{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,7,9]],"date-time":"2026-07-09T19:25:08Z","timestamp":1783625108788,"version":"3.55.0"},"reference-count":98,"publisher":"Association for Computing Machinery (ACM)","issue":"CSCW1","license":[{"start":{"date-parts":[[2022,3,30]],"date-time":"2022-03-30T00:00:00Z","timestamp":1648598400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"DOI":"10.13039\/501100000038","name":"Natural Sciences and Engineering Research Council of Canada","doi-asserted-by":"publisher","award":["2018-05187"],"award-info":[{"award-number":["2018-05187"]}],"id":[{"id":"10.13039\/501100000038","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":["Proc. ACM Hum.-Comput. Interact."],"published-print":{"date-parts":[[2022,3,30]]},"abstract":"<jats:p>\"Easter eggs\" are features hidden inside software, and the practice of developers including them is a long-standing global phenomenon. They have seen some investigation in the context of games, but despite their prevalence in non-game software applications, their nature within this context is less clear. We perform a qualitative, investigative analysis of Easter eggs in non-game software application contexts, using primarily archival research including discussion forums, social media posts, and user-created online databases, along with select developer interviews. Our work uncovers the stories behind, motivations for creating, and intended perceptions of Easter eggs, which we present as categories of purposes with illustrative examples. This analysis also informs a categorization and discussion of processes that Easter eggs undergo concerning the social and emotional circumstances of their developers and users. Finally, we use our results to motivate future directions for applying Easter eggs in user interfaces.<\/jats:p>","DOI":"10.1145\/3512949","type":"journal-article","created":{"date-parts":[[2022,4,7]],"date-time":"2022-04-07T16:54:59Z","timestamp":1649350499000},"page":"1-26","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":8,"title":["More than just Software Surprises: Purposes, Processes, and Directions for Software Application Easter Eggs"],"prefix":"10.1145","volume":"6","author":[{"given":"Matthew","family":"Lakier","sequence":"first","affiliation":[{"name":"University of Waterloo, Waterloo, ON, Canada"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Daniel","family":"Vogel","sequence":"additional","affiliation":[{"name":"University of Waterloo, Waterloo, ON, Canada"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2022,4,7]]},"reference":[{"key":"e_1_2_2_1_1","volume-title":"Retrieved","author":"Effects Adobe After","year":"2013","unstructured":"Adobe After Effects . 2013 . Adobe After Effects on Twitter . Retrieved January 11, 2021 from https:\/\/twitter.com\/adobeae\/status\/293741987776040960 Adobe After Effects. 2013. Adobe After Effects on Twitter. Retrieved January 11, 2021 from https:\/\/twitter.com\/adobeae\/status\/293741987776040960"},{"key":"e_1_2_2_2_1","volume-title":"American Speech","author":"Algeo John","unstructured":"John Algeo and Adele Algeo . 1996. Among the New Words . In American Speech , Vol. 71 . Duke University Press , 184--197. Issue 2. John Algeo and Adele Algeo. 1996. Among the New Words. In American Speech, Vol. 71. Duke University Press, 184--197. Issue 2."},{"key":"e_1_2_2_3_1","volume-title":"Retrieved","author":"Almroth Fredrik Nordberg","year":"2012","unstructured":"Fredrik Nordberg Almroth . 2012 . Do you dare to show your PHP easter egg ? Retrieved January 11, 2021 from https:\/\/labs.detectify.com\/2012\/10\/29\/do-you-dare-to-show-your-php-easter-egg\/ Fredrik Nordberg Almroth. 2012. Do you dare to show your PHP easter egg? Retrieved January 11, 2021 from https:\/\/labs.detectify.com\/2012\/10\/29\/do-you-dare-to-show-your-php-easter-egg\/"},{"key":"e_1_2_2_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/3313831.3376859"},{"key":"e_1_2_2_5_1","volume-title":"Retrieved","author":"Altman Yair","year":"2012","unstructured":"Yair Altman . 2012 . Spy Easter egg take 2 . Retrieved June 11, 2021 from https:\/\/undocumentedmatlab.com\/articles\/spy-easter-egg-take-2#comment-80767 Yair Altman. 2012. Spy Easter egg take 2. Retrieved June 11, 2021 from https:\/\/undocumentedmatlab.com\/articles\/spy-easter-egg-take-2#comment-80767"},{"key":"e_1_2_2_6_1","volume-title":"Retrieved","author":"Anderson Dain","year":"1999","unstructured":"Dain Anderson . 1999 . Adobe After Effects Easter Egg - See the Creators . Retrieved January 11, 2021 from https:\/\/eeggs.com\/items\/915.html Dain Anderson. 1999. Adobe After Effects Easter Egg - See the Creators. Retrieved January 11, 2021 from https:\/\/eeggs.com\/items\/915.html"},{"key":"e_1_2_2_7_1","volume-title":"Retrieved","author":"McMeel Syndication Andrews","year":"2021","unstructured":"Andrews McMeel Syndication . 2021 . 404 Error -- Dilbert by Scott Adams . Retrieved June 11, 2021 from https:\/\/dilbert.com\/404 Andrews McMeel Syndication. 2021. 404 Error -- Dilbert by Scott Adams. Retrieved June 11, 2021 from https:\/\/dilbert.com\/404"},{"key":"e_1_2_2_8_1","volume-title":"Retrieved","year":"2017","unstructured":"\"Antony\". 