{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T04:13:45Z","timestamp":1750220025893,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":32,"publisher":"ACM","license":[{"start":{"date-parts":[[2022,9,5]],"date-time":"2022-09-05T00:00:00Z","timestamp":1662336000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2022,9,5]]},"DOI":"10.1145\/3555858.3555885","type":"proceedings-article","created":{"date-parts":[[2022,11,4]],"date-time":"2022-11-04T15:48:39Z","timestamp":1667576919000},"page":"1-9","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["Envisioning a cosmopolitan age for gaming. A case study of a speculative future for the Israeli games industry"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-6661-6674","authenticated-orcid":false,"given":"Vered","family":"Pnueli","sequence":"first","affiliation":[{"name":"M.Des in Digital Game Design and Development, Shenkar College, Israel"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-4193-9498","authenticated-orcid":false,"given":"Renard","family":"Gluzman","sequence":"additional","affiliation":[{"name":"M.Des in Digital Game Design and Development, Shenkar College, Israel"}]}],"member":"320","published-online":{"date-parts":[[2022,11,4]]},"reference":[{"key":"e_1_3_2_1_1_1","volume-title":"Lutris. Retrieved","author":"The","year":"2022","unstructured":"The ideology that drives GOG, Itch, Humble Bundle , Lutris. Retrieved August 31, 2022 respectively from https:\/\/www.gog.com. https:\/\/itch.io. https:\/\/www.humblebundle.com. https:\/\/lutris.net. The ideology that drives GOG, Itch, Humble Bundle, Lutris. Retrieved August 31, 2022 respectively from https:\/\/www.gog.com. https:\/\/itch.io. https:\/\/www.humblebundle.com. https:\/\/lutris.net."},{"volume-title":"Molleindustria 2003-2022. Molleindustria - Radical Games Against the Tyranny of entertainment Retrieved","year":"2022","key":"e_1_3_2_1_2_1","unstructured":"See respectively : Molleindustria 2003-2022. Molleindustria - Radical Games Against the Tyranny of entertainment Retrieved August 31, 2022 from http:\/\/www.molleindustria.org. Rami Ismail 2019. Meditations Launcher. Meditationsgames. https:\/\/meditations.games. Paolo Pedercini. 2017. Gaming Under Socialism. In Molleindustria, April 13, 2017. Retrieved August 31, 2022 from https:\/\/www.molleindustria.org\/blog\/gaming-under-socialism. See respectively: Molleindustria 2003-2022. Molleindustria - Radical Games Against the Tyranny of entertainment Retrieved August 31, 2022 from http:\/\/www.molleindustria.org. Rami Ismail 2019. Meditations Launcher. Meditationsgames. https:\/\/meditations.games. Paolo Pedercini. 2017. Gaming Under Socialism. In Molleindustria, April 13, 2017. Retrieved August 31, 2022 from https:\/\/www.molleindustria.org\/blog\/gaming-under-socialism."},{"issue":"2","key":"e_1_3_2_1_3_1","article-title":"Games of empire: Global capitalism and video games. Minneapolis, MN, USA: University of Minnesota Press. Vit \u0160isler. 2009. Palestine in Pixels: The Holy Land, Arab-Israeli Conflict, and Reality Construction in Video Games","volume":"2","author":"Nick Dyer-Witheford E.g.","year":"2009","unstructured":"E.g. Nick Dyer-Witheford , Greig De Peuter . 2009 . Games of empire: Global capitalism and video games. Minneapolis, MN, USA: University of Minnesota Press. Vit \u0160isler. 2009. Palestine in Pixels: The Holy Land, Arab-Israeli Conflict, and Reality Construction in Video Games . Middle East Journal of Culture and Communication. Vol. 2 , No. 2 , 2009, 275\u2013292. Id., Jaroslav \u0160velch, Josef \u0160lerka. 2017. Video Games and the Asymmetry of Global Cultural Flows. The Game Industry and Game Culture in Iran and the Czech Republic. International Journal of Communication. 11, 3857\u20133879. E.g. Nick Dyer-Witheford, Greig De Peuter. 2009. Games of empire: Global capitalism and video games. Minneapolis, MN, USA: University of Minnesota Press. Vit \u0160isler. 