{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,8,7]],"date-time":"2025-08-07T09:14:34Z","timestamp":1754558074280,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":33,"publisher":"ACM","license":[{"start":{"date-parts":[[2021,12,1]],"date-time":"2021-12-01T00:00:00Z","timestamp":1638316800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2021,12]]},"DOI":"10.1145\/3469877.3490573","type":"proceedings-article","created":{"date-parts":[[2022,1,10]],"date-time":"2022-01-10T18:24:29Z","timestamp":1641839069000},"page":"1-5","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":6,"title":["Head-Motion-Aware Viewport Margins for Improving User Experience in Immersive Video"],"prefix":"10.1145","author":[{"given":"Mehmet N.","family":"Akcay","sequence":"first","affiliation":[{"name":"Ozyegin University, TR"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Burak","family":"Kara","sequence":"additional","affiliation":[{"name":"Ozyegin University, TR"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Saba","family":"Ahsan","sequence":"additional","affiliation":[{"name":"Nokia Technologies, FI"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Ali C.","family":"Begen","sequence":"additional","affiliation":[{"name":"Ozyegin University, TR"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Igor","family":"Curcio","sequence":"additional","affiliation":[{"name":"Nokia Technologies, Finland"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Emre","family":"Aksu","sequence":"additional","affiliation":[{"name":"Nokia Technologies, FI"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2022,1,10]]},"reference":[{"key":"e_1_3_2_1_1_1","unstructured":"[n.d.]. Oculus Quest 2: Our Most Advanced New All-in-One VR Headset. https:\/\/www.oculus.com\/quest.  [n.d.]. Oculus Quest 2: Our Most Advanced New All-in-One VR Headset. https:\/\/www.oculus.com\/quest."},{"key":"#cr-split#-e_1_3_2_1_2_1.1","doi-asserted-by":"crossref","unstructured":"Saba Ahsan Ari Hourunranta Igor D.\u00a0D. Curcio and Emre Aksu. 2020. FriSBE: Adaptive Bit Rate Streaming of Immersive Tiled Video. In ACM Packet Video (Istanbul Turkey). https:\/\/doi.org\/10.1145\/3386292.3397121 10.1145\/3386292.3397121","DOI":"10.1145\/3386292.3397121"},{"key":"#cr-split#-e_1_3_2_1_2_1.2","doi-asserted-by":"crossref","unstructured":"Saba Ahsan Ari Hourunranta Igor D.\u00a0D. Curcio and Emre Aksu. 2020. FriSBE: Adaptive Bit Rate Streaming of Immersive Tiled Video. In ACM Packet Video (Istanbul Turkey). https:\/\/doi.org\/10.1145\/3386292.3397121","DOI":"10.1145\/3386292.3397121"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"crossref","unstructured":"Alireza Zare et al.2016. HEVC-Compliant Tile-Based Streaming of Panoramic Video for Virtual Reality Applications. In ACM Multimedia (Amsterdam The Netherlands). https:\/\/doi.org\/10.1145\/2964284.2967292    10.1145\/2964284.2967292\nAlireza Zare et al.2016. HEVC-Compliant Tile-Based Streaming of Panoramic Video for Virtual Reality Applications. In ACM Multimedia (Amsterdam The Netherlands). https:\/\/doi.org\/10.1145\/2964284.2967292","DOI":"10.1145\/2964284.2967292"},{"key":"e_1_3_2_1_4_1","unstructured":"Arnob Ghosh et al.2017. A Rate Adaptation Algorithm for Tile-based 360-degree Video Streaming. ArXiv abs\/1704.08215(2017).  Arnob Ghosh et al.2017. A Rate Adaptation Algorithm for Tile-based 360-degree Video Streaming. ArXiv abs\/1704.08215(2017)."