_1_14_1"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1145\/3319502.3374819"},{"volume-title":"Optimized assistive human\u2013robot interaction using reinforcement learning","year":"2015","author":"Modares Hamidreza","key":"e_1_3_2_1_16_1"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/3029798.3034820"},{"volume-title":"Encyclopedia of Robotics","author":"Sandini Giulio","key":"e_1_3_2_1_18_1"},{"volume-title":"Stanley and Ralph Adolphs","year":"2013","author":"A.","key":"e_1_3_2_1_19_1"},{"key":"e_1_3_2_1_20_1","doi-asserted-by":"crossref","unstructured":"A. Tanevska F. Rea G. Sandini L. Ca\u00f1amero and A. Sciutti. 2020. A Socially Adaptable Framework for Human-Robot Interaction. Frontiers in Robotics and AI 7 (2020). https:\/\/doi.org\/10.3389\/frobt.2020.00121  A. Tanevska F. Rea G. Sandini L. Ca\u00f1amero and A. Sciutti. 2020. A Socially Adaptable Framework for Human-Robot Interaction. Frontiers in Robotics and AI 7 (2020). https:\/\/doi.org\/10.3389\/frobt.2020.00121","DOI":"10.3389\/frobt.2020.00121"},{"key":"e_1_3_2_1_21_1","doi-asserted-by":"publisher","DOI":"10.1109\/IROS.2018.8593974"},{"key":"e_1_3_2_1_22_1","doi-asserted-by":"publisher","DOI":"10.1007\/s10514-017-9650-0"},{"volume-title":"Artificial cognitive systems: A primer","author":"Vernon David","key":"e_1_3_2_1_23_1"},{"key":"e_1_3_2_1_24_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.bica.2016.10.004"},{"key":"e_1_3_2_1_25_1","doi-asserted-by":"publisher","DOI":"10.3389\/frobt.2017.00014"},{"volume-title":"Grandmaster level in StarCraft II using multi-agent reinforcement learning. Nature 575, 7782","year":"2019","author":"Vinyals Oriol","key":"e_1_3_2_1_26_1"}],"event":{"name":"UMAP '21: 29th ACM Conference on User Modeling, Adaptation and Personalization","sponsor":["SIGWEB ACM Special Interest Group on Hypertext, Hypermedia, and Web","SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"location":"Utrecht Netherlands","acronym":"UMAP '21"},"container-title":["Adjunct Proceedings of the 29th ACM Conference on User Modeling, Adaptation and Personalization"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3450614.3463417","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3450614.3463417","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T20:17:39Z","timestamp":1750191459000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3450614.3463417"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021,6,21]]},"references-count":26,"alternative-id":["10.1145\/3450614.3463417","10.1145\/3450614"],"URL":"https:\/\/doi.org\/10.1145\/3450614.3463417","relation":{},"subject":[],"published":{"date-parts":[[2021,6,21]]},"assertion":[{"value":"2021-06-22","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}