{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,7,14]],"date-time":"2026-07-14T07:25:08Z","timestamp":1784013908320,"version":"3.55.0"},"reference-count":78,"publisher":"Association for Computing Machinery (ACM)","issue":"CHI PLAY","license":[{"start":{"date-parts":[[2023,9,29]],"date-time":"2023-09-29T00:00:00Z","timestamp":1695945600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"funder":[{"DOI":"10.13039\/501100002341","name":"Academy of Finland","doi-asserted-by":"publisher","award":["337653"],"award-info":[{"award-number":["337653"]}],"id":[{"id":"10.13039\/501100002341","id-type":"DOI","asserted-by":"publisher"}]},{"name":"Nessling Foundation","award":["202100217"],"award-info":[{"award-number":["202100217"]}]}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":["Proc. ACM Hum.-Comput. Interact."],"published-print":{"date-parts":[[2023,9,29]]},"abstract":"<jats:p>Location-based multiplayer games such as Pok\u00e9mon GO are tied to real-world locations. Past research has demonstrated that, consequently, these games influence where players move. In order to explore what dynamics in these games incentivize travel to specific places or areas, we engaged in interviews with active players. We discovered 11 unique game dynamics, which could be positioned under three overarching themes: (1) the playing field, as determined by the placement of points of interest, the players' habitat and their surroundings; (2) the player communities and real life relationships, which motivated and directed the playing; and (3) coincidental motivational support, which highlighted how location-based games offer multi-layered motivation for players to travel to, and engage with, specific real-world locations. Our study contributes to the fields of gamified human mobility and human-nature interaction by elucidating how playful technologies can influence where and when people move.<\/jats:p>","DOI":"10.1145\/3611044","type":"journal-article","created":{"date-parts":[[2023,10,4]],"date-time":"2023-10-04T15:28:28Z","timestamp":1696433308000},"page":"642-664","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":23,"title":["How Location-Based Games Incentivize Moving About: A Study in the Context of Nature-Going"],"prefix":"10.1145","volume":"7","author":[{"ORCID":"https:\/\/orcid.org\/0000-0003-4285-0073","authenticated-orcid":false,"given":"Samuli","family":"Laato","sequence":"first","affiliation":[{"name":"Tampere University, Tampere, Finland"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-5197-146X","authenticated-orcid":false,"given":"Daniel","family":"Fern\u00e1ndez Galeote","sequence":"additional","affiliation":[{"name":"Tampere University, Tampere, Finland"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-3692-3777","authenticated-orcid":false,"given":"Ferran","family":"Altarriba Bertran","sequence":"additional","affiliation":[{"name":"Universitat de Girona, Spain \/ Tampere University, Tampere, Finland"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-7619-3190","authenticated-orcid":false,"given":"Konstantinos","family":"Papangelis","sequence":"additional","affiliation":[{"name":"Rochester Institute of Technology, Rochester, USA"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-6573-588X","authenticated-orcid":false,"given":"Juho","family":"Hamari","sequence":"additional","affiliation":[{"name":"Tampere