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We unlock two more levels of detail, i.e., 16\u00d7 more texels, using low bitrate compression, with image quality that is better than advanced image compression techniques, such as AVIF and JPEG XL.<\/jats:p>\n          <jats:p>At the same time, our method allows on-demand, real-time decompression with random access similar to block texture compression on GPUs, enabling compression on disk and memory. The key idea behind our approach is compressing multiple material textures and their mipmap chains together, and using a small neural network, that is optimized for each material, to decompress them. 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