2017 . Incredible AutoCAD 2018 Easter Egg . Retrieved January 11, 2021 from https:\/\/hedproject.wordpress.com\/2017\/04\/01\/incredible-autocad-2018-easter-egg\/ \"Antony\". 2017. Incredible AutoCAD 2018 Easter Egg. Retrieved January 11, 2021 from https:\/\/hedproject.wordpress.com\/2017\/04\/01\/incredible-autocad-2018-easter-egg\/"},{"key":"e_1_2_2_9_1","volume-title":"Playing the past : history and nostalgia in video games","author":"Ruffin Bailey Wm.","unstructured":"Wm. Ruffin Bailey . 2008. Hacks, Mods, Easter Eggs , and Fossils : Intentionality and Digitalism in the Video Game . In Playing the past : history and nostalgia in video games . Vanderbilt University Press , 69--90. Wm. Ruffin Bailey. 2008. Hacks, Mods, Easter Eggs, and Fossils: Intentionality and Digitalism in the Video Game. In Playing the past : history and nostalgia in video games. Vanderbilt University Press, 69--90."},{"key":"e_1_2_2_10_1","volume-title":"David Risher. Retrieved","author":"Bezos Jeff","year":"2002","unstructured":"Jeff Bezos . 2002 . Thank You , David Risher. Retrieved January 11, 2021 from https:\/\/www.amazon.com\/gp\/feature.html?ie=UTF8&docId=447307 Jeff Bezos. 2002. Thank You, David Risher. Retrieved January 11, 2021 from https:\/\/www.amazon.com\/gp\/feature.html?ie=UTF8&docId=447307"},{"key":"e_1_2_2_11_1","volume-title":"Retrieved","author":"Bianchi Davide","year":"2018","unstructured":"Davide Bianchi . 2018 . Christmas easter egg . Retrieved January 11, 2021 from https:\/\/github.com\/ant-design\/ant-design\/issues\/13098 Davide Bianchi. 2018. Christmas easter egg. Retrieved January 11, 2021 from https:\/\/github.com\/ant-design\/ant-design\/issues\/13098"},{"key":"e_1_2_2_12_1","doi-asserted-by":"publisher","DOI":"10.1145\/2793107.2793124"},{"key":"e_1_2_2_13_1","doi-asserted-by":"publisher","DOI":"10.1191\/1478088706qp063oa"},{"key":"e_1_2_2_14_1","volume-title":"Retrieved","author":"Clips Caters","year":"2019","unstructured":"Caters Clips . 2019 . Realistic Cakes Looks Like Everyday Objects . Retrieved January 11, 2021 from https:\/\/www.youtube.com\/watch?v=ZOUnLrIFiu0 Caters Clips. 2019. Realistic Cakes Looks Like Everyday Objects. Retrieved January 11, 2021 from https:\/\/www.youtube.com\/watch?v=ZOUnLrIFiu0"},{"key":"e_1_2_2_15_1","volume-title":"Constructing Grounded Theory","author":"Charmaz Kathy","unstructured":"Kathy Charmaz . 2014. Constructing Grounded Theory , 2 nd Edition. SAGE Publications Ltd . Kathy Charmaz. 2014. Constructing Grounded Theory, 2nd Edition. SAGE Publications Ltd.","edition":"2"},{"key":"e_1_2_2_16_1","doi-asserted-by":"publisher","DOI":"10.1145\/1556460.1556485"},{"key":"e_1_2_2_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/3313831.3376461"},{"key":"e_1_2_2_18_1","volume-title":"Adobe After Effects CS4 Visual Effects and Compositing Studio Techniques","author":"Christiansen Mark","unstructured":"Mark Christiansen . 2008. Adobe After Effects CS4 Visual Effects and Compositing Studio Techniques . Adobe Press . Mark Christiansen. 2008. Adobe After Effects CS4 Visual Effects and Compositing Studio Techniques. Adobe Press."},{"key":"e_1_2_2_19_1","volume-title":"Retrieved","year":"1999","unstructured":"\"CoFfEeMaN\". 1999 . Internet Explorer Easter Egg - Blue Screen (v4.0) . Retrieved January 11, 2021 from https:\/\/eeggs.com\/items\/731.html \"CoFfEeMaN\". 1999. Internet Explorer Easter Egg - Blue Screen (v4.0). Retrieved January 11, 2021 from https:\/\/eeggs.com\/items\/731.html"},{"key":"e_1_2_2_20_1","doi-asserted-by":"publisher","DOI":"10.1145\/292540.292569"},{"key":"e_1_2_2_21_1","doi-asserted-by":"publisher","DOI":"10.5555\/1202447"},{"key":"e_1_2_2_22_1","doi-asserted-by":"publisher","DOI":"10.1145\/1314161.1314168"},{"key":"e_1_2_2_23_1","doi-asserted-by":"publisher","DOI":"10.1177\/1609406917700647"},{"key":"e_1_2_2_24_1","volume-title":"Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing","author":"Dai Peng","unstructured":"Peng Dai , Jeffrey M. Rzeszotarski , Praveen Paritosh , and Ed H. Chi . 2015. And Now for Something Completely Different: Improving Crowdsourcing Workflows with Micro-Diversions . In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing ( Vancouver, BC, Canada) (CSCW '15). Association for Computing Machinery, New York, NY, USA, 628--638. https:\/\/doi.org\/10.1145\/2675133.2675260 10.1145\/2675133.2675260 Peng Dai, Jeffrey M. Rzeszotarski, Praveen Paritosh, and Ed H. Chi. 2015. And Now for Something Completely Different: Improving Crowdsourcing Workflows with Micro-Diversions. In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing (Vancouver, BC, Canada) (CSCW '15). Association for Computing Machinery, New York, NY, USA, 628--638. https:\/\/doi.org\/10.1145\/2675133.2675260"},{"key":"e_1_2_2_25_1","doi-asserted-by":"publisher","DOI":"10.1145\/2818048.2819984"},{"key":"e_1_2_2_26_1","volume-title":"Retrieved","author":"Dias Chris","year":"2019","unstructured":"Chris Dias . 