University, Tampere, Finland"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2023,10,4]]},"reference":[{"key":"e_1_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1002\/9781118786352.wbieg0298"},{"key":"e_1_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1080\/0144929X.2020.1825810"},{"key":"e_1_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2018.12.008"},{"key":"e_1_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2018.08.040"},{"key":"e_1_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.2196\/jmir.6759"},{"key":"e_1_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/3569219.3569339"},{"key":"e_1_2_1_7_1","volume-title":"Scoping review of Pokemon Go: comprehensive assessment of augmented reality for physical activity change. Games for health journal, 9, 2","author":"Baranowski Tom","year":"2020","unstructured":"Tom Baranowski and Elizabeth J Lyons . 2020. Scoping review of Pokemon Go: comprehensive assessment of augmented reality for physical activity change. Games for health journal, 9, 2 ( 2020 ), 71\u201384. Tom Baranowski and Elizabeth J Lyons. 2020. Scoping review of Pokemon Go: comprehensive assessment of augmented reality for physical activity change. Games for health journal, 9, 2 (2020), 71\u201384."},{"key":"e_1_2_1_8_1","volume-title":"Jennifer I Flynn, and Jeremy A Steeves.","author":"Beach Colby","year":"2019","unstructured":"Colby Beach , Gabrielle Billstrom , Elizabeth T Anderson Steeves , Jennifer I Flynn, and Jeremy A Steeves. 2019 . The physical activity patterns of greenway users playing Pok\u00e9mon Go : A natural experiment. Games for health journal, 8, 1 (2019), 7\u201314. Colby Beach, Gabrielle Billstrom, Elizabeth T Anderson Steeves, Jennifer I Flynn, and Jeremy A Steeves. 2019. The physical activity patterns of greenway users playing Pok\u00e9mon Go: A natural experiment. Games for health journal, 8, 1 (2019), 7\u201314."},{"key":"e_1_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.1145\/3290605.3300817"},{"key":"e_1_2_1_10_1","doi-asserted-by":"publisher","DOI":"10.1145\/3025453.3025495"},{"key":"e_1_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.1177\/1046878108314643"},{"key":"e_1_2_1_12_1","first-page":"146144482110164","article-title":"Playful mobilities in the Global South: A study of Pok\u00e9mon Go play in Rio de Janeiro and Nairobi","volume":"25","author":"Silva Adriana","year":"2023","unstructured":"Adriana de Souza e Silva , Ragan Glover-Rijkse , Anne Njathi , and Daniela de Cunto Bueno . 2023 . Playful mobilities in the Global South: A study of Pok\u00e9mon Go play in Rio de Janeiro and Nairobi . New Media & Society , 25 (2023), 14614448211016400 . Adriana de Souza e Silva, Ragan Glover-Rijkse, Anne Njathi, and Daniela de Cunto Bueno. 2023. Playful mobilities in the Global South: A study of Pok\u00e9mon Go play in Rio de Janeiro and Nairobi. New Media & Society, 25 (2023), 14614448211016400.","journal-title":"New Media & Society"},{"key":"e_1_2_1_13_1","unstructured":"Elyland. 2017. Draconius GO. Game [Android\/iOS]. Elyland LLC Kyiv Ukraine \t\t\t\t  Elyland. 2017. Draconius GO. Game [Android\/iOS]. Elyland LLC Kyiv Ukraine"},{"key":"e_1_2_1_14_1","doi-asserted-by":"publisher","DOI":"10.1145\/3474653"},{"key":"e_1_2_1_15_1","first-page":"59","article-title":"Design Framework for Social Interaction with Location-based Games","volume":"9","author":"Fonseca Xavier","year":"2022","unstructured":"Xavier Fonseca , Stephan Lukosch , and Frances Brazier . 