{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,6,2]],"date-time":"2026-06-02T06:58:07Z","timestamp":1780383487407,"version":"3.54.1"},"publisher-location":"New York, NY, USA","reference-count":29,"publisher":"ACM","license":[{"start":{"date-parts":[[2021,10,18]],"date-time":"2021-10-18T00:00:00Z","timestamp":1634515200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2021,10,18]]},"DOI":"10.1145\/3462244.3479945","type":"proceedings-article","created":{"date-parts":[[2021,10,15]],"date-time":"2021-10-15T14:41:47Z","timestamp":1634308907000},"page":"604-612","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":4,"title":["Interaction Techniques for 3D-positioning Objects in Mobile Augmented Reality"],"prefix":"10.1145","author":[{"given":"Carl-Philipp","family":"Hellmuth","sequence":"first","affiliation":[{"name":"AI-8 Serious Games, University of Bayreuth, Germany"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Miroslav","family":"Bachinski","sequence":"additional","affiliation":[{"name":"Serious Games, University of Bayreuth, Germany"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"J\u00f6rg","family":"M\u00fcller","sequence":"additional","affiliation":[{"name":"University of Bayreuth, Germany"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2021,10,18]]},"reference":[{"key":"e_1_3_2_2_1_1","volume-title":"MagIO: Magnetic Field Strength Based Indoor- Outdoor Detection with a Commercial Smartphone. Micromachines 9 (10","author":"Ashraf Imran","year":"2018","unstructured":"Imran Ashraf , Soojung Hur , and Yongwan Park . 2018. MagIO: Magnetic Field Strength Based Indoor- Outdoor Detection with a Commercial Smartphone. Micromachines 9 (10 2018 ), 534. https:\/\/doi.org\/10.3390\/mi9100534 Imran Ashraf, Soojung Hur, and Yongwan Park. 2018. MagIO: Magnetic Field Strength Based Indoor- Outdoor Detection with a Commercial Smartphone. Micromachines 9 (10 2018), 534. https:\/\/doi.org\/10.3390\/mi9100534"},{"key":"e_1_3_2_2_2_1","volume-title":"Workshop on Immersive Analytics, IEEE Vis.","author":"Bach Benjamin","year":"2017","unstructured":"Benjamin Bach , Ronell Sicat , Hanspeter Pfister , and Aaron Quigley . 2017 . Drawing into the AR-CANVAS: Designing Embedded Visualizations for Augmented Reality . In Workshop on Immersive Analytics, IEEE Vis. Benjamin Bach, Ronell Sicat, Hanspeter Pfister, and Aaron Quigley. 2017. Drawing into the AR-CANVAS: Designing Embedded Visualizations for Augmented Reality. In Workshop on Immersive Analytics, IEEE Vis."},{"key":"e_1_3_2_2_3_1","volume-title":"Designing for Depth Perceptions in Augmented Reality. In 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). 111\u2013122","author":"Diaz C.","year":"2017","unstructured":"C. Diaz , M. Walker , D.\u00a0 A. Szafir , and D. Szafir . 2017 . Designing for Depth Perceptions in Augmented Reality. In 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). 111\u2013122 . https:\/\/doi.org\/10.1109\/ISMAR. 2017 .28 C. Diaz, M. Walker, D.\u00a0A. Szafir, and D. Szafir. 2017. Designing for Depth Perceptions in Augmented Reality. In 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). 111\u2013122. https:\/\/doi.org\/10.1109\/ISMAR.2017.28"},{"key":"e_1_3_2_2_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/3334480.3382883"},{"key":"e_1_3_2_2_5_1","volume-title":"DepthLab: Real-Time 3D Interaction with Depth Maps for Mobile Augmented Reality","author":"Du Ruofei","unstructured":"Ruofei Du , Eric Turner , Maksym Dzitsiuk , Luca Prasso , Ivo Duarte , Jason Dourgarian , Joao Afonso , Jose Pascoal , Josh Gladstone , Nuno Cruces , Shahram Izadi , Adarsh Kowdle , Konstantine Tsotsos , and David Kim . 