2019 . Updated 12\/23: The repository is open again . Retrieved January 11, 2021 from https:\/\/github.com\/microsoft\/vscode\/issues\/87440 Chris Dias. 2019. Updated 12\/23: The repository is open again. Retrieved January 11, 2021 from https:\/\/github.com\/microsoft\/vscode\/issues\/87440"},{"key":"e_1_2_2_27_1","volume-title":"Retrieved","author":"Diaz Jesus","year":"2012","unstructured":"Jesus Diaz . 2012 . The Easter Eggs Are Back in OS X-And This One Is Insanely Great . Retrieved January 11, 2021 from https:\/\/gizmodo.com\/the-easter-eggs-are-back-in-os-x-and-this-one-is-insane-5929286 Jesus Diaz. 2012. The Easter Eggs Are Back in OS X-And This One Is Insanely Great. Retrieved January 11, 2021 from https:\/\/gizmodo.com\/the-easter-eggs-are-back-in-os-x-and-this-one-is-insane-5929286"},{"key":"e_1_2_2_28_1","volume-title":"Proceedings of the 17th ACM International Conference on Supporting Group Work","author":"Dimond Jill P.","unstructured":"Jill P. Dimond , Casey Fiesler , Betsy DiSalvo , Jon Pelc , and Amy S. Bruckman . 2012. Qualitative Data Collection Technologies: A Comparison of Instant Messaging, Email, and Phone . In Proceedings of the 17th ACM International Conference on Supporting Group Work ( Sanibel Island, Florida, USA) (GROUP '12). Association for Computing Machinery, New York, NY, USA, 277--280. https:\/\/doi.org\/10.1145\/2389176.2389218 10.1145\/2389176.2389218 Jill P. Dimond, Casey Fiesler, Betsy DiSalvo, Jon Pelc, and Amy S. Bruckman. 2012. Qualitative Data Collection Technologies: A Comparison of Instant Messaging, Email, and Phone. In Proceedings of the 17th ACM International Conference on Supporting Group Work (Sanibel Island, Florida, USA) (GROUP '12). Association for Computing Machinery, New York, NY, USA, 277--280. https:\/\/doi.org\/10.1145\/2389176.2389218"},{"key":"e_1_2_2_29_1","volume-title":"Retrieved","author":"Pixar Disney","year":"2021","unstructured":"Disney \/ Pixar . 2021 . Pixar Animation Studios . Retrieved June 11, 2021 from https:\/\/www.pixar.com\/404 Disney \/ Pixar. 2021. Pixar Animation Studios. Retrieved June 11, 2021 from https:\/\/www.pixar.com\/404"},{"key":"e_1_2_2_30_1","doi-asserted-by":"publisher","DOI":"10.1023\/A:1026149119426"},{"key":"e_1_2_2_31_1","volume-title":"Retrieved","author":"Eddins Steve","year":"2006","unstructured":"Steve Eddins . 2006 . The Story Behind the MATLAB Default Image . Retrieved January 11, 2021 from https:\/\/blogs.mathworks.com\/steve\/2006\/10\/17\/the-story-behind-the-matlab-default-image\/ Steve Eddins. 2006. The Story Behind the MATLAB Default Image. Retrieved January 11, 2021 from https:\/\/blogs.mathworks.com\/steve\/2006\/10\/17\/the-story-behind-the-matlab-default-image\/"},{"key":"#cr-split#-e_1_2_2_32_1.1","unstructured":"Alison Gazzard. 2012. Re-coding the Algorithm: Purposeful and Appropriated Play. In Media in the Ubiquitous Era: Ambient Social and Gaming Media. 200--214. https:\/\/doi.org\/10.4018\/978--1--60960--774--6.ch011 10.4018\/978--1--60960--774--6.ch011"},{"key":"#cr-split#-e_1_2_2_32_1.2","doi-asserted-by":"crossref","unstructured":"Alison Gazzard. 2012. Re-coding the Algorithm: Purposeful and Appropriated Play. In Media in the Ubiquitous Era: Ambient Social and Gaming Media. 200--214. https:\/\/doi.org\/10.4018\/978--1--60960--774--6.ch011","DOI":"10.4018\/978-1-60960-774-6.ch011"},{"key":"e_1_2_2_33_1","volume-title":"Retrieved","author":"Gkogka Eleana","year":"2017","unstructured":"Eleana Gkogka . 2017 . Easter eggs, little delights in UI\/UX design . Retrieved January 11, 2021 from https:\/\/medium. com\/@eleana_gkogka\/easter-eggs-little-delights-in-ux-design-fa26911cd8a3 Eleana Gkogka. 2017. Easter eggs, little delights in UI\/UX design. Retrieved January 11, 2021 from https:\/\/medium. com\/@eleana_gkogka\/easter-eggs-little-delights-in-ux-design-fa26911cd8a3"},{"key":"e_1_2_2_34_1","volume-title":"Retrieved","author":"Team Google Keyword","year":"2018","unstructured":"Google Keyword Team . 2018 . As the Chrome dino runs, we caught up with the Googlers who built it . Retrieved January 11, 2021 from https:\/\/www.blog.google\/products\/chrome\/chrome-dino\/ Google Keyword Team. 2018. As the Chrome dino runs, we caught up with the Googlers who built it. Retrieved January 11, 2021 from https:\/\/www.blog.google\/products\/chrome\/chrome-dino\/"},{"key":"e_1_2_2_35_1","volume-title":"Retrieved","author":"Gunthorpe Jason","year":"2013","unstructured":"Jason Gunthorpe . 2013 . Very well internet, you win. Let me tell you a tale about cow powers. Super o ... Retrieved January 11, 2021 from https:\/\/web.archive.org\/web\/20190322061230\/https:\/\/plus.google.com\/113373031907493914258\/posts\/jGBx4hA26nv Jason Gunthorpe. 2013. Very well internet, you win. Let me tell you a tale about cow powers. Super o... Retrieved January 11, 2021 from https:\/\/web.archive.org\/web\/20190322061230\/https:\/\/plus.google.com\/113373031907493914258\/posts\/jGBx4hA26nv"},{"key":"e_1_2_2_36_1","volume-title":"Retrieved","author":"Hammel Natalie","year":"2015","unstructured":"Natalie Hammel and Lorraine Yurshansky . 2015 . The Secret Games Hiding Inside Your Phone . Retrieved January 11, 2021 from https:\/\/www.youtube.com\/watch?v=sOdiWXFF9Ms Natalie Hammel and Lorraine Yurshansky. 