2022 . Design Framework for Social Interaction with Location-based Games . International Journal of Serious Games , 9 , 1 (2022), 59 \u2013 81 . Xavier Fonseca, Stephan Lukosch, and Frances Brazier. 2022. Design Framework for Social Interaction with Location-based Games. International Journal of Serious Games, 9, 1 (2022), 59\u201381.","journal-title":"International Journal of Serious Games"},{"key":"e_1_2_1_16_1","volume-title":"Game [Android\/iOS]","author":"Forge Northern","unstructured":"Northern Forge . 2018. Orna. Game [Android\/iOS] . Ottawa, Canada Northern Forge. 2018. Orna. Game [Android\/iOS]. Ottawa, Canada"},{"key":"e_1_2_1_17_1","volume-title":"Why the public health sector couldn\u2019t create Pok\u00e9mon Go. Public Health Res Pract, 27, 3","author":"Freeman Becky","year":"2017","unstructured":"Becky Freeman , Josephine Chau , and Seema Mihrshahi . 2017. Why the public health sector couldn\u2019t create Pok\u00e9mon Go. Public Health Res Pract, 27, 3 ( 2017 ), pii\u20132731724. Becky Freeman, Josephine Chau, and Seema Mihrshahi. 2017. Why the public health sector couldn\u2019t create Pok\u00e9mon Go. Public Health Res Pract, 27, 3 (2017), pii\u20132731724."},{"key":"e_1_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1088\/1748-9326\/abec05"},{"key":"e_1_2_1_19_1","doi-asserted-by":"crossref","first-page":"10","DOI":"10.7721\/chilyoutenvi.24.2.0010","article-title":"The benefits of children\u2019s engagement with nature: A systematic literature review","volume":"24","author":"Gill Tim","year":"2014","unstructured":"Tim Gill . 2014 . The benefits of children\u2019s engagement with nature: A systematic literature review . Children Youth and Environments , 24 , 2 (2014), 10 \u2013 34 . Tim Gill. 2014. The benefits of children\u2019s engagement with nature: A systematic literature review. Children Youth and Environments, 24, 2 (2014), 10\u201334.","journal-title":"Children Youth and Environments"},{"key":"e_1_2_1_20_1","volume-title":"Seeking qualitative rigor in inductive research: Notes on the Gioia methodology. Organizational research methods, 16, 1","author":"Gioia Dennis A","year":"2013","unstructured":"Dennis A Gioia , Kevin G Corley , and Aimee L Hamilton . 2013. Seeking qualitative rigor in inductive research: Notes on the Gioia methodology. Organizational research methods, 16, 1 ( 2013 ), 15\u201331. Dennis A Gioia, Kevin G Corley, and Aimee L Hamilton. 2013. Seeking qualitative rigor in inductive research: Notes on the Gioia methodology. Organizational research methods, 16, 1 (2013), 15\u201331."},{"key":"e_1_2_1_21_1","volume-title":"Understanding individual human mobility patterns. nature, 453, 7196","author":"Gonzalez Marta C","year":"2008","unstructured":"Marta C Gonzalez , Cesar A Hidalgo , and Albert-Laszlo Barabasi . 2008. Understanding individual human mobility patterns. nature, 453, 7196 ( 2008 ), 779\u2013782. Marta C Gonzalez, Cesar A Hidalgo, and Albert-Laszlo Barabasi. 2008. Understanding individual human mobility patterns. nature, 453, 7196 (2008), 779\u2013782."},{"key":"e_1_2_1_22_1","first-page":"1","article-title":"Gamification","volume":"1","author":"Hamari Juho","year":"2019","unstructured":"Juho Hamari . 2019 . Gamification . The Blackwell Encyclopedia of Sociology , 1 (2019), 1 \u2013 3 . Juho Hamari. 