{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,7]],"date-time":"2026-05-07T02:43:35Z","timestamp":1778121815869,"version":"3.51.4"},"reference-count":115,"publisher":"Association for Computing Machinery (ACM)","issue":"5","license":[{"start":{"date-parts":[[2022,10,31]],"date-time":"2022-10-31T00:00:00Z","timestamp":1667174400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"name":"National Science Foundation","award":["#1828801"],"award-info":[{"award-number":["#1828801"]}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":["ACM Trans. Comput.-Hum. Interact."],"published-print":{"date-parts":[[2022,10,31]]},"abstract":"<jats:p>Managing attention, progressing towards goals, and monitoring behaviors are elements of self-regulation (SR). SR applications based on contemplative practices such as breath counting have demonstrated gains in field studies but have failed to engage youth without coercion. Prior research generated behavioral and neurological changes, but was disliked by youth. This three-part study includes a participatory design workshop, application redesign, and subsequent field deployment to understand how wearable devices can support self-regulation. Twenty-seven youth designed activities that revealed interest in and models of self-regulation that became part of a smartwatch app. Researchers revisited and redesign the application based on youth feedback, and then released the redesigned application (some of whom participated in workshops, some of whom did not). Redesigning the application to be responsive to youth needs resulted in higher levels of satisfaction than previously observed. Youth also used this application more often and reported higher use. Three design tensions persisted: (1) Breath counting applications as attention grabbing vs. attention cultivating and (2) breath counting activities as a relaxation activity vs. a mental workout, and (3) exposing youth to meditation and breath counting as a strategy for developing healthy minds vs. an institutionalized or compulsory required action. Activity occupied positions along these continua, which creates associated challenges for researchers. A fruitful design space exists for researchers to integrate attention focusing into activities that youth value, which can include stress reduction or mindfulness training, but also could be simply to improve their academic work.<\/jats:p>","DOI":"10.1145\/3490169","type":"journal-article","created":{"date-parts":[[2022,10,29]],"date-time":"2022-10-29T11:58:27Z","timestamp":1667044707000},"page":"1-34","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":7,"title":["Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth"],"prefix":"10.1145","volume":"29","author":[{"given":"Nicholas","family":"Persa","sequence":"first","affiliation":[{"name":"Department of Informatics, University of California-Irvine, Irvine, CA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Craig G.","family":"Anderson","sequence":"additional","affiliation":[{"name":"Department of Informatics, University of California-Irvine, Irvine, CA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Richard","family":"Martinez","sequence":"additional","affiliation":[{"name":"Department of Informatics, University of California-Irvine, Irvine, CA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Max","family":"Collins","sequence":"additional","affiliation":[{"name":"Department of Informatics, University of California-Irvine, Irvine, CA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Maria