},{"key":"e_1_3_2_1_5_1","volume-title":"2019. Visual Attention-Aware Omnidirectional Video Streaming Using Optimal Tiles for Virtual Reality","author":"C. Ozcinar","year":"2019","unstructured":"C. Ozcinar et al. 2019. Visual Attention-Aware Omnidirectional Video Streaming Using Optimal Tiles for Virtual Reality . IEEE Jour. Emerging and Selected Topics in Circuits and Systems 9, 1( 2019 ). https:\/\/doi.org\/10.1109\/JETCAS.2019.2895096 10.1109\/JETCAS.2019.2895096 C. Ozcinar et al.2019. Visual Attention-Aware Omnidirectional Video Streaming Using Optimal Tiles for Virtual Reality. IEEE Jour. Emerging and Selected Topics in Circuits and Systems 9, 1(2019). https:\/\/doi.org\/10.1109\/JETCAS.2019.2895096"},{"key":"#cr-split#-e_1_3_2_1_6_1.1","doi-asserted-by":"crossref","unstructured":"Xavier Corbillon Francesca De\u00a0Simone and Gwendal Simon. 2017. 360-Degree Video Head Movement Dataset. In ACM MMSys (Taipei Taiwan). https:\/\/doi.org\/10.1145\/3083187.3083215 10.1145\/3083187.3083215","DOI":"10.1145\/3083187.3083215"},{"key":"#cr-split#-e_1_3_2_1_6_1.2","doi-asserted-by":"crossref","unstructured":"Xavier Corbillon Francesca De\u00a0Simone and Gwendal Simon. 2017. 360-Degree Video Head Movement Dataset. In ACM MMSys (Taipei Taiwan). https:\/\/doi.org\/10.1145\/3083187.3083215","DOI":"10.1145\/3083187.3083215"},{"key":"#cr-split#-e_1_3_2_1_7_1.1","doi-asserted-by":"crossref","unstructured":"I.\u00a0D.\u00a0D. Curcio and S. Ahsan. 2020. Viewport Margins for 360-Degree Immersive Video. In IEEE MMSP. https:\/\/doi.org\/10.1109\/MMSP48831.2020.9287078 10.1109\/MMSP48831.2020.9287078","DOI":"10.1109\/MMSP48831.2020.9287078"},{"key":"#cr-split#-e_1_3_2_1_7_1.2","doi-asserted-by":"crossref","unstructured":"I.\u00a0D.\u00a0D. Curcio and S. Ahsan. 2020. Viewport Margins for 360-Degree Immersive Video. In IEEE MMSP. https:\/\/doi.org\/10.1109\/MMSP48831.2020.9287078","DOI":"10.1109\/MMSP48831.2020.9287078"},{"volume-title":"SMPTE Annual Tech. Conf. Exh.https:\/\/doi.org\/10","author":"Curcio D.","key":"e_1_3_2_1_8_1","unstructured":"I.\u00a0D.\u00a0 D. Curcio , H. Toukomaa , and D. Naik . 2017. 360-Degree Video Streaming and its Subjective Quality . In SMPTE Annual Tech. Conf. Exh.https:\/\/doi.org\/10 .5594\/M001758 10.5594\/M001758 I.\u00a0D.\u00a0D. Curcio, H. Toukomaa, and D. Naik. 2017. 360-Degree Video Streaming and its Subjective Quality. In SMPTE Annual Tech. Conf. Exh.https:\/\/doi.org\/10.5594\/M001758"},{"key":"#cr-split#-e_1_3_2_1_9_1.1","doi-asserted-by":"crossref","unstructured":"Igor D.\u00a0D. Curcio Henri Toukomaa and Deepa Naik. 2017. Bandwidth Reduction of Omnidirectional Viewport-Dependent Video Streaming via Subjective Quality Assessment. In ACM AltMM (Mountain View California USA). https:\/\/doi.org\/10.1145\/3132361.3132364 10.1145\/3132361.3132364","DOI":"10.1145\/3132361.3132364"},{"key":"#cr-split#-e_1_3_2_1_9_1.2","doi-asserted-by":"crossref","unstructured":"Igor D.\u00a0D. Curcio Henri Toukomaa and Deepa Naik. 2017. Bandwidth Reduction of Omnidirectional Viewport-Dependent Video Streaming via Subjective Quality Assessment. In ACM AltMM (Mountain View California USA). https:\/\/doi.org\/10.1145\/3132361.3132364","DOI":"10.1145\/3132361.3132364"},{"key":"e_1_3_2_1_10_1","unstructured":"Xianglong Feng Weitian Li and Sheng Wei. 2021. LiveROI: Region of Interest Analysis for Viewport Prediction in Live Mobile Virtual Reality Streaming. In ACM MMSys.  Xianglong Feng Weitian Li and Sheng Wei. 2021. LiveROI: Region of Interest Analysis for Viewport Prediction in Live Mobile Virtual Reality Streaming. In ACM MMSys."},{"key":"#cr-split#-e_1_3_2_1_11_1.1","doi-asserted-by":"crossref","unstructured":"Xianglong Feng Viswanathan Swaminathan and Sheng Wei. 2019. Viewport Prediction for Live 360-Degree Mobile Video Streaming Using User-Content Hybrid Motion Tracking. ACM Interact. Mob. Wearable Ubiquitous Technol. (2019). https:\/\/doi.org\/10.1145\/3328914 10.1145\/3328914","DOI":"10.1145\/3328914"},{"key":"#cr-split#-e_1_3_2_1_11_1.2","doi-asserted-by":"crossref","unstructured":"Xianglong Feng Viswanathan Swaminathan and Sheng Wei. 2019. Viewport Prediction for Live 360-Degree Mobile Video Streaming Using User-Content Hybrid Motion Tracking. ACM Interact. Mob. Wearable Ubiquitous Technol. (2019). https:\/\/doi.org\/10.1145\/3328914","DOI":"10.1145\/3328914"},{"key":"#cr-split#-e_1_3_2_1_12_1.1","doi-asserted-by":"crossref","unstructured":"M. Hosseini and V. Swaminathan. 