{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,25]],"date-time":"2026-04-25T19:43:32Z","timestamp":1777146212248,"version":"3.51.4"},"reference-count":72,"publisher":"Association for Computing Machinery (ACM)","issue":"2","license":[{"start":{"date-parts":[[2022,4,7]],"date-time":"2022-04-07T00:00:00Z","timestamp":1649289600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"name":"EU Horizon 2020 Innovation Action","award":["822336"],"award-info":[{"award-number":["822336"]}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":["J. Comput. Cult. Herit."],"published-print":{"date-parts":[[2022,6,30]]},"abstract":"<jats:p>Visualizing human motion is a topic that has gained increasing attention in the domain of cultural heritage, due to the need for capturing intangible dimensions, existing for example in theatrical performances, dances, and crafts. In this respect, virtual humans are typically employed to re-enact human motion, executing movements reproduced through predefined animations, or physics simulation engines. In the case of traditional crafts, a defining point is how to model the interaction of virtual humans with craft-related objects and how to transfer it from the physical to the digital world. Toward a more effective and generic modeling and visualization of the interaction of humans with tools and machines utilized in crafts, this article proposes a novel methodology for the modeling and visualization of crafts and presents a platform enabling the authoring and visualization of craft processes. We contribute a way of visualizing craft processes within virtual environments, aiming to increase the usability of craft representation. As an example, we present and analyze the case of the craft of weaving with the use of a loom.<\/jats:p>","DOI":"10.1145\/3484397","type":"journal-article","created":{"date-parts":[[2022,4,8]],"date-time":"2022-04-08T06:25:06Z","timestamp":1649399106000},"page":"1-24","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":19,"title":["Transferring Traditional Crafts from the Physical to the Virtual World: An Authoring and Visualization Method and Platform"],"prefix":"10.1145","volume":"15","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-5547-6426","authenticated-orcid":false,"given":"Evropi","family":"Stefanidi","sequence":"first","affiliation":[{"name":"University of Bremen and Foundation for Research and Technology-Hellas, Heraklion, Crete, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-0497-7348","authenticated-orcid":false,"given":"Nikolaos","family":"Partarakis","sequence":"additional","affiliation":[{"name":"Foundation for Research and Technology-Hellas, Heraklion, Crete, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-1520-4327","authenticated-orcid":false,"given":"Xenophon","family":"Zabulis","sequence":"additional","affiliation":[{"name":"Foundation for Research and Technology-Hellas, Heraklion, Crete, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Ilia","family":"Adami","sequence":"additional","affiliation":[{"name":"Foundation for Research and Technology-Hellas, Heraklion, Crete, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Stavroula","family":"Ntoa","sequence":"additional","affiliation":[{"name":"Foundation for Research and Technology-Hellas, Heraklion, Crete, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"George","family":"Papagiannakis","sequence":"additional","affiliation":[{"name":"Foundation for Research and Technology-Hellas and University of Crete, Heraklion, Crete, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2022,4,7]]},"reference":[{"key":"e_1_3_3_2_2","volume-title":"Proceedings of the International Conferences in Central Europe on Computer Graphics, Visualization, and Computer Vision","author":"Abaci Tolga","year":"2005","unstructured":"Tolga Abaci, Jan Ciger, and Daniel Thalmann. 