2019. Gamification. The Blackwell Encyclopedia of Sociology, 1 (2019), 1\u20133.","journal-title":"The Blackwell Encyclopedia of Sociology"},{"key":"e_1_2_1_23_1","volume-title":"Uses and gratifications of pok\u00e9mon go: Why do people play mobile location-based augmented reality games? International Journal of Human\u2013Computer Interaction, 35, 9","author":"Hamari Juho","year":"2018","unstructured":"Juho Hamari , Aqdas Malik , Johannes Koski , and Aditya Johri . 2018. Uses and gratifications of pok\u00e9mon go: Why do people play mobile location-based augmented reality games? International Journal of Human\u2013Computer Interaction, 35, 9 ( 2018 ), 804\u2013819. Juho Hamari, Aqdas Malik, Johannes Koski, and Aditya Johri. 2018. Uses and gratifications of pok\u00e9mon go: Why do people play mobile location-based augmented reality games? International Journal of Human\u2013Computer Interaction, 35, 9 (2018), 804\u2013819."},{"key":"e_1_2_1_24_1","volume-title":"Sapiens: A brief history of humankind","author":"Harari Yuval Noah","year":"2014","unstructured":"Yuval Noah Harari . 2014 . Sapiens: A brief history of humankind . Random House , New York , New York, United States. Yuval Noah Harari. 2014. Sapiens: A brief history of humankind. Random House, New York, New York, United States."},{"key":"e_1_2_1_25_1","volume-title":"Co-residence patterns in hunter-gatherer societies show unique human social structure. science, 331, 6022","author":"Hill Kim R","year":"2011","unstructured":"Kim R Hill , Robert S Walker , Miran Bo\u017ei\u010devi\u0107 , James Eder , Thomas Headland , Barry Hewlett , A Magdalena Hurtado , Frank Marlowe , Polly Wiessner , and Brian Wood . 2011. Co-residence patterns in hunter-gatherer societies show unique human social structure. science, 331, 6022 ( 2011 ), 1286\u20131289. Kim R Hill, Robert S Walker, Miran Bo\u017ei\u010devi\u0107, James Eder, Thomas Headland, Barry Hewlett, A Magdalena Hurtado, Frank Marlowe, Polly Wiessner, and Brian Wood. 2011. Co-residence patterns in hunter-gatherer societies show unique human social structure. science, 331, 6022 (2011), 1286\u20131289."},{"key":"e_1_2_1_26_1","doi-asserted-by":"publisher","DOI":"10.1111\/j.1365-2729.2009.00316.x"},{"key":"e_1_2_1_27_1","volume-title":"Where to catch \u2018em all?\u2013a geographic analysis of Pok\u00e9mon Go locations. Geo-spatial information science, 20, 3","author":"Juh\u00e1sz Levente","year":"2017","unstructured":"Levente Juh\u00e1sz and Hartwig H Hochmair . 2017. Where to catch \u2018em all?\u2013a geographic analysis of Pok\u00e9mon Go locations. Geo-spatial information science, 20, 3 ( 2017 ), 241\u2013251. Levente Juh\u00e1sz and Hartwig H Hochmair. 2017. Where to catch \u2018em all?\u2013a geographic analysis of Pok\u00e9mon Go locations. Geo-spatial information science, 20, 3 (2017), 241\u2013251."},{"key":"e_1_2_1_28_1","volume-title":"What are the benefits of interacting with nature? International journal of environmental research and public health, 10, 3","author":"Keniger Lucy E","year":"2013","unstructured":"Lucy E Keniger , Kevin J Gaston , Katherine N Irvine , and Richard A Fuller . 2013. What are the benefits of interacting with nature? International journal of environmental research and public health, 10, 3 ( 2013 ), 913\u2013935. Lucy E Keniger, Kevin J Gaston, Katherine N Irvine, and Richard A Fuller. 2013. What are the benefits of interacting with nature? International journal of environmental research and public health, 10, 3 (2013), 913\u2013935."