2020. DepthLab: Real-Time 3D Interaction with Depth Maps for Mobile Augmented Reality . Association for Computing Machinery , New York, NY, USA , 829\u2013843. https:\/\/doi.org\/10.1145\/3379337.3415881 Ruofei Du, Eric Turner, Maksym Dzitsiuk, Luca Prasso, Ivo Duarte, Jason Dourgarian, Joao Afonso, Jose Pascoal, Josh Gladstone, Nuno Cruces, Shahram Izadi, Adarsh Kowdle, Konstantine Tsotsos, and David Kim. 2020. DepthLab: Real-Time 3D Interaction with Depth Maps for Mobile Augmented Reality. Association for Computing Machinery, New York, NY, USA, 829\u2013843. https:\/\/doi.org\/10.1145\/3379337.3415881"},{"key":"e_1_3_2_2_6_1","unstructured":"Chen Feng and Vineet Kamat. 2012. AUGMENTED REALITY MARKERS AS SPATIAL INDICES FOR INDOOR MOBILE AECFM APPLICATIONS. https:\/\/doi.org\/10.13140\/2.1.4484.4166  Chen Feng and Vineet Kamat. 2012. AUGMENTED REALITY MARKERS AS SPATIAL INDICES FOR INDOOR MOBILE AECFM APPLICATIONS. https:\/\/doi.org\/10.13140\/2.1.4484.4166"},{"key":"e_1_3_2_2_7_1","volume-title":"Eurographics Symposium on Virtual Environments","author":"Fischer Jan","unstructured":"Jan Fischer , Benjamin Huhle , and Andreas Schilling . 2007. Using Time-of-Flight Range Data for Occlusion Handling in Augmented Reality . In Eurographics Symposium on Virtual Environments , Bernd Froehlich , Roland Blach, and Robert van Liere (Eds.). The Eurographics Association . Jan Fischer, Benjamin Huhle, and Andreas Schilling. 2007. Using Time-of-Flight Range Data for Occlusion Handling in Augmented Reality. In Eurographics Symposium on Virtual Environments, Bernd Froehlich, Roland Blach, and Robert van Liere (Eds.). The Eurographics Association."},{"key":"e_1_3_2_2_8_1","unstructured":"Borko Furht (Ed.). 2008. Multimodal Interfaces. Springer US Boston MA 651\u2013652. https:\/\/doi.org\/10.1007\/978 \u2212 0 \u2212 387 \u2212 78414 \u2212 4159  Borko Furht (Ed.). 2008. Multimodal Interfaces. Springer US Boston MA 651\u2013652. https:\/\/doi.org\/10.1007\/978 \u2212 0 \u2212 387 \u2212 78414 \u2212 4159"},{"key":"e_1_3_2_2_9_1","volume-title":"Addressing the Occlusion Problem in Augmented Reality Environments with Phantom Hollow Objects. In 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). 21\u201324","author":"Gimeno J.","year":"2018","unstructured":"J. Gimeno , S. Casas , C. Portal\u00e9s , and M. Fern\u00e1dez . 2018 . Addressing the Occlusion Problem in Augmented Reality Environments with Phantom Hollow Objects. In 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). 21\u201324 . https:\/\/doi.org\/10.1109\/ISMAR-Adjunct. 2018 .00024 J. Gimeno, S. Casas, C. Portal\u00e9s, and M. Fern\u00e1dez. 2018. Addressing the Occlusion Problem in Augmented Reality Environments with Phantom Hollow Objects. In 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). 21\u201324. https:\/\/doi.org\/10.1109\/ISMAR-Adjunct.2018.00024"},{"key":"e_1_3_2_2_10_1","doi-asserted-by":"publisher","DOI":"10.1109\/ACCESS.2019.2906394"},{"key":"e_1_3_2_2_11_1","unstructured":"Google LLC. [n.d.]. (ARCore) Quickstart for Android. https:\/\/developers.google.com\/ar\/develop\/unity\/quickstart-android accessed: 26.01.2021.  Google LLC. [n.d.]. (ARCore) Quickstart for Android. https:\/\/developers.google.com\/ar\/develop\/unity\/quickstart-android accessed: 26.01.2021."},{"key":"e_1_3_2_2_12_1","unstructured":"Google LLC. [n.d.]. Depth API overview for Android. https:\/\/developers.google.com\/ar\/develop\/java\/depth\/overview accessed: 26.01.2021.  Google LLC. [n.d.]. Depth API overview for Android. https:\/\/developers.google.com\/ar\/develop\/java\/depth\/overview accessed: 26.01.2021."