{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T04:14:23Z","timestamp":1750220063005,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":38,"publisher":"ACM","license":[{"start":{"date-parts":[[2023,4,12]],"date-time":"2023-04-12T00:00:00Z","timestamp":1681257600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2023,4,12]]},"DOI":"10.1145\/3582437.3582448","type":"proceedings-article","created":{"date-parts":[[2023,4,11]],"date-time":"2023-04-11T04:13:33Z","timestamp":1681186413000},"page":"1-8","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":2,"title":["Impact of BCI-Informed Visual Effect Adaptation in a Walking Simulator"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-2738-6017","authenticated-orcid":false,"given":"Max","family":"Chen","sequence":"first","affiliation":[{"name":"Interactive Media and Game Development, Worcester Polytechnic Institute, United States"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-2423-4963","authenticated-orcid":false,"given":"Erin","family":"Solovey","sequence":"additional","affiliation":[{"name":"Computer Science, Worcester Polytechnic Institute, United States"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-2765-7702","authenticated-orcid":false,"given":"Gillian","family":"Smith","sequence":"additional","affiliation":[{"name":"Interactive Media and Game Development, Worcester Polytechnic Institute, United States"}]}],"member":"320","published-online":{"date-parts":[[2023,4,12]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1145\/2556288.2557230"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-030-65060-5_25"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.3389\/fnins.2020.00346"},{"volume-title":"Role-Playing Game Studies","author":"Bowman Sarah\u00a0Lynne","key":"e_1_3_2_1_4_1","unstructured":"[4] Sarah\u00a0Lynne Bowman. 2018. Immersion and shared imagination in role-playing games. In Role-Playing Game Studies. Routledge, 379\u2013394."},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1093\/IWC"},{"key":"e_1_3_2_1_6_1","volume-title":"The Use of Brain\u2013Computer Interfaces in Games Is Not Ready for the General Public. Frontiers in Computer Science 3 (3","author":"Cattan Gr\u00e9goire","year":"2021","unstructured":"[6] Gr\u00e9goire Cattan. 2021. The Use of Brain\u2013Computer Interfaces in Games Is Not Ready for the General Public. Frontiers in Computer Science 3 (3 2021), 20."},{"key":"e_1_3_2_1_7_1","unstructured":"[7] Darryl Charles Michael Mcneill Moira McAlister Michaela Black Adrian Moore Karl Stringer Julian K\u00fccklich and Aphra Kerr. 2005. Player-centred game design: Player modelling and adaptive digital games. (2005)."},{"key":"e_1_3_2_1_8_1","doi-asserted-by":"publisher","DOI":"10.1155\/2014"},{"key":"e_1_3_2_1_9_1","volume-title":"Flow: The psychology of optimal experience. Vol.\u00a01990","author":"Csikszentmihalyi Mihaly","year":"1990","unstructured":"[9] Mihaly Csikszentmihalyi. 1990. Flow: The psychology of optimal experience. Vol.\u00a01990. Harper & Row New York."},{"key":"e_1_3_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-030-92300-6_18"},{"key":"e_1_3_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.1109\/MCG.2008.113"},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijhcs.2008.04.004"},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICIS46139.2019.8940231"},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"publisher","unstructured":"[14] Melissa Kagen. 