2009. Palestine in Pixels: The Holy Land, Arab-Israeli Conflict, and Reality Construction in Video Games. Middle East Journal of Culture and Communication. Vol. 2, No. 2, 2009, 275\u2013292. Id., Jaroslav \u0160velch, Josef \u0160lerka. 2017. Video Games and the Asymmetry of Global Cultural Flows. The Game Industry and Game Culture in Iran and the Czech Republic. International Journal of Communication. 11, 3857\u20133879.","journal-title":"Middle East Journal of Culture and Communication."},{"key":"e_1_3_2_1_4_1","unstructured":"Laurajane Smith 2006 2020; Wolf 2015; Liboriussen and Martin 2009 Several book-length monographs and a host of articles are dedicated to the histories and the characteristics of national and regional game industries. For an updated account and a digest of the bibliography see M Swalwell's introduction to Game History and the Local (2021 1-6). Also see the introduction to Mark Wolf's Video Games Around the World (2015). Examples of game industries that preserved local and hyperlocal characteristics; India (Zeiler and Mukherjee 2021) China (Liboriussen Martin 2016) Italy (Fasce 2015) the Czech Republic and Iran (\u0160isler 2008; \u0160velch \u0160lerka 2017).  Laurajane Smith 2006 2020; Wolf 2015; Liboriussen and Martin 2009 Several book-length monographs and a host of articles are dedicated to the histories and the characteristics of national and regional game industries. For an updated account and a digest of the bibliography see M Swalwell's introduction to Game History and the Local (2021 1-6). Also see the introduction to Mark Wolf's Video Games Around the World (2015). Examples of game industries that preserved local and hyperlocal characteristics; India (Zeiler and Mukherjee 2021) China (Liboriussen Martin 2016) Italy (Fasce 2015) the Czech Republic and Iran (\u0160isler 2008; \u0160velch \u0160lerka 2017)."},{"key":"e_1_3_2_1_5_1","volume-title":"Imagined Communities: Reflections on the Origin and Spread of Nationalism","author":"Anderson Benedict","year":"1983","unstructured":"Benedict Anderson . 1983 . Imagined Communities: Reflections on the Origin and Spread of Nationalism . Verso. London. Homi K. Bhabha. 1994. The Location of Culture. Routledge Taylor & Francis . In Between Cultures Anderson 2006. Benedict Anderson. 1983. Imagined Communities: Reflections on the Origin and Spread of Nationalism. Verso. London. Homi K. Bhabha. 1994. The Location of Culture. Routledge Taylor & Francis. In Between Cultures Anderson 2006."},{"key":"e_1_3_2_1_6_1","volume-title":"The Age of Extremes: The Short Twentieth Century","author":"Hobsbawm Eric","year":"1914","unstructured":"Eric Hobsbawm . 1994. The Age of Extremes: The Short Twentieth Century , 1914 \u20131991. Michael Joseph. UK. Genevi\u00e8ve Zubrzycki ed. 2017. National Matters : National Matters Materiality, Culture, and Nationalism. Stanford University Press . California. Eric Hobsbawm. 1994. The Age of Extremes: The Short Twentieth Century, 1914\u20131991. Michael Joseph. UK. Genevi\u00e8ve Zubrzycki ed. 2017. National Matters: National Matters Materiality, Culture, and Nationalism. Stanford University Press. California."},{"key":"e_1_3_2_1_7_1","volume-title":"Banal nationalism","author":"Billig Michael","year":"2002","unstructured":"Michael Billig . 1995. Banal nationalism . Sage Publications. London. Tim Edensor. 2002 . National Identity, Popular Culture and Everyday Life. Berg Publishers . Oxford, UK. Michael Billig. 1995. Banal nationalism. Sage Publications. London. Tim Edensor. 2002. National Identity, Popular Culture and Everyday Life. Berg Publishers. Oxford, UK."},{"key":"e_1_3_2_1_8_1","volume-title":"Reception and Consumption of the Italian Video Game. In proceedings of DiGRA","author":"Girina Ivan","year":"2022","unstructured":"Ivan Girina . 2022 . The \u2018National Video Game\u2019: Production , Reception and Consumption of the Italian Video Game. In proceedings of DiGRA , Krak\u00f3w, Poland , 7-11 July 2022. Ivan Girina. 2022. The \u2018National Video Game\u2019: Production, Reception and Consumption of the Italian Video Game. In proceedings of DiGRA, Krak\u00f3w, Poland, 7-11 July 2022."