},{"key":"e_1_2_1_29_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.amepre.2019.09.005"},{"key":"e_1_2_1_30_1","doi-asserted-by":"publisher","DOI":"10.1145\/3313831.3376830"},{"key":"e_1_2_1_31_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijinfomgt.2018.10.013"},{"key":"e_1_2_1_32_1","doi-asserted-by":"publisher","DOI":"10.3389\/fpsyg.2023.1193172"},{"key":"e_1_2_1_33_1","doi-asserted-by":"publisher","DOI":"10.1145\/3580346"},{"key":"e_1_2_1_34_1","doi-asserted-by":"publisher","DOI":"10.17083\/ijsg.v7i1.337"},{"key":"e_1_2_1_35_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.tele.2021.101716"},{"key":"e_1_2_1_36_1","doi-asserted-by":"publisher","DOI":"10.1145\/3544548.3581056"},{"key":"e_1_2_1_37_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.entcom.2023.100575"},{"key":"e_1_2_1_38_1","doi-asserted-by":"crossref","first-page":"475","DOI":"10.1016\/S0362-3319(96)90019-1","article-title":"The problem of defining nature first: A philosophical critique of environmental ethics","volume":"33","author":"Lamb Kara L","year":"1996","unstructured":"Kara L Lamb . 1996 . The problem of defining nature first: A philosophical critique of environmental ethics . The Social Science Journal , 33 , 4 (1996), 475 \u2013 486 . Kara L Lamb. 1996. The problem of defining nature first: A philosophical critique of environmental ethics. The Social Science Journal, 33, 4 (1996), 475\u2013486.","journal-title":"The Social Science Journal"},{"key":"e_1_2_1_39_1","doi-asserted-by":"publisher","DOI":"10.1080\/02827580902903341"},{"key":"e_1_2_1_40_1","doi-asserted-by":"crossref","first-page":"1860","DOI":"10.3390\/jcm10091860","article-title":"Effects of Pok\u00e9mon GO on physical activity and psychological and social outcomes: A systematic review","volume":"10","author":"Lee Jung Eun","year":"2021","unstructured":"Jung Eun Lee , Nan Zeng , Yoonsin Oh , Daehyoung Lee , and Zan Gao . 2021 . Effects of Pok\u00e9mon GO on physical activity and psychological and social outcomes: A systematic review . Journal of Clinical Medicine , 10 , 9 (2021), 1860 . Jung Eun Lee, Nan Zeng, Yoonsin Oh, Daehyoung Lee, and Zan Gao. 2021. Effects of Pok\u00e9mon GO on physical activity and psychological and social outcomes: A systematic review. Journal of Clinical Medicine, 10, 9 (2021), 1860.","journal-title":"Journal of Clinical Medicine"},{"key":"e_1_2_1_41_1","doi-asserted-by":"publisher","DOI":"10.1007\/s10746-017-9450-8"},{"key":"e_1_2_1_42_1","doi-asserted-by":"publisher","DOI":"10.1109\/TLT.2016.2556671"},{"key":"e_1_2_1_43_1","volume-title":"The praise and price of pokemon GO: A qualitative study of children\u2019s and parents","author":"Lindqvist Anna-Karin","year":"2018","unstructured":"Anna-Karin Lindqvist , Darla Castelli , Josef Hallberg , and Stina Rutberg . 2018. The praise and price of pokemon GO: A qualitative study of children\u2019s and parents \u2019 experiences. JMIR serious games, 6, 1 ( 2018 ), e8979. Anna-Karin Lindqvist, Darla Castelli, Josef Hallberg, and Stina Rutberg. 2018. The praise and price of pokemon GO: A qualitative study of children\u2019s and parents\u2019 experiences. JMIR serious games, 6, 1 (2018), e8979."},{"key":"e_1_2_1_44_1","volume-title":"Semi-structured interviews and focus groups. Key methods in geography, 3, 2","author":"Longhurst Robyn","year":"2003","unstructured":"Robyn Longhurst . 2003. Semi-structured interviews and focus groups. Key methods in geography, 3, 2 ( 2003 ), 143\u2013156. Robyn Longhurst. 2003. Semi-structured interviews and focus groups. Key methods in geography, 3, 2 (2003), 143\u2013156."