{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,30]],"date-time":"2026-05-30T02:30:06Z","timestamp":1780108206915,"version":"3.54.0"},"publisher-location":"New York, NY, USA","reference-count":37,"publisher":"ACM","license":[{"start":{"date-parts":[[2023,10,6]],"date-time":"2023-10-06T00:00:00Z","timestamp":1696550400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"funder":[{"name":"the German Federal Ministry of Education and Research (BMBF)"},{"name":"the European Union"},{"name":"the German Research Foundation (DFG)"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2023,10,6]]},"DOI":"10.1145\/3573382.3616079","type":"proceedings-article","created":{"date-parts":[[2023,10,6]],"date-time":"2023-10-06T15:16:31Z","timestamp":1696605391000},"page":"76-82","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":9,"title":["Playing with Friends or Strangers? The Effects of Familiarity between Players in an Asymmetric Multiplayer Virtual Reality Game"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-9624-4258","authenticated-orcid":false,"given":"Sukran","family":"Karaosmanoglu","sequence":"first","affiliation":[{"name":"Human-Computer Interaction, Universit\u00e4t Hamburg, Germany"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-3561-3168","authenticated-orcid":false,"given":"Tom","family":"Schmolzi","sequence":"additional","affiliation":[{"name":"Human-Computer Interaction, Universit\u00e4t Hamburg, Germany"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-9879-7414","authenticated-orcid":false,"given":"Frank","family":"Steinicke","sequence":"additional","affiliation":[{"name":"Human-Computer Interaction, Universit\u00e4t Hamburg, Germany"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2023,10,6]]},"reference":[{"key":"e_1_3_2_2_1_1","doi-asserted-by":"publisher","DOI":"10.1037\/0022-3514.63.4.596"},{"key":"e_1_3_2_2_2_1","first-page":"01","article-title":"Virtual reality (VR) headset unit sales worldwide from 2019 to 2024 (in million units). https:\/\/arinsider.co\/ The Statistic Portal, Statista from https:\/\/www.statista.com\/statistics\/677096\/vr-headsets-worldwide\/","volume":"10","author":"Intelligence Rtillery","year":"2021","unstructured":"ARtillery Intelligence. 2021. Virtual reality (VR) headset unit sales worldwide from 2019 to 2024 (in million units). https:\/\/arinsider.co\/ The Statistic Portal, Statista from https:\/\/www.statista.com\/statistics\/677096\/vr-headsets-worldwide\/. Accessed: 10.01.2022.","journal-title":"Accessed"},{"key":"e_1_3_2_2_3_1","first-page":"01","article-title":"Halo: Reach. Game. https:\/\/store.steampowered.com\/app\/1064220\/Halo_Reach\/","volume":"17","year":"2010","unstructured":"Bungie. 2010. Halo: Reach. Game. https:\/\/store.steampowered.com\/app\/1064220\/Halo_Reach\/. Accessed: 17.01.2023.","journal-title":"Accessed"},{"key":"e_1_3_2_2_4_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijhcs.2013.08.015"},{"key":"e_1_3_2_2_5_1","doi-asserted-by":"publisher","DOI":"10.1145\/2556288.2557101"},{"key":"e_1_3_2_2_6_1","first-page":"04","article-title":"SteamVR Plugin. https:\/\/assetstore.unity.com\/packages\/tools\/integration\/steamvr-plugin-32647 SteamVR Plugin v2.7.3","volume":"14","author":"Valve Corporation","year":"2021","unstructured":"Valve Corporation. 