2016. Adaptive 360 VR Video Streaming: Divide and Conquer. In IEEE ISM. https:\/\/doi.org\/10.1109\/ISM.2016.0028 10.1109\/ISM.2016.0028","DOI":"10.1109\/ISM.2016.0028"},{"key":"#cr-split#-e_1_3_2_1_12_1.2","doi-asserted-by":"crossref","unstructured":"M. Hosseini and V. Swaminathan. 2016. Adaptive 360 VR Video Streaming: Divide and Conquer. In IEEE ISM. https:\/\/doi.org\/10.1109\/ISM.2016.0028","DOI":"10.1109\/ISM.2016.0028"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1109\/JSTSP.2019.2957981"},{"volume-title":"Optimizing Adaptive Tile-Based Virtual Reality Video Streaming. In IFIP\/IEEE Int. Symp. Integrated Network Management (IM).","author":"van der Hooft J.","key":"e_1_3_2_1_14_1","unstructured":"J. van der Hooft Optimizing Adaptive Tile-Based Virtual Reality Video Streaming. In IFIP\/IEEE Int. Symp. Integrated Network Management (IM). J. van der Hooft et al.2019. Optimizing Adaptive Tile-Based Virtual Reality Video Streaming. In IFIP\/IEEE Int. Symp. Integrated Network Management (IM)."},{"key":"e_1_3_2_1_15_1","volume-title":"Content-Aware Perspective Projection Optimization for Viewport Rendering of 360\u00b0 Images","author":"Jabar Falah","year":"2019","unstructured":"Falah Jabar , Jo\u00e3o Ascenso , and Maria\u00a0Paula Queluz . 2019. Content-Aware Perspective Projection Optimization for Viewport Rendering of 360\u00b0 Images . In IEEE ICME. https:\/\/doi.org\/10.1109\/ICME. 2019 .00059 10.1109\/ICME.2019.00059 Falah Jabar, Jo\u00e3o Ascenso, and Maria\u00a0Paula Queluz. 2019. Content-Aware Perspective Projection Optimization for Viewport Rendering of 360\u00b0 Images. In IEEE ICME. https:\/\/doi.org\/10.1109\/ICME.2019.00059"},{"key":"e_1_3_2_1_16_1","doi-asserted-by":"publisher","DOI":"10.1109\/JETCAS.2019.2898877"},{"key":"e_1_3_2_1_17_1","volume-title":"Viewport-Aware Deep Reinforcement Learning Approach for 360\u00b0 Video Caching","author":"Maniotis Pantelis","year":"2021","unstructured":"Pantelis Maniotis and Nikolaos Thomos . 2021. Viewport-Aware Deep Reinforcement Learning Approach for 360\u00b0 Video Caching . IEEE Trans. Multimedia( 2021 ). https:\/\/doi.org\/10.1109\/TMM.2021.3052339 10.1109\/TMM.2021.3052339 Pantelis Maniotis and Nikolaos Thomos. 2021. Viewport-Aware Deep Reinforcement Learning Approach for 360\u00b0 Video Caching. IEEE Trans. Multimedia(2021). https:\/\/doi.org\/10.1109\/TMM.2021.3052339"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"crossref","unstructured":"Afshin\u00a0Taghavi Nasrabadi Aliehsan Samiei and Ravi Prakash. 2020. Viewport Prediction for 360\u00b0 Videos: A Clustering Approach. In ACM NOSSDAV.  Afshin\u00a0Taghavi Nasrabadi Aliehsan Samiei and Ravi Prakash. 2020. Viewport Prediction for 360\u00b0 Videos: A Clustering Approach. In ACM NOSSDAV.","DOI":"10.1145\/3386290.3396934"},{"key":"#cr-split#-e_1_3_2_1_19_1.1","doi-asserted-by":"crossref","unstructured":"Anh Nguyen Zhisheng Yan and Klara Nahrstedt. 2018. Your Attention is Unique: Detecting 360-Degree Video Saliency in Head-Mounted Display for Head Movement Prediction. In ACM Multimedia (Seoul Republic of Korea). https:\/\/doi.org\/10.1145\/3240508.3240669 10.1145\/3240508.3240669","DOI":"10.1145\/3240508.3240669"},{"key":"#cr-split#-e_1_3_2_1_19_1.2","doi-asserted-by":"crossref","unstructured":"Anh Nguyen Zhisheng Yan and Klara Nahrstedt. 