{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,7,4]],"date-time":"2025-07-04T11:50:53Z","timestamp":1751629853449,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":19,"publisher":"ACM","license":[{"start":{"date-parts":[[2022,6,20]],"date-time":"2022-06-20T00:00:00Z","timestamp":1655683200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by-sa\/4.0\/"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2022,6,20]]},"DOI":"10.1145\/3527927.3531454","type":"proceedings-article","created":{"date-parts":[[2022,6,20]],"date-time":"2022-06-20T14:19:52Z","timestamp":1655734792000},"page":"234-246","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":2,"title":["Motion-centric Tools to Reflect on Digital Creative Experiences and Created Outputs"],"prefix":"10.1145","author":[{"given":"Yen-Ting","family":"Cho","sequence":"first","affiliation":[{"name":"Institute of Creative Industries Design in Media and Interaction Design, National Cheng Kung University, Taiwan"}]},{"given":"Yen-Ling","family":"Kuo","sequence":"additional","affiliation":[{"name":"Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of Technology, United States"}]},{"given":"Yen-Ting","family":"Yeh","sequence":"additional","affiliation":[{"name":"Cheriton School of Computer Science, University of Waterloo, Canada"}]},{"given":"Huai-Hsuan","family":"Liang","sequence":"additional","affiliation":[{"name":"Program on Techno Art, National Cheng Kung University, Taiwan"}]},{"given":"Yu-Ting","family":"Li","sequence":"additional","affiliation":[{"name":"Department of Architecture, National Cheng Kung University, Taiwan"}]}],"member":"320","published-online":{"date-parts":[[2022,6,20]]},"reference":[{"volume-title":"Thinking through Craft","author":"Adamson Glenn","key":"e_1_3_2_1_1_1","unstructured":"Glenn Adamson . 2007. Thinking through Craft . Berg Publishers . Glenn Adamson. 2007. Thinking through Craft. Berg Publishers."},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/2598510.2598598"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1191\/1478088706qp063oa"},{"key":"e_1_3_2_1_5_1","volume-title":"Proceedings of the Crafticulation and Education Conference. 44\u201351","author":"Carole Gray Gordon Burnett","year":"2009","unstructured":"Gordon Burnett Carole Gray . 2009 . \u201c Making Sense: An Exploration of Ways of Knowing Generated through Practice and Reflection in Craft .\u201d In Proceedings of the Crafticulation and Education Conference. 44\u201351 . Gordon Burnett Carole Gray. 2009. \u201cMaking Sense: An Exploration of Ways of Knowing Generated through Practice and Reflection in Craft.\u201d In Proceedings of the Crafticulation and Education Conference. 44\u201351."},{"key":"e_1_3_2_1_6_1","unstructured":"Peggy Carouthers. 2020. The History and Influence of Da Vinci's Vitruvian Man. https:\/\/www.artandobject.com\/news\/history-and-influence-da-vincis-vitruvian-man  Peggy Carouthers. 2020. The History and Influence of Da Vinci's Vitruvian Man. https:\/\/www.artandobject.com\/news\/history-and-influence-da-vincis-vitruvian-man"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1145\/3450741.3465241"},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1145\/2317956.2318020"},{"volume-title":"Making is Connecting","author":"Gauntlett David","key":"e_1_3_2_1_9_1","unstructured":"David Gauntlett . 2011. Making is Connecting . Polity Press . David Gauntlett. 2011. Making is Connecting. Polity Press."},{"volume-title":"Develop Innovative Ideas, and Design Effective Solutions","author":"Hanington Bruce","key":"e_1_3_2_1_10_1","unstructured":"Bruce Hanington and Bella Martin . 2012. Universal Methods of Design: 100 Ways to Research Complex Problems , Develop Innovative Ideas, and Design Effective Solutions . Rockport Publishers . Bruce Hanington and Bella Martin. 2012. Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions. Rockport Publishers."},{"key":"e_1_3_2_1_11_1","volume-title":"Experiential Learning: Experience as the Source of Learning and Development. Englewood Cliffs.","author":"Kolb David A.","year":"1984","unstructured":"David A. Kolb . 1984 . Experiential Learning: Experience as the Source of Learning and Development. Englewood Cliffs. David A. Kolb. 1984. Experiential Learning: Experience as the Source of Learning and Development. Englewood Cliffs."