},{"key":"e_1_3_2_1_9_1","volume-title":"proceedings of DiGRA","author":"Mukherjee Souvik","year":"2022","unstructured":"Souvik Mukherjee , Poonam Chowdhury . 2022 . The Unheard India in Raji: An Ancient Epic Remediating Orientalism and Patriarchy in Games from the Global South . In proceedings of DiGRA , Krak\u00f3w, Poland , 7-11 July 2022. Souvik Mukherjee, Poonam Chowdhury. 2022. The Unheard India in Raji: An Ancient Epic Remediating Orientalism and Patriarchy in Games from the Global South. In proceedings of DiGRA, Krak\u00f3w, Poland, 7-11 July 2022."},{"key":"e_1_3_2_1_10_1","volume-title":"Game Studies: The International Journal of Computer Game Research, 16 (1). Retrieved","author":"Liboriussen Bjarke","year":"2022","unstructured":"Bjarke Liboriussen . Paul Martin . 2016. Regional Game Studies . In Game Studies: The International Journal of Computer Game Research, 16 (1). Retrieved 31 August 2022 from www.gamestudies.org\/1601\/articles \/liboriussen. Bjarke Liboriussen. Paul Martin. 2016. Regional Game Studies. In Game Studies: The International Journal of Computer Game Research, 16 (1). Retrieved 31 August 2022 from www.gamestudies.org\/1601\/articles \/liboriussen."},{"volume-title":"International Encyclopedia of Human Geography","author":"Binnie Jon","key":"e_1_3_2_1_11_1","unstructured":"Jon Binnie , Julian J. Holloway , Steve Millington , Craig Young . 2009. Cosmopolitanism . In International Encyclopedia of Human Geography . Rob Kitchin, Nigel Thrift eds. Elsevier, Amsterdam , 307-313. Jon Binnie, Julian J. Holloway, Steve Millington, Craig Young. 2009. Cosmopolitanism. In International Encyclopedia of Human Geography. Rob Kitchin, Nigel Thrift eds. Elsevier, Amsterdam, 307-313."},{"volume-title":"Ready or Not: The Magic Logic of Global Capitalism","author":"Greider William","key":"e_1_3_2_1_12_1","unstructured":"William Greider . 1997. One World , Ready or Not: The Magic Logic of Global Capitalism . Penguin Books . London. William Greider. 1997. One World, Ready or Not: The Magic Logic of Global Capitalism. Penguin Books. London."},{"key":"e_1_3_2_1_13_1","volume-title":"Globalization and Politics: Promises and Dangers. Ashgate. Hampshire. Theodore Levitt","author":"Lane Jan-Erik","year":"1983","unstructured":"Jan-Erik Lane . 2006. Globalization and Politics: Promises and Dangers. Ashgate. Hampshire. Theodore Levitt . 1983 . The Globalisation of Markets. Harvard Business Review. May, 1983. Retrieved 31 August 2022 from https:\/\/hbr.org\/1983\/05\/the-globalization-of-markets. Thomas L. Friedman, T. 2006. The World is Flat. Penguin Books . London. Jan-Erik Lane. 2006. Globalization and Politics: Promises and Dangers. Ashgate. Hampshire. Theodore Levitt. 1983. The Globalisation of Markets. Harvard Business Review. May, 1983. Retrieved 31 August 2022 from https:\/\/hbr.org\/1983\/05\/the-globalization-of-markets. Thomas L. Friedman, T. 2006. The World is Flat. Penguin Books. London."},{"key":"e_1_3_2_1_14_1","volume-title":"New Languages Available for Your Game on Steam. Steamworks Development Events: News","author":"Development Steamworks","year":"2022","unstructured":"Steamworks Development . 2022. New Languages Available for Your Game on Steam. Steamworks Development Events: News . 24 August 2022 . https:\/\/store.steampowered.com\/news\/group\/4145017\/view\/3325361214990632478. Steamworks Development. 2022. New Languages Available for Your Game on Steam. Steamworks Development Events: News. 24 August 2022. https:\/\/store.steampowered.com\/news\/group\/4145017\/view\/3325361214990632478."},{"volume-title":"Emerging Opportunities. Tel Aviv","key":"e_1_3_2_1_15_1","unstructured":"Deloitte. 2022. The Israeli Video Games Ecosystem: Converging Technologies , Emerging Opportunities. Tel Aviv , Israel : Deloitte . Deloitte. 2022. The Israeli Video Games Ecosystem: Converging Technologies, Emerging Opportunities. Tel Aviv, Israel: Deloitte."},{"key":"e_1_3_2_1_16_1","volume-title":"Start-up Nation: The Story of Israel's Economic Miracle. Twelve","author":"Senor Dan","year":"2009","unstructured":"Dan Senor , Saul Singer . 