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Tech."],"published-print":{"date-parts":[[2023,5,12]]},"abstract":"<jats:p>Neural Radiance Fields (NeRFs) have revolutionized novel view synthesis for captured scenes, with recent methods allowing interactive free-viewpoint navigation and fast training for scene reconstruction. However, the implicit representations used by these methods---often including neural networks and complex encodings---make them difficult to edit. Some initial methods have been proposed, but they suffer from limited editing capabilities and\/or from a lack of interactivity, and are thus unsuitable for interactive editing of captured scenes. We tackle both limitations and introduce NeRFshop, a novel end-to-end method that allows users to interactively select and deform objects through cage-based transformations. NeRFshop provides fine scribble-based user control for the selection of regions or objects to edit, semi-automatic cage creation, and interactive volumetric manipulation of scene content thanks to our GPU-friendly two-level interpolation scheme. 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