J.","family":"Anderson-Coto","sequence":"additional","affiliation":[{"name":"Department of Informatics, University of California-Irvine, Irvine, CA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Kurt D.","family":"Squire","sequence":"additional","affiliation":[{"name":"Department of Informatics, University of California-Irvine, Irvine, CA"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2023,1,6]]},"reference":[{"issue":"4","key":"e_1_3_2_2_2","first-page":"435","article-title":"Video games as a tool to train visual skills","volume":"26","author":"Achtman R. L.","year":"2008","unstructured":"R. L. Achtman, C. S. Green, and D. Bavelier. 2008. Video games as a tool to train visual skills. Restorative Neurological Neuroscience. 26, 4-5 (2008), 435\u2013446.","journal-title":"Restorative Neurological Neuroscience"},{"key":"e_1_3_2_3_2","doi-asserted-by":"publisher","DOI":"10.1177\/0735633115620431"},{"key":"e_1_3_2_4_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.edurev.2019.04.003"},{"key":"e_1_3_2_5_2","doi-asserted-by":"publisher","DOI":"10.1076\/chin.8.2.71.8724"},{"key":"e_1_3_2_6_2","doi-asserted-by":"publisher","DOI":"10.2147\/NDT.S39776"},{"key":"e_1_3_2_7_2","doi-asserted-by":"publisher","DOI":"10.3389\/fpsyg.2011.00153\/full"},{"issue":"1","key":"e_1_3_2_8_2","doi-asserted-by":"crossref","first-page":"43\u201362","DOI":"10.1007\/s41465-017-0040-5","article-title":"Shining the light of research on lumosity","volume":"2","author":"Bainbridge K.","year":"2018","unstructured":"K. Bainbridge and R. E. Mayer. 2018. Shining the light of research on lumosity. Journal of Cognitive Enhancement 2, 1 (2018), 43\u201362.","journal-title":"Journal of Cognitive Enhancement"},{"key":"e_1_3_2_9_2","doi-asserted-by":"publisher","DOI":"10.1097\/00004583-199902000-00019"},{"key":"e_1_3_2_10_2","doi-asserted-by":"publisher","DOI":"10.1207\/s15327809jls1301_1"},{"key":"e_1_3_2_11_2","first-page":"87","volume-title":"Proceedings of the 9th annual GLS Conference","author":"Beall M.","year":"2013","unstructured":"M. Beall, E. Owen, A. Salmon, S. Slater, A. Smith, G. Vaughan, C. Steinkuehler, R. Farajian, L. Flook, A. Freeman, C. Harty, T. Kral, D. Levinson, E. Solis, and R. J. Davidson. 2013. Games for mindfulness and pro-social behavior: The tenacity project collaboration. In Proceedings of the 9th annual GLS Conference. 87\u201393."},{"key":"e_1_3_2_12_2","doi-asserted-by":"publisher","DOI":"10.3389\/fnhum.2017.00273"},{"key":"e_1_3_2_13_2","doi-asserted-by":"publisher","DOI":"10.1177\/2059204318794369"},{"key":"e_1_3_2_14_2","first-page":"374","article-title":"Designing tenacity","author":"Binzak J.","year":"2015","unstructured":"J. Binzak, M. Beall, C. G. Anderson, D. Azari, L. Wielgus, J. Dalsen, K. Squire, and C. Steinkuehler. 2015. Designing tenacity. In Proceedings of the 11th Games + Learning Society Conference. Madison, WI, 374\u2013378.","journal-title":"Proceedings of the 11th Games + Learning Society Conference."},{"key":"e_1_3_2_15_2","doi-asserted-by":"publisher","DOI":"10.1207\/s15327051hci2004_1"},{"key":"e_1_3_2_16_2","volume-title":"Tools of the Mind","author":"Bodrova E.","year":"2007","unstructured":"E. Bodrova and D. J. Leong. 2007. Tools of the Mind (2nd ed.). Columbus: Merrill\/Prentice Hall.","edition":"2"},{"key":"e_1_3_2_17_2","first-page":"145","volume-title":"Proceedings of the International Handbook of Participatory Design","author":"Brandt E.","year":"2012","unstructured":"E. Brandt, T. Binder, and E. B. Sanders. 2012. Tools and techniques. Ways to engage telling, making and enacting. In Proceedings of the International Handbook of Participatory Design. J. Simonsen and T. Robertson (Eds.), 145\u2013181."