2015. The Secret Games Hiding Inside Your Phone. Retrieved January 11, 2021 from https:\/\/www.youtube.com\/watch?v=sOdiWXFF9Ms"},{"key":"e_1_2_2_37_1","volume-title":"Google Doodle Team Q&A - Your Questions Answered! Retrieved","author":"Hammel Natalie","year":"2021","unstructured":"Natalie Hammel and Lorraine Yurshansky . 2016. Google Doodle Team Q&A - Your Questions Answered! Retrieved January 11, 2021 from https:\/\/www.youtube.com\/watch?v=IglWB66vn7g Natalie Hammel and Lorraine Yurshansky. 2016. Google Doodle Team Q&A - Your Questions Answered! Retrieved January 11, 2021 from https:\/\/www.youtube.com\/watch?v=IglWB66vn7g"},{"key":"e_1_2_2_38_1","volume-title":"Retrieved","year":"2014","unstructured":"\"hank804\". 2014 . Excel 97 Easter Egg - Turn Your Spreadsheet Into a Space Sim . Retrieved January 11, 2021 from https:\/\/www.youtube.com\/watch?v=c6nY0QkG9nQ&lc=Ugjqsci940peDXgCoAEC \"hank804\". 2014. Excel 97 Easter Egg - Turn Your Spreadsheet Into a Space Sim. Retrieved January 11, 2021 from https:\/\/www.youtube.com\/watch?v=c6nY0QkG9nQ&lc=Ugjqsci940peDXgCoAEC"},{"key":"e_1_2_2_39_1","doi-asserted-by":"publisher","DOI":"10.1145\/332040.332432"},{"key":"e_1_2_2_40_1","volume-title":"Proceedings of the SIGCHI Conference on Human Factors in Computing Systems","author":"Hecht Brent","year":"1978","unstructured":"Brent Hecht , Lichan Hong , Bongwon Suh , and Ed H. Chi . 2011. Tweets from Justin Bieber's Heart: The Dynamics of the Location Field in User Profiles . In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems ( Vancouver, BC, Canada) (CHI '11). Association for Computing Machinery, New York, NY, USA, 237--246. https:\/\/doi.org\/10.1145\/ 1978 942.1978976 10.1145\/1978942.1978976 Brent Hecht, Lichan Hong, Bongwon Suh, and Ed H. Chi. 2011. Tweets from Justin Bieber's Heart: The Dynamics of the Location Field in User Profiles. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Vancouver, BC, Canada) (CHI '11). Association for Computing Machinery, New York, NY, USA, 237--246. https:\/\/doi.org\/10.1145\/1978942.1978976"},{"key":"e_1_2_2_41_1","doi-asserted-by":"publisher","DOI":"10.1080\/00140138908966848"},{"key":"e_1_2_2_42_1","volume-title":"Retrieved","author":"Jung Edward","year":"2016","unstructured":"Edward Jung . 2016 . Add chrome:\/\/dino short URL to link to the internet disconnected network error interstitial . Retrieved January 11, 2021 from https:\/\/chromium.googlesource.com\/chromium\/src.git\/+\/8d968d89bd70b82af787d1a04dd915a006e59dbf Edward Jung. 2016. Add chrome:\/\/dino short URL to link to the internet disconnected network error interstitial. Retrieved January 11, 2021 from https:\/\/chromium.googlesource.com\/chromium\/src.git\/+\/8d968d89bd70b82af787d1a04dd915a006e59dbf"},{"key":"e_1_2_2_43_1","doi-asserted-by":"publisher","DOI":"10.1145\/1837110.1837127"},{"key":"e_1_2_2_44_1","volume-title":"Retrieved","author":"Keinert Fritz","year":"2011","unstructured":"Fritz Keinert . 2011 . Matlab Overview . Retrieved January 11, 2021 from http:\/\/orion.math.iastate.edu\/keinert\/math561\/matlab_demos\/matlab.html Fritz Keinert. 2011. Matlab Overview. Retrieved January 11, 2021 from http:\/\/orion.math.iastate.edu\/keinert\/math561\/matlab_demos\/matlab.html"},{"key":"e_1_2_2_45_1","volume-title":"Retrieved","author":"Kempf Jean-Baptiste","year":"2011","unstructured":"Jean-Baptiste Kempf . 2011 . VLC Santa Hat ? Retrieved January 11, 2021 from https:\/\/forum.videolan.org\/viewtopic.php?t=96539 Jean-Baptiste Kempf. 2011. VLC Santa Hat? Retrieved January 11, 2021 from https:\/\/forum.videolan.org\/viewtopic.php?t=96539"},{"key":"e_1_2_2_46_1","volume-title":"Picard","author":"Klein Jonathan","year":"2002","unstructured":"Jonathan Klein , Youngme Moon , and Rosalind W . Picard . 2002 . This computer responds to user frustration: Theory, design, and results. Interacting with Computers 14, 2 (02 2002), 119--140. https:\/\/doi.org\/10.1016\/S0953--5438(01)00053--4 arXiv:https:\/\/academic.oup.com\/iwc\/article-pdf\/14\/2\/119\/2284802\/iwc14-0119.pdf 10.1016\/S0953--5438(01)00053--4 Jonathan Klein, Youngme Moon, and Rosalind W. Picard. 2002. This computer responds to user frustration: Theory, design, and results. Interacting with Computers 14, 2 (02 2002), 119--140. https:\/\/doi.org\/10.1016\/S0953--5438(01)00053--4 arXiv:https:\/\/academic.oup.com\/iwc\/article-pdf\/14\/2\/119\/2284802\/iwc14-0119.pdf"},{"key":"e_1_2_2_47_1","volume-title":"Retrieved","year":"2019","unstructured":"\"KLYPHY\". 2019 . Any Easter Eggs ? Retrieved June 11, 2021 from https:\/\/forums.autodesk.com\/t5\/autocad-forum\/any-easter-eggs\/m-p\/8615397\/highlight\/true#M969264 \"KLYPHY\". 2019. Any Easter Eggs? Retrieved June 11, 2021 from https:\/\/forums.autodesk.com\/t5\/autocad-forum\/any-easter-eggs\/m-p\/8615397\/highlight\/true#M969264"},{"key":"e_1_2_2_48_1","volume-title":"Proceedings of the 2009 Conference on Designing Pleasurable Products and Interfaces (DPPI '09)","author":"Korhonen Hannu","year":"2009","unstructured":"Hannu Korhonen , Markus Montola , and Juha Arrasvuori . 