},{"key":"e_1_3_2_2_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/1731903.1731930"},{"key":"e_1_3_2_2_14_1","doi-asserted-by":"publisher","DOI":"10.1037\/e577632012-009"},{"key":"e_1_3_2_2_15_1","doi-asserted-by":"publisher","DOI":"10.1177\/001872089203400405"},{"key":"e_1_3_2_2_16_1","doi-asserted-by":"publisher","DOI":"10.1007\/s11042-011-0983-y"},{"key":"e_1_3_2_2_17_1","volume-title":"Multimodal Fusion: Gesture and Speech Input in Augmented Reality Environment. Advances in Intelligent Systems and Computing 331 (01","author":"Ismail Ajune","year":"2015","unstructured":"Ajune Ismail and Mohd\u00a0Shahrizal Sunar . 2015 . Multimodal Fusion: Gesture and Speech Input in Augmented Reality Environment. Advances in Intelligent Systems and Computing 331 (01 2015), 245\u2013254. https:\/\/doi.org\/10.1007\/978 \u2212 3 \u2212 319 \u2212 13153 \u2212 524 Ajune Ismail and Mohd\u00a0Shahrizal Sunar. 2015. Multimodal Fusion: Gesture and Speech Input in Augmented Reality Environment. Advances in Intelligent Systems and Computing 331 (01 2015), 245\u2013254. https:\/\/doi.org\/10.1007\/978 \u2212 3 \u2212 319 \u2212 13153 \u2212 524"},{"key":"e_1_3_2_2_18_1","volume-title":"A usability study of multimodal input in an augmented reality environment. Virtual Reality 17 (11","author":"Lee Minkyung","year":"2013","unstructured":"Minkyung Lee , Mark Billinghurst , Woonhyuk Baek , Richard Green , and Woontack Woo . 2013. A usability study of multimodal input in an augmented reality environment. Virtual Reality 17 (11 2013 ). https:\/\/doi.org\/10.1007\/s10055-013-0230-0 Minkyung Lee, Mark Billinghurst, Woonhyuk Baek, Richard Green, and Woontack Woo. 2013. A usability study of multimodal input in an augmented reality environment. Virtual Reality 17 (11 2013). https:\/\/doi.org\/10.1007\/s10055-013-0230-0"},{"key":"e_1_3_2_2_19_1","volume-title":"Hongbo Fu, and Chiew-Lan Tai.","author":"Liu Jingbo","year":"2012","unstructured":"Jingbo Liu , Oscar Kin-Chung Au , Hongbo Fu, and Chiew-Lan Tai. 2012 . Two-finger gestures for 6DOF manipulation of 3D objects. In Computer Graphics Forum, Vol.\u00a031. Wiley Online Library , 2047\u20132055. Jingbo Liu, Oscar Kin-Chung Au, Hongbo Fu, and Chiew-Lan Tai. 2012. Two-finger gestures for 6DOF manipulation of 3D objects. In Computer Graphics Forum, Vol.\u00a031. Wiley Online Library, 2047\u20132055."},{"key":"e_1_3_2_2_20_1","volume-title":"Integrality and separability of multitouch interaction techniques in 3D manipulation tasks","author":"Martinet Anthony","year":"2011","unstructured":"Anthony Martinet , Gery Casiez , and Laurent Grisoni . 2011. Integrality and separability of multitouch interaction techniques in 3D manipulation tasks . IEEE transactions on visualization and computer graphics 18, 3( 2011 ), 369\u2013380. Anthony Martinet, Gery Casiez, and Laurent Grisoni. 2011. Integrality and separability of multitouch interaction techniques in 3D manipulation tasks. IEEE transactions on visualization and computer graphics 18, 3(2011), 369\u2013380."},{"key":"e_1_3_2_2_21_1","volume-title":"Integrality and Separability of Multitouch Interaction Techniques in 3D Manipulation Tasks","author":"Martinet Anthony","year":"2011","unstructured":"Anthony Martinet , G\u00e9ry Casiez , and Laurent Grisoni . 2011. Integrality and Separability of Multitouch Interaction Techniques in 3D Manipulation Tasks . IEEE transactions on visualization and computer graphics 18 (07 2011 ), 369\u201380. https:\/\/doi.org\/10.1109\/TVCG.2011.129 Anthony Martinet, G\u00e9ry Casiez, and Laurent Grisoni. 