2021. SteamVR Plugin. https:\/\/assetstore.unity.com\/packages\/tools\/integration\/steamvr-plugin-32647 SteamVR Plugin v2.7.3. Accessed: 14.04.2022.","journal-title":"Accessed"},{"key":"e_1_3_2_2_7_1","volume-title":"Proceedings of PRESENCE 195203","author":"De\u00a0Kort AW","year":"2007","unstructured":"Yvonne\u00a0AW De\u00a0Kort, Wijnand\u00a0A IJsselsteijn, and Karolien Poels. 2007. Digital games as social presence technology: Development of the Social Presence in Gaming Questionnaire (SPGQ). Proceedings of PRESENCE 195203 (2007), 1\u20139."},{"key":"e_1_3_2_2_8_1","volume-title":"DeepL Pro version","author":"Translator L SE.","unstructured":"DeepL SE. 2017. DeepL Translator. DeepL Pro version. Cologne, Germany. https:\/\/www.deepl.com\/pro?cta=header-pro\/."},{"key":"e_1_3_2_2_9_1","unstructured":"Dovetail Research PTY. LTD.2016. Dovetail. Surry Hills Australia. https:\/\/dovetailapp.com\/."},{"key":"e_1_3_2_2_10_1","unstructured":"Entertainment Software\u00a0Association (ESA). 2021. 2021 Essential Facts about the Video Game Industry. https:\/\/www.theesa.com\/resource\/2021-essential-facts-about-the-video-game-industry\/ Washington D.C. USA."},{"key":"e_1_3_2_2_11_1","doi-asserted-by":"publisher","DOI":"10.1145\/3452918.3458805"},{"key":"e_1_3_2_2_12_1","volume-title":"Fun and Games, Panos Markopoulos, Boris de\u00a0Ruyter","author":"Gajadhar J.","unstructured":"Brian\u00a0J. Gajadhar, Yvonne A.\u00a0W. de Kort, and Wijnand\u00a0A. IJsselsteijn. 2008. Shared Fun Is Doubled Fun: Player Enjoyment as a Function of Social Setting. In Fun and Games, Panos Markopoulos, Boris de\u00a0Ruyter, Wijnand IJsselsteijn, and Duncan Rowland (Eds.). Springer Berlin Heidelberg, Berlin, Heidelberg, 106\u2013117."},{"key":"e_1_3_2_2_13_1","first-page":"05","article-title":"Photon Unity Networking 2. https:\/\/www.photonengine.com\/ v2.30. 13 April 2021. https:\/\/assetstore.unity.com\/packages\/tools\/network\/pun-2-free-119922","volume":"24","author":"Games Exit","year":"2021","unstructured":"Exit Games. 2021. Photon Unity Networking 2. https:\/\/www.photonengine.com\/ v2.30. 13 April 2021. https:\/\/assetstore.unity.com\/packages\/tools\/network\/pun-2-free-119922. Accessed: 24.05.2022.","journal-title":"Accessed"},{"key":"e_1_3_2_2_14_1","first-page":"05","article-title":"Photon Voice 2. https:\/\/www.photonengine.com\/ v2.25.1. 9 June 2021. https:\/\/assetstore.unity.com\/packages\/tools\/audio\/photon-voice-2-130518","volume":"24","author":"Games Exit","year":"2021","unstructured":"Exit Games. 2021. Photon Voice 2. https:\/\/www.photonengine.com\/ v2.25.1. 9 June 2021. https:\/\/assetstore.unity.com\/packages\/tools\/audio\/photon-voice-2-130518. Accessed: 24.05.2022.","journal-title":"Accessed"},{"key":"e_1_3_2_2_15_1","first-page":"10","article-title":"Overcooked! 2. Game [PC]. https:\/\/store.steampowered.com\/app\/728880\/Overcooked_2\/","volume":"16","author":"Games Ltd Ghost Town","year":"2018","unstructured":"Ghost Town Games Ltd. and Team17. 2018. Overcooked! 2. Game [PC]. https:\/\/store.steampowered.com\/app\/728880\/Overcooked_2\/. Accessed: 16.10.2022.","journal-title":"Accessed"},{"key":"e_1_3_2_2_16_1","doi-asserted-by":"publisher","DOI":"10.1145\/3411764.3445494"},{"key":"e_1_3_2_2_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/3025453.3025683"},{"key":"e_1_3_2_2_18_1","doi-asserted-by":"publisher","DOI":"10.1145\/3173574.3173628"},{"key":"e_1_3_2_2_19_1","doi-asserted-by":"publisher","DOI":"10.1371\/journal.pone.0129478"},{"key":"e_1_3_2_2_20_1","doi-asserted-by":"publisher","DOI":"10.1145\/3290605.3300239"},{"key":"e_1_3_2_2_21_1","doi-asserted-by":"publisher","DOI":"10.1145\/2967934.2968113"},{"key":"e_1_3_2_2_22_1","unstructured":"HTC and Valve Corporation. 