{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,13]],"date-time":"2026-04-13T19:09:16Z","timestamp":1776107356631,"version":"3.50.1"},"publisher-location":"New York, NY, USA","reference-count":20,"publisher":"ACM","license":[{"start":{"date-parts":[[2023,4,12]],"date-time":"2023-04-12T00:00:00Z","timestamp":1681257600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by-sa\/4.0\/"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2023,4,12]]},"DOI":"10.1145\/3582437.3587202","type":"proceedings-article","created":{"date-parts":[[2023,4,11]],"date-time":"2023-04-11T04:13:33Z","timestamp":1681186413000},"page":"1-4","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":11,"title":["Towards Computational Support with Language Models for TTRPG Game Masters"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-2661-6423","authenticated-orcid":false,"given":"Jack","family":"Kelly","sequence":"first","affiliation":[{"name":"University of California, Santa Cruz, United States"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-1897-6293","authenticated-orcid":false,"given":"Michael","family":"Mateas","sequence":"additional","affiliation":[{"name":"University of California, Santa Cruz, United States"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-1964-7624","authenticated-orcid":false,"given":"Noah","family":"Wardrip-Fruin","sequence":"additional","affiliation":[{"name":"University of California, Santa Cruz, United States"}]}],"member":"320","published-online":{"date-parts":[[2023,4,12]]},"reference":[{"key":"e_1_3_2_1_1_1","unstructured":"2017. D&D Beyond. https:\/\/www.dndbeyond.com\/."},{"key":"e_1_3_2_1_2_1","unstructured":"2018. DungeonFog. https:\/\/www.dungeonfog.com\/."},{"key":"e_1_3_2_1_3_1","unstructured":"2020. Inkarnate. https:\/\/inkarnate.com\/."},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1145\/3582437.3582475"},{"key":"e_1_3_2_1_5_1","volume-title":"Therapeutic Use of Role-Playing Game (RPG) in Mental Health: A Scoping Review. Simulation &.Gaming 53, 3 (jun","author":"Arenas Daniel\u00a0Luccas","year":"2022","unstructured":"Daniel\u00a0Luccas Arenas, Anna Viduani, and Renata\u00a0Brasil Araujo. 2022. Therapeutic Use of Role-Playing Game (RPG) in Mental Health: A Scoping Review. Simulation &.Gaming 53, 3 (jun 2022), 285\u2013311."},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/3442188.3445922"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.26503\/dl.v2010i1.507"},{"key":"e_1_3_2_1_8_1","unstructured":"Sarah\u00a0Lynne Bowman. 2010. The functions of role-playing games: How participants create community solve problems and explore identity. McFarland."},{"key":"e_1_3_2_1_9_1","volume-title":"Educational live action role-playing games: A secondary literature review. The Wyrd Con Companion Book 3","author":"Bowman Sarah\u00a0Lynne","year":"2014","unstructured":"Sarah\u00a0Lynne Bowman. 2014. Educational live action role-playing games: A secondary literature review. The Wyrd Con Companion Book 3 (2014), 112\u2013131."},{"key":"e_1_3_2_1_10_1","volume-title":"Language models are few-shot learners. Advances in neural information processing systems 33","author":"Brown Tom","year":"2020","unstructured":"Tom Brown, Benjamin Mann, Nick Ryder, Melanie Subbiah, Jared\u00a0D Kaplan, Prafulla Dhariwal, Arvind Neelakantan, Pranav Shyam, Girish Sastry, Amanda Askell, 2020. Language models are few-shot learners. Advances in neural information processing systems 33 (2020), 1877\u20131901."},{"key":"e_1_3_2_1_11_1","volume-title":"Palm: Scaling language modeling with pathways. arXiv preprint arXiv:2204.02311","author":"Chowdhery Aakanksha","year":"2022","unstructured":"Aakanksha Chowdhery, Sharan Narang, Jacob Devlin, Maarten Bosma, Gaurav Mishra, Adam Roberts, Paul Barham, Hyung\u00a0Won Chung, Charles Sutton, Sebastian Gehrmann, 2022. Palm: Scaling language modeling with pathways. arXiv preprint arXiv:2204.02311 (2022)."},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v16i1.7408"},{"key":"e_1_3_2_1_13_1","volume-title":"Imaginarium: A Tool for Casual Constraint-Based PCG.","author":"Horswill Ian","year":"2019","unstructured":"Ian Horswill. 2019. Imaginarium: A Tool for Casual Constraint-Based PCG. (2019)."},{"key":"e_1_3_2_1_14_1","volume-title":"Co-Writing Screenplays and Theatre Scripts with Language Models: An Evaluation by Industry Professionals. arXiv preprint arXiv:2209.14958","author":"Mirowski Piotr","year":"2022","unstructured":"Piotr Mirowski, Kory\u00a0W Mathewson, Jaylen Pittman, and Richard Evans. 2022. Co-Writing Screenplays and Theatre Scripts with Language Models: An Evaluation by Industry Professionals. arXiv preprint arXiv:2209.14958 (2022)."},{"key":"e_1_3_2_1_15_1","unstructured":"Pelgrane Press. 2017. Cthulhu Confidential. Pelgrane Press. https:\/\/books.google.com\/books?id=dn0rswEACAAJ"},{"key":"e_1_3_2_1_16_1","unstructured":"Alexis Soloski. 2021. Escape your reality with role-playing games. https:\/\/www.nytimes.com\/2021\/03\/06\/at-home\/role-playing-games-online.html"},{"key":"e_1_3_2_1_17_1","unstructured":"Ian Toltz. 2014. Kobold Fight Club. https:\/\/github.com\/Asmor\/5e-monsters\/."},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1145\/3472538.3472595"},{"key":"e_1_3_2_1_19_1","unstructured":"Sarah Whitten. 2021. Dungeons &; dragons had its biggest year ever as Covid forced the game off tables and onto the web. https:\/\/www.cnbc.com\/2021\/03\/13\/dungeons-dragons-had-its-biggest-year-despite-the-coronavirus.html"},{"key":"e_1_3_2_1_20_1","unstructured":"Chloe Xiang. 2023. OpenAI used Kenyan workers making $2 an hour to filter traumatic content from chatgpt. https:\/\/www.vice.com\/en\/article\/wxn3kw\/openai-used-kenyan-workers-making-dollar2-an-hour-to-filter-traumatic-content-from-chatgpt"}],"event":{"name":"FDG 2023: Foundations of Digital Games 2023","location":"Lisbon Portugal","acronym":"FDG 2023"},"container-title":["Proceedings of the 18th International Conference on the Foundations of Digital Games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3582437.3587202","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3582437.3587202","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,17]],"date-time":"2025-06-17T18:08:50Z","timestamp":1750183730000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3582437.3587202"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2023,4,12]]},"references-count":20,"alternative-id":["10.1145\/3582437.3587202","10.1145\/3582437"],"URL":"https:\/\/doi.org\/10.1145\/3582437.3587202","relation":{},"subject":[],"published":{"date-parts":[[2023,4,12]]},"assertion":[{"value":"2023-04-12","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}