},{"key":"e_1_2_1_45_1","doi-asserted-by":"publisher","DOI":"10.1145\/3569219.3569311"},{"key":"e_1_2_1_46_1","volume-title":"Jurassic World: Alive. Game [Android\/iOS]. NextGames, Montreal, Canada","year":"2018","unstructured":"Ludia. 2018 . Jurassic World: Alive. Game [Android\/iOS]. NextGames, Montreal, Canada Ludia. 2018. Jurassic World: Alive. Game [Android\/iOS]. NextGames, Montreal, Canada"},{"key":"e_1_2_1_47_1","doi-asserted-by":"publisher","DOI":"10.1177\/1094428120967716"},{"key":"e_1_2_1_48_1","doi-asserted-by":"publisher","DOI":"10.21125\/iceri.2017.0394"},{"key":"e_1_2_1_49_1","volume-title":"Plato and Pok\u00e9mon GO: Walking with Location-based Games in the Footsteps of Didactic Giants. In Fifteenth European Conference on Technology Enhanced Learning (EC-TEL 2020","author":"Mozelius Peter","year":"2020","unstructured":"Peter Mozelius , Jimmy Jaldemark , and Andreas Hellerstedt . 2020 . Aristotle, Comenius, Dewey , Plato and Pok\u00e9mon GO: Walking with Location-based Games in the Footsteps of Didactic Giants. In Fifteenth European Conference on Technology Enhanced Learning (EC-TEL 2020 ), Heidelberg, Germany, DIGITAL , September 15, 2020.. 2685, CEUR-WS, Heidelberg, Germany. 1\u201315. Peter Mozelius, Jimmy Jaldemark, and Andreas Hellerstedt. 2020. Aristotle, Comenius, Dewey, Plato and Pok\u00e9mon GO: Walking with Location-based Games in the Footsteps of Didactic Giants. In Fifteenth European Conference on Technology Enhanced Learning (EC-TEL 2020), Heidelberg, Germany, DIGITAL, September 15, 2020.. 2685, CEUR-WS, Heidelberg, Germany. 1\u201315."},{"key":"e_1_2_1_50_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2016.11.062"},{"key":"e_1_2_1_51_1","unstructured":"NextGames. 2018. The Walking Dead: Our World. Game [Android\/iOS]. NextGames Helsinki Finland \t\t\t\t  NextGames. 2018. The Walking Dead: Our World. Game [Android\/iOS]. NextGames Helsinki Finland"},{"key":"e_1_2_1_52_1","volume-title":"Game [Android\/iOS]","unstructured":"Niantic. 2012. Ingress. Game [Android\/iOS] . Niantic , San Francisco, USA Niantic. 2012. Ingress. Game [Android\/iOS]. Niantic, San Francisco, USA"},{"key":"e_1_2_1_53_1","volume-title":"Game [Android\/iOS]","author":"Nintendo Niantic","unstructured":"Niantic and Nintendo . 2021. Pikmin Bloom . Game [Android\/iOS] . Niantic , San Francisco, USA Niantic and Nintendo. 2021. Pikmin Bloom. Game [Android\/iOS]. Niantic, San Francisco, USA"},{"key":"e_1_2_1_54_1","volume-title":"Harry Potter: Wizards Unite. Game [Android\/iOS]","author":"Portkey Games Niantic","year":"2019","unstructured":"Niantic and Portkey Games . 2019 . Harry Potter: Wizards Unite. Game [Android\/iOS] . Niantic , San Francisco, USA Niantic and Portkey Games. 2019. Harry Potter: Wizards Unite. Game [Android\/iOS]. Niantic, San Francisco, USA"},{"key":"e_1_2_1_55_1","volume-title":"Game [Android\/iOS]","author":"The Pok\u00e9mon Company Niantic","unstructured":"Niantic and The Pok\u00e9mon Company . 2016. Pok\u00e9mon GO. Game [Android\/iOS] . Niantic , San Francisco, USA Niantic and The Pok\u00e9mon Company. 2016. Pok\u00e9mon GO. Game [Android\/iOS]. Niantic, San Francisco, USA"},{"key":"e_1_2_1_56_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2021.107008"},{"key":"e_1_2_1_57_1","volume-title":"Chris Zaslawski, Albert Yeung, David Rosenthal, Linda Larkey, and Michael Back.","author":"Oh Byeongsang","year":"2017","unstructured":"Byeongsang Oh , Kyung Ju Lee , Chris Zaslawski, Albert Yeung, David Rosenthal, Linda Larkey, and Michael Back. 2017 . Health and well-being benefits of spending time in forests: Systematic review. Environmental health and preventive medicine, 22, 1 (2017), 1\u201311. Byeongsang Oh, Kyung Ju Lee, Chris Zaslawski, Albert Yeung, David Rosenthal, Linda Larkey, and Michael Back. 2017. Health and well-being benefits of spending time in forests: Systematic review. Environmental health and preventive medicine, 22, 1 (2017), 1\u201311."