},{"key":"e_1_3_2_18_2","doi-asserted-by":"publisher","DOI":"10.1073\/pnas.0606552104"},{"key":"e_1_3_2_19_2","doi-asserted-by":"publisher","DOI":"10.1016\/S1364-6613(00)01483-2"},{"key":"e_1_3_2_20_2","first-page":"295","volume-title":"Proceedings of the AMIA Annual Symposium","author":"Caldeira C.","year":"2017","unstructured":"C. Caldeira, Y. Chen, L. Chan, V. Pham, Y. Chen, and K. Zheng. 2017. Mobile apps for mood tracking: An analysis of features and user reviews. In Proceedings of the AMIA Annual Symposium. 295\u2013504."},{"key":"e_1_3_2_21_2","doi-asserted-by":"publisher","DOI":"10.1037\/12059-003"},{"key":"e_1_3_2_22_2","doi-asserted-by":"publisher","DOI":"10.1145\/2971648.2971752"},{"key":"e_1_3_2_23_2","doi-asserted-by":"publisher","DOI":"10.5040\/9781474293884"},{"key":"e_1_3_2_24_2","volume-title":"Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems","author":"Dagan E.","year":"2019","unstructured":"E. Dagan, E. M\u00e1rquez Segura, F. Altarriba Bertran, M. Flores, and K. Isbister. 2019. Designing \u201ctrue colors\u201d: A social wearable that affords vulnerability. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems."},{"key":"e_1_3_2_25_2","volume-title":"The Emotional Life of your Brain: How its Unique Patterns Affect the Way you Think, Feel, and Live\u2013and How You Can Change Them","author":"Davidson R. J.","year":"2012","unstructured":"R. J. Davidson and S. Begley. 2012. The Emotional Life of your Brain: How its Unique Patterns Affect the Way you Think, Feel, and Live\u2013and How You Can Change Them. NY: Penguin."},{"key":"e_1_3_2_26_2","doi-asserted-by":"publisher","DOI":"10.3102\/0013189X032001005"},{"key":"e_1_3_2_27_2","volume-title":"Logic: The Theory of Inquiry","year":"1938","unstructured":"Dewey. 1938. Logic: The Theory of Inquiry. Saerchinger Press."},{"key":"e_1_3_2_28_2","doi-asserted-by":"crossref","first-page":"5855","DOI":"10.1126\/science.1151148","article-title":"Preschool program improves cognitive control","volume":"318","author":"Diamond A.","year":"2007","unstructured":"A. Diamond, W. S. Barnett, J. Thomas, and S. Munro. 2007. Preschool program improves cognitive control. Science. 318, 5855 (2007), 1387.","journal-title":"Science"},{"key":"e_1_3_2_29_2","doi-asserted-by":"publisher","DOI":"10.1126\/science.1204529"},{"key":"e_1_3_2_30_2","volume-title":"Designing for Democracy in Education: Participatory Design and the Learning Sciences","author":"DiSalvo B.","year":"2014","unstructured":"B. DiSalvo and C. DiSalvo. 2014. Designing for Democracy in Education: Participatory Design and the Learning Sciences. Boulder, CO: International Society of the Learning Sciences. Retrieved from https:\/\/repository.isls.org\/\/handle\/1\/1196."},{"key":"e_1_3_2_31_2","first-page":"223","volume-title":"Proceedings of the ACM CHI 99 Conference on Human Factors in Computing Systems","volume":"14","author":"Druin A.","year":"1999","unstructured":"A. Druin. 1999. Cooperative inquiry: Developing new technologies for children with children. In Proceedings of the ACM CHI 99 Conference on Human Factors in Computing Systems 14. ACM, Pisburgh, PA, 223\u2013230. Retrieved from https:\/\/dl.acm.org\/citation.cfm?id=303166."},{"issue":"1","key":"e_1_3_2_32_2","doi-asserted-by":"crossref","first-page":"123","DOI":"10.1007\/s11251-013-9307-0","article-title":"Inclusive ownership of participatory learning","volume":"42","author":"Druin A.","year":"2014","unstructured":"A. Druin. 