2011. Integrality and Separability of Multitouch Interaction Techniques in 3D Manipulation Tasks. IEEE transactions on visualization and computer graphics 18 (07 2011), 369\u201380. https:\/\/doi.org\/10.1109\/TVCG.2011.129"},{"key":"e_1_3_2_2_22_1","volume-title":"3DTouch and HOMER-S: Intuitive Manipulation Techniques for One-Handed Handheld Augmented Reality(VRIC \u201913)","author":"Mossel Annette","unstructured":"Annette Mossel , Benjamin Venditti , and Hannes Kaufmann . 2013. 3DTouch and HOMER-S: Intuitive Manipulation Techniques for One-Handed Handheld Augmented Reality(VRIC \u201913) . Association for Computing Machinery , New York, NY, USA , Article 12, 10\u00a0pages. https:\/\/doi.org\/10.1145\/2466816.2466829 Annette Mossel, Benjamin Venditti, and Hannes Kaufmann. 2013. 3DTouch and HOMER-S: Intuitive Manipulation Techniques for One-Handed Handheld Augmented Reality(VRIC \u201913). Association for Computing Machinery, New York, NY, USA, Article 12, 10\u00a0pages. https:\/\/doi.org\/10.1145\/2466816.2466829"},{"key":"e_1_3_2_2_23_1","doi-asserted-by":"crossref","unstructured":"Thammathip Piumsomboon David Altimira Hyungon Kim Adrian Clark Gun Lee and Mark Billinghurst. 2014. Grasp-Shell vs gesture-speech: A comparison of direct and indirect natural interaction techniques in augmented reality. https:\/\/doi.org\/10.1109\/ISMAR.2014.6948411  Thammathip Piumsomboon David Altimira Hyungon Kim Adrian Clark Gun Lee and Mark Billinghurst. 2014. Grasp-Shell vs gesture-speech: A comparison of direct and indirect natural interaction techniques in augmented reality. https:\/\/doi.org\/10.1109\/ISMAR.2014.6948411","DOI":"10.1109\/ISMAR.2014.6948411"},{"key":"e_1_3_2_2_24_1","doi-asserted-by":"publisher","DOI":"10.1145\/2993369.2993380"},{"key":"e_1_3_2_2_25_1","doi-asserted-by":"crossref","unstructured":"Aditya Sankar and Steven Seitz. 2016. In situ CAD capture. 233\u2013243. https:\/\/doi.org\/10.1145\/2935334.2935337  Aditya Sankar and Steven Seitz. 2016. In situ CAD capture. 233\u2013243. https:\/\/doi.org\/10.1145\/2935334.2935337","DOI":"10.1145\/2935334.2935337"},{"key":"e_1_3_2_2_26_1","doi-asserted-by":"publisher","DOI":"10.1145\/2832932.2832956"},{"key":"e_1_3_2_2_27_1","doi-asserted-by":"crossref","unstructured":"Wang Wei Wang Fei Song Wei and Su Shun. 2020. Application of Augmented Reality (AR) Technologies in inhouse Logistics. E3S Web Conf. 145(2020) 02018. https:\/\/doi.org\/10.1051\/e3sconf\/202014502018  Wang Wei Wang Fei Song Wei and Su Shun. 2020. Application of Augmented Reality (AR) Technologies in inhouse Logistics. E3S Web Conf. 145(2020) 02018. https:\/\/doi.org\/10.1051\/e3sconf\/202014502018","DOI":"10.1051\/e3sconf\/202014502018"},{"key":"e_1_3_2_2_28_1","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2016.2598608"},{"key":"e_1_3_2_2_29_1","doi-asserted-by":"publisher","DOI":"10.1145\/3313831.3376876"}],"event":{"name":"ICMI '21: INTERNATIONAL CONFERENCE ON MULTIMODAL INTERACTION","location":"Montr\u00e9al QC Canada","acronym":"ICMI '21","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"]},"container-title":["Proceedings of the 2021 International Conference on Multimodal Interaction"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3462244.3479945","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3462244.3479945","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T20:48:55Z","timestamp":1750193335000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3462244.3479945"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021,10,18]]},"references-count":29,"alternative-id":["10.1145\/3462244.3479945","10.1145\/3462244"],"URL":"https:\/\/doi.org\/10.1145\/3462244.3479945","relation":{},"subject":[],"published":{"date-parts":[[2021,10,18]]},"assertion":[{"value":"2021-10-18","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}