2005. Planning with smart objects. In Proceedings of the International Conferences in Central Europe on Computer Graphics, Visualization, and Computer Vision."},{"key":"e_1_3_3_3_2","volume-title":"On Weaving: New Expanded Edition","author":"Albers Anni","year":"2017","unstructured":"Anni Albers and Nicholas Fox Weber. 2017. On Weaving: New Expanded Edition. Princeton University Press, Princeton, NJ."},{"key":"e_1_3_3_4_2","volume-title":"Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics","author":"Albert William","year":"2013","unstructured":"William Albert and Thomas Tullis. 2013. Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics. Newnes."},{"key":"e_1_3_3_5_2","doi-asserted-by":"publisher","DOI":"10.1145\/1073204.1073246"},{"key":"e_1_3_3_6_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-540-77039-8_19"},{"key":"e_1_3_3_7_2","doi-asserted-by":"publisher","DOI":"10.18848\/1835-9795\/CGP\/v06i01\/40388"},{"key":"e_1_3_3_8_2","doi-asserted-by":"crossref","first-page":"e00127","DOI":"10.1016\/j.daach.2019.e00127","article-title":"Walkable Mixed Reality Map as interaction interface for virtual heritage","volume":"15","author":"Kassahun Bekele Mafkereseb","year":"2019","unstructured":"Mafkereseb Kassahun Bekele. 2019. Walkable Mixed Reality Map as interaction interface for virtual heritage. Digital Applications in Archaeology and Cultural Heritage 15 (2019), e00127.","journal-title":"Digital Applications in Archaeology and Cultural Heritage"},{"key":"e_1_3_3_9_2","volume-title":"The Radcliffe Red List of Endangered Crafts","author":"Bertram Greta","year":"2017","unstructured":"Greta Bertram. 2017. The Radcliffe Red List of Endangered Crafts. Heritage Crafts Association."},{"key":"e_1_3_3_10_2","doi-asserted-by":"publisher","DOI":"10.1192\/bjp.bp.116.184234"},{"key":"e_1_3_3_11_2","doi-asserted-by":"publisher","DOI":"10.1109\/TIE.2011.2148671"},{"issue":"194","key":"e_1_3_3_12_2","first-page":"4","article-title":"SUS\u2014A quick and dirty usability scale","volume":"189","author":"Brooke John","year":"1996","unstructured":"John Brooke. 1996. SUS\u2014A quick and dirty usability scale. Usability Evaluation in Industry 189, 194 (1996), 4\u20137.","journal-title":"Usability Evaluation in Industry"},{"key":"e_1_3_3_13_2","doi-asserted-by":"publisher","DOI":"10.5555\/1212634"},{"key":"e_1_3_3_14_2","volume-title":"Proceedings of the Interservice\/Industry Training, Simulation, and Education Conference","author":"Campbell Julia C.","year":"2011","unstructured":"Julia C. Campbell, Matthew Jensen Hays, Mark Core, Mike Birch, Matt Bosack, and Richard E. Clark. 2011. Interpersonal and leadership skills: Using virtual humans to teach new officers. In Proceedings of the Interservice\/Industry Training, Simulation, and Education Conference."},{"key":"e_1_3_3_15_2","doi-asserted-by":"publisher","DOI":"10.1145\/2968219.2968261"},{"key":"e_1_3_3_16_2","doi-asserted-by":"publisher","DOI":"10.1117\/12.909835"},{"key":"e_1_3_3_17_2","doi-asserted-by":"publisher","DOI":"10.1145\/636593.636598"},{"key":"e_1_3_3_18_2","doi-asserted-by":"publisher","DOI":"10.1111\/j.1467-8659.2012.03198.x"},{"key":"e_1_3_3_19_2","doi-asserted-by":"publisher","DOI":"10.1109\/GEM.2018.8516272"},{"key":"e_1_3_3_20_2","first-page":"1061","volume-title":"Proceedings of the 2014 International Conference on Autonomous Agents and Multi-Agent Systems","author":"DeVault David","year":"2014","unstructured":"David DeVault, Ron Artstein, Grace Benn, Teresa Dey, Ed Fast, Alesia Gainer, Kallirroi Georgila, Jon Gratch, Arno Hartholt, and Margaux Lhommet. 2014. SimSensei Kiosk: A virtual human interviewer for healthcare decision support. In Proceedings of the 2014 International Conference on Autonomous Agents and Multi-Agent Systems. 1061\u20131068."