2014. Inclusive ownership of participatory learning. Instructional Science 42, 1 (2014), 123\u2013126.","journal-title":"Instructional Science"},{"key":"e_1_3_2_33_2","doi-asserted-by":"publisher","DOI":"10.1145\/3145472"},{"key":"e_1_3_2_34_2","volume-title":"Grit: The Power of Passion and Perseverance","author":"Duckworth A.","year":"2016","unstructured":"A. Duckworth. 2016. Grit: The Power of Passion and Perseverance. NY: Scribner."},{"key":"e_1_3_2_35_2","volume-title":"Academic Tenacity: Mindset and Skills that Promote Long-term Learning","author":"Dweck C.","year":"2011","unstructured":"C. Dweck, G. M. Walton, G. L. Cohen, D. Paunesku, and D. Yeager. 2011. Academic Tenacity: Mindset and Skills that Promote Long-term Learning. Seattle, WA: Bill and Melinda Gates Foundation."},{"key":"e_1_3_2_36_2","doi-asserted-by":"publisher","DOI":"10.4324\/9781410610898"},{"key":"e_1_3_2_37_2","doi-asserted-by":"publisher","DOI":"10.1145\/2971648.2971656"},{"key":"e_1_3_2_38_2","doi-asserted-by":"publisher","DOI":"10.1145\/2750858.2804250"},{"key":"e_1_3_2_39_2","doi-asserted-by":"publisher","DOI":"10.1561\/1100000018"},{"key":"e_1_3_2_40_2","doi-asserted-by":"publisher","DOI":"10.3389\/fpsyg.2015.00763"},{"key":"e_1_3_2_41_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.adolescence.2014.03.009"},{"key":"e_1_3_2_42_2","unstructured":"(Lumosity Mobile and Online Cognitive Game) 2016 Lumos labs inc"},{"key":"e_1_3_2_43_2","volume-title":"The Need to Address Noncognitive Skills in the Education Policy Agenda.","author":"Garcia E.","year":"2014","unstructured":"E. Garcia. 2014. The Need to Address Noncognitive Skills in the Education Policy Agenda. Washington, DC: Economic Policy Institute. Retrieved from https:\/\/www.epi.org\/publication\/the-need-to-address-noncognitive-skills-in-the-education-policy-agenda\/."},{"key":"e_1_3_2_44_2","first-page":"451","volume-title":"Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences","author":"Gaydos M.","year":"2010","unstructured":"M. Gaydos. 2010. Rhythm games and learning. In Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences. K. Gomez, L. Lyons, and J. Radinsky (Eds.). Chicago IL: International Society of the Learning Sciences, 451\u2013452."},{"key":"e_1_3_2_45_2","doi-asserted-by":"publisher","DOI":"10.1038\/13158"},{"key":"e_1_3_2_46_2","volume-title":"Winners Take All: The Elite Charade of Changing the World","author":"Giridharadas A.","year":"2018","unstructured":"A. Giridharadas. 2018. Winners Take All: The Elite Charade of Changing the World. NY: Knopf."},{"key":"e_1_3_2_47_2","doi-asserted-by":"publisher","DOI":"10.4324\/9781317327585"},{"key":"e_1_3_2_48_2","volume-title":"Funds of Knowledge: Theorizing Practices in Households, Communities, and Classrooms","author":"Gonz\u00e1lez N.","year":"2005","unstructured":"N. Gonz\u00e1lez, L. C. Moll, and C. Amanti. 2005. Funds of Knowledge: Theorizing Practices in Households, Communities, and Classrooms. Mahwah, NJ: Lawrence Erlbaum Associates."},{"key":"e_1_3_2_49_2","doi-asserted-by":"crossref","first-page":"1305","DOI":"10.1145\/2750858.2804290","volume-title":"Proceedings of the 2015 ACM42 International Joint Conference on Pervasive and Ubiquitous Computing","author":"Gouveia R.","year":"2015","unstructured":"R. Gouveia, E. Karapanos, and. M. Hassenzahl. 2015. How do we engage with activitytrackers?: A longitudinal study of habito. In Proceedings of the 2015 ACM42 International Joint Conference on Pervasive and Ubiquitous Computing. ACM, 1305\u20131316."