2009 . Understanding playful user experiences through digital games . In Proceedings of the 2009 Conference on Designing Pleasurable Products and Interfaces (DPPI '09) . Compi\u00e8gne, France, 274--285. Hannu Korhonen, Markus Montola, and Juha Arrasvuori. 2009. Understanding playful user experiences through digital games. In Proceedings of the 2009 Conference on Designing Pleasurable Products and Interfaces (DPPI '09). Compi\u00e8gne, France, 274--285."},{"key":"e_1_2_2_49_1","volume-title":"Netnography: Redefined","author":"Kozinets Robert V.","year":"2015","unstructured":"Robert V. Kozinets . 2015 . Netnography: Redefined . SAGE Publications Ltd . Robert V. Kozinets. 2015. Netnography: Redefined. SAGE Publications Ltd."},{"key":"e_1_2_2_50_1","volume-title":"Retrieved","author":"Li Yi","year":"2018","unstructured":"Yi Li . 2018 . Why add Christmas eggs to the buttons without the developer's permission ? Retrieved January 11, 2021 from https:\/\/github.com\/ant-design\/ant-design\/issues\/13819 Yi Li. 2018. Why add Christmas eggs to the buttons without the developer's permission? Retrieved January 11, 2021 from https:\/\/github.com\/ant-design\/ant-design\/issues\/13819"},{"key":"e_1_2_2_51_1","volume-title":"Retrieved","author":"Liang Shun","year":"2018","unstructured":"Shun Liang . 2018 . The Ant Design Christmas Egg that Went Wrong . Retrieved January 11, 2021 from https:\/\/blog.shunliang.io\/frontend\/2018\/12\/25\/the-ant-design-xmas-egg-that-went-wrong.html Shun Liang. 2018. The Ant Design Christmas Egg that Went Wrong. Retrieved January 11, 2021 from https:\/\/blog.shunliang.io\/frontend\/2018\/12\/25\/the-ant-design-xmas-egg-that-went-wrong.html"},{"key":"e_1_2_2_52_1","doi-asserted-by":"publisher","DOI":"10.1145\/2513506.2513530"},{"key":"e_1_2_2_53_1","doi-asserted-by":"publisher","DOI":"10.1145\/2858036.2858288"},{"key":"e_1_2_2_54_1","volume-title":"Retrieved","author":"Marczewski Andrzej","year":"2019","unstructured":"Andrzej Marczewski . 2019 . 52 Gamification Mechanics and Elements . Retrieved January 11, 2021 from https:\/\/www.gamified.uk\/user-types\/gamification-mechanics-elements\/ Andrzej Marczewski. 2019. 52 Gamification Mechanics and Elements. Retrieved January 11, 2021 from https:\/\/www.gamified.uk\/user-types\/gamification-mechanics-elements\/"},{"key":"e_1_2_2_55_1","volume-title":"Retrieved","year":"2018","unstructured":"MathWorks. 2018 . MathWorks on Twitter . Retrieved January 11, 2021 from https:\/\/twitter.com\/MathWorks\/status\/979766154003730433\/ MathWorks. 2018. MathWorks on Twitter. Retrieved January 11, 2021 from https:\/\/twitter.com\/MathWorks\/status\/979766154003730433\/"},{"key":"e_1_2_2_56_1","volume-title":"Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems","author":"Elisa","unstructured":"Elisa D. Mekler and Kasper Hornb\u00e6k. 2016. Momentary Pleasure or Lasting Meaning? Distinguishing Eudaimonic and Hedonic User Experiences . In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems ( San Jose, California, USA) (CHI '16). Association for Computing Machinery, New York, NY, USA, 4509--4520. https:\/\/doi.org\/10.1145\/2858036.2858225 10.1145\/2858036.2858225 Elisa D. Mekler and Kasper Hornb\u00e6k. 2016. Momentary Pleasure or Lasting Meaning? Distinguishing Eudaimonic and Hedonic User Experiences. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (San Jose, California, USA) (CHI '16). Association for Computing Machinery, New York, NY, USA, 4509--4520. https:\/\/doi.org\/10.1145\/2858036.2858225"},{"key":"e_1_2_2_57_1","volume-title":"Bring back Clippy! Retrieved","year":"2021","unstructured":"\"Michelle\". 2014. Bring back Clippy! Retrieved January 11, 2021 from https:\/\/word.uservoice.com\/forums\/271331-word-for-the-web\/suggestions\/6633892-bring-back-clippy \"Michelle\". 2014. Bring back Clippy! Retrieved January 11, 2021 from https:\/\/word.uservoice.com\/forums\/271331-word-for-the-web\/suggestions\/6633892-bring-back-clippy"},{"key":"e_1_2_2_58_1","volume-title":"Retrieved","author":"Excel Microsoft","year":"2020","unstructured":"Microsoft Excel . 2020 . Microsoft Excel on Twitter . Retrieved January 11, 2021 from https:\/\/twitter.com\/msexcel\/status\/1282798387981672449 Microsoft Excel. 2020. Microsoft Excel on Twitter. Retrieved January 11, 2021 from https:\/\/twitter.com\/msexcel\/status\/1282798387981672449"},{"key":"e_1_2_2_59_1","volume-title":"Retrieved","author":"Mitchell Jon","year":"2012","unstructured":"Jon Mitchell . 2012 . How A Google Engineer Built A Universe In An Easter Egg . Retrieved January 11, 2021 from https:\/\/readwrite.com\/2012\/10\/05\/how-a-google-engineer-built-a-universe-in-an-easter-egg\/ Jon Mitchell. 2012. How A Google Engineer Built A Universe In An Easter Egg. Retrieved January 11, 2021 from https:\/\/readwrite.com\/2012\/10\/05\/how-a-google-engineer-built-a-universe-in-an-easter-egg\/"},{"key":"e_1_2_2_60_1","volume-title":"Retrieved","author":"Moler Cleve","year":"2010","unstructured":"Cleve Moler . 2010 . Has MATLAB lost its sense of humour ? Retrieved January 11, 2021 from http:\/\/walkingrandomly.com\/?p=2949#comment-35782 Cleve Moler. 