},{"key":"e_1_3_3_21_2","first-page":"773","volume-title":"Proceedings of the 2014 International Conference on Computer Vision Theory and Applications (VISAPP\u201914)","author":"Dimitropoulos Kosmas","year":"2014","unstructured":"Kosmas Dimitropoulos, Sotiris Manitsaris, Filareti Tsalakanidou, Spiros Nikolopoulos, Bruce Denby, Samer Al Kork, Lise Crevier-Buchman, Claire Pillot-Loiseau, Martine Adda-Decker, and Stephane Dupont. 2014. Capturing the intangible an introduction to the i-Treasures project. In Proceedings of the 2014 International Conference on Computer Vision Theory and Applications (VISAPP\u201914). 773\u2013781."},{"key":"e_1_3_3_22_2","doi-asserted-by":"publisher","DOI":"10.1109\/mis.2018.111144858"},{"key":"e_1_3_3_23_2","doi-asserted-by":"publisher","DOI":"10.5220\/0006347304510460"},{"key":"e_1_3_3_24_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.intcom.2010.04.004"},{"key":"e_1_3_3_25_2","doi-asserted-by":"publisher","DOI":"10.1097\/01.sla.0000151982.85062.80"},{"key":"e_1_3_3_26_2","doi-asserted-by":"publisher","DOI":"10.3109\/09638288.2014.934925"},{"key":"e_1_3_3_27_2","doi-asserted-by":"publisher","DOI":"10.1080\/00140139.2014.899628"},{"key":"e_1_3_3_28_2","volume-title":"Proceedings of the 12th International Conference on Computer Supported Collaborative Learning (CSCL\u201917)","author":"Greenwald S.","year":"2017","unstructured":"S. Greenwald, Alexander Kulik, Andr\u00e9 Kunert, Stephan Beck, B. Frohlich, Sue Cobb, Sarah Parsons, and Nigel Newbutt. 2017. Technology and applications for collaborative learning in virtual reality. In Proceedings of the 12th International Conference on Computer Supported Collaborative Learning (CSCL\u201917)."},{"key":"e_1_3_3_29_2","doi-asserted-by":"publisher","DOI":"10.17083\/ijsg.v6i1.294"},{"key":"e_1_3_3_30_2","doi-asserted-by":"crossref","first-page":"220","DOI":"10.1007\/978-3-319-30285-0_18","volume-title":"Image and Video Technology\u2014PSIVT 2015 Workshops. Lecture Notes in Computer Science","volume":"9555","author":"Hassan Mahmudul","year":"2015","unstructured":"Mahmudul Hassan and Anuja Dharmaratne. 2015. Attribute based affordance detection from human-object interaction images. In Image and Video Technology\u2014PSIVT 2015 Workshops. Lecture Notes in Computer Science, Vol. 9555. Springer, 220\u2013232."},{"key":"e_1_3_3_31_2","doi-asserted-by":"publisher","DOI":"10.1007\/s00221-009-1953-8"},{"key":"e_1_3_3_32_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.arth.2019.04.002"},{"key":"e_1_3_3_33_2","doi-asserted-by":"publisher","DOI":"10.1007\/s00371-005-0316-0"},{"key":"e_1_3_3_34_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-07857-1_102"},{"key":"e_1_3_3_35_2","doi-asserted-by":"publisher","DOI":"10.1093\/iwc\/iwu011"},{"key":"e_1_3_3_36_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2005.06.007"},{"key":"e_1_3_3_37_2","unstructured":"ISO. 2019. ISO 9241-210:2019\u2014Ergonomics of Human-System Interaction. Part 210: Human-Centred Design for Interactive Systems. ISO."},{"key":"e_1_3_3_38_2","doi-asserted-by":"publisher","DOI":"10.5840\/techne200710312"},{"key":"e_1_3_3_39_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-7091-6375-7_6"},{"key":"e_1_3_3_40_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.cviu.2010.08.002"},{"key":"e_1_3_3_41_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.sbspro.2016.06.030"},{"key":"e_1_3_3_42_2","doi-asserted-by":"publisher","DOI":"10.3897\/rio.5.e36464"},{"key":"e_1_3_3_43_2","doi-asserted-by":"publisher","DOI":"10.1002\/cav.1448"},{"key":"e_1_3_3_44_2","doi-asserted-by":"publisher","DOI":"10.1145\/566570.566607"},{"key":"e_1_3_3_45_2","doi-asserted-by":"crossref","unstructured":"Yong Yi Lee Junho Choi Yong Hwi Kim Jong Hun Lee Moon Gu Son Bilal Ahmed and Kwan H. Lee. 2015. RiSE: Reflectance transformation imaging in spatial augmented reality for exhibition of cultural heritage. In ACM SIGGRAPH 2015 Posters. 