2009 . Start-up Nation: The Story of Israel's Economic Miracle. Twelve . Hachette Book Group . New York. Dan Senor, Saul Singer. 2009. Start-up Nation: The Story of Israel's Economic Miracle. Twelve. Hachette Book Group. New York."},{"key":"e_1_3_2_1_17_1","volume-title":"Warriors Rise to Glory. Mobile & PC Game. https:\/\/www.warriorsrtg.com. Suncrash","author":"Gavra Games E.g.","year":"2018","unstructured":"E.g. Gavra Games . 2018. Warriors Rise to Glory. Mobile & PC Game. https:\/\/www.warriorsrtg.com. Suncrash . 2018 . Judgment : Apocalypse Surviving Simulator. PC Game . https:\/\/www.suncrash.com. E.g. Gavra Games. 2018. Warriors Rise to Glory. Mobile & PC Game. https:\/\/www.warriorsrtg.com. Suncrash. 2018. Judgment: Apocalypse Surviving Simulator. PC Game. https:\/\/www.suncrash.com."},{"key":"e_1_3_2_1_18_1","volume-title":"proceedings of DiGRA","author":"Gluzman Renard","year":"2022","unstructured":"Renard Gluzman , Vered Pnueli . 2022 . Fear, Greed, and The Exclusion of The Local in the Formation of a Global Gaming Industry in Israel . In proceedings of DiGRA , Krak\u00f3w, Poland , 7-11 July 2022. Renard Gluzman, Vered Pnueli. 2022. Fear, Greed, and The Exclusion of The Local in the Formation of a Global Gaming Industry in Israel. In proceedings of DiGRA, Krak\u00f3w, Poland, 7-11 July 2022."},{"key":"e_1_3_2_1_19_1","unstructured":"Plato stands for Programmed Logic for Automatic Teaching Operations. Supported by several thousand graphic terminals distributed worldwide PLATO was a massive incubator for multiplayer games. Many early dungeon and space games started from the University's C.D.C. mainframes.  Plato stands for Programmed Logic for Automatic Teaching Operations. Supported by several thousand graphic terminals distributed worldwide PLATO was a massive incubator for multiplayer games. Many early dungeon and space games started from the University's C.D.C. mainframes."},{"key":"e_1_3_2_1_20_1","first-page":"2022","article-title":"Meir Kahane","volume":"29","year":"2022","unstructured":"Editors. 2022 . Meir Kahane . Encyclopedia Britannica . July 29 , 2022 . Retrieved 31 August 2022 from https:\/\/www.britannica.com\/biography\/Meir-Kahane Editors. 2022. Meir Kahane. Encyclopedia Britannica. July 29, 2022. Retrieved 31 August 2022 from https:\/\/www.britannica.com\/biography\/Meir-Kahane","journal-title":"Encyclopedia Britannica"},{"key":"e_1_3_2_1_21_1","volume-title":"Computer game Intifada conquers the market","author":"Perez Israel","year":"1989","unstructured":"Israel Perez . 1989. Computer game Intifada conquers the market ; Catching an Arab worth four points (in hebrew). Chadashot . 21 May 1989 , 12. Israel Perez. 1989. Computer game Intifada conquers the market; Catching an Arab worth four points (in hebrew). Chadashot. 21 May 1989, 12."},{"key":"e_1_3_2_1_22_1","volume-title":"Intifada video game violence. The Washington Post","author":"Gradstein Linda","year":"1989","unstructured":"Linda Gradstein . 1989. Intifada video game violence. The Washington Post . 7 July 1989 . Linda Gradstein. 1989. Intifada video game violence. The Washington Post. 7 July 1989."},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.7551\/mitpress\/8854.001.0001"},{"volume-title":"Innovation and the State. Political Choice and Strategies for Growth in Israel, Taiwan, and Ireland","author":"Breznitz Dan","key":"e_1_3_2_1_24_1","unstructured":"Dan Breznitz . 2007. Innovation and the State. Political Choice and Strategies for Growth in Israel, Taiwan, and Ireland . New Haven, CT , USA ; London, England : Yale University Press , 62-63. Dan Breznitz. 2007. Innovation and the State. Political Choice and Strategies for Growth in Israel, Taiwan, and Ireland. New Haven, CT, USA; London, England: Yale University Press, 62-63."},{"key":"e_1_3_2_1_25_1","volume-title":"Internet Game Produced in Israel (in hebrew). Ynet: Digital","author":"Yogev Udi","year":"2001","unstructured":"Udi Yogev . 2001. Internet Game Produced in Israel (in hebrew). Ynet: Digital . 