2010. Has MATLAB lost its sense of humour? Retrieved January 11, 2021 from http:\/\/walkingrandomly.com\/?p=2949#comment-35782"},{"key":"e_1_2_2_61_1","volume-title":"Racing the Beam: The Atari Video Computer System","author":"Montfort Nick","unstructured":"Nick Montfort and Ian Bogost . 2009. Racing the Beam: The Atari Video Computer System . MIT Press . Nick Montfort and Ian Bogost. 2009. Racing the Beam: The Atari Video Computer System. MIT Press."},{"key":"e_1_2_2_62_1","volume-title":"Retrieved","author":"Montulli Lou","year":"2013","unstructured":"Lou Montulli . 2013 . The short history of the \"about:\" URL . Retrieved January 11, 2021 from http:\/\/www.montulli.org\/lou\/about_urls Lou Montulli. 2013. The short history of the \"about:\" URL. Retrieved January 11, 2021 from http:\/\/www.montulli.org\/lou\/about_urls"},{"key":"e_1_2_2_63_1","volume-title":"Retrieved","author":"Moonesamy S.","year":"2012","unstructured":"S. Moonesamy . 2012 . RFC 6694 -- The \"about\" URI Scheme . Retrieved January 11, 2021 from https:\/\/tools.ietf.org\/html\/rfc6694 S. Moonesamy. 2012. RFC 6694 -- The \"about\" URI Scheme. Retrieved January 11, 2021 from https:\/\/tools.ietf.org\/html\/rfc6694"},{"key":"e_1_2_2_64_1","volume-title":"Retrieved","author":"Mozilla Corporation","year":"2019","unstructured":"Mozilla Corporation . 2019 . The Book of Mozilla (HTML Source Code) . Retrieved January 11, 2021 from https:\/\/www.mozilla.org\/en-US\/book\/ Mozilla Corporation. 2019. The Book of Mozilla (HTML Source Code). Retrieved January 11, 2021 from https:\/\/www.mozilla.org\/en-US\/book\/"},{"key":"e_1_2_2_65_1","volume-title":"Easter Eggs: Software Surprises. Abacus.","author":"Nagy-Farkas David","year":"1997","unstructured":"David Nagy-Farkas . 1997 . Easter Eggs: Software Surprises. Abacus. David Nagy-Farkas. 1997. Easter Eggs: Software Surprises. Abacus."},{"key":"e_1_2_2_66_1","volume-title":"Retrieved","author":"Natterer Michael","year":"2012","unstructured":"Michael Natterer . 2012 . Goat Invasion in GIMP . Retrieved January 11, 2021 from https:\/\/gimpfoo.de\/2012\/04\/17\/goat-invasion-in-gimp\/ Michael Natterer. 2012. Goat Invasion in GIMP. Retrieved January 11, 2021 from https:\/\/gimpfoo.de\/2012\/04\/17\/goat-invasion-in-gimp\/"},{"key":"e_1_2_2_67_1","volume-title":"Retrieved","author":"Oikarinen Anne","year":"2020","unstructured":"Anne Oikarinen . 2020 . Easter eggs and salami attacks -- what has your code eaten ? Retrieved January 11, 2021 from https:\/\/www.nixu.com\/blog\/easter-eggs-and-salami-attacks-what-has-your-code-eaten Anne Oikarinen. 2020. Easter eggs and salami attacks -- what has your code eaten? Retrieved January 11, 2021 from https:\/\/www.nixu.com\/blog\/easter-eggs-and-salami-attacks-what-has-your-code-eaten"},{"key":"e_1_2_2_68_1","volume-title":"Retrieved","author":"Olson Philip","year":"2008","unstructured":"Philip Olson . 2008 . A brief history of PHP logos . Retrieved January 11, 2021 from https:\/\/web.archive.org\/web\/20190126211859\/http:\/\/blog.roshambo.org\/a-brief-history-of-php-logos\/ Philip Olson. 2008. A brief history of PHP logos. Retrieved January 11, 2021 from https:\/\/web.archive.org\/web\/20190126211859\/http:\/\/blog.roshambo.org\/a-brief-history-of-php-logos\/"},{"key":"e_1_2_2_69_1","volume-title":"Retrieved","author":"Osterman Larry","year":"2019","unstructured":"Larry Osterman . 2019 . Why no Easter Eggs ? Retrieved January 11, 2021 from https:\/\/docs.microsoft.com\/en-ca\/archive\/blogs\/larryosterman\/why-no-easter-eggs Larry Osterman. 2019. Why no Easter Eggs? Retrieved January 11, 2021 from https:\/\/docs.microsoft.com\/en-ca\/archive\/blogs\/larryosterman\/why-no-easter-eggs"},{"key":"e_1_2_2_70_1","doi-asserted-by":"publisher","DOI":"10.1080\/15295030009388412"},{"key":"e_1_2_2_71_1","volume-title":"Retrieved","author":"Paddock Brandon","year":"2010","unstructured":"Brandon Paddock . 2010 . The so-called \"God Mode \". Retrieved January 11, 2021 from http:\/\/brandonlive.com\/2010\/01\/04\/the-so-called-god-mode\/ Brandon Paddock. 2010. The so-called \"God Mode\". Retrieved January 11, 2021 from http:\/\/brandonlive.com\/2010\/01\/04\/the-so-called-god-mode\/"},{"key":"e_1_2_2_72_1","volume-title":"Retrieved","author":"Patnecha Raghav","year":"2018","unstructured":"Raghav Patnecha . 2018 . How I accidentally opened Google Foobar in almost all possible ways . Retrieved January 11, 2021 from https:\/\/www.linkedin.com\/pulse\/how-i-accidentally-opened-google-foobar-almost-all-ways-patnecha Raghav Patnecha. 2018. How I accidentally opened Google Foobar in almost all possible ways. Retrieved January 11, 2021 from https:\/\/www.linkedin.com\/pulse\/how-i-accidentally-opened-google-foobar-almost-all-ways-patnecha"},{"key":"e_1_2_2_73_1","volume-title":"Retrieved","author":"Pian You","year":"2018","unstructured":"You Pian . 2018 . About the Christmas egg and workaround . Retrieved January 11, 2021 from https:\/\/github.com\/ant-design\/ant-design\/issues\/13849 You Pian. 2018. About the Christmas egg and workaround. Retrieved January 11, 2021 from https:\/\/github.com\/ant-design\/ant-design\/issues\/13849"},{"key":"e_1_2_2_74_1","volume-title":"Retrieved","author":"Pogue David","year":"2019","unstructured":"David Pogue . 