},{"key":"e_1_3_2_50_2","volume-title":"Design Partners in Schools: Encouraging Design Thinking through Cooperative Inquiry","author":"Guha M. L.","year":"2016","unstructured":"M. L. Guha, B. McNally, and J. A. Fails. 2016. Design Partners in Schools: Encouraging Design Thinking through Cooperative Inquiry. NY: Routledge."},{"key":"e_1_3_2_51_2","doi-asserted-by":"publisher","DOI":"10.1371\/journal.pone.0134467"},{"key":"e_1_3_2_52_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijhcs.2014.09.003"},{"key":"e_1_3_2_53_2","doi-asserted-by":"publisher","DOI":"10.1073\/pnas.0910651106"},{"key":"e_1_3_2_54_2","doi-asserted-by":"publisher","DOI":"10.1111\/j.1467-7687.2009.00848.x"},{"key":"e_1_3_2_55_2","volume-title":"Proceedings of the AAAI Workshop on Challenges in Game AI.","author":"Hunicke R.","year":"2004","unstructured":"R. Hunicke, J. LeBlanc, and R. Zubek. 2004. MDA: A formal approach to game design and game research. In Proceedings of the AAAI Workshop on Challenges in Game AI."},{"key":"e_1_3_2_56_2","doi-asserted-by":"publisher","DOI":"10.1145\/2470654.2466137"},{"key":"e_1_3_2_57_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.copsyc.2019.02.012"},{"issue":"3","key":"e_1_3_2_58_2","first-page":"67","article-title":"A flexible self-tracking approach leveraging semi-automated tracking","volume":"1","author":"Kim Y-H.","year":"2017","unstructured":"Y-H. Kim, J. H. Jeon, B. Lee, E. K. Choe, and J. Seo. 2017. A flexible self-tracking approach leveraging semi-automated tracking. Proceedings of ACM Interactive, Mobile, Wearable, and Ubiquitous Technologies 1, 3 (2017), 67.","journal-title":"Proceedings of ACM Interactive, Mobile, Wearable, and Ubiquitous Technologies"},{"key":"e_1_3_2_59_2","doi-asserted-by":"publisher","DOI":"10.1097\/00004583-200502000-00010"},{"key":"e_1_3_2_60_2","volume-title":"Poster Presented at the Society for Affective Science","author":"Kral T. R.","year":"2015","unstructured":"T. R. Kral, E. Solis, C. A. Steinkuehler, L. Flook, K. D. Squire, and R. J. Davidson. 2015. Empathy in adolescence: Neural basis and training via a novel video game. Poster Presented at the Society for Affective Science, Oakland, CA."},{"key":"e_1_3_2_61_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.appdev.2004.04.002"},{"key":"e_1_3_2_62_2","doi-asserted-by":"publisher","DOI":"10.1037\/stl0000125"},{"key":"e_1_3_2_63_2","first-page":"1348","volume-title":"Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work and Social Computing","author":"Le Dantec C.","year":"2015","unstructured":"C. Le Dantec and S. Fox. 2015. Strangers at the gate: Gaining access, building rapport, and co-constructing community-based research. In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work and Social Computing. ACM, New York, NY, 1348\u20131358."},{"key":"e_1_3_2_64_2","doi-asserted-by":"publisher","DOI":"10.3389\/fpsyg.2014.01202"},{"key":"e_1_3_2_65_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.tics.2008.01.005"},{"key":"e_1_3_2_66_2","doi-asserted-by":"publisher","DOI":"10.1111\/j.1467-7687.2010.01005.x"},{"key":"e_1_3_2_67_2","doi-asserted-by":"publisher","DOI":"10.1080\/13676260903295059"},{"key":"e_1_3_2_68_2","unstructured":"Max Planck Institute for Human Development and Stanford Center on Longevity. 2014. \u201cA consensus on the brain training industry from the scientific community. Retrieved from http:\/\/longevity3.stanford.edu\/blog\/2014\/10\/15\/the-consensus-on-the-brain-training-industry-from-the-scientific-community\/. Accessed September 20 2021."