1.","DOI":"10.1145\/2787626.2792626"},{"key":"e_1_3_3_46_2","first-page":"593","volume-title":"Proceedings of the International Conference on Applied Technologies","author":"Llerena-Izquierdo Joe","year":"2019","unstructured":"Joe Llerena-Izquierdo and Luiggi Cede\u00f1o-Gonzabay. 2019. Photogrammetry and augmented reality to promote the religious cultural heritage of San Pedro Cathedral in Guayaquil, Ecuador. In Proceedings of the International Conference on Applied Technologies. 593\u2013606."},{"key":"e_1_3_3_47_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.culher.2019.04.004"},{"key":"e_1_3_3_48_2","first-page":"33","article-title":"Bukimi no tani [the uncanny valley]","volume":"7","author":"Mori Masahiro","year":"1970","unstructured":"Masahiro Mori. 1970. Bukimi no tani [the uncanny valley]. Energy 7 (1970), 33\u201335.","journal-title":"Energy"},{"key":"e_1_3_3_49_2","volume-title":"Severity Ratings for Usability Problems","author":"Nielsen J.","year":"1995","unstructured":"J. Nielsen. 1995. Severity Ratings for Usability Problems. NN\/g Nielsen Norman Group."},{"key":"e_1_3_3_50_2","doi-asserted-by":"publisher","DOI":"10.1111\/bjop.12290"},{"key":"e_1_3_3_51_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-75826-8_22"},{"key":"e_1_3_3_52_2","first-page":"83","article-title":"Transforming medical education and training with VR using M.A.G.E.S","author":"Papagiannakis George","year":"2018","unstructured":"George Papagiannakis, Nick Lydatakis, Steve Kateros, Stelios Georgiou, and Paul Zikas. 2018. Transforming medical education and training with VR using M.A.G.E.S. In SIGGRAPH Asia 2018 Posters. 83.","journal-title":"SIGGRAPH Asia"},{"key":"e_1_3_3_53_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-030-37191-3_13"},{"key":"e_1_3_3_54_2","article-title":"A check-list for handle design","author":"Patkin Michael","year":"2001","unstructured":"Michael Patkin. 2001. A check-list for handle design. Ergonomics Australia.","journal-title":"Ergonomics Australia"},{"key":"e_1_3_3_55_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-92279-9_42"},{"key":"e_1_3_3_56_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.daach.2019.e00102"},{"key":"e_1_3_3_57_2","doi-asserted-by":"publisher","DOI":"10.1186\/2213-7459-2-4"},{"key":"e_1_3_3_58_2","volume-title":"Proceedings of the International Conference on Human-Computer Interaction","author":"Rigaki Anastasia","year":"2020","unstructured":"Anastasia Rigaki, Nikolaos Partarakis, Xenophon Zabulis, and Constantine Stephanidis. 2020. An approach towards artistic visualizations of human motion in static media inspired by the visual arts. In Proceedings of the International Conference on Human-Computer Interaction."},{"key":"e_1_3_3_59_2","doi-asserted-by":"publisher","DOI":"10.24251\/HICSS.2017.067"},{"key":"e_1_3_3_60_2","doi-asserted-by":"publisher","DOI":"10.1145\/1394669.1394672"},{"key":"e_1_3_3_61_2","volume-title":"Proceedings of the International Conference on Human-Computer Interaction","author":"Stefanidi Evropi","year":"2020","unstructured":"Evropi Stefanidi, Nikolaos Partarakis, Xenophon Zabulis, and George Papagiannakis. 2020. An approach for the visualization of crafts and machine usage in virtual environments. In Proceedings of the International Conference on Human-Computer Interaction."},{"key":"e_1_3_3_62_2","doi-asserted-by":"publisher","DOI":"10.1109\/SLT.2010.5700842"},{"key":"e_1_3_3_63_2","doi-asserted-by":"publisher","DOI":"10.1145\/544862.544922"},{"key":"e_1_3_3_64_2","volume-title":"Interactive Systems: Design, Specification, and Verification: 9th International Workshop","author":"Urban Bodo","year":"2003","unstructured":"Bodo Urban, Jean Vanderdonckt, and Quentin Limbourg. 