2 May 2001 . Udi Yogev. 2001. Internet Game Produced in Israel (in hebrew). Ynet: Digital. 2 May 2001."},{"volume-title":"Digital Material. Tracing New Media in Everyday Life and Technology. Marianne van den Boomen, Sybille Lammes, Ann-Sophie Lehmann, Joost Raessens, Mirko Tobias Sch\u00e4fer eds","author":"Nieborg David B.","key":"e_1_3_2_1_26_1","unstructured":"David B. Nieborg . 2009. Empower Yourself , Defend Freedom! Playing Games During Times of War . In Digital Material. Tracing New Media in Everyday Life and Technology. Marianne van den Boomen, Sybille Lammes, Ann-Sophie Lehmann, Joost Raessens, Mirko Tobias Sch\u00e4fer eds . Amsterdam University Press , 35-48. David B. Nieborg. 2009. Empower Yourself, Defend Freedom! Playing Games During Times of War. In Digital Material. Tracing New Media in Everyday Life and Technology. Marianne van den Boomen, Sybille Lammes, Ann-Sophie Lehmann, Joost Raessens, Mirko Tobias Sch\u00e4fer eds. Amsterdam University Press, 35-48."},{"key":"e_1_3_2_1_27_1","volume-title":"Yoav Peled eds","author":"Shafir Gershon","year":"2000","unstructured":"Gershon Shafir , Yoav Peled eds . 2000 . The New Israel. Peacemaking & Liberalization . Boulder, CO, USA : Westview Press . Gershon Shafir, Yoav Peled eds. 2000. The New Israel. Peacemaking & Liberalization. Boulder, CO, USA: Westview Press."},{"key":"e_1_3_2_1_28_1","volume-title":"Carmeli eds","author":"Applbaum Kalman","year":"2004","unstructured":"Kalman Applbaum , Yoram S. Carmeli eds . 2004 . Consumption and Market Society in Israel. New York, NY, USA; Oxfordshire, England : Routledge Taylor & Francis . Kalman Applbaum, Yoram S. Carmeli eds. 2004. Consumption and Market Society in Israel. New York, NY, USA; Oxfordshire, England: Routledge Taylor & Francis."},{"key":"e_1_3_2_1_29_1","volume-title":"Chearful Piposh Campaigns (in hebrew). Ynet: Digital","author":"Beyrav Yuval","year":"2003","unstructured":"Yuval Beyrav . 2003. Chearful Piposh Campaigns (in hebrew). Ynet: Digital . 26 February 2003 . Yuval Beyrav. 2003. Chearful Piposh Campaigns (in hebrew). Ynet: Digital. 26 February 2003."},{"key":"e_1_3_2_1_30_1","doi-asserted-by":"publisher","DOI":"10.2139\/ssrn.2758198"},{"key":"e_1_3_2_1_31_1","first-page":"113","article-title":"Israeli Cinema: East\/West and the Politics of Representations (first published 1989)","author":"Shohat Ella","year":"2010","unstructured":"Ella Shohat . 2010 . Israeli Cinema: East\/West and the Politics of Representations (first published 1989) . New Edition with Postscript Chapter. I.B. Tauris. London , 113 - 125 . Ella Shohat. 2010. Israeli Cinema: East\/West and the Politics of Representations (first published 1989). New Edition with Postscript Chapter. I.B. Tauris. London, 113-125.","journal-title":"New Edition with Postscript Chapter. I.B. Tauris. London"},{"volume-title":"How to Talk about Videogames","author":"Boogost Ian","key":"e_1_3_2_1_32_1","unstructured":"Ian Boogost . 2015. How to Talk about Videogames . Minneapolis . University of Minnesota Press . Ian Boogost. 2015. How to Talk about Videogames. Minneapolis. University of Minnesota Press."}],"event":{"name":"FDG22: 17th International Conference on the Foundations of Digital Games","acronym":"FDG22","location":"Athens Greece"},"container-title":["Proceedings of the 17th International Conference on the Foundations of Digital Games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3555858.3555885","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3555858.3555885","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T17:51:37Z","timestamp":1750182697000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3555858.3555885"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022,9,5]]},"references-count":32,"alternative-id":["10.1145\/3555858.3555885","10.1145\/3555858"],"URL":"https:\/\/doi.org\/10.1145\/3555858.3555885","relation":{},"subject":[],"published":{"date-parts":[[2022,9,5]]},"assertion":[{"value":"2022-11-04","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}