2019 . The Secret History of \"Easter Eggs '. Retrieved January 11, 2021 from https:\/\/www.nytimes.com\/2019\/08\/08\/technology\/easter-eggs-tesla-google.html David Pogue. 2019. The Secret History of \"Easter Eggs'. Retrieved January 11, 2021 from https:\/\/www.nytimes.com\/2019\/08\/08\/technology\/easter-eggs-tesla-google.html"},{"key":"e_1_2_2_75_1","volume-title":"Retrieved","author":"Schiffer Christian","year":"2019","unstructured":"Christian Schiffer . 2019 . Santa Hat on vscode insiders and pushing of religion is very offensive to me . Retrieved January 11, 2021 from https:\/\/github.com\/microsoft\/vscode\/issues\/87268 Christian Schiffer. 2019. Santa Hat on vscode insiders and pushing of religion is very offensive to me. Retrieved January 11, 2021 from https:\/\/github.com\/microsoft\/vscode\/issues\/87268"},{"key":"e_1_2_2_76_1","volume-title":"Retrieved","author":"Scott Justin","year":"2008","unstructured":"Justin Scott . 2008 . about:robots . Retrieved January 11, 2021 from https:\/\/bugzilla.mozilla.org\/show_bug.cgi?id=417302 Justin Scott. 2008. about:robots. Retrieved January 11, 2021 from https:\/\/bugzilla.mozilla.org\/show_bug.cgi?id=417302"},{"key":"e_1_2_2_77_1","volume-title":"Retrieved","year":"2012","unstructured":"\"shakermaker\". 2012 . Android 2.3 Easter Egg - Secret Picture . Retrieved June 11, 2021 from https:\/\/eeggs.com\/items\/59225.html \"shakermaker\". 2012. Android 2.3 Easter Egg - Secret Picture. Retrieved June 11, 2021 from https:\/\/eeggs.com\/items\/59225.html"},{"key":"e_1_2_2_78_1","volume-title":"Retrieved","author":"Silva Paulo","year":"2011","unstructured":"Paulo Silva . 2011 . What matlab easter eggs do you know ? Retrieved January 11, 2021 from https:\/\/www.mathworks.com\/matlabcentral\/answers\/2001-what-matlab-easter-eggs-do-you-know#comment_59598 Paulo Silva. 2011. What matlab easter eggs do you know? Retrieved January 11, 2021 from https:\/\/www.mathworks.com\/matlabcentral\/answers\/2001-what-matlab-easter-eggs-do-you-know#comment_59598"},{"key":"e_1_2_2_79_1","volume-title":"Retrieved","author":"Silverman Matt","year":"2010","unstructured":"Matt Silverman . 2010 . SFMOGRAPH - After Effects Team . Retrieved January 11, 2021 from https:\/\/vimeo.com\/8803073 Matt Silverman. 2010. SFMOGRAPH - After Effects Team. Retrieved January 11, 2021 from https:\/\/vimeo.com\/8803073"},{"key":"e_1_2_2_80_1","volume-title":"Retrieved","author":"Simmons Daniel","year":"2018","unstructured":"Daniel Simmons . 2018 . The Foobar challenge: Google's hidden test for developers . Retrieved January 11, 2021 from https:\/\/www.freecodecamp.org\/news\/the-foobar-challenge-googles-hidden-test-for-developers-ed8027c1184\/ Daniel Simmons. 2018. The Foobar challenge: Google's hidden test for developers. Retrieved January 11, 2021 from https:\/\/www.freecodecamp.org\/news\/the-foobar-challenge-googles-hidden-test-for-developers-ed8027c1184\/"},{"key":"e_1_2_2_81_1","doi-asserted-by":"publisher","DOI":"10.1145\/2675133.2675215"},{"key":"e_1_2_2_82_1","volume-title":"Retrieved","year":"2004","unstructured":"\"Thosten\". 2004 . apt-get moo: nicer cow wanted . Retrieved January 11, 2021 from https:\/\/bugs.debian.org\/cgi-bin\/bugreport.cgi?bug=271810 \"Thosten\". 2004. apt-get moo: nicer cow wanted. Retrieved January 11, 2021 from https:\/\/bugs.debian.org\/cgi-bin\/bugreport.cgi?bug=271810"},{"key":"e_1_2_2_83_1","volume-title":"Retrieved","author":"Thurman Marnanel","year":"2011","unstructured":"Marnanel Thurman . 2011 . Marnanel Thurman on Twitter . Retrieved January 11, 2021 from https:\/\/twitter.com\/marnanel\/status\/132280557190119424 Marnanel Thurman. 2011. Marnanel Thurman on Twitter. Retrieved January 11, 2021 from https:\/\/twitter.com\/marnanel\/status\/132280557190119424"},{"key":"e_1_2_2_84_1","volume-title":"Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play (Austin, Texas, USA) (CHI PLAY '16). Association for Computing Machinery","author":"Tondello Gustavo F.","unstructured":"Gustavo F. Tondello , Rina R. Wehbe , Lisa Diamond , Marc Busch , Andrzej Marczewski , and Lennart E. Nacke . 2016. The Gamification User Types Hexad Scale . In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play (Austin, Texas, USA) (CHI PLAY '16). Association for Computing Machinery , New York, NY, USA, 229--243. https:\/\/doi.org\/10.1145\/2967934.2968082 10.1145\/2967934.2968082 Gustavo F. Tondello, Rina R. Wehbe, Lisa Diamond, Marc Busch, Andrzej Marczewski, and Lennart E. Nacke. 2016. The Gamification User Types Hexad Scale. In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play (Austin, Texas, USA) (CHI PLAY '16). Association for Computing Machinery, New York, NY, USA, 229--243. https:\/\/doi.org\/10.1145\/2967934.2968082"},{"key":"e_1_2_2_85_1","volume-title":"Retrieved","author":"Tong Joel","year":"2018","unstructured":"Joel Tong . 