},{"key":"e_1_3_2_69_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.cedpsych.2018.04.003"},{"key":"e_1_3_2_70_2","volume-title":"Assessment and Intervention for Executive Function Difficulties","author":"McCloskey G.","year":"2009","unstructured":"G. McCloskey, L. Perkins, and B. Van Divner. 2009. Assessment and Intervention for Executive Function Difficulties. New York, NY, US: Routledge\/Taylor and Francis Group."},{"key":"e_1_3_2_71_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.neuroimage.2005.05.053"},{"key":"e_1_3_2_72_2","doi-asserted-by":"publisher","DOI":"10.1007\/s12310-010-9030-9"},{"key":"e_1_3_2_73_2","doi-asserted-by":"publisher","DOI":"10.1080\/08870446.2010.540664"},{"key":"e_1_3_2_74_2","doi-asserted-by":"publisher","DOI":"10.1145\/153571.255960"},{"key":"e_1_3_2_75_2","unstructured":"D. Nakano. 2015. Elevate effectiveness study. Retrieved August 15 2019 from https:\/\/www.elevateapp.com\/assets\/docs\/elevate_effectiveness_october2015.pdf."},{"key":"e_1_3_2_76_2","author":"Nestor J.","year":"2020","unstructured":"J. Nestor. 2020. Breath: The New Science of Lost Art. Riverheard Books.","journal-title":"Breath: The New Science of Lost Art"},{"key":"e_1_3_2_77_2","doi-asserted-by":"publisher","DOI":"10.1207\/s15324834basp2801_1"},{"issue":"4","key":"e_1_3_2_78_2","doi-asserted-by":"crossref","first-page":"717","DOI":"10.1348\/135910706X96481","article-title":"Longitudinal gains in self-regulation from regular physical exercise","volume":"11","author":"Oaten M.","year":"2006","unstructured":"M. Oaten and K. Cheng. 2006b. Longitudinal gains in self-regulation from regular physical exercise. British Journal of Health Psychology 11, 4 (2006), 717\u2013733.","journal-title":"British Journal of Health Psychology"},{"key":"e_1_3_2_79_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.joep.2006.11.003"},{"key":"e_1_3_2_80_2","doi-asserted-by":"publisher","DOI":"10.1016\/j.tics.2005.03.010"},{"key":"e_1_3_2_81_2","doi-asserted-by":"publisher","DOI":"10.1038\/nature09042"},{"key":"e_1_3_2_82_2","doi-asserted-by":"publisher","DOI":"10.3389\/fpsyg.2019.03060"},{"key":"e_1_3_2_83_2","doi-asserted-by":"publisher","DOI":"10.1038\/s41598-019-53393-x"},{"key":"e_1_3_2_84_2","article-title":"Improving wearable mindfulness app through participatory design","author":"Persa N.","year":"2020","unstructured":"N. Persa, C. G. Anderson, R. Martinez, M. Collns, M. J. Anderson-Coto, and K. D. Squire. 2020. Improving wearable mindfulness app through participatory design. In Proceedings of the Paper Published in 2020 Connected Learning Summit.","journal-title":"Proceedings of the Paper Published in 2020 Connected Learning Summit"},{"key":"e_1_3_2_85_2","doi-asserted-by":"publisher","DOI":"10.2196\/mhealth.2733"},{"issue":"1","key":"e_1_3_2_86_2","doi-asserted-by":"crossref","first-page":"362","DOI":"10.1111\/j.1467-8624.2010.01561.x","article-title":"CSRP's impact on low-income preschoolers\u2019 preacademic skills: Self-regulation as a mediating mechanism","volume":"82","author":"Raver C. C.","year":"2011","unstructured":"C. C. Raver, S. M. Jones, C. Li-Grining, F. Zhai, K. Bub, and E. Pressler. 2011. CSRP's impact on low-income preschoolers\u2019 preacademic skills: Self-regulation as a mediating mechanism. Child Development 82, 1 (2011), 362\u2013378.","journal-title":"Child Development"},{"key":"e_1_3_2_87_2","doi-asserted-by":"publisher","DOI":"10.3389\/fpsyg.2018.00565"},{"key":"e_1_3_2_88_2","volume-title":"Handbook of Usability Testing: How to Plan, Design and Conduct Effective Tests","author":"Rubin J.","unstructured":"J. Rubin and Chisnell. Handbook of Usability Testing: How to Plan, Design and Conduct Effective Tests. NY: John Wiley and Sons."