},{"key":"e_1_2_1_58_1","doi-asserted-by":"publisher","DOI":"10.1145\/3364997"},{"key":"e_1_2_1_59_1","doi-asserted-by":"publisher","DOI":"10.1145\/3130955"},{"key":"e_1_2_1_60_1","doi-asserted-by":"crossref","unstructured":"Bum Jin Park Yuko Tsunetsugu Tamami Kasetani Takahide Kagawa and Yoshifumi Miyazaki. 2010. The physiological effects of Shinrin-yoku (taking in the forest atmosphere or forest bathing): evidence from field experiments in 24 forests across Japan. Environmental health and preventive medicine 15 1 (2010) 18\u201326. \t\t\t\t  Bum Jin Park Yuko Tsunetsugu Tamami Kasetani Takahide Kagawa and Yoshifumi Miyazaki. 2010. The physiological effects of Shinrin-yoku (taking in the forest atmosphere or forest bathing): evidence from field experiments in 24 forests across Japan. Environmental health and preventive medicine 15 1 (2010) 18\u201326.","DOI":"10.1007\/s12199-009-0086-9"},{"key":"e_1_2_1_61_1","doi-asserted-by":"publisher","DOI":"10.1080\/0144929X.2023.2196581"},{"key":"e_1_2_1_62_1","doi-asserted-by":"publisher","DOI":"10.1177\/1461444820965879"},{"key":"e_1_2_1_63_1","volume-title":"Proceedings of the NatureHCI 2021 workshop, co-located with the CHItaly 2021 conference. CEUR-WS, Bozen-Bolzano, Italy. 8\u201315","author":"Saaty Morva","year":"2021","unstructured":"Morva Saaty , Derek Haqq , Stephen Dooley , Jerin Manalel , Sophia Pentakalos , Samridhi Roshan , Devin Toms , and D Scott McCrickard . 2021 . Exergames and Nature . In Proceedings of the NatureHCI 2021 workshop, co-located with the CHItaly 2021 conference. CEUR-WS, Bozen-Bolzano, Italy. 8\u201315 . Morva Saaty, Derek Haqq, Stephen Dooley, Jerin Manalel, Sophia Pentakalos, Samridhi Roshan, Devin Toms, and D Scott McCrickard. 2021. Exergames and Nature. In Proceedings of the NatureHCI 2021 workshop, co-located with the CHItaly 2021 conference. CEUR-WS, Bozen-Bolzano, Italy. 8\u201315."},{"key":"e_1_2_1_64_1","doi-asserted-by":"publisher","DOI":"10.1145\/3450337.3483481"},{"key":"e_1_2_1_65_1","doi-asserted-by":"crossref","unstructured":"Liliana Santos Nuno Silva Rui N\u00f3brega Rubim Almeida and Ant\u00f3nio Coelho. 2020. An Interactive Application Framework for Natural Parks using Serious Location-based Games with Augmented Reality.. In VISIGRAPP (1: GRAPP). SCITEPRESS Valletta Malta. 247\u2013254. \t\t\t\t  Liliana Santos Nuno Silva Rui N\u00f3brega Rubim Almeida and Ant\u00f3nio Coelho. 2020. An Interactive Application Framework for Natural Parks using Serious Location-based Games with Augmented Reality.. In VISIGRAPP (1: GRAPP). SCITEPRESS Valletta Malta. 247\u2013254.","DOI":"10.5220\/0008947602470254"},{"key":"e_1_2_1_66_1","doi-asserted-by":"publisher","DOI":"10.1080\/13504622.2017.1383360"},{"key":"e_1_2_1_67_1","volume-title":"Quantified self and human movement: a review on the clinical impact of wearable sensing and feedback for gait analysis and intervention. Gait & posture, 40, 1","author":"Shull Pete B","year":"2014","unstructured":"Pete B Shull , Wisit Jirattigalachote , Michael A Hunt , Mark R Cutkosky , and Scott L Delp . 