2003. Interactive Systems: Design, Specification, and Verification: 9th International Workshop, DSV-IS 2002, Rostock Germany, June 12\u201314, 2002. Springer."},{"key":"e_1_3_3_65_2","doi-asserted-by":"publisher","DOI":"10.1007\/s00371-018-1479-9"},{"key":"e_1_3_3_66_2","volume-title":"Corrosion Prevention and Control Training in an Immersive Virtual Learning Environment","author":"Webster Rustin Deane","year":"2014","unstructured":"Rustin Deane Webster. 2014. Corrosion Prevention and Control Training in an Immersive Virtual Learning Environment. University of Alabama at Birmingham."},{"key":"e_1_3_3_67_2","doi-asserted-by":"publisher","DOI":"10.2991\/aeece-16.2016.54"},{"key":"e_1_3_3_68_2","doi-asserted-by":"publisher","DOI":"10.1109\/CVPR.2010.5540235"},{"key":"e_1_3_3_69_2","first-page":"50","volume-title":"Proceedings of the Asian Conference on Computer Vision","author":"Yu Gang","year":"2014","unstructured":"Gang Yu, Zicheng Liu, and Junsong Yuan. 2014. Discriminative orderlet mining for real-time recognition of human-object interaction. In Proceedings of the Asian Conference on Computer Vision. 50\u201365."},{"key":"e_1_3_3_70_2","doi-asserted-by":"publisher","DOI":"10.3390\/su12041461"},{"key":"e_1_3_3_71_2","first-page":"25 pages","article-title":"What is needed to digitise knowledge on heritage crafts?","volume":"4","author":"Zabulis Xenophon","year":"2019","unstructured":"Xenophon Zabulis, Carlo Meghini, Nikolaos Partarakis, Danai Kaplanidi, Paraskevi Doulgeraki, Effie Karuzaki, Evropi Stefanidi et al. 2019. What is needed to digitise knowledge on heritage crafts? Memoriamedia Review 4 (2019), Article 1, 25 pages.","journal-title":"Memoriamedia Review"},{"key":"e_1_3_3_72_2","doi-asserted-by":"crossref","first-page":"79","DOI":"10.1145\/2915926.2915950","volume-title":"Proceedings of the 29th International Conference on Computer Animation and Social Agents","author":"Zikas Paul","year":"2016","unstructured":"Paul Zikas, Margarita Papaefthymiou, Vasilis Mpaxlitzanakis, and George Papagiannakis. 2016. Life-sized group and crowd simulation in mobile AR. In Proceedings of the 29th International Conference on Computer Animation and Social Agents. 79\u201382."},{"issue":"3","key":"e_1_3_3_73_2","first-page":"1","article-title":"Immersive visual scripting based on VR software design patterns for experiential training","volume":"36","author":"Zikas Paul","year":"2020","unstructured":"Paul Zikas, George Papagiannakis, Nick Lydatakis, Steve Kateros, Stavroula Ntoa, Ilia Adami, and Constantine Stephanidis. 2020. Immersive visual scripting based on VR software design patterns for experiential training. Visual Computer 36, 3 (2020), 1\u201313.","journal-title":"Visual Computer"}],"container-title":["Journal on Computing and Cultural Heritage"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3484397","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3484397","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T20:11:42Z","timestamp":1750191102000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3484397"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022,4,7]]},"references-count":72,"journal-issue":{"issue":"2","published-print":{"date-parts":[[2022,6,30]]}},"alternative-id":["10.1145\/3484397"],"URL":"https:\/\/doi.org\/10.1145\/3484397","relation":{},"ISSN":["1556-4673","1556-4711"],"issn-type":[{"value":"1556-4673","type":"print"},{"value":"1556-4711","type":"electronic"}],"subject":[],"published":{"date-parts":[[2022,4,7]]},"assertion":[{"value":"2020-10-01","order":0,"name":"received","label":"Received","group":{"name":"publication_history","label":"Publication History"}},{"value":"2021-08-01","order":1,"name":"accepted","label":"Accepted","group":{"name":"publication_history","label":"Publication History"}},{"value":"2022-04-07","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}