},{"key":"e_1_3_2_89_2","doi-asserted-by":"publisher","DOI":"10.1037\/a0013345"},{"key":"e_1_3_2_90_2","doi-asserted-by":"crossref","first-page":"279","DOI":"10.1007\/978-3-319-21996-7_29","article-title":"Breathe with me: A virtual meditation coach","author":"Shamekhi A.","year":"2015","unstructured":"A. Shamekhi and T. Bickmore. 2015. Breathe with me: A virtual meditation coach. In Proceedings of the Intelligent Virtual Agents 2015. Springer, 279\u2013282","journal-title":"Proceedings of the Intelligent Virtual Agents 2015"},{"key":"e_1_3_2_91_2","volume-title":"Brainstorm: The Power and Purpose of the Teenage Brain","author":"Siegel D.","year":"2013","unstructured":"D. Siegel. 2013. Brainstorm: The Power and Purpose of the Teenage Brain. TarcherPerigree."},{"key":"e_1_3_2_92_2","volume-title":"Proceedings of the Ways of Knowing in HCI","author":"Siek K. A.","unstructured":"K. A. Siek, G. R. Hayes, M. W. Newman, and J. C. Tang. Field deployments: Using in context. In Proceedings of the Ways of Knowing in HCI. J. Olson and Wendy A. Kellogg (Eds.). NY: Springer."},{"key":"e_1_3_2_93_2","doi-asserted-by":"publisher","DOI":"10.1177\/1529100616661983"},{"key":"e_1_3_2_94_2","doi-asserted-by":"publisher","DOI":"10.1371\/journal.pbio.0050138"},{"key":"e_1_3_2_95_2","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-22698-9_12"},{"key":"e_1_3_2_96_2","doi-asserted-by":"publisher","DOI":"10.1037\/1528-3542.6.3.498"},{"issue":"2","key":"e_1_3_2_97_2","first-page":"163","article-title":"The method of participatory design","volume":"52","author":"Spinuzzi C.","year":"2005","unstructured":"C. Spinuzzi. 2005. The method of participatory design. Technical Communications 52, 2 (2005), 163\u2013174.","journal-title":"Technical Communications"},{"key":"e_1_3_2_98_2","volume-title":"Making Games for Impact","author":"Squire K. D.","unstructured":"K. D. Squire. (In press). Making Games for Impact. Cambridge, MA: MIT Press."},{"key":"e_1_3_2_99_2","author":"Stake R. E.","year":"1995","unstructured":"R. E. Stake. 1995. The Art of Case Study Research. Sage.","journal-title":"The Art of Case Study Research"},{"key":"e_1_3_2_100_2","doi-asserted-by":"publisher","DOI":"10.1073\/pnas.0707678104"},{"key":"e_1_3_2_101_2","doi-asserted-by":"publisher","DOI":"10.5555\/1466607.1466609"},{"key":"e_1_3_2_102_2","doi-asserted-by":"publisher","DOI":"10.1111\/1467-9280.00345"},{"key":"e_1_3_2_103_2","doi-asserted-by":"publisher","DOI":"10.1007\/s10648-007-9057-0"},{"issue":"3","key":"e_1_3_2_104_2","doi-asserted-by":"crossref","first-page":"1035","DOI":"10.2466\/pms.104.3.1035-1041","article-title":"A pilot study of a possible effect from a motor task on reading performance","volume":"104","author":"Uhrich T. A.","year":"2007","unstructured":"T. A. Uhrich and R. L. Swalm. 2007. A pilot study of a possible effect from a motor task on reading performance. Perceptual and Motor Skills 104, 3 (2007), 1035\u20131041.","journal-title":"Perceptual and Motor Skills"},{"key":"e_1_3_2_105_2","doi-asserted-by":"publisher","DOI":"10.1523\/JNEUROSCI.3215-05.2006"},{"key":"e_1_3_2_106_2","doi-asserted-by":"crossref","first-page":"117","DOI":"10.1145\/3078072.3079742","article-title":"Bicultural: Examining teenage latinas' perspectives on technologies for emotional support","author":"Vacca R.","year":"2017","unstructured":"R. Vacca. 2017. Bicultural: Examining teenage latinas' perspectives on technologies for emotional support. In Proceedings of the 2017 Conference on Interaction Design and Children. ACM, 117\u2013126.","journal-title":"Proceedings of the 2017 Conference on Interaction Design and Children."