2018. Your Attention is Unique: Detecting 360-Degree Video Saliency in Head-Mounted Display for Head Movement Prediction. In ACM Multimedia (Seoul Republic of Korea). https:\/\/doi.org\/10.1145\/3240508.3240669","DOI":"10.1145\/3240508.3240669"},{"key":"e_1_3_2_1_20_1","doi-asserted-by":"publisher","DOI":"10.1109\/AIVR.2018.00033"},{"key":"e_1_3_2_1_21_1","doi-asserted-by":"crossref","unstructured":"S. Petrangeli et al.2017. An HTTP\/2-Based Adaptive Streaming Framework for 360\u00b0 Virtual Reality Videos. In ACM Multimedia(Mountain View California USA). https:\/\/doi.org\/10.1145\/3123266.3123453    10.1145\/3123266.3123453\nS. Petrangeli et al.2017. An HTTP\/2-Based Adaptive Streaming Framework for 360\u00b0 Virtual Reality Videos. In ACM Multimedia(Mountain View California USA). https:\/\/doi.org\/10.1145\/3123266.3123453","DOI":"10.1145\/3123266.3123453"},{"key":"#cr-split#-e_1_3_2_1_22_1.1","doi-asserted-by":"crossref","unstructured":"Liyang Sun Yixiang Mao Tongyu Zong Yong Liu and Yao Wang. 2020. Flocking-Based Live Streaming of 360-Degree Video. In ACM MMSys. https:\/\/doi.org\/10.1145\/3339825.3391856 10.1145\/3339825.3391856","DOI":"10.1145\/3339825.3391856"},{"key":"#cr-split#-e_1_3_2_1_22_1.2","doi-asserted-by":"crossref","unstructured":"Liyang Sun Yixiang Mao Tongyu Zong Yong Liu and Yao Wang. 2020. Flocking-Based Live Streaming of 360-Degree Video. In ACM MMSys. https:\/\/doi.org\/10.1145\/3339825.3391856","DOI":"10.1145\/3339825.3391856"},{"key":"e_1_3_2_1_23_1","volume-title":"Heavenly Mathematics: The Forgotten Art of Spherical Trigonometry","author":"Van\u00a0Brummelen G.","year":"2013","unstructured":"G. Van\u00a0Brummelen . 2013 . Heavenly Mathematics: The Forgotten Art of Spherical Trigonometry . Princeton University Press . G. Van\u00a0Brummelen. 2013. Heavenly Mathematics: The Forgotten Art of Spherical Trigonometry. Princeton University Press."},{"volume-title":"Gaze Prediction in Dynamic 360\u00b0 Immersive Videos","author":"Xu Yanyu","key":"e_1_3_2_1_24_1","unstructured":"Yanyu Xu , Yanbing Dong , Junru Wu , Zhengzhong Sun , Zhiru Shi , Jingyi Yu , and Shenghua Gao . 2018. Gaze Prediction in Dynamic 360\u00b0 Immersive Videos . In IEEE CVPR. Yanyu Xu, Yanbing Dong, Junru Wu, Zhengzhong Sun, Zhiru Shi, Jingyi Yu, and Shenghua Gao. 2018. Gaze Prediction in Dynamic 360\u00b0 Immersive Videos. In IEEE CVPR."},{"key":"e_1_3_2_1_25_1","volume-title":"2021. Graph Learning Based Head Movement Prediction for Interactive 360 Video Streaming","author":"Xue Zhang","year":"2021","unstructured":"Xue Zhang et al. 2021. Graph Learning Based Head Movement Prediction for Interactive 360 Video Streaming . IEEE Trans. Image Process .( 2021 ). https:\/\/doi.org\/10.1109\/TIP.2021.3073283 10.1109\/TIP.2021.3073283 Xue Zhang et al.2021. Graph Learning Based Head Movement Prediction for Interactive 360 Video Streaming. IEEE Trans. Image Process.(2021). https:\/\/doi.org\/10.1109\/TIP.2021.3073283"}],"event":{"name":"MMAsia '21: ACM Multimedia Asia","sponsor":["SIGMM ACM Special Interest Group on Multimedia"],"location":"Gold Coast Australia","acronym":"MMAsia '21"},"container-title":["ACM Multimedia Asia"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3469877.3490573","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3469877.3490573","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T19:30:16Z","timestamp":1750188616000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3469877.3490573"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021,12]]},"references-count":33,"alternative-id":["10.1145\/3469877.3490573","10.1145\/3469877"],"URL":"https:\/\/doi.org\/10.1145\/3469877.3490573","relation":{},"subject":[],"published":{"date-parts":[[2021,12]]},"assertion":[{"value":"2022-01-10","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}