2022. Wandering Games. Wandering Games (10 2022). https:\/\/doi.org\/10.7551\/MITPRESS\/13856.001.0001","DOI":"10.7551\/MITPRESS"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.4324\/9781315769189-8"},{"key":"e_1_3_2_1_16_1","doi-asserted-by":"publisher","DOI":"10.1155\/ASP.2005.3156"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1117\/1.NPh.4.4.041504"},{"key":"e_1_3_2_1_18_1","unstructured":"[18] Marius Klug. 2021. Real Virtual Magic. https:\/\/www.nexusmods.com\/skyrimspecialedition\/mods\/58489"},{"key":"e_1_3_2_1_19_1","doi-asserted-by":"publisher","DOI":"10.1109\/tciaig.2013.2263555"},{"key":"e_1_3_2_1_20_1","doi-asserted-by":"publisher","DOI":"10.1145\/2556288.2557089"},{"key":"e_1_3_2_1_21_1","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v10i1.12707"},{"key":"e_1_3_2_1_22_1","unstructured":"[22] Max Chen. 2023. Unity-fNIRS. https:\/\/github.com\/WPIHCILab\/Unity-fNIRS"},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.1145\/3402942.3409781"},{"key":"e_1_3_2_1_24_1","doi-asserted-by":"publisher","unstructured":"[24] Daniel Muriel and Garry Crawford. 2018. Video games as culture: Considering the role and importance of video games in contemporary society. Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society (1 2018) 1\u2013194. https:\/\/doi.org\/10.4324\/9781315622743\/VIDEO-GAMES-CULTURE-GARRY-CRAWFORD-DANIEL-MURIEL","DOI":"10.4324\/9781315622743"},{"key":"e_1_3_2_1_25_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-4471-6392-3_6"},{"key":"e_1_3_2_1_26_1","doi-asserted-by":"publisher","DOI":"10.1109\/SeGAH.2011.6165454"},{"key":"e_1_3_2_1_27_1","doi-asserted-by":"publisher","DOI":"10.1145\/3490554"},{"key":"e_1_3_2_1_28_1","article-title":"Dynamic Lighting for Tension in Games","volume":"7","author":"El-Nasr Magy Seif","year":"2006","unstructured":"[28] Magy Seif El-Nasr, Simon Niedenthal, Igor Kenz, Priya Almeida, and Joseph Zupko. 2006. Dynamic Lighting for Tension in Games. Game Studies Journal 7, 1 (2006). www.gameinnovation.org","journal-title":"Game Studies Journal"},{"key":"e_1_3_2_1_29_1","doi-asserted-by":"publisher","DOI":"10.1145\/2159365.2159419"},{"key":"e_1_3_2_1_30_1","doi-asserted-by":"publisher","DOI":"10.1145\/2207676.2208372"},{"key":"e_1_3_2_1_31_1","doi-asserted-by":"publisher","DOI":"10.1145\/1622176.1622207"},{"key":"e_1_3_2_1_32_1","doi-asserted-by":"publisher","DOI":"10.1561\/1100000078"},{"key":"e_1_3_2_1_33_1","doi-asserted-by":"publisher","DOI":"10.1016\/J.TELE.2015.03.007"},{"key":"e_1_3_2_1_34_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-540-89222-9_14"},{"key":"e_1_3_2_1_35_1","doi-asserted-by":"publisher","DOI":"10.1109\/tciaig.2013.2253778"},{"key":"e_1_3_2_1_36_1","doi-asserted-by":"publisher","DOI":"10.1145\/3489849.3489862"},{"key":"e_1_3_2_1_37_1","doi-asserted-by":"publisher","DOI":"10.1109\/T-AFFC.2011.6"},{"key":"e_1_3_2_1_38_1","volume-title":"From Walking Simulator to Ambience Action Game","author":"Zimmermann Felix","year":"2019","unstructured":"[38] Felix Zimmermann, Christian Huberts, and Zimmermann Huberts. 2019. From Walking Simulator to Ambience Action Game. Press Start 5, 2 (8 2019), 29\u201350. http:\/\/press-start.gla.ac.uk\/index.php\/press-start\/article\/view\/126"}],"event":{"name":"FDG 2023: Foundations of Digital Games 2023","acronym":"FDG 2023","location":"Lisbon Portugal"},"container-title":["Proceedings of the 18th International Conference on the Foundations of Digital Games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3582437.3582448","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3582437.3582448","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T18:08:48Z","timestamp":1750183728000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3582437.3582448"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2023,4,12]]},"references-count":38,"alternative-id":["10.1145\/3582437.3582448","10.1145\/3582437"],"URL":"https:\/\/doi.org\/10.1145\/3582437.3582448","relation":{},"subject":[],"published":{"date-parts":[[2023,4,12]]},"assertion":[{"value":"2023-04-12","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}