},{"key":"e_1_3_2_107_2","first-page":"293","article-title":"I'm holding out for a guitar hero","volume":"1","author":"Vanderberghe J.","year":"2009","unstructured":"J. Vanderberghe. 2009. I'm holding out for a guitar hero. Well Played 1 (2009), 293\u2013297.","journal-title":"Well Played"},{"key":"e_1_3_2_108_2","doi-asserted-by":"publisher","DOI":"10.1145\/2470654.2470716"},{"key":"e_1_3_2_109_2","author":"Wainess R.","year":"2011","unstructured":"R. Wainess, A. Koenig, and D. Kerr. 2011. Aligning Instruction and Assessment with Game and Simulation Design. CRESST Report 780. National Center for Research on Evaluation, Standards, and Student Testing (CRESST), Los Angeles.","journal-title":"Aligning Instruction and Assessment with Game and Simulation Design"},{"issue":"3","key":"e_1_3_2_110_2","article-title":"There's an app for that: Content analysis of paid health and fitness apps","volume":"14","author":"West J. H.","year":"2012","unstructured":"J. H. West, P. C. Hall, C. L. Hanson, M. D. Barnes, C. Giraud-Carrier, and J. Barrett. 2012. There's an app for that: Content analysis of paid health and fitness apps. Journal of Medical Internet Research. 14, 3 (2012).","journal-title":"Journal of Medical Internet Research"},{"key":"e_1_3_2_111_2","doi-asserted-by":"publisher","DOI":"10.1007\/s12671-017-0880-1"},{"key":"e_1_3_2_112_2","doi-asserted-by":"publisher","DOI":"10.3102\/0034654311405999"},{"key":"e_1_3_2_113_2","doi-asserted-by":"publisher","DOI":"10.1002\/cne.920180503"},{"key":"e_1_3_2_114_2","volume-title":"Handbook of Developmental Cognitive Neuroscience","author":"Zelazo P.","year":"2008","unstructured":"P. Zelazo, S. Carlson, and A. Kesek. 2008. The development of executive function in childhood. Handbook of Developmental Cognitive Neuroscience (2nd ed.). Cambridge, MA, US: MIT Press."},{"key":"e_1_3_2_115_2","doi-asserted-by":"crossref","first-page":"13","DOI":"10.1016\/B978-012109890-2\/50031-7","volume-title":"Proceedings of the Handbook of Self-Regulation","author":"Zimmerman B.","year":"2000","unstructured":"B. Zimmerman. 2000. Attaining self-regulation: A social cognitive perspective. In Proceedings of the Handbook of Self-Regulation. M. Boekaerts, P. Pintrich, and M. Zeidner (Eds.). San Diego, CA: Academic Press, 13\u201339."},{"key":"e_1_3_2_116_2","doi-asserted-by":"publisher","DOI":"10.3102\/0002831207312909"}],"container-title":["ACM Transactions on Computer-Human Interaction"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3490169","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3490169","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T19:30:41Z","timestamp":1750188641000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3490169"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022,10,31]]},"references-count":115,"journal-issue":{"issue":"5","published-print":{"date-parts":[[2022,10,31]]}},"alternative-id":["10.1145\/3490169"],"URL":"https:\/\/doi.org\/10.1145\/3490169","relation":{},"ISSN":["1073-0516","1557-7325"],"issn-type":[{"value":"1073-0516","type":"print"},{"value":"1557-7325","type":"electronic"}],"subject":[],"published":{"date-parts":[[2022,10,31]]},"assertion":[{"value":"2019-11-26","order":0,"name":"received","label":"Received","group":{"name":"publication_history","label":"Publication History"}},{"value":"2021-10-04","order":1,"name":"accepted","label":"Accepted","group":{"name":"publication_history","label":"Publication History"}},{"value":"2023-01-06","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}