},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1108\/02756660910942517"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/3311890.3311892"},{"volume-title":"The Reflective Practitioner: How Professionals Think In Action","author":"Schon Donald A.","key":"e_1_3_2_1_14_1","unstructured":"Donald A. Schon . 1983. The Reflective Practitioner: How Professionals Think In Action . Basic Books . Donald A. Schon. 1983. The Reflective Practitioner: How Professionals Think In Action. Basic Books."},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1145\/1094562.1094569"},{"volume-title":"Proceedings of the 9th ACM Conference on Creativity and Cognition","author":"Sharmin Moushumi","key":"e_1_3_2_1_16_1","unstructured":"Moushumi Sharmin and Brian P. Bailey . 2013. \u201cReflectionSpace: An Interactive Visualization Tool for Supporting Reflection-on-Action in Design .\u201d In Proceedings of the 9th ACM Conference on Creativity and Cognition ( Sydney, Australia) (C&C \u201913). Association for Computing Machinery, NY, USA, 83\u201392. https:\/\/doi.org\/10.1145\/2466627.2466645 10.1145\/2466627.2466645 Moushumi Sharmin and Brian P. Bailey. 2013. \u201cReflectionSpace: An Interactive Visualization Tool for Supporting Reflection-on-Action in Design.\u201d In Proceedings of the 9th ACM Conference on Creativity and Cognition (Sydney, Australia) (C&C \u201913). Association for Computing Machinery, NY, USA, 83\u201392. https:\/\/doi.org\/10.1145\/2466627.2466645"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/2702123.2702497"},{"key":"e_1_3_2_1_18_1","first-page":"65","article-title":"Understanding Practice: Video as a Medium for Reflection and Design","author":"Suchman Lucy","year":"1991","unstructured":"Lucy Suchman and Randall Trigg . 1991 . \u201c Understanding Practice: Video as a Medium for Reflection and Design .\u201d In Design at Work , 65 \u2013 89 . https:\/\/doi.org\/10.1201\/9781003063988-55 10.1201\/9781003063988-55 Lucy Suchman and Randall Trigg. 1991. \u201cUnderstanding Practice: Video as a Medium for Reflection and Design.\u201d In Design at Work, 65\u201389. https:\/\/doi.org\/10.1201\/9781003063988-55","journal-title":"Design at Work"},{"volume-title":"Creativity and Cognition (Virtual Event, Italy) (C&C \u201921)","author":"Davis Josh Urban","key":"e_1_3_2_1_19_1","unstructured":"Josh Urban Davis , Fraser Anderson , Merten Stroetzel , Tovi Grossman , and George Fitzmaurice . 2021. \u201c Designing Co-Creative AI for Virtual Environments .\u201d In Creativity and Cognition (Virtual Event, Italy) (C&C \u201921) . Association for Computing Machinery , NY , USA, Article 26, 1-11. https:\/\/doi.org\/10.1145\/3450741.3465260 10.1145\/3450741.3465260 Josh Urban Davis, Fraser Anderson, Merten Stroetzel, Tovi Grossman, and George Fitzmaurice. 2021. \u201cDesigning Co-Creative AI for Virtual Environments.\u201d In Creativity and Cognition (Virtual Event, Italy) (C&C \u201921). Association for Computing Machinery, NY, USA, Article 26, 1-11. https:\/\/doi.org\/10.1145\/3450741.3465260"},{"key":"e_1_3_2_1_20_1","volume-title":"Proceedings of the Challenging Craft: International Conference.","author":"Wood N.","year":"2004","unstructured":"N. Wood . 2004 . \u201c Unknown Unknowns: Knowledge Elicitation for Multimedia in Craft Learning .\u201d In Proceedings of the Challenging Craft: International Conference. N. Wood. 2004. \u201cUnknown Unknowns: Knowledge Elicitation for Multimedia in Craft Learning.\u201d In Proceedings of the Challenging Craft: International Conference."}],"event":{"name":"C&C '22: Creativity and Cognition","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"location":"Venice Italy","acronym":"C&C '22"},"container-title":["Creativity and Cognition"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3527927.3531454","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3527927.3531454","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T19:00:02Z","timestamp":1750186802000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3527927.3531454"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022,6,20]]},"references-count":19,"alternative-id":["10.1145\/3527927.3531454","10.1145\/3527927"],"URL":"https:\/\/doi.org\/10.1145\/3527927.3531454","relation":{},"subject":[],"published":{"date-parts":[[2022,6,20]]},"assertion":[{"value":"2022-06-20","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}