2018. HTC Vive Pro. https:\/\/www.vive.com\/us\/product\/vive-pro\/"},{"key":"e_1_3_2_2_23_1","doi-asserted-by":"publisher","DOI":"10.2478\/9783110409697.6"},{"key":"e_1_3_2_2_24_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-25939-0_13"},{"key":"e_1_3_2_2_25_1","doi-asserted-by":"publisher","DOI":"10.1145\/3411764.3445492"},{"key":"e_1_3_2_2_26_1","doi-asserted-by":"publisher","DOI":"10.1145\/1124772.1124926"},{"key":"e_1_3_2_2_27_1","doi-asserted-by":"publisher","DOI":"10.1145\/2441776.2441820"},{"key":"e_1_3_2_2_28_1","doi-asserted-by":"publisher","DOI":"10.1177\/1359105311427615"},{"key":"e_1_3_2_2_29_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.15.4.381"},{"key":"e_1_3_2_2_30_1","first-page":"01","article-title":"Rec Room. Game [Mobile, PC, VR]. https:\/\/recroom.com\/","volume":"04","author":"Room Rec","year":"2016","unstructured":"Rec Room. 2016. Rec Room. Game [Mobile, PC, VR]. https:\/\/recroom.com\/. Accessed: 04.01.2023.","journal-title":"Accessed"},{"key":"e_1_3_2_2_31_1","doi-asserted-by":"publisher","DOI":"10.3389\/frvir.2021.694660"},{"key":"e_1_3_2_2_32_1","doi-asserted-by":"publisher","DOI":"10.1007\/s11031-006-9051-8"},{"key":"e_1_3_2_2_33_1","doi-asserted-by":"publisher","DOI":"10.1145\/3341215.3358246"},{"key":"e_1_3_2_2_34_1","doi-asserted-by":"publisher","DOI":"10.1145\/3544548.3581230"},{"key":"e_1_3_2_2_35_1","first-page":"04","article-title":"Unity Real-Time Development Platform. https:\/\/unity.com\/ LTS Release 2020.3.3f1. 7 April 2021. https:\/\/unity3d.com\/get-unity\/download\/archive","volume":"14","author":"Technologies Unity","year":"2021","unstructured":"Unity Technologies. 2021. Unity Real-Time Development Platform. https:\/\/unity.com\/ LTS Release 2020.3.3f1. 7 April 2021. https:\/\/unity3d.com\/get-unity\/download\/archive. Accessed: 14.04.2022.","journal-title":"Accessed"},{"key":"e_1_3_2_2_36_1","doi-asserted-by":"publisher","DOI":"10.1145\/3116595.3116622"},{"key":"e_1_3_2_2_37_1","first-page":"01","article-title":"VRChat. Game [VR]. https:\/\/hello.vrchat.com\/","volume":"04","author":"VRChat Inc.","year":"2017","unstructured":"VRChat Inc.2017. VRChat. Game [VR]. https:\/\/hello.vrchat.com\/. Accessed: 04.01.2023.","journal-title":"Accessed"}],"event":{"name":"CHI PLAY '23: The Annual Symposium on Computer-Human Interaction in Play","location":"Stratford ON Canada","acronym":"CHI PLAY '23","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"]},"container-title":["Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3573382.3616079","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3573382.3616079","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T16:37:26Z","timestamp":1750178246000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3573382.3616079"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2023,10,6]]},"references-count":37,"alternative-id":["10.1145\/3573382.3616079","10.1145\/3573382"],"URL":"https:\/\/doi.org\/10.1145\/3573382.3616079","relation":{},"subject":[],"published":{"date-parts":[[2023,10,6]]},"assertion":[{"value":"2023-10-06","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}