{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:57:39Z","timestamp":1750309059762,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":9,"publisher":"ACM","license":[{"start":{"date-parts":[[2023,9,4]],"date-time":"2023-09-04T00:00:00Z","timestamp":1693785600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2023,9,4]]},"DOI":"10.1145\/3603163.3609044","type":"proceedings-article","created":{"date-parts":[[2023,9,5]],"date-time":"2023-09-05T10:14:03Z","timestamp":1693908843000},"page":"1-2","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["Hypertextuality and Virtual Reality"],"prefix":"10.1145","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-4147-4910","authenticated-orcid":false,"given":"Dene","family":"Grigar","sequence":"first","affiliation":[{"name":"CMDC\/DTC, Washington State University, Vancouver, WA, USA"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-4832-2175","authenticated-orcid":false,"given":"Rob","family":"Swigart","sequence":"additional","affiliation":[{"name":"Independent Artist, Electronic Literature Organization, Vancouver, WA, USA"}]}],"member":"320","published-online":{"date-parts":[[2023,9,5]]},"reference":[{"key":"e_1_3_2_1_1_1","unstructured":"Compute's Gazette. 1987 \"Activision.\"  Compute's Gazette. 1987 \"Activision.\""},{"key":"e_1_3_2_1_2_1","unstructured":"Matthew Costello. 1987. \"On Gaming.\" Analog Science Fiction\/Science Fact.  Matthew Costello. 1987. \"On Gaming.\" Analog Science Fiction\/Science Fact."},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"crossref","unstructured":"Dene Grigar. 2010. \"Hyperlinking in 3D Multimedia Performances.\" Beyond the Screen: Transformations of Literary Structures Interfaces and Genres. Ed.  Dene Grigar. 2010. \"Hyperlinking in 3D Multimedia Performances.\" Beyond the Screen: Transformations of Literary Structures Interfaces and Genres. Ed.","DOI":"10.1515\/9783839412589-010"},{"volume-title":"The Challenges of Born-Digital Fiction: Editions, Translations, and Emulations","author":"Grigar Dene","key":"e_1_3_2_1_4_1","unstructured":"Dene Grigar and Mariusz Pisarki . 2024. The Challenges of Born-Digital Fiction: Editions, Translations, and Emulations . Cambridge University Press . Dene Grigar and Mariusz Pisarki. 2024. The Challenges of Born-Digital Fiction: Editions, Translations, and Emulations. Cambridge University Press."},{"key":"e_1_3_2_1_5_1","volume-title":"Swigart canceled the campaign on","author":"Portal Kickstarter","year":"2012","unstructured":"Kickstarter campaign for Portal Reborn intended to raise $900K but brought in only $14,849. Swigart canceled the campaign on May 8, 2012 . Kickstarter campaign for Portal Reborn intended to raise $900K but brought in only $14,849. Swigart canceled the campaign on May 8, 2012."},{"key":"e_1_3_2_1_6_1","unstructured":"Moby Games https:\/\/www.mobygames.com\/game\/2164\/portal\/.  Moby Games https:\/\/www.mobygames.com\/game\/2164\/portal\/."},{"key":"e_1_3_2_1_7_1","unstructured":"Steven Kosek. 1987. New Software. Chicago Tribune.  Steven Kosek. 1987. New Software. Chicago Tribune."},{"key":"e_1_3_2_1_8_1","unstructured":"Bob Lindstrom. 1987. \"Game Port. A+ Magazine.  Bob Lindstrom. 1987. \"Game Port. A+ Magazine."},{"issue":"8","key":"e_1_3_2_1_9_1","article-title":"Portal: A Computer Novel","volume":"2","author":"Masters Gerald","year":"1987","unstructured":"Gerald Masters . 1987 . \" Portal: A Computer Novel .\" Amazing Reviews. Volume 2 , No. 8 . Gerald Masters. 1987. \"Portal: A Computer Novel.\" Amazing Reviews. Volume 2, No. 8.","journal-title":"Amazing Reviews."}],"event":{"name":"HT '23: 34th ACM Conference on Hypertext and Social Media","sponsor":["SIGWEB ACM Special Interest Group on Hypertext, Hypermedia, and Web","SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"location":"Rome Italy","acronym":"HT '23"},"container-title":["Proceedings of the 34th ACM Conference on Hypertext and Social Media"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3603163.3609044","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3603163.3609044","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T22:29:52Z","timestamp":1750285792000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3603163.3609044"}},"subtitle":["Translating Hypertext Functionality in Rob Swigart's Portal for the VR Game, DATA ENTRY: PORTAL"],"short-title":[],"issued":{"date-parts":[[2023,9,4]]},"references-count":9,"alternative-id":["10.1145\/3603163.3609044","10.1145\/3603163"],"URL":"https:\/\/doi.org\/10.1145\/3603163.3609044","relation":{},"subject":[],"published":{"date-parts":[[2023,9,4]]},"assertion":[{"value":"2023-09-05","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}