2018 . Please remove Christmas Easter Egg for Ant Design framework . Retrieved January 11, 2021 from https:\/\/github.com\/ant-design\/ant-design\/issues\/13818 Joel Tong. 2018. Please remove Christmas Easter Egg for Ant Design framework. Retrieved January 11, 2021 from https:\/\/github.com\/ant-design\/ant-design\/issues\/13818"},{"key":"e_1_2_2_86_1","doi-asserted-by":"publisher","DOI":"10.5294\/pacla.2015.18.4.9"},{"key":"e_1_2_2_87_1","volume-title":"Retrieved","year":"2013","unstructured":"uTorrent. 2013 . On Playing Tetris in uTorrent . Retrieved January 11, 2021 from https:\/\/www.facebook.com\/utorrent\/photos\/a.219761958059646\/510906845611821 uTorrent. 2013. On Playing Tetris in uTorrent. Retrieved January 11, 2021 from https:\/\/www.facebook.com\/utorrent\/photos\/a.219761958059646\/510906845611821"},{"key":"e_1_2_2_88_1","volume-title":"Retrieved","year":"2012","unstructured":"\"Wallace\". 2012 . Goat Excerise . Retrieved January 11, 2021 from http:\/\/gimpchat.com\/viewtopic.php?f=8&t=16635#p229253 \"Wallace\". 2012. Goat Excerise. Retrieved January 11, 2021 from http:\/\/gimpchat.com\/viewtopic.php?f=8&t=16635#p229253"},{"key":"e_1_2_2_89_1","volume-title":"Retrieved","author":"Watson Colin","year":"2017","unstructured":"Colin Watson . 2017 . Why does man print \"gimme gimme gimme\" at 00:30 ? Retrieved January 11, 2021 from https:\/\/unix.stackexchange.com\/questions\/405783\/why-does-man-print-gimme-gimme-gimme-at-0030\/406169#406169 Colin Watson. 2017. Why does man print \"gimme gimme gimme\" at 00:30? Retrieved January 11, 2021 from https:\/\/unix.stackexchange.com\/questions\/405783\/why-does-man-print-gimme-gimme-gimme-at-0030\/406169#406169"},{"key":"e_1_2_2_90_1","volume-title":"International Computer Music Conference Proceedings","author":"Weinel Jonathan","year":"2014","unstructured":"Jonathan Weinel , Darryl Griffiths , and Stuart Cunningham . 2014 . Easter eggs: Hidden tracks and messages in musical mediums . In International Computer Music Conference Proceedings , 2014. International Computer Music Association. Jonathan Weinel, Darryl Griffiths, and Stuart Cunningham. 2014. Easter eggs: Hidden tracks and messages in musical mediums. In International Computer Music Conference Proceedings, 2014. International Computer Music Association."},{"key":"e_1_2_2_91_1","volume-title":"Retrieved","author":"Westover J. L.","year":"2013","unstructured":"J. L. Westover . 2013 . Placebo Effective . Retrieved January 11, 2021 from https:\/\/www.mrlovenstein.com\/comic\/364 J. L. Westover. 2013. Placebo Effective. Retrieved January 11, 2021 from https:\/\/www.mrlovenstein.com\/comic\/364"},{"key":"e_1_2_2_92_1","doi-asserted-by":"publisher","DOI":"10.1145\/3311957.3359482"},{"key":"e_1_2_2_93_1","volume-title":"Retrieved","author":"Wilk Daniel","year":"2013","unstructured":"Daniel Wilk . 2013 . Daniel Wilk on Twitter . Retrieved January 11, 2021 from https:\/\/twitter.com\/dwilk_AE\/status\/291395522701438977 Daniel Wilk. 2013. Daniel Wilk on Twitter. Retrieved January 11, 2021 from https:\/\/twitter.com\/dwilk_AE\/status\/291395522701438977"},{"key":"e_1_2_2_94_1","volume-title":"The Video Game Explosion: A History from PONG to PlayStation and Beyond","author":"Wolf Mark J.P.","unstructured":"Mark J.P. Wolf . 2007. The Video Game Explosion: A History from PONG to PlayStation and Beyond . Greenwood . Mark J.P. Wolf. 2007. The Video Game Explosion: A History from PONG to PlayStation and Beyond. Greenwood."},{"key":"e_1_2_2_95_1","volume-title":"Retrieved","year":"2020","unstructured":"yuuboku. 2020 . yuuboku on Twitter . Retrieved June 11, 2021 from https:\/\/twitter.com\/yuuboku\/status\/1283026328497741832 yuuboku. 2020. yuuboku on Twitter. Retrieved June 11, 2021 from https:\/\/twitter.com\/yuuboku\/status\/1283026328497741832"},{"key":"e_1_2_2_96_1","volume-title":"Retrieved","author":"Zawinski Jamie","year":"1998","unstructured":"Jamie Zawinski . 1998 . easter eggs . Retrieved June 11, 2021 from https:\/\/www.jwz.org\/doc\/easter-eggs.html Jamie Zawinski. 1998. easter eggs. Retrieved June 11, 2021 from https:\/\/www.jwz.org\/doc\/easter-eggs.html"},{"key":"e_1_2_2_97_1","volume-title":"Retrieved","author":"Zawinski Jamie","year":"2011","unstructured":"Jamie Zawinski . 2011 . The secret history of the about:jwz url . Retrieved January 11, 2021 from https:\/\/www.jwz.org\/doc\/about-jwz.html Jamie Zawinski. 2011. The secret history of the about:jwz url. Retrieved January 11, 2021 from https:\/\/www.jwz.org\/doc\/about-jwz.html"}],"container-title":["Proceedings of the ACM on Human-Computer Interaction"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3512949","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3512949","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T19:31:19Z","timestamp":1750188679000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3512949"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022,3,30]]},"references-count":98,"journal-issue":{"issue":"CSCW1","published-print":{"date-parts":[[2022,3,30]]}},"alternative-id":["10.1145\/3512949"],"URL":"https:\/\/doi.org\/10.1145\/3512949","relation":{},"ISSN":["2573-0142"],"issn-type":[{"value":"2573-0142","type":"electronic"}],"subject":[],"published":{"date-parts":[[2022,3,30]]},"assertion":[{"value":"2022-04-07","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}