2014. Quantified self and human movement: a review on the clinical impact of wearable sensing and feedback for gait analysis and intervention. Gait & posture, 40, 1 ( 2014 ), 11\u201319. Pete B Shull, Wisit Jirattigalachote, Michael A Hunt, Mark R Cutkosky, and Scott L Delp. 2014. Quantified self and human movement: a review on the clinical impact of wearable sensing and feedback for gait analysis and intervention. Gait & posture, 40, 1 (2014), 11\u201319."},{"key":"e_1_2_1_68_1","volume-title":"The Witcher: Monster Slayer. Game [Android\/iOS]","year":"2021","unstructured":"Spokko. 2021 . The Witcher: Monster Slayer. Game [Android\/iOS] . Spokko , Warsaw, Poland Spokko. 2021. The Witcher: Monster Slayer. Game [Android\/iOS]. Spokko, Warsaw, Poland"},{"key":"e_1_2_1_69_1","doi-asserted-by":"publisher","DOI":"10.1145\/3544548.3581479"},{"key":"e_1_2_1_70_1","doi-asserted-by":"publisher","DOI":"10.1109\/TG.2022.3161737"},{"key":"e_1_2_1_71_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-70111-0_20"},{"key":"e_1_2_1_72_1","unstructured":"United Nations Environment Programme (UNEP). 2021. Making Peace with Nature: A scientific blueprint to tackle the climate biodiversity and pollution emergencies. https:\/\/www.unep.org\/resources\/making-peace-nature \t\t\t\t  United Nations Environment Programme (UNEP). 2021. Making Peace with Nature: A scientific blueprint to tackle the climate biodiversity and pollution emergencies. https:\/\/www.unep.org\/resources\/making-peace-nature"},{"key":"e_1_2_1_73_1","doi-asserted-by":"publisher","DOI":"10.1177\/1555412017719973"},{"key":"e_1_2_1_74_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.entcom.2021.100411"},{"key":"e_1_2_1_75_1","doi-asserted-by":"publisher","DOI":"10.1177\/0891243204268127"},{"key":"e_1_2_1_76_1","volume-title":"Case study: Film music vs. video-game music: The case of Silent Hill. Music, sound and multimedia: from the live to the virtual, 1","author":"Whalen Zach","year":"2007","unstructured":"Zach Whalen . 2007. Case study: Film music vs. video-game music: The case of Silent Hill. Music, sound and multimedia: from the live to the virtual, 1 ( 2007 ), 68\u201381. Zach Whalen. 2007. Case study: Film music vs. video-game music: The case of Silent Hill. Music, sound and multimedia: from the live to the virtual, 1 (2007), 68\u201381."},{"key":"e_1_2_1_77_1","unstructured":"Edward O Wilson. 1984. Biophilia. Harvard University Press Harvard USA. \t\t\t\t  Edward O Wilson. 1984. Biophilia. Harvard University Press Harvard USA."},{"key":"e_1_2_1_78_1","doi-asserted-by":"publisher","DOI":"10.1145\/3291078.3291113"}],"container-title":["Proceedings of the ACM on Human-Computer Interaction"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3611044","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3611044","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T22:50:53Z","timestamp":1750287053000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3611044"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2023,9,29]]},"references-count":78,"journal-issue":{"issue":"CHI PLAY","published-print":{"date-parts":[[2023,9,29]]}},"alternative-id":["10.1145\/3611044"],"URL":"https:\/\/doi.org\/10.1145\/3611044","relation":{},"ISSN":["2573-0142"],"issn-type":[{"value":"2573-0142","type":"electronic"}],"subject":[],"published